Jonathan G Rennison
d4f11eca42
Add NewGRF object properties to set viewport map mode/smallmap tile type
3 years ago
Jonathan G Rennison
33dc6c9688
Add NewGRF VarAction2 variable remapping infrastructure
3 years ago
Jonathan G Rennison
2e7f8d2e1e
Add inclined foundation option to object edge foundation mode
...
Bump feature version
3 years ago
Jonathan G Rennison
b807f0d50e
Fix setting of object spec ctrl flags from GRF properties
3 years ago
Jonathan G Rennison
24fb390e9f
Add NewGRF object property for flood-resistance
...
Does not imply being able to be built on water
3 years ago
Jonathan G Rennison
d9116106ca
Add NewGRF object property for new edge foundation mode
3 years ago
Jonathan G Rennison
924ffb013f
Add NewGRF object property/flag to use land as object ground sprite
...
This handles variable ground densities, snow/desert, etc.
3 years ago
Jonathan G Rennison
95a60d520e
Increase object class ID limit
3 years ago
Jonathan G Rennison
2ad446369d
Cache animated tile speed, use btree map for animated tiles
4 years ago
Jonathan G Rennison
810bfd276e
Add several NewGRF variables to vehicle image callback whitelist
...
Add vehicle flags to control cached image invalidation
Various refactorings
4 years ago
Niels Martin Hansen
c8779fb311
Feature: NewGRF callback profiling ( #7868 )
...
Adds a console command newgrf_profile to collect some profiling data about NewGRF action 2 callbacks and produce a CSV file.
5 years ago
S. D. Cloudt
13cc8a0cee
Cleanup: Removed SVN headers
5 years ago
Henry Wilson
7c8e7c6b6e
Codechange: Use null pointer literal instead of the NULL macro
6 years ago
Henry Wilson
af7d9020a1
Codechange: Use override specifer for overriding member declarations
...
This is a C++11 feature that allows the compiler to check that a virtual
member declaration overrides a base-class member with the same signature.
Also src/blitter/32bpp_anim_sse4.hpp +38 is no longer erroneously marked
as virtual despite being a template.
6 years ago
J0an Josep
cfb8092397
Fix b4b98e5165: Use FALLTHROUGH attribute with correct indentation.
7 years ago
frosch
d9d669dcf8
(svn r27984) -Codechange: Make ScopeResolver constructors/destructors inlineable. Speedup sprite resolving by about 8 percent.
7 years ago
frosch
b4b98e5165
(svn r27893) -Codechange: Use fallthrough attribute. (LordAro)
7 years ago
frosch
db894b0b3f
(svn r26085) -Codechange: Pass ResolverObjects as reference instead of pointer since they are never NULL.
11 years ago
planetmaker
c29ec8edee
(svn r25877) -Doc: A bit too much c&p in comment
11 years ago
planetmaker
2ee9a2b5e7
(svn r25875) -Change: In scenario editor allow to build all objects which were available at any point in the past to support building scenarios with historic items
11 years ago
planetmaker
547b1fba45
(svn r25874) -Add: [NewGRF] NewObject property 0x10, bit 13 indicating that object amount scales with water content of map border (e.g. used for lighthouses)
11 years ago
planetmaker
88286d33ab
(svn r25873) -Codechange: Add property for the amount of generated objects upon map creation to default objects
11 years ago
planetmaker
f5e408fa1c
(svn r25868) -Fix (r25650): Initialization of default objects swapped costs and dates
11 years ago
frosch
b1131671d4
(svn r25831) -Change: Increase the object class limit from 32 to 255. (sbr)
11 years ago
alberth
33ff55a8f1
(svn r24693) -Doc: Add some doxymentation into the newgrf code.
12 years ago
alberth
4c9bea2a71
(svn r24692) -Cleanup: Cleanup final parts of the old resolver code.
12 years ago
alberth
a9b8b22daf
(svn r24683) -Codechange: Add resolver classes for objects.
12 years ago
frosch
27ffb03383
(svn r24160) -Codechange: Split parts of ObjectSpec::IsAvailable() into ObjectSpec::IsEverAvailable().
13 years ago
rubidium
e40eb8177a
(svn r23735) -Codechange: remove ~50 includes from headers that weren't needed
13 years ago
terkhen
f1cde00372
(svn r22561) -Codechange: Remove constness from Object in ResolverObject.
13 years ago
terkhen
e127fca384
(svn r22557) -Codechange: Remove constness from AnimationBase callbacks.
13 years ago
planetmaker
2aa14cc54b
(svn r22204) -Change: Make the base costs for building and demolishing NewObjects also local to the individual NewGRFs
14 years ago
rubidium
7eba2bf4d3
(svn r21890) -Cleanup: remove some unneeded includes
14 years ago
rubidium
eb299736c1
(svn r21886) -Codechange: move documentation towards the code to make it more likely to be updated [n].
14 years ago
rubidium
5d0da9492e
(svn r21454) -Codechange: add support for object variable 48
14 years ago
rubidium
fdeab92dc7
(svn r21452) -Codechange: read object property 17 (number of views)
14 years ago
rubidium
60fe27db50
(svn r20662) -Codechange: implement object animation
14 years ago
rubidium
852bde0bad
(svn r20660) -Codechange: implement (most) of action2 support for objects
14 years ago
rubidium
c481e3b110
(svn r20655) -Codechange: implement reading the action3 of objects
14 years ago
rubidium
164a923c69
(svn r20652) -Codechange: implement a function to get the index of a spec.
14 years ago
rubidium
0a86eac2f1
(svn r20651) -Codechange: add a function to determine whether an object is available and use it
14 years ago
rubidium
6348aa7964
(svn r20650) -Codechange: add some variables to the object's spec
14 years ago
rubidium
f9a9b0ed4a
(svn r20649) -Codechange: implement classes for objects
14 years ago
rubidium
1ec1f1ef37
(svn r20648) -Codechange: implement the NewGRF override manager for objects
14 years ago
rubidium
34da98f2b1
(svn r20647) -Codechange: update some of the object spec information
14 years ago
rubidium
5d835bd280
(svn r20641) -Codechange: remove the "require flat land" flag
14 years ago
rubidium
3e9e1b8e65
(svn r20638) -Codechange: split object.h
14 years ago