Commit Graph

55 Commits (9b105c28bde041a76511a82d00d5a617a9cb31c6)

Author SHA1 Message Date
truelight 56dfe3031c (svn r10537) -Backport r10536: added option for null-driver to configure how long it should run (-vnull:ticks=10000) 17 years ago
peter1138 00c6a8f076 (svn r10472) -Fix (r10741): typos prevented compilation 17 years ago
peter1138 2723db2884 (svn r10471) -Codechange: implement driver probing priority so that 'preferred' drivers are loaded first 17 years ago
peter1138 d2f4310bfe (svn r10458) -Fix (r10444): restore original descriptions for win32 drivers 17 years ago
peter1138 191a479e8d (svn r10450) -Fix (r10444): Fix search & replace errors 17 years ago
peter1138 5e85e8c5e0 (svn r10444) -Codechange: switch to c++ classes and inheritance for sound/music/video drivers, using self-registration based on the blitter-model. 17 years ago
bjarni 6574e622f7 (svn r10410) -Fix [FS458]: [OSX] if the resolution is changed to something that's too high for the monitor, then it's reduced to fit the monitor size (PinguTux)
This solves a possible crash
  This also solves a graphical glitch where the titlebar can be drawn on top of the game area
  Those issues only aplied to window mode
17 years ago
glx 170292e75f (svn r10399) -Fix (FS#962): [Windows] _wnd.has_focus was not properly set after using ALT-TAB 17 years ago
truelight 44a9fea388 (svn r10278) -Fix r10276: make the _realtime_tick less demanding on the CPU 17 years ago
truelight 7bfc7d19e8 (svn r10276) -Codechange: made a counter based on milliseconds and independent of the game-state to base double-click and TGP Generation Process on
-Codechange: renamed _timer_counter to _palette_animation_counter, as that is what it is
17 years ago
truelight f58ea51e2a (svn r10255) -Codechange: remove some old debug code nobody was using anymore 17 years ago
glx f7b378df33 (svn r10251) -Fix (r10186, FS#907): alt-tab back into openttd could leave the taskbar visible 17 years ago
glx d183723d39 (svn r10243) -Fix: crash when resizing with 32bpp and 'broken' display with 'non-standard' resolutions 17 years ago
truelight 766168ad43 (svn r10220) -Fix r10216: even more fuck-ups for non-SDL video backends 17 years ago
glx 6f25b5db0d (svn r10218) -Fix r10216: more compile errors 17 years ago
truelight f5271393e1 (svn r10217) -Fix r10216: forgot to declare 'blitter' in win32 and cocoa driver (tnx glx) 17 years ago
truelight cd10965a27 (svn r10216) -Fix: palette animation always redid all palette entries, where in fact only a few indexes were needed
-Codechange: allow blitters to handle palette animation internally or even disable it; 8bpp uses video-backend for palette animation
17 years ago
truelight 32406b0c18 (svn r10192) -Fix r10190: forgot to change the includes of win32 and cocoa video-driver 17 years ago
truelight 79cd3f5db0 (svn r10190) -Codechange: merged renderer and blitter to one single class API: blitter
-Codechange: introduced a hierachy of blitters to avoid a lot of code duplication
 Note: this allows much easier adding other types of video-drivers, like OpenGL
17 years ago
glx ffbd022a12 (svn r10186) -Fix (FS#876): don't mess desktop when using alt-tab (win32) 17 years ago
rubidium 3c7a85fe94 (svn r10182) -Codechange: rewrite most part of the file loading/searching to be more flexible.
-Codechange: add support for personal directories on Windows.
-Fix [FS#153, FS#193, FS#502, FS#816, FS#854]: fix issues related to fixed names, fixed places of files/directories and application bundles.
17 years ago
truelight a1603f51f2 (svn r10124) -Fix r10123: fix the OSX video driver properly 17 years ago
bjarni 5d013d166e (svn r10123) -Fix r10121: the 8 bpp cocoa video driver works again 17 years ago
truelight 0e53fd6d32 (svn r10121) -Codechange: split renderer from rest of code; no longer any code directly accesses the video-buffer
-Add: added NULL blitter and renderer, which are always used for -vnull
-Add: dedicated driver doesn't blit nor render by default. Can be overruled by user. (-D -b 8bpp-optimized)
-Remove: removed CTRL+D from win32, which is incompatible with above
-Add: extended screenshot support for PNG and BMP
-Codechange: remove all hardcoded 8bpp references and replace them with more dynamic ones
-Codechange: minor stuff in blitters
17 years ago
truelight 5f0e384ac0 (svn r9835) -Codechange: use Pixel typedef instead of byte where ever possible 17 years ago
glx 9f9917451d (svn r9728) -Fix r9086: [win32] For some keyboard layout the 'console' key is a dead-key. It needs to be pressed twice to have an effect but the console is then opened and closed on the 'same' keypress (2 WM_CHAR events). So skip the first WM_CHAR generated to restore the 'console' key functionality. 17 years ago
rubidium 7577954ced (svn r9672) -Cleanup: lots of coding style fixes around operands. 17 years ago
rubidium aeb7241db8 (svn r9266) -Codechange: unify the retrieval of the base paths a little more. 18 years ago
bjarni 7d498a55de (svn r9111) -Feature: [OSX] mighty mice and touchpads can now scroll the map (in all directions)
It has to be enabled first (in patches->interface) first and this will disable scrollwheel zooming
  Note: patch setting "Map scrollwheel speed" might need to be changed since the "correct" setting
    appears to depend on what kind of mouse is in use (mighty mouse or touchpad)
18 years ago
Darkvater 8b2f9c8207 (svn r9086) -Feature/Fix: [win32] Rewrite keyboard input and handle all keypresses in a WM_CHAR event. This saves us from doing translation (ToUnicode[Ex], ToAscii[Ex]), and we get free IME-input support as a plus. 18 years ago
Darkvater 8007fb38d4 (svn r9085) -Codechange/Fix: [win32] Move the initialisation of _codepage (non-UNICODE) to winMain as a dedicated server, or different video driver will not have a win32 messageloop. 18 years ago
glx 921d4f58cb (svn r9074) -Codechange: win32 dedicated console now doesn't need an extra 'enter' to fully quit 18 years ago
Darkvater 1a2576cd7e (svn r9055) -Codechange: Change windows unicode handling and allow a pure non-unicode build to function. Win9x binaries will be possible with mingw/nightly system. 18 years ago
rubidium 979ccd45ba (svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {}; 18 years ago
rubidium 4169bfba06 (svn r9050) -Codechange: Foo(void) -> Foo() 18 years ago
bjarni 6ab89d0031 (svn r9039) -Fix r9034: missed the _pause in cocoa_v.mm 18 years ago
truelight b3b14ac2ad (svn r9034) -Codechange: renamed _pause to _pause_game, as some targets already have
a symbol called _pause (and therefor our variable conflicts with 
 thatone. We shouldn't be using _ as global indicator.....)
18 years ago
Darkvater 61a00c99b4 (svn r8994) -Fix [FS642, r3320]: [win32] Resolution doubled in cfg file when fullscreen mode used. Use _wnd.double_size which gives back its correct state with respect to double size and fullscreen. 18 years ago
truelight 88d2a89422 (svn r8967) -Fix (OSX): silent the warnings in cocoa_v.mm about deprecated stuff.. we know that\! 18 years ago
rubidium 67201b129d (svn r8907) -Fix (r3281): reading from an unitialized variable. 18 years ago
Darkvater 9fa035f467 (svn r8860) -Cleanup: some style changes, proper #endif comments, variable initialisation, WINCE ifdef and a vsprintf to vsnprintf change. 18 years ago
truelight b18c5a19db (svn r8756) [PSP] -Fix: made the dedicated code compile with PSP. It is almost UNIX, just it needs more includes ;)
(or more, it compiles, if it works is a whole other story ;))
18 years ago
Darkvater 5574d04547 (svn r8691) -Cleanup: Some proper #endif comments for sound/music/video files, and a little elimination of magic numbers in Win32SoundStart 18 years ago
bjarni 5ebab4089a (svn r8605) -Codechange: [OSX] changed all objective C to objective C++
This will permanently solve the issue where compilation on OSX broke because C++ code was added to some header files

   -Note: (important if you develop mac specific code)
   taken from http://developer.apple.com/releasenotes/Cocoa/Objective-C++.html           
    gdb lacks an integrated C++ with Objective-C parser. This means that gdb won't be able to evaluate expressions that contain both C++ and Objective-C constructs.
    gdb assumes that the language for ".mm" files is C++.
    you can change it to objective C by typing: (gdb) set language objc 
    Mixing C++ and objective C has some limitation (see link for all of them)
18 years ago
truelight 21c7801345 (svn r8310) -Fix r8309: it is wise to put #endifs in the right place ;) 18 years ago
truelight b488d9d420 (svn r8309) [WinCE] -Fix: WinCE doesn't know resolution changing
-Fix: WinCE doesn't know GetKeyboardState
-Fix: made a replacement of GetCurrentDirectory, where CurDir is assumed to be the dir the executable is located (esoftinteractive.com)
-Fix: the GCC compiler is more happy if the WinMain is called that
-Fix: a really old typo (missing ')') ;)
-Fix: GdiFlush() isn't supported on WinCE
18 years ago
bjarni 7c78bb79d6 (svn r8288) -Fix: [OSX] compiling with debug enabled now works again
-This is once again an obj-C vs C++ issue. I need to make a nice and permanent solution soon, but I need the debugger right now
18 years ago
bjarni 5461ec7889 (svn r8141) -Fix r8128: [OSX] now OSX can compile again.
Note: this is again another not so nice workaround as Objective C fails to include C++ code in the headers
    We should move to Objective C++ as soon as possible, but such a change is not done overnight and
    this quick fix will allow OSX to compile until the prober solution is done
18 years ago
KUDr 8ad471c321 (svn r8095) -Codechange: stuff that is not related to HAL moved from hal.h to gfx.h 18 years ago
rubidium e60d61e0cd (svn r8043) -Fix (8028): forgot setting a variable. 18 years ago