Commit Graph

181 Commits (9aa6570faa8d4660447332c98490e2057b0ce43e)

Author SHA1 Message Date
rubidium c3e87f345d (svn r15718) -Cleanup: apply some comment coding style on the rest of the sources too 16 years ago
smatz 4c6afbbbe2 (svn r15704) -Cleanup: remove further includes from recently split files 16 years ago
yexo 111e2691b0 (svn r15683) -Fix (r15670): Removing town-owned bridges was no longer possible. 16 years ago
yexo efd0607688 (svn r15670) -Fix (r15601): The owner of both the road and of the tram tracks was checked, but not the owner of the road itself. 16 years ago
yexo 3f9a117ad2 (svn r15667) -Fix (r15601)[FS#2718]: It was possible to remove rail tunnels/bridges and aqueducts build by rival companies. 16 years ago
rubidium 9f2a906bc1 (svn r15601) -Fix [FS#2615]: bridges/tunnels don't store tram owner making it possible to remove someone's tram tracks.
-Feature: allow building road stops on road/tram tracks of competitors.
16 years ago
frosch d5525b8f2d (svn r15452) -Codechange: Add DC_NO_MODIFY_TOWN_RATING. 16 years ago
rubidium 5c8cf85613 (svn r15434) -Codechange: bit of type safety for the DC_xxx flags. 16 years ago
rubidium 283b3d16ab (svn r15410) -Cleanup: get rid of most of the references to the 'patches' except where it's used for backward compatability. 16 years ago
smatz 9021c20b5e (svn r15299) -Cleanup: remove many redundant includes 16 years ago
Yexo e3c69b7c4e (svn r15190) -Feature: Allow terraforming of the tiles at the edges of the map. 16 years ago
truebrain c2406cd42d (svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
NoAI is an API (a framework) to build your own AIs in. See:
   http://wiki.openttd.org/wiki/index.php/AI:Main_Page
 With many thanks to:
  - glx and Rubidium for their syncing, feedback and hard work
  - Yexo for his feedback, patches, and AIs which tested the system very deep
  - Morloth for his feedback and patches
  - TJIP for hosting a challenge which kept NoAI on track
  - All AI authors for testing our AI API, and all other people who helped in one way or another
-Remove: all old AIs and their cheats/hacks
16 years ago
rubidium 28ea38ae55 (svn r14949) -Cleanup: pointer coding style 16 years ago
rubidium d3144b6f04 (svn r14789) -Feature: allow scrolling with the left mouse button pressed (if enabled). Primarily useful for systems with touch screen (aapo) 16 years ago
rubidium e83cca7d13 (svn r14754) -Codechange: get rid of _cmd_text and just pass it as (optional) parameter. 16 years ago
frosch aaf21df68b (svn r14613) -Fix [FS#2420]: When building industries, clear the tiles as OWNER_TOWN instead of the founder to take care of protected buildings and to not get stressed by town ratings. 16 years ago
rubidium b5e467978b (svn r14464) -Codechange: replace (uint)-1 with UINT_MAX (PhilSophus) 16 years ago
rubidium e589c7e580 (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 16 years ago
rubidium f56e630e5c (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. 16 years ago
rubidium c70f745de8 (svn r14326) -Fix: some wrong comments (Yexo) 16 years ago
smatz 70525eaa7f (svn r14293) -Change: do not show PBS track reservation in the intro game 16 years ago
frosch f1a7f57cb9 (svn r14291) -Fix [FS#2288] (r12853): For tunnels DrawCatenary() draws only pillars; DrawCatenaryOnTunnel() draws only wires. 16 years ago
rubidium 6e67ea1f9d (svn r14258) -Codechange: rework the way to query the vehicle hash to make sure it always results in the same irregardless of the order of the hash-linked-list.
-Fix: desync in PBS reservation following, vehicle flooding and road vehicle overtake/follow code.
16 years ago
smatz 6074de33d0 (svn r14176) -Fix: better 'safe' than ... 'save' 16 years ago
peter1138 18032db8c1 (svn r14173) -Fix: Don't check for rail type and catenary on aqueducts. 16 years ago
rubidium f0fdbf9644 (svn r13957) -Codechange [YAPP]: Free the old path reservation on removing some tracks and reroute trains afterwards. (michi_cc) 16 years ago
rubidium bef1770590 (svn r13927) -Add [YAPP]: Draw reserved tracks darker, toggeld by a patch setting. (michi_cc) 16 years ago
rubidium f0fd3f6c57 (svn r13795) -Change: do not require canals/rivers/seas to be empty when building a bridge over it as it is not required for roads and rails either. 16 years ago
rubidium 6898a76c5f (svn r13719) -Codechange: rename IsValidPlayer to IsValidPlayerID in line with all other structs/classes that are in a pool. 16 years ago
belugas ba53aa91a1 (svn r13705) -Codechange: Define and use BridgePieces enum, which will remove a few more magic numbers 16 years ago
smatz 6f3b1745c2 (svn r13638) -Fix: signed/unsigned warning for MSVC9 and gcc2 16 years ago
rubidium d87b6c3937 (svn r13611) -Fix [FS#2100]: if the first bridge can't be build for a given length, then none of the other bridges can. Effectively meaning that if someone replaces the first bridge with a bridge that can be only 3 tiles longs then only other bridges that can be 3 tiles long will be buildable, but only if they are 3 tiles long. 16 years ago
smatz a3e0078ef2 (svn r13478) -Codechange: don't use GetBridgeSpec() for aqueducts 17 years ago
smatz c009a253dc (svn r13477) -Fix (r13464): correct tile type in the Query tile info window 17 years ago
smatz 6d4474d819 (svn r13475) -Fix (r13464): crash on destroying aquaduct with ship on in and on company bankrupt 17 years ago
rubidium 6f550fc4ca (svn r13468) -Fix: make aqueducts a little more expensive than normal bridges and disable terraforming of aqueduct bridgeheads; one can't terraform normal canal tiles either. 17 years ago
rubidium 137f2c072a (svn r13466) -Fix (r13464): slope checking got lost during development... 17 years ago
rubidium ee843728bf (svn r13464) -Codechange: support NewGRF Action 0x05, type 12. 17 years ago
rubidium e7a501100a (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 17 years ago
rubidium d289464d69 (svn r13255) -Codechange: move _opt to _settings. 17 years ago
rubidium dc77647ea4 (svn r13251) -Codechange: rename _patches to _settings as that is more logic.
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
17 years ago
frosch 7f80552293 (svn r13206) -Feature(ette): Display all owners of a tile in the tile-info-window. 17 years ago
smatz 2be223fc03 (svn r13090) -Codechange: add functions for direct conversion from DiagDirection to Track and Trackbits 17 years ago
smatz b4968c6bea (svn r13016) -Codechange: unify the detection if rail catenary should be drawn 17 years ago
rubidium e0e1bf76a2 (svn r12986) -Codechange: move the landscape and transport related types from openttd.h to their own headers. 17 years ago
peter1138 45034bc522 (svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist. 17 years ago
smatz 112afdf7d8 (svn r12853) -Fix: catenary on tunnel entrances and middle bridge pieces was drawn twice in some cases 17 years ago
rubidium d46d8d9c9d (svn r12765) -Codechange: move some stuff out of variables.h that required including other headers in variables.h. 17 years ago
rubidium 18e64b28e2 (svn r12757) -Codechange: move all cheat related stuff from all over the place to a single location. 17 years ago
rubidium 6d063c3ad6 (svn r12754) -Codechange: split depot.h into depot_map.h, depot_func.h and depot_base.h and remove quite a lot of unneeded (before this) includes of depot.h. 17 years ago