Commit Graph

11693 Commits

Author SHA1 Message Date
rubidium
8316c4381f (svn r15545) -Fix [FS#2653]: if a buoy was placed directly in front of a dock, that dock was seen as a buoy and thus skipped once within 3 tiles. 2009-02-21 14:02:00 +00:00
rubidium
fdc2e85184 (svn r15544) -Fix [FS#2650]: extracting downloaded content didn't work for Windows if one uses a non-ASCII. 2009-02-21 14:00:35 +00:00
rubidium
a4567f243d (svn r15543) -Change: allow the default debug level of 6 for a dedicated server to be overriden by -d (if used after -D). 2009-02-21 13:27:09 +00:00
frosch
157e0481ad (svn r15542) -Feature(ette): Support vehicle vars 0x47 and 0xF2 in purchase list. 2009-02-21 13:24:55 +00:00
frosch
d3850e101c (svn r15541) -Revert (r15399): 'v->cargo_type' is also used in other places, which cannot accept CT_INVALID.
-Codechange: Add Engine::GetDefaultCargoType() and Engine::CanCarryCargo() and use them.
-Fix [FS#2617]: When articulated parts have no available default cargo, use the cargo type of the first part for livery selection.
-Change: To decide whether a vehicle is refittable do not test its current capacity for being zero, but always use the 'capacity property'.
  Note: The property is used unmodifed without calling CB 15/36. By setting it to a non-zero value and returning zero in the callback vehicles can be refitted to/from zero capacity for e.g. livery effects.
  Note: It is intentional that you cannot control refittability by CB 36.
2009-02-21 12:52:41 +00:00
frosch
b674d1f6f5 (svn r15540) -Fix: Testing of 'only_this' in CmdRefitRoadVeh() could be skipped by 'continue'. 2009-02-21 11:54:25 +00:00
frosch
85333d4211 (svn r15539) -Fix: If an aircraft cannot carry any available cargo, it should not be available either instead of falling back to passenger/mail. Just like the other vehicle types also do. 2009-02-21 11:50:17 +00:00
yexo
c3c549f731 (svn r15538) -Fix (r15334): The difficulty level wasn't set to custom when changing the amount of towns/industries from the newgame gui. 2009-02-21 02:34:53 +00:00
rubidium
13bc604fde (svn r15537) -Fix (r5215): don't allow special sprite characters (e.g. the ship sprite) as characters in input like filenames or text that is sent over the network. 2009-02-21 00:47:59 +00:00
glx
ab3fc1d437 (svn r15535) -Fix (r15460, pre noai merge): use '.' as 'any' for squirrel calls typechecking as stated in squirrel docs 2009-02-21 00:43:18 +00:00
frosch
15789a76c1 (svn r15534) -Codechange: Rename some variables. 2009-02-20 23:21:04 +00:00
rubidium
c4fb879561 (svn r15532) -Fix (r15525): don't try to load (and forget) AI data from a non-existing AI when joining a server. In other words: you can join network servers again. 2009-02-20 21:05:27 +00:00
yexo
7dc607b2d1 (svn r15531) -Fix (r15467): AIs were stopped at every error, whether they caught it or not. 2009-02-20 13:39:18 +00:00
yexo
07a37af14c (svn r15530) -Fix (r15519): The AIWaypoint classes were not exported to squirrel. 2009-02-20 10:03:16 +00:00
rubidium
c5677da94d (svn r15529) -Fix [FS#2644]: the local command queue didn't get properly cleaned when leaving a game meaning you could end up executing commands of the previous network game. 2009-02-20 00:03:29 +00:00
yexo
ef67e59145 (svn r15528) -Fix (r15525): Check should be the other way around (thanks SmatZ). 2009-02-20 00:02:25 +00:00
yexo
a54061f840 (svn r15527) -Fix (r15526): A ')' too much. 2009-02-19 23:22:31 +00:00
yexo
b3fe664d90 (svn r15526) -Add [NoAI]: Support for conditional orders. 2009-02-19 23:12:57 +00:00
yexo
2fdc395d45 (svn r15525) -Fix: Don't try to find the AIs the server runs when joining a mp server. 2009-02-19 23:10:32 +00:00
yexo
3491b0fab9 (svn r15524) -Add [NoAI]: AIEngine::GetPower, AIEngine::GetWeight and AIEngine::GetMaxTractiveEffort. 2009-02-19 19:44:19 +00:00
translators
ce5b380a1d (svn r15523) -Update: WebTranslator2 update to 2009-02-19 16:58:17
afrikaans  - 3 fixed, 8 changed by Ludslad (11)
estonian   - 14 fixed by t2t2 (14)
latvian    - 1 changed by v3rb0 (1)
luxembourgish - 336 fixed by Gubius (336)
2009-02-19 16:58:24 +00:00
rubidium
a5f30dd553 (svn r15521) -Codechange: add helper function to get the display tractive effort of a vehicle. 2009-02-19 09:45:44 +00:00
yexo
459a855e60 (svn r15520) -Cleanup [NoAI]: Fix some typos, unify the comment style and update some documentation since a few enums have been renamed. 2009-02-19 09:01:34 +00:00
yexo
c0e7ddeb9e (svn r15519) -Add [NoAI]: support for waypoints by adding AIRail::Build/Remove RailWaypoint, AIWaypoint and AIWaypointList. 2009-02-19 07:40:08 +00:00
rubidium
c2d9c85c0f (svn r15518) -Fix [FS#2631]: use distance to closest station tile as estimate for YAPF too (NPF already does so). This makes it behave 'better' with wide stations. 2009-02-19 00:15:36 +00:00
frosch
336fda62be (svn r15517) -Fix [FS#2642](r6455): Wagonoverrides and articulated engine parts use the colour scheme of the engine, but not its recolour callback, nor its 2CC flag. Same applies to roadvehicles. 2009-02-18 20:40:24 +00:00
frosch
3542b1dced (svn r15516) -Fix (r10097): Livery overrides for articulated parts of roadvehicles were not applied. 2009-02-18 20:35:02 +00:00
translators
b832881a6e (svn r15515) -Update: WebTranslator2 update to 2009-02-18 18:31:54
afrikaans  - 10 fixed, 1 changed by Ludslad (11)
brazilian_portuguese - 6 fixed by ferrerow (6)
bulgarian  - 11 fixed by Ar4i (11)
hungarian  - 13 changed by alyr (13)
indonesian - 3 fixed by adjayanto (3)
japanese   - 19 fixed by ickoonite (19)
latvian    - 8 fixed by silentKnight (8)
lithuanian - 52 fixed by Enternald (52)
luxembourgish - 70 fixed by Gubius (70)
romanian   - 23 changed by kkmic (23)
russian    - 14 fixed by Smoky555 (14)
slovak     - 1 fixed by James (1)
swedish    - 48 fixed by giddorah (48)
welsh      - 282 fixed, 2 changed by PlayDead (284)
2009-02-18 18:32:10 +00:00
rubidium
3e1664aff1 (svn r15514) -Fix: make the join/spectate command require to be connected to a network game; in SP it could lead to crashes. 2009-02-18 15:17:27 +00:00
peter1138
fd6a480004 (svn r15513) -Cleanup: Unavailable varaction variable value does not matter, but at least it can be consistent. 2009-02-18 09:14:41 +00:00
peter1138
fe5acb59f7 (svn r15512) -Cleanup: Codestyle fixes. 2009-02-18 09:10:02 +00:00
yexo
e5d6f3ef2e (svn r15511) -Fix [FS#2641] (r15190): Generating a map with the original map generator with freeform edges on resulted in an assert. 2009-02-17 20:33:13 +00:00
translators
5d0e1f70de (svn r15510) -Update: WebTranslator2 update to 2009-02-17 17:50:34
croatian   - 22 fixed by tifached (22)
czech      - 20 fixed by joeprusa (19), miris2009 (1)
english_US - 81 changed by WhiteRabbit (81)
hungarian  - 1 changed by alyr (1)
korean     - 3 fixed by darkttd (3)
latvian    - 8 fixed by Reinis (5), waste (3)
luxembourgish - 50 fixed by Gubius (50)
norwegian_bokmal - 60 fixed by khh (60)
russian    - 6 fixed by MajestiC (6)
slovak     - 49 fixed by James (49)
swedish    - 145 fixed by Andreas (9), giddorah (136)
turkish    - 3 fixed by Emin (3)
welsh      - 76 fixed by PlayDead (76)
2009-02-17 17:50:53 +00:00
smatz
e9378e17c8 (svn r15509) -Codechange: move definition of some Window methods to class definition 2009-02-17 12:41:29 +00:00
smatz
b8471e5401 (svn r15508) -Fix: three header files had incorrect 'anti-multiple-inclusion' header 2009-02-17 02:08:53 +00:00
smatz
42c0faf9e1 (svn r15507) -Update (r15506): rename strings in other languages too 2009-02-17 00:30:59 +00:00
smatz
42747e222c (svn r15506) -Codechange: rename ScenarioEditorTownGenerationWindow to FoundTownWindow 2009-02-17 00:21:08 +00:00
smatz
0878541cf2 (svn r15505) -Codechange: pass name of new town as parameter to CMD_BUILD_TOWN 2009-02-16 23:23:33 +00:00
rubidium
db0cd46a3f (svn r15501) -Document: the changes made over the last months 2009-02-16 21:46:23 +00:00
smatz
b9b14bd803 (svn r15500) -Fix (r12648): pre-0.5 OTTD stored new_nonstop and full_load_any in a different way, savegame conversion wasn't working for them 2009-02-16 21:43:44 +00:00
smatz
2f767e77e8 (svn r15499) -Fix (r15340): the default town layout was changed 2009-02-16 20:17:07 +00:00
translators
de07228f68 (svn r15498) -Update: WebTranslator2 update to 2009-02-16 18:45:15
catalan    - 2 changed by arnaullv (2)
dutch      - 3 fixed by Excel20 (3)
english_US - 7 fixed by WhiteRabbit (7)
german     - 3 fixed by planetmaker (2), ralph (1)
hungarian  - 1 changed by alyr (1)
lithuanian - 1 fixed by Enternald (1)
luxembourgish - 140 fixed by Gubius (140)
norwegian_nynorsk - 9 fixed, 5 changed by Thor (14)
portuguese - 4 fixed by SnowFlake (4)
romanian   - 2 fixed, 5 changed by kkmic (7)
slovak     - 53 fixed by James (53)
slovenian  - 20 fixed by Necrolyte (20)
2009-02-16 18:45:30 +00:00
smatz
e1c43f4fac (svn r15497) -Fix (r15027): when trains crashed, AIEvent was created only for one train 2009-02-16 17:16:58 +00:00
smatz
f65d70476b (svn r15496) -Codechange: one division less in the train acceleration code 2009-02-16 01:57:55 +00:00
yexo
1f9ec758aa (svn r15495) -Revert (r15383,r15422): Loading NewGRFs depends on correct settings, but the economy can only be started after loading NewGRFs. In short: r15383 causes more problems then it's worth. 2009-02-14 23:17:32 +00:00
yexo
a0b57c849e (svn r15494) -Change [API CHANGE]: Split AIRoad::BuildRoadStation in BuildRoadStation and BuildDriveThroughRoadStation. 2009-02-14 22:06:11 +00:00
yexo
ab288d3bdb (svn r15493) -Fix (r15486): Forgot to update regression. 2009-02-14 21:57:25 +00:00
yexo
2b221f5afc (svn r15492) -Change [API CHANGE]: Split AIVehicle::MoveWagon in MoveWagon and MoveWagonChain (frosch). 2009-02-14 21:22:42 +00:00
yexo
336abd66a2 (svn r15491) -Change [API CHANGE]: AIMarine::BuildWaterDepot now accepts a front tile instead of a bool is_vertical (frosch). 2009-02-14 21:19:33 +00:00
yexo
7d88077add (svn r15490) -Change [API CHANGE]: Remove AIBridge::GetYearAvailable. AIBridge::IsValidBridge now only returns true for available bridges. 2009-02-14 21:17:35 +00:00