Jonathan G Rennison
c779915ccb
Fix train through load always advancing last section to far end of platform
7 years ago
Jonathan G Rennison
f012d45491
Merge branch 'signal_tunnels_bridges' into jgrpp
7 years ago
Jonathan G Rennison
df72bc6e09
Fix signal on tun/bridge gradual decel end tile detection
7 years ago
Jonathan G Rennison
78838ee2a2
Add freight train load/unload mode: through load
7 years ago
Jonathan G Rennison
52edafab5e
Add savegame support for 32 bit Train::flags field
7 years ago
Jonathan G Rennison
09ca051ff8
Merge branch 'signal_tunnels_bridges' into jgrpp
...
# Conflicts:
# src/saveload/extended_ver_sl.cpp
# src/train.h
7 years ago
Jonathan G Rennison
def3a3933b
Move dual-use of load_unload_ticks for bridge/tun signals to new field
7 years ago
Jonathan G Rennison
10db379202
Merge branch 'signal_tunnels_bridges' into jgrpp
...
# Conflicts:
# src/train_cmd.cpp
7 years ago
Jonathan G Rennison
38cb80872b
Gradually slow down for red signals on bridges/tunnels
...
Instead of coming to a sudden halt immediately before the signal
7 years ago
Jonathan G Rennison
70b6500d73
Merge branch 'save_ext' into jgrpp
7 years ago
Jonathan G Rennison
c2ab4cb2ae
Fix commit fb946f6a
, which broke new game/map creation
7 years ago
translators
080f7b3cba
(svn r27998) -Update from Eints:
...
welsh: 9 changes by kazzie
7 years ago
Jonathan G Rennison
22724e13bc
Merge branch 'save_ext' into jgrpp
7 years ago
Jonathan G Rennison
fb946f6a2b
Don't reset savegame feature versions at end of DoLoad, so that -q works
7 years ago
translators
328a4ff00d
(svn r27994) -Update from Eints:
...
welsh: 2 changes by kazzie
7 years ago
frosch
09d4735679
(svn r27993) -Change: Heading for 1.9 now
7 years ago
translators
080d57d97a
(svn r27991) -Update from Eints:
...
spanish (mexican): 1 change by Absay
7 years ago
frosch
8c458c153d
(svn r27990) -Update: Docs
7 years ago
Jonathan G Rennison
80c0655c06
Relax validation for conditional order travel time in old savegame load
7 years ago
Jonathan G Rennison
ab390253b1
Fix typo in changelog: trunk SVN rev number for jgrpp-0.23.0
...
See #32
7 years ago
Jonathan G Rennison
385a2552e9
Merge branch 'enhanced_viewport_overlay' into jgrpp
7 years ago
Jonathan G Rennison
864d94d2c5
Merge branch 'save_ext' into enhanced_viewport_overlay
...
# Conflicts:
# src/industry_cmd.cpp
# src/vehicle.cpp
7 years ago
Jonathan G Rennison
16c67ea484
Merge branch 'master' into enhanced_viewport_overlay
...
# Conflicts:
# src/industry_cmd.cpp
# src/saveload/saveload.cpp
# src/stdafx.h
# src/vehicle.cpp
7 years ago
Jonathan G Rennison
cb2077edd5
Zoning: Fix unserved building/industry highlight not being removed when tile cleared
7 years ago
frosch
55a503e6f2
(svn r27989) -Fix (r27985): VA2 optimisation failed in various special cases:
...
- nvar=0 is meant to return the calculated result.
- Missing references resolve to NULL and got identified with the default result.
- Missing 'break' broke overlapping cases.
- Splitting into non-overlapping cases could result in more than 256 cases.
7 years ago
frosch
a537fd5d0e
(svn r27989) -Fix (r27985): VA2 optimisation failed in various special cases:
...
- nvar=0 is meant to return the calculated result.
- Missing references resolve to NULL and got identified with the default result.
- Missing 'break' broke overlapping cases.
- Splitting into non-overlapping cases could result in more than 256 cases.
7 years ago
frosch
c6eb633d18
(svn r27988) -Codechange: Extent hg- and gitignore for .vs
7 years ago
frosch
23b21b15eb
(svn r27988) -Codechange: Extent hg- and gitignore for .vs
7 years ago
frosch
043274afd6
(svn r27987) -Change: Increase maximum allowed vehicle sprite size to reduce clipping of ships.
7 years ago
frosch
25a2b98b4c
(svn r27987) -Change: Increase maximum allowed vehicle sprite size to reduce clipping of ships.
7 years ago
frosch
5558899621
(svn r27986) -Codechange: Name magic constants in the vehicle position hash functions.
7 years ago
frosch
6b088d37bf
(svn r27986) -Codechange: Name magic constants in the vehicle position hash functions.
7 years ago
frosch
07d841d0ef
(svn r27985) -Codechange: Convert VA2 switches into ones with non-overlapping ranges, sort them and resolve them using binary search. Speedup sprite resolving by about 7 percent.
7 years ago
frosch
30f73d907a
(svn r27985) -Codechange: Convert VA2 switches into ones with non-overlapping ranges, sort them and resolve them using binary search. Speedup sprite resolving by about 7 percent.
7 years ago
frosch
d9d669dcf8
(svn r27984) -Codechange: Make ScopeResolver constructors/destructors inlineable. Speedup sprite resolving by about 8 percent.
7 years ago
frosch
29dca1be3b
(svn r27984) -Codechange: Make ScopeResolver constructors/destructors inlineable. Speedup sprite resolving by about 8 percent.
7 years ago
frosch
7c406f0d9d
(svn r27983) -Codechange: Reduce complexity of VA2 add-div/mod adjustments
7 years ago
frosch
2a3d0cea50
(svn r27983) -Codechange: Reduce complexity of VA2 add-div/mod adjustments
7 years ago
frosch
4fc178aebd
(svn r27982) -Codechange: Reduce invocations of GetGlobalVariable. Speedup sprite resolving by about 3 percent.
7 years ago
frosch
aee8ffc73b
(svn r27982) -Codechange: Reduce invocations of GetGlobalVariable. Speedup sprite resolving by about 3 percent.
7 years ago
frosch
db54db00df
(svn r27981) -Change [FS#6679]: Check companies for bankruptcy before subtracting reoccuring monthly costs. (Samu)
7 years ago
frosch
8f47687b84
(svn r27981) -Change [FS#6679]: Check companies for bankruptcy before subtracting reoccuring monthly costs. (Samu)
7 years ago
frosch
91464af737
(svn r27980) -Doc: Yearly increment
7 years ago
frosch
b1592787eb
(svn r27980) -Doc: Yearly increment
7 years ago
frosch
ebe6564e8b
(svn r27979) -Add: adf88 to readme
7 years ago
frosch
6e19cbf219
(svn r27979) -Add: adf88 to readme
7 years ago
frosch
59dd7be686
(svn r27978) -Fix [FS#6673] (r18541): Store the map variety setting in the samegame like the other mapgen settings, so restarting maps considers it. (Samu)
7 years ago
frosch
91bcc210cf
(svn r27978) -Fix [FS#6673] (r18541): Store the map variety setting in the samegame like the other mapgen settings, so restarting maps considers it. (Samu)
7 years ago
frosch
6eac63622e
(svn r27977) -Add [FS#6664]: Replace the office building sprite on various toyland airports with a better fitting sprite. This also affects GRFs which activate the default refinery in toyland. (PaulC)
7 years ago
frosch
bdc775e941
(svn r27977) -Add [FS#6664]: Replace the office building sprite on various toyland airports with a better fitting sprite. This also affects GRFs which activate the default refinery in toyland. (PaulC)
7 years ago