(svn r27989) -Fix (r27985): VA2 optimisation failed in various special cases:

- nvar=0 is meant to return the calculated result.
  - Missing references resolve to NULL and got identified with the default result.
  - Missing 'break' broke overlapping cases.
  - Splitting into non-overlapping cases could result in more than 256 cases.
replace/41b28d7194a279bdc17475d4fbe2ea6ec885a466
frosch 6 years ago
parent c6eb633d18
commit 55a503e6f2

@ -4698,6 +4698,8 @@ static void NewSpriteGroup(ByteReader *buf)
group->default_group = GetGroupFromGroupID(setid, type, buf->ReadWord());
group->error_group = ranges.size() > 0 ? ranges[0].group : group->default_group;
/* nvar == 0 is a special case -- we turn our value into a callback result */
group->calculated_result = ranges.size() == 0;
/* Sort ranges ascending. When ranges overlap, this may required clamping or splitting them */
std::vector<uint32> bounds;
@ -4711,10 +4713,11 @@ static void NewSpriteGroup(ByteReader *buf)
std::vector<const SpriteGroup *> target;
for (uint j = 0; j < bounds.size(); ++j) {
uint32 v = bounds[j];
const SpriteGroup *t = NULL;
const SpriteGroup *t = group->default_group;
for (uint i = 0; i < ranges.size(); i++) {
if (ranges[i].low <= v && v <= ranges[i].high) {
t = ranges[i].group;
break;
}
}
target.push_back(t);
@ -4723,7 +4726,7 @@ static void NewSpriteGroup(ByteReader *buf)
std::vector<DeterministicSpriteGroupRange> optimised;
for (uint j = 0; j < bounds.size(); ) {
if (target[j]) {
if (target[j] != group->default_group) {
DeterministicSpriteGroupRange r;
r.group = target[j];
r.low = bounds[j];

@ -252,7 +252,7 @@ const SpriteGroup *DeterministicSpriteGroup::Resolve(ResolverObject &object) con
object.last_value = last_value;
if (this->num_ranges == 0) {
if (this->calculated_result) {
/* nvar == 0 is a special case -- we turn our value into a callback result */
if (value != CALLBACK_FAILED) value = GB(value, 0, 15);
static CallbackResultSpriteGroup nvarzero(0, true);

@ -174,7 +174,8 @@ struct DeterministicSpriteGroup : SpriteGroup {
VarSpriteGroupScope var_scope;
DeterministicSpriteGroupSize size;
uint num_adjusts;
byte num_ranges;
uint num_ranges;
bool calculated_result;
DeterministicSpriteGroupAdjust *adjusts;
DeterministicSpriteGroupRange *ranges; // Dynamically allocated

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