Commit Graph

42 Commits (ad995cbebc6e32a73cdd4c48883b0316a8ea4549)

Author SHA1 Message Date
Jonathan G Rennison 3a47b421b0 Merge branch 'master' into jgrpp
# Conflicts:
#	src/company_cmd.cpp
#	src/core/overflowsafe_type.hpp
#	src/economy.cpp
#	src/engine_base.h
#	src/ground_vehicle.cpp
#	src/group_gui.cpp
#	src/industry_cmd.cpp
#	src/industry_gui.cpp
#	src/newgrf_commons.cpp
#	src/newgrf_engine.cpp
#	src/newgrf_industries.cpp
#	src/newgrf_object.cpp
#	src/newgrf_roadstop.cpp
#	src/newgrf_station.cpp
#	src/rail_gui.cpp
#	src/road_cmd.h
#	src/road_gui.cpp
#	src/saveload/afterload.cpp
#	src/script/api/script_log.cpp
#	src/script/api/script_log.hpp
#	src/settings_gui.cpp
#	src/settingsgen/settingsgen.cpp
#	src/station_cmd.cpp
#	src/station_cmd.h
#	src/station_gui.cpp
#	src/strgen/strgen.cpp
#	src/string_func.h
#	src/string_type.h
#	src/table/settings/network_private_settings.ini
#	src/tests/math_func.cpp
#	src/textfile_gui.cpp
#	src/timetable_gui.cpp
#	src/town_cmd.cpp
#	src/vehicle.cpp
#	src/waypoint_cmd.cpp
#	src/waypoint_cmd.h
#	src/widgets/dropdown.cpp
1 year ago
Jonathan G Rennison f06160b882 Script: Remove command delay for non-network GS when game paused due to GS 1 year ago
Jonathan G Rennison 7bc6c4b59c Script: Boost gamescript op limit when game is paused due to game script 1 year ago
Jonathan G Rennison 1b6d1086d0 Script: Add ScriptInstance field for script type 1 year ago
PeterN b67cf7f94a
Change: Replace ScriptLog data array with std::deque. (#10770)
Due to cyclic header dependency this requires moving the data types used
by ScriptLog out of the ScriptLog class.
1 year ago
Jonathan G Rennison a6babb23d3 Script: Allow text param mismatches for scripts with 13 or below compatibility 2 years ago
dP c73b88ddca
Fix: Don't send unused tile field over the network (#10507) 2 years ago
Jonathan G Rennison a1f6aaa58f Merge branch 'master' into jgrpp
# Conflicts:
#	src/lang/korean.txt
#	src/saveload/afterload.cpp
#	src/saveload/ai_sl.cpp
#	src/saveload/game_sl.cpp
#	src/script/script_instance.cpp
2 years ago
Loïc Guilloux fe30f66570
Fix #9720: Delay start of GS/AI to after loading of savegame (#9745) 2 years ago
dP c91033ac5e Feature: [GS] Scriptable league tables (#10001)
(cherry picked from commit 5e14a20b3b)
2 years ago
dP 5e14a20b3b
Feature: [GS] Scriptable league tables (#10001) 2 years ago
Michael Lutz 3e85e833a7 Codechange: Add support for additional command result values. 3 years ago
Michael Lutz 8503854655 Codechange: Pass unpacked command arguments to command callbacks (except Script). 3 years ago
Michael Lutz eab18f06a4 Codechange: Pass additional data as byte stream to command callbacks. 3 years ago
Michael Lutz a38bbefe1b Codechange: Untangle command code, flags and error string for DoCommand*. 3 years ago
Jonathan G Rennison 4042480806 Merge branch 'jgrpp' into jgrpp-beta
# Conflicts:
#	src/settings.cpp
#	src/settings_gui.cpp
#	src/settings_internal.h
#	src/table/company_settings.ini
#	src/table/currency_settings.ini
#	src/table/gameopt_settings.ini
#	src/table/misc_settings.ini
#	src/table/settings.h.preamble
#	src/table/settings.ini
#	src/table/win32_settings.ini
#	src/table/window_settings.ini
3 years ago
rubidium42 057e858d32 Fix #9353: [Script] Garbage collecting on priority queues could crash the game
(cherry picked from commit 71f3c35288)
3 years ago
Jonathan G Rennison fd605e3cf3 Merge branch 'master' into jgrpp-beta
# Conflicts:
#	.github/workflows/commit-checker.yml
#	src/company_cmd.cpp
#	src/console_cmds.cpp
#	src/crashlog.cpp
#	src/lang/english.txt
#	src/lang/german.txt
#	src/lang/indonesian.txt
#	src/lang/japanese.txt
#	src/lang/korean.txt
#	src/lang/swedish.txt
#	src/linkgraph/linkgraphjob.cpp
#	src/linkgraph/mcf.cpp
#	src/network/core/tcp.cpp
#	src/network/core/tcp.h
#	src/network/core/tcp_game.h
#	src/network/core/udp.h
#	src/network/network.cpp
#	src/network/network_admin.cpp
#	src/network/network_admin.h
#	src/network/network_chat_gui.cpp
#	src/network/network_client.cpp
#	src/network/network_client.h
#	src/network/network_func.h
#	src/network/network_internal.h
#	src/network/network_server.cpp
#	src/network/network_server.h
#	src/newgrf.cpp
#	src/newgrf_station.cpp
#	src/order_gui.cpp
#	src/rail_cmd.cpp
#	src/saveload/saveload.cpp
#	src/settings.cpp
#	src/settings_gui.cpp
#	src/settings_internal.h
#	src/settings_type.h
#	src/station_cmd.cpp
#	src/stdafx.h
#	src/table/currency_settings.ini
#	src/table/misc_settings.ini
#	src/table/settings.h.preamble
#	src/table/settings.ini
#	src/terraform_cmd.cpp
#	src/timetable_gui.cpp
#	src/train_cmd.cpp
#	src/tree_cmd.cpp
#	src/water_cmd.cpp
3 years ago
rubidium42 71f3c35288 Fix #9353: [Script] Garbage collecting on priority queues could crash the game 3 years ago
rubidium42 44ca7d9377 Change: Use gender-neutral pronouns 3 years ago
Jonathan G Rennison bbbda0739b Add third DoCommand parameter p3 4 years ago
Jonathan G Rennison 45386efcd0 Script: Allow changing ops limit and memory limit settings in game 4 years ago
Jonathan G Rennison 8f964ee637 Add day length compatibility fixup for BeeRewards GS 4 years ago
Michael Lutz 1c0ba07c3c Add: [Script] Native priority queue; useful e.g. for pathfinders. 4 years ago
S. D. Cloudt 13cc8a0cee Cleanup: Removed SVN headers 5 years ago
glx22 b3fd787959 Fix #7188: check the validity of command callback for scripts (#7701) 5 years ago
Niels Martin Hansen 140a96b3a0 Change: Limit memory allocations for each Squirrel instance
This can avoid out-of-memory situations due to single scripts using up the entire address space.
Instead, scripts that go above the maximum are killed.
The maximum is default 1 GB per script, but can be configured by a setting.
5 years ago
Henry Wilson 7c8e7c6b6e Codechange: Use null pointer literal instead of the NULL macro 6 years ago
zuu 9aa1bf0264 (svn r25342) -Add: StoryPage data structures and GS API 11 years ago
zuu f3f4c562ff (svn r24537) -Feature: Scripts can be suspended even if the game is still progressing, thus break-on-log now works also for Game Scripts. 12 years ago
yexo 54aa43c81b (svn r24468) -Add [FS#5219]: API compatibility scripts for Goal Scripts (Hirundo) 12 years ago
rubidium e40eb8177a (svn r23735) -Codechange: remove ~50 includes from headers that weren't needed 13 years ago
truebrain cc3f42794d (svn r23632) -Add: GSCompanyMode, to change company in GameScripts 13 years ago
truebrain 3ada3b9cc5 (svn r23630) -Add: a Goal GUI to show your current goals 13 years ago
truebrain 3a535690d4 (svn r23623) -Add: allow bi-directional communication with the AdminPort and GameScript 13 years ago
truebrain 83f2785f54 (svn r23611) -Add: run the begin of the script already while generating, and don't sleep on DoCommand while doing so 13 years ago
truebrain e0d4c75cf4 (svn r23368) -Codechange: move FindLibrary down a few layers, so there is no layer violation anymore 13 years ago
truebrain 880f377fa6 (svn r23367) -Codechange: refactor GetSetting to ScriptInstance, to avoid global variable in script_controller 13 years ago
truebrain 3e6d026129 (svn r23366) -Codechange: move most of the Dummy code to script/, unifying it 13 years ago
truebrain c38c16773c (svn r23363) -Documentation: document a tiny bit better what is in variables 13 years ago
truebrain ae8540f5e0 (svn r23361) -Codechange: move multiplayer DoCommand callback code so other script users can call their own 13 years ago
truebrain 3da8b5097a (svn r23360) -Codechange: move AIInstance to ScriptInstance, making it reusable by other script API instances 13 years ago