Jonathan G Rennison
ac1071f4fc
Merge branch 'master' into jgrpp
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# Conflicts:
# src/station_cmd.cpp
# src/vehicle_gui.cpp
2 years ago
Tyler Trahan
164ec3ac07
Fix: Disable "turn around" button for other companies' road vehicles ( #10033 )
2 years ago
Tyler Trahan
07443969f9
Fix ca19a0d: Network hosts also use favorite face
2 years ago
Tyler Trahan
6d84b1e108
Fix ca19a0d: Send the proper network command when loading favorite face
2 years ago
Tyler Trahan
a4e00c5cb5
Fix #9989 : Zero Net Profit is neither negative nor positive ( #9991 )
2 years ago
Jonathan G Rennison
5e413c9dcd
Fix #9804 : Only apply sprite_zoom_min setting when sprites available ( #9988 )
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Only discard sprite zoom levels when a suitable higher zoom level is
defined in the same colour mode
This is to avoid placeholder or empty sprites being used, causing
visual artefacts
2 years ago
Jonathan G Rennison
20f7ff8ac0
Codechange: Fix unnecessary string reallocation in IConsoleLine constructor
2 years ago
Jonathan G Rennison
0a7ffae0d9
Fix #10010 : Memory leak in IConsolePrint in non-dedicated case
2 years ago
PeterN
0bac74ec2b
Fix #10038 : Missing upper bounds check when loading custom playlists ( #10039 )
2 years ago
PeterN
f59f0195e3
Fix: Wrong string used to determine size of zoomed out station sign. ( #10036 )
2 years ago
Peter Nelson
fa5e2ca276
Cleanup: Tweak panel layout of Online Players window.
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This ensures panel borders not hidden behind other widgets.
2 years ago
Peter Nelson
8e9ca5ebcb
Fix: Online Players list mouse hover behaviour.
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Hover highlight was visible even if the mouse pointer was in a different
window, and the window refreshed itself every frame if the mouse pointer
was not over its matrix widget.
Resolved by using OnMouseOver() instead of OnMouseLoop(), and only
redrawing if the hover position has changed.
2 years ago
Jonathan G Rennison
6c80944c38
VarAction2: Fix variable propagation when a group had only pending bits
2 years ago
Jonathan G Rennison
f381e45d5b
VarAction2: Fix DSE for non-leaf procedure groups
2 years ago
Jonathan G Rennison
a58d910a0b
Debug: Include cost multipliers in rail and road type debug info
2 years ago
Jonathan G Rennison
3d8187261a
Debug: Include values when logging GRF base cost changes
2 years ago
Jonathan G Rennison
97bbeb30b9
Version: Committing version data for tag: jgrpp-0.48.3
2 years ago
Jonathan G Rennison
681b9e08f0
Fix fc5e2071: Incorrect translation string codes
2 years ago
Jonathan G Rennison
08bb440b47
Merge branch 'master' into jgrpp
2 years ago
translators
81388d9425
Update: Translations from eints
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chinese (simplified): 7 changes by XiaoJi-Game
2 years ago
Jonathan G Rennison
9c255850a5
Add AI/GS method to get annual expense category value
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See: #425
2 years ago
Jonathan G Rennison
2ff11017dc
Fix #432 : Fix false positive warning in CheckCaches with very old saves
2 years ago
Jonathan G Rennison
bc3b928d34
Fix improved breakdowns being enabled after loading old/other savegame
2 years ago
Jonathan G Rennison
c7e4dbf2f6
Fix displayed capacities/weights of articulated vehicles in build window
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Simplify handling of multi-part capacities and refits
See: https://github.com/OpenTTD/OpenTTD/issues/9954
See: https://github.com/OpenTTD/OpenTTD/issues/10032
2 years ago
translators
0c8db77154
Update: Translations from eints
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dutch: 6 changes by Afoklala
2 years ago
Jonathan G Rennison
f61562efef
Fix network clients setting old company settings for new companies
2 years ago
Jonathan G Rennison
175ef00985
Avoid dangling company purchase timeout when no clients connected to company
2 years ago
Jonathan G Rennison
839746d2bb
Fix template train move/sell command category for build while paused
2 years ago
Jonathan G Rennison
fc5e20719d
Fix #423 : Max TE/weight should not be shown for maglevs
2 years ago
translators
b38051c9ad
Update: Translations from eints
...
galician: 11 changes by pvillaverde
polish: 5 changes by pAter-exe
2 years ago
Jonathan G Rennison
5825fec5bf
Fix #427 : Recursive DoCommandP call issuing CMD_DECLINE_BUY_COMPANY
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Ignore shift and pause states for CMD_DECLINE_BUY_COMPANY command
2 years ago
Jonathan G Rennison
bd2593ca48
Add function to enqueue a DoCommandP call
2 years ago
Jonathan G Rennison
5cb6d2240a
Add command flag to disable shift-key estimate mode in DoCommandP
2 years ago
translators
984e0b1263
Update: Translations from eints
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spanish (mexican): 5 changes by absay
catalan: 6 changes by J0anJosep
2 years ago
Jonathan G Rennison
ece0a43146
Merge branch 'master' into jgrpp
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# Conflicts:
# src/newgrf_station.cpp
2 years ago
Fedello
3150151aa6
[Feat] Updated Galician translations up to v0.48.2 ( #428 )
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* [Feat] Subsidy fix
* [Feat] Updated Galician Translation 0.48.2
* [Doc] Command used to obtain translations
Co-authored-by: pvillaverde <pvillaverde@qualigy.com>
2 years ago
translators
d29289addb
Update: Translations from eints
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english (us): 6 changes by 2TallTyler
russian: 2 changes by Ln-Wolf
portuguese: 6 changes by azulcosta
2 years ago
Loïc Guilloux
57717a20d3
Fix #9966 : workaround a VS2022 optimisation bug ( #10029 )
2 years ago
dP
64453cb134
Fix: Incorrect player name in online players window ( #10013 )
2 years ago
Stephan Sokolow
e5643c65c1
Change: Use the Simulation subcategory in openttd.desktop ( #10015 )
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Add the XDG Menu Spec-defined Simulation "Additional Category" so launchers can subcategorize the Games menu/section more effectively.
2 years ago
Andy
129979acf7
Change: 'string' is spurious in 'Filter string:' labels for filter UI widgets ( #10022 )
2 years ago
Andy
039f90d05f
Feature: add sticky pin to Object Selection UI panel ( #10019 )
2 years ago
frosch
e2c46fda3f
Fix: [NewGRF] Ensure that stations always have an even number of sprite layouts.
...
The drawing code has a special fallbacks for zero layouts, but fails hard for one layout.
(odd numbers >= 3 are weird, but do not fail as badly as 1)
2 years ago
frosch
5c66de860d
Fix: [NewGRF] Result bit 0 of callback 14 was not ignored in the GUI.
2 years ago
frosch
f7022925d3
Cleanup: [NewGRF] Callback 14 used a weird value for var10 in the GUI.
...
The value 0x2110000 probably originated from a mixup between callback 14 (sprite layout) and 24 (tile layout).
The latter does indeed use a var10 value like that.
2 years ago
Andy
a06d323f03
Feature: add shade widget to Object Selection UI panel ( #10020 )
2 years ago
Jonathan G Rennison
143230d8f2
Allow changing road vehicle driving side when all road vehicles in depots
2 years ago
Jonathan G Rennison
a8d5e56696
Crashlog: Only output dump files for MSVC builds
2 years ago
PeterN
f279fc5772
Fix: DrawStringMultiLine() could overdraw ( #10014 )
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This function did not take the line height into account when checking text will fit before the bottom bounds.
2 years ago
Jonathan G Rennison
ad9d593a51
Fix assertion failure setting player face for new company in multiplayer
...
See: https://github.com/OpenTTD/OpenTTD/issues/10016
2 years ago