|
|
|
@ -44,9 +44,9 @@ void ResetObjects();
|
|
|
|
|
|
|
|
|
|
/** Class IDs for objects. */
|
|
|
|
|
enum ObjectClassID {
|
|
|
|
|
OBJECT_CLASS_BEGIN = 0, ///< The lowest valid value
|
|
|
|
|
OBJECT_CLASS_MAX = 0xFF, ///< Maximum number of classes.
|
|
|
|
|
INVALID_OBJECT_CLASS = 0xFF, ///< Class for the less fortunate.
|
|
|
|
|
OBJECT_CLASS_BEGIN = 0, ///< The lowest valid value
|
|
|
|
|
OBJECT_CLASS_MAX = 0xFFFF, ///< Maximum number of classes.
|
|
|
|
|
INVALID_OBJECT_CLASS = 0xFFFF, ///< Class for the less fortunate.
|
|
|
|
|
};
|
|
|
|
|
/** Allow incrementing of ObjectClassID variables */
|
|
|
|
|
DECLARE_POSTFIX_INCREMENT(ObjectClassID)
|
|
|
|
|