Commit Graph

28694 Commits (b085f610e2a92eb78aee547f1345007e5c4d8baf)
 

Author SHA1 Message Date
Patric Stout b085f610e2
Doc: Prepare for 14.0-beta3 release (#12018)
Co-authored-by: Michael Lutz <michi@icosahedron.de>
4 months ago
Loïc Guilloux b0f3417025
Add: [Script] ScriptTileList_StationCoverage (#12015) 4 months ago
Loïc Guilloux 0858377e9e
Fix: [Script] Don't kill GS misusing GSText (#12009) 4 months ago
merni-ns 34b05465d5
Fix 5a88027: [Script] Avoid overflow in scripts when infinite money is enabled (#12016) 4 months ago
translators 02cdd5ba8b Update: Translations from eints
spanish (mexican): 7 changes by Skinazo
english (us): 4 changes by 2TallTyler
czech: 37 changes by justidan4
chinese (simplified): 1 change by WenSimEHRP
finnish: 50 changes by Finjet-cyber, 22 changes by hpiirai
spanish: 13 changes by MontyMontana
french: 4 changes by ottdfevr
portuguese (brazilian): 141 changes by pasantoro
polish: 68 changes by pAter-exe
4 months ago
Peter Nelson e9ea837311
Fix #12012: Crash when opening orders of another company. (#12013)
Orders window changes tooltip depending on vehicle type but did check if widget exists.
4 months ago
dP e2d36f626b
Fix: Focus hotkey in road/tram stop building window (#12008) 4 months ago
Peter Nelson ae30ad7802
Fix #12001: Use correct valid cargo check for old-style NewGRF town house 3rd cargo set up. (#12006) 4 months ago
Peter Nelson 5c630e10b7
Fix 2fd90960: Missing default vehicles and industry acceptance/production. (#12000)
* Fix 2fd90960: Missing default vehicles and industry acceptance/production.

Some default definitions are used across multiple climate types and relied on climate-independent cargo slot even though they specified a climate-dependent cargo type.

Add MixedCargoType that indirectly allows multiple labels to be specified for these.
4 months ago
Tyler Trahan b2b4cceb49
Fix #11997: Adjust economy date by 1920 when loading TTD/TTO savegames (#12007) 4 months ago
translators 05e23f8fc9 Update: Translations from eints
english (au): 4 changes by krysclarke
chinese (simplified): 21 changes by WenSimEHRP
korean: 4 changes by CoconutKR
finnish: 94 changes by hpiirai
catalan: 20 changes by J0anJosep
danish: 7 changes by bscargo
latvian: 4 changes by lexuslatvia
esperanto: 31 changes by JadedCtrl
portuguese (brazilian): 283 changes by pasantoro
polish: 75 changes by pAter-exe
4 months ago
Rubidium 3534214dfc Codechange: use reference instead of pointer for CommandPacket 4 months ago
Rubidium cb588d8d3f Codechange: use std::vector for the incoming command queue 4 months ago
Rubidium b3aa8a9c35 Codechange: use std::vector for the outgoing command "queues" 4 months ago
Peter Nelson 09a12f230f
Fix: Signals were incorrectly shifted by 1 pixel when selected. (#12005)
Most shifting when pressed was removed by 884b9e66.
4 months ago
Rubidium 63708609fb Codechange: define the size of the PacketType enumerations 4 months ago
Rubidium 6f77c2eaa2 Codechange: use size_t for the MTU limits and remove default parameter 4 months ago
Rubidium 72a44b0df6 Codechange: use references for handling received TCP packets 4 months ago
Rubidium 794f12dc24 Codechange: cascade through SendNeedGame/CompanyPassword functions, instead of duplicating logic for determining whether to call these functions 4 months ago
Rubidium 8add0bf8ec Codechange: use references for game info serialization 4 months ago
Rubidium 84623d2123 Codechange: use references for UDP packets 4 months ago
Rubidium 031a9d4e26 Codechange: use std::unique_ptr for the Packets created to send via TCP 4 months ago
Rubidium 36e1b32ccf Codechange: use std::deque of std::unique_ptr to queue packets 4 months ago
Rubidium c77a45ed86 Codechange: use std::unique_ptr for receiving network packets 4 months ago
Richard Wheeler 4ba62594e5
Change: Update OpenTTD TTF fonts to v0.5 (#11994)
Corrects line height in Windows to the exact intended pixel values, along with change of OpenTTD Sans to use tabular lining numerals and minor bugfixes.
4 months ago
Patric Stout 60b6c6c7ee
Doc: Prepare for 14.0-beta2 release (#11988)
Co-authored-by: Charles Pigott <charlespigott@googlemail.com>
Co-authored-by: Michael Lutz <michi@icosahedron.de>
4 months ago
Koen Bussemaker 35c89d57f8 Codechange: Added debug printing for Water Regions 4 months ago
Koen Bussemaker 4b94457bf1 Fix #11802: Made determining water region edge traversability more robust 4 months ago
translators 9cc17230e8 Update: Translations from eints
english (au): 11 changes by krysclarke
english (us): 11 changes by 2TallTyler
galician: 3 changes by pvillaverde
chinese (simplified): 17 changes by WenSimEHRP
korean: 14 changes by telk5093
german: 78 changes by SecretIdetity
russian: 11 changes by Ln-Wolf
catalan: 23 changes by J0anJosep
danish: 2 changes by bscargo
latvian: 229 changes by lexuslatvia
french: 29 changes by glx22
portuguese: 33 changes by azulcosta
portuguese (brazilian): 28 changes by pasantoro
4 months ago
Loïc Guilloux 64611a7d12
Fix #11975, 27a920c: Running AIs also occupy a slot (#11976) 4 months ago
dP ff618230fe
Codechange: Replace magic value with a variable (#11980) 4 months ago
Peter Nelson 2fd9096070
Change: Decouple and remove landscape-dependent cargo types. (#11719)
Cargo types of default engines, industries and houses are now specified in terms of label.
4 months ago
Peter Nelson 83d63464db
Fix #11966: Scrollbar may be incorrect on first opening of text file window. (#11981)
The scrollbar is set up before the true monospace is loaded, so reinitialise the window after loading.
4 months ago
Loïc Guilloux 75015cdad2
Fix 6f6f099: Signals exist only on plain rail tiles (#11977) 4 months ago
Biswapriyo Nath 0937158499
Fix: [CMake] Link test executable with log library in Android (#11979) 4 months ago
Peter Nelson d9461e52af
Fix #11972: Incorrect minimum width allocated to graph. (#11974)
Width was based on actual number of data points instead of possible number of data points.
4 months ago
Jonathan G Rennison cb13ee90ef Fix: Second colour vehicle-type default liveries not being updated
When changing company default second colour
4 months ago
Tyler Trahan d5e936c9d4
Fix #11968: Always set string parameters to avoid undefined behavior (#11973) 4 months ago
Tyler Trahan d0c753465d Fix f6dd505: Remove unneeded error when switching between depot actions 4 months ago
Tyler Trahan 80a704ba11 Fix f6dd505: Split depot action tooltip by vehicle type 4 months ago
Rubidium 7a740eefa0 Codechange: use std::unique_ptr for managing SaveLoadParams 4 months ago
Rubidium 4b372b6050 Codechange: use std::shared_ptr to manage saveload filters instead of manually trying to avoid double frees 4 months ago
Patric Stout 22eed9616e
Doc: Prepare for 14.0-beta1 release (#11964) 4 months ago
translators bc4ed9085d Update: Translations from eints
english (au): 3 changes by krysclarke
english (us): 3 changes by 2TallTyler
chinese (simplified): 3 changes by WenSimEHRP
korean: 4 changes by telk5093
russian: 19 changes by Ln-Wolf
latvian: 67 changes by lexuslatvia
portuguese: 3 changes by azulcosta
portuguese (brazilian): 3 changes by pasantoro
4 months ago
Patric Stout 0dfba564ab
Add: "restart current" console command to regenerate the map based on current settings (#11963) 4 months ago
Peter Nelson 17d02ed45f
Feature: NewGRF properties to set town production effect and multiplier. (#11947)
Town production effect is modelled on town acceptance (growth) effect, and so takes an original cargo slot for behaviour instead of a direct value.

NewGRF feature 0x0B, property 0x1E, takes 1 byte.

Valid values are:
- 0x00 to behave like passengers
- 0x02 to behave like mail
- 0xFF to behave like other cargo (i.e. not produced.)

If not set, town production effect is set based on the cargo label ('PASS' or 'MAIL').

Town production multiplier allows adjusting the amount of cargo produces when Town Production Effect is set, without needing to use callbacks.

NewGRF feature 0x0B (cargo), property 0x1F, accepts a 2 byte (word) value, similar to the cargo capacity multiplier property. The default value is 256 which means 100%, i.e. normal rate.
4 months ago
Tyler Trahan f6dd5053a3
Feature: Order flag to unbunch vehicles at depot (#11945) 4 months ago
Patric Stout a0c480c4e4
Change: "restart" now uses your newgame settings, where "reload" uses the current settings (#11962) 4 months ago
Charles Pigott 59f6c199bf
Fix #11528: Don't auto-build past tunnelbridge ends (#11606) 4 months ago
kiwitreekor 8d62a8f0f0
Add: Station variable 6B to get extended station id of nearby tiles (#10953) 4 months ago