Commit Graph

28640 Commits

Author SHA1 Message Date
Rubidium
47c0184a0b Codechange: replace ROR/ROL with std::rotr/rotl 2024-01-17 23:05:40 +01:00
frosch
f457be5a27
Fix #11819, aa5ba5b: Out-of-bounds access in linkgraph GUI. (#11821) 2024-01-17 22:26:33 +01:00
Rubidium
2d77cf9c80 Codechange: replace StrStartsWith/StrEndsWith with starts_with and ends_with 2024-01-17 19:48:22 +01:00
translators
384b804f9c Update: Translations from eints
english (au): 1 change by krysclarke
chinese (simplified): 21 changes by WenSimEHRP
danish: 4 changes by bscargo
french: 2 changes by ottdfevr
portuguese (brazilian): 5 changes by pasantoro
polish: 5 changes by pAter-exe
2024-01-17 18:39:56 +00:00
Peter Nelson
341bdabc70
Fix #11815, bb491127: Missing brackets prevented vehicles turning properly. (#11816) 2024-01-17 13:23:55 +00:00
Jonathan G Rennison
fd0528a9b4 Fix: Excessive switching of horizontal scale for FPS graph 60 Hz categories 2024-01-17 06:34:17 +01:00
Jonathan G Rennison
17d47ba06f Fix 661bdae2: cargo_payment not cleared when aircraft loading cancelled 2024-01-17 06:33:54 +01:00
Patric Stout
fd073a2810 Remove: replace custom span with std::span 2024-01-17 00:25:08 +01:00
Patric Stout
bb49112784 Codechange: switch our codebase to C++20 2024-01-17 00:25:08 +01:00
Michael Lutz
fd59393899
Fix #11791, e1f5be62: Run missing-glyph detection after toggling sprite font. (#11812) 2024-01-17 00:00:26 +01:00
Patric Stout
e7ba42ad4b
Fix bde05ce7: also update the version in the OpenTTD docs to v0.4 (#11810) 2024-01-16 22:37:05 +00:00
Rubidium
aa5ba5bd7f Codechange: allow certain enumeration to be added
Otherwise C++20 doesn't like it.
2024-01-16 23:30:23 +01:00
Peter Nelson
7737aa6640 Codechange: Make all NWidgetPart arrays constexpr.
This ensures that the arrays are not created at runtime and prevents using non-constexpr values.
2024-01-16 21:57:05 +00:00
Peter Nelson
71b7ba0daa Codechange: Allow constexpr NWidgetPart construction. 2024-01-16 21:57:05 +00:00
Peter Nelson
a5b6e17556 Codechange: Make geometry methods constexpr. 2024-01-16 21:57:05 +00:00
Peter Nelson
68843e3a96 Codechange: Move WidgetDimensions::unscaled to header to allow const use. 2024-01-16 21:57:05 +00:00
Peter Nelson
7eecd7512f Codechange: Remove redundant struct keyword. 2024-01-16 21:57:05 +00:00
Patric Stout
6860a86d45
Codechange: remove all u8 prefix in favour of compile-time option (#11807) 2024-01-16 21:33:53 +00:00
Patric Stout
6550682b49
Codechange: minor bits and pieces related to fmt::format() (#11806)
- Don't make run-time formatting what can be done compile-time.
- Be explicit about run-time formatting.
- Fix datetime printing.
2024-01-16 21:10:34 +00:00
Patric Stout
0b7410d979
Codechange: compile-time validate the string format of IConsolePrint (#11804)
This means we can no longer use runtime picking what string to use.
2024-01-16 21:04:35 +00:00
Patric Stout
8b4c5a6269
Codechange: compile-time validate the string format of SlErrorCorruptFmt (#11805) 2024-01-16 20:58:55 +00:00
Peter Nelson
d005e8f8bd
Fix 884b9e66: No need to include extra pixel for pressed state. (#11803) 2024-01-16 20:50:46 +00:00
Patric Stout
bde05ce79c
Update: OpenTTD TTF font to v0.4 (#11799) 2024-01-16 20:10:48 +00:00
translators
2efd897691 Update: Translations from eints
english (au): 4 changes by krysclarke
english (us): 4 changes by 2TallTyler
chinese (simplified): 8 changes by WenSimEHRP
korean: 4 changes by telk5093
russian: 4 changes by Ln-Wolf
finnish: 4 changes by hpiirai
french: 8 changes by ottdfevr
2024-01-16 18:39:39 +00:00
Rubidium
661bdae2e5 Fix #11785, cf16f45: when bumping aircraft into the air, remove them from the loading vehicle list again 2024-01-16 00:08:19 +01:00
Rubidium
f99793547e Fix fbd71a9: for TTO savegames, getting the savegame type left the file pointing to the wrong location 2024-01-16 00:08:19 +01:00
Rubidium
d5518f6263 Fix 36a0818: TTO did not save company shares 2024-01-16 00:08:19 +01:00
Rubidium
51f1e939e8 Change: be more resilient against missing towns in old loader 2024-01-16 00:08:19 +01:00
Rubidium
67b405d2f6 Fix #11783, 953445a: TTO savegames are not 65536 by 65536 2024-01-16 00:08:19 +01:00
Rubidium
f5b320e502 Codechange: use range based for loop, instead of tile numbers 2024-01-16 00:08:19 +01:00
Rubidium
b09a4384d9 Codechange: remove need to use separate array for old_map3 2024-01-16 00:08:19 +01:00
Peter Nelson
8510f7bd00
Fix: NWidgetParts must use unscaled dimensions. (#11794) 2024-01-15 23:02:25 +00:00
Patric Stout
42e07809d0
Change: [CI] upgrade linux-generic to libc 2.28 and introduce linux-legacy (#11792)
linux-legacy is the old variant, which uses libc 2.17, released in 2012.
linux-generic is now upgraded to libc 2.28, released in 2018.
2024-01-15 21:30:52 +00:00
EmperorJake
64bc07ff4e
Change: Make "middle" the default stopping location for trains in platforms (#11605) 2024-01-15 22:10:27 +01:00
Patric Stout
7fd2c2d44f
Fix: [Linux] install all X11 dependencies in linux-generic (#11787)
Without this, xrandr support is not compiled into SDL, which means
that SDL will only see a single display spanning all your displays
(a virtual desktop).
2024-01-15 21:59:19 +01:00
Patric Stout
375074577f
Fix: [SDL] remove hint to avoid hardware acceleration (#11790)
This hint was once needed because of the way we handled surfaces.
But as OpenGL already uses a hardware surface, we already had to
fix all the issues that comes with it. As that is generic code,
this hint is no longer actually needed. Further more, recent SDL
versions break because of it on Wayland.
2024-01-15 21:57:55 +01:00
Loïc Guilloux
b18e78e21d
Change: Redesign script debug window (#11782) 2024-01-15 21:41:44 +01:00
Tyler Trahan
68814bd912
Codechange: Rename SIGTYPE_NORMAL to SIGTYPE_BLOCK (#11788) 2024-01-15 15:27:48 -05:00
Tyler Trahan
4a194482ea
Fix e1f5be6: Typo when selecting traditional sprite font (#11789) 2024-01-15 20:24:26 +00:00
translators
a1690d5b7b Update: Translations from eints
portuguese (brazilian): 1 change by pasantoro
2024-01-15 18:39:20 +00:00
Jonathan G Rennison
94e74a45c2
Fix: Viewport virt coords not updated when sprite font toggled (#11784) 2024-01-15 19:16:04 +01:00
Peter Nelson
53fa54f8e9
Fix e1f5be62: Clear font cache when toggling sprite font. (#11780)
This is necessary for the sprite font height and ascender to be updated correctly.
2024-01-15 00:21:11 +00:00
Patric Stout
32fc740582
Fix: [SDL2] fullscreen always used the resolution of the first display (#11779) 2024-01-14 22:41:51 +00:00
Patric Stout
302ba93471
Fix: [SDL2] only resolutions of the first display were shown (#11778) 2024-01-14 22:25:54 +00:00
Michael Lutz
994bdff81e Codechange: [CMake] Use timestamps to copy non-generated baseset files. 2024-01-14 22:50:56 +01:00
Michael Lutz
e1f5be6244 Add: GUI options to select sprite font and AA mode for all fonts. 2024-01-14 22:50:56 +01:00
Michael Lutz
20f1a0dc57 Fix: [OSX] Spurious log message when a sprite glyph was layouted. 2024-01-14 22:50:56 +01:00
Michael Lutz
36cf6b1d13 Feature: Scalable OpenTTD TrueType font made by Zephyris.
This uses the normal variant for the small font, not the all-caps version.
2024-01-14 22:50:56 +01:00
Michael Lutz
6e766a2e81 Change: Allow TrueType fonts to provide our private-use glyphs. 2024-01-14 22:50:56 +01:00
Loïc Guilloux
37610af0e4
Fix: Don't replace stripped characters with '?' in console (#11777) 2024-01-14 21:49:42 +00:00