translators
9a18884a61
(svn r21950) -Update from WebTranslator v3.0:
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catalan - 1 changes by arnau
2011-02-03 18:45:07 +00:00
smatz
452578b464
(svn r21949) -Change: randomize the vehicle a small UFO targets, do not use the one with lowest index
2011-02-02 23:06:38 +00:00
smatz
97abc18ffc
(svn r21948) -Fix: road vehicle was moved under the bridge when it was destroyed by an UFO while on a bridge
2011-02-02 22:40:04 +00:00
smatz
934d5d423e
(svn r21947) -Fix (r21195): crash when converting a savegame with vehicles crashed in a tunnel entry, or with vehicles reversing there
2011-02-02 22:20:48 +00:00
rubidium
b79330a815
(svn r21946) -Fix [FS#4447]: assertion/funny behaviour when a road vehicle reverses while overtaking, so abort the overtake attempt when reversing the road vehicle
2011-02-02 22:13:13 +00:00
rubidium
7d7c82d9cc
(svn r21945) -Codechange: simplify setting the overtaking counter and remove the magic from its numbers
2011-02-02 22:06:14 +00:00
smatz
cce9fbce9a
(svn r21944) -Codechange: give name to one magic constant
2011-02-02 22:01:01 +00:00
rubidium
ca487f998b
(svn r21943) -Codechange: document and unmagicify some bits of road vehicle overtaking
2011-02-02 21:56:56 +00:00
smatz
5ffb43353e
(svn r21942) -Codechange: no need to convert GOINGUP/GOINGDOWN flags if they are cleared afterwards during savegame conversion
2011-02-02 19:22:35 +00:00
translators
41d5bc285e
(svn r21941) -Update from WebTranslator v3.0:
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maltese - 22 changes by peter88823
2011-02-02 18:45:05 +00:00
planetmaker
11a7945c22
(svn r21940) -Fix [FS#4460]: Not all vehicles should be tested to be inside a tunnel upon savegame load (SmatZ)
2011-02-02 16:46:42 +00:00
smatz
65c4e0108c
(svn r21939) -Fix (r16357): the check for valid depot wasn't strict enough
2011-02-02 14:50:57 +00:00
alberth
9af2feb993
(svn r21938) -Codechange: AfterLoadGame() is no longer friend of Vehicle.
2011-02-01 21:18:27 +00:00
translators
78c9c08e19
(svn r21937) -Update from WebTranslator v3.0:
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turkish - 32 changes by leventpasha
2011-02-01 18:45:06 +00:00
terkhen
fe15cf052e
(svn r21936) -Fix [FS#4457](r19231): Do not remove existing road/tram bits when overbuilding stops of the opposite road type.
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-Change: Build only the required road/tram bits when building stops with drag and drop.
2011-02-01 10:48:10 +00:00
terkhen
e3ae9d7600
(svn r21935) -Fix (r19231): Allow to overbuild road stops which are built over trams.
2011-02-01 10:43:25 +00:00
frosch
3847bac973
(svn r21934) -Fix (r21933): The original plan was to run the regression before committing.
2011-01-31 20:56:02 +00:00
frosch
7c04ea586d
(svn r21933) -Codechange: Split cur_order_index into cur_auto_order_index and cur_real_order_index to keep track of the current real order in an unambiguous way.
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-Fix [FS#4440]: Automatic orders behave now stable wrt. service orders and are not added or removed depending on the need of servicing.
-Fix: Various other issues with automatic orders, e.g. vehicles getting stuck with "no orders" when there are automatic orders at the end of the order list.
2011-01-31 20:44:15 +00:00
rubidium
c7939e8a63
(svn r21932) -Document: some tidbits related to vehicles
2011-01-31 20:27:33 +00:00
translators
5a9183c6c5
(svn r21931) -Update from WebTranslator v3.0:
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vietnamese - 81 changes by myquartz
2011-01-31 18:45:07 +00:00
alberth
b5e2e83823
(svn r21930) -Codechange: Remove unused vehicle GetTypeString() functions.
2011-01-30 21:32:21 +00:00
planetmaker
c778568f58
(svn r21929) -Fix [FS#4554]: The town window would not be invalidated in the scenario editor if the ground changed and thus the required cargos for town growth
2011-01-30 19:14:48 +00:00
translators
c0e5da8327
(svn r21928) -Update from WebTranslator v3.0:
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portuguese - 5 changes by JayCity
2011-01-30 18:45:06 +00:00
alberth
ad2049848a
(svn r21927) -Change: Comment-style fixes.
2011-01-30 12:58:54 +00:00
frosch
7b2ab9ba83
(svn r21926) -Fix [FS#4450](r21924): v != w.
2011-01-29 23:42:40 +00:00
alberth
5ef4317dd9
(svn r21925) -Doc: Doxygen additions and markup corrections to vehicle-related functions.
2011-01-29 21:37:11 +00:00
terkhen
0e51dab6a6
(svn r21924) -Codechange: Unify some parts of the articulated vehicle code.
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-Cleanup: Avoid conversions to Train and RoadVehicle that are no longer required.
2011-01-29 17:30:25 +00:00
terkhen
0ac0bcfdf7
(svn r21923) -Codechange: Unify articulated vehicle iteration functions.
2011-01-29 17:27:32 +00:00
terkhen
b974d69988
(svn r21922) -Codechange: Unify articulated vehicle checking functions.
2011-01-29 17:26:23 +00:00
terkhen
14e0343d21
(svn r21921) -Codechange: Move GroundVehicleSubtypeFlags as they will be needed by some Vehicle functions.
2011-01-29 17:21:39 +00:00
translators
637c79744d
(svn r21920) -Update from WebTranslator v3.0:
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basque - 25 changes by Thadah
greek - 6 changes by fumantsu
spanish - 1 changes by Terkhen
2011-01-27 18:45:10 +00:00
planetmaker
182d351959
(svn r21919) -Fix: Converting an expensive rail type to a cheap one could give more money than removing and rebuilding cost
2011-01-27 00:38:12 +00:00
rubidium
a663fb0ce6
(svn r21918) -Fix [FS#4443]: Languages improperly sorted in the "start server" window (adf88)
2011-01-26 22:42:50 +00:00
translators
3f5c9f6aee
(svn r21917) -Update from WebTranslator v3.0:
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basque - 28 changes by Thadah
indonesian - 15 changes by adjayanto
japanese - 11 changes by kokubunzi
luxembourgish - 250 changes by Phreeze
brazilian_portuguese - 130 changes by Luis_Mizuchiro
2011-01-26 18:45:17 +00:00
rubidium
cf81efc5a6
(svn r21916) -Fix [FS#4442]: the minimum speed needed for (realistic) acceleration to work properly can sometimes be more than the (temporary) maximum speed causing Clamp to "fail". Make sure that the minimum speed always overrules the maximum speed
2011-01-26 17:37:12 +00:00
rubidium
2f8fb298a8
(svn r21915) -Codechange: rename RoadVehicleAccelerate to RoadVehicle::UpdateSpeed (to match the naming used by Trains), and make use of the algorithm implemented in GroundVehicle
2011-01-26 17:35:03 +00:00
rubidium
2a9fe0c0d8
(svn r21914) -Codechange: move the algorithmic part of Train::UpdateSpeed to a function in GroundVehicle
2011-01-26 17:34:07 +00:00
rubidium
509a01e291
(svn r21913) -Codechange: move bridge speed limiting for road vehicles to the same (logically speaking) place as for trains
2011-01-26 17:33:14 +00:00
rubidium
aa1f02c248
(svn r21912) -Codechange: let road vehicles use gcache.last_speed/SetLastSpeed as well
2011-01-26 17:31:44 +00:00
rubidium
0f411f9899
(svn r21911) -Codechange: move tcache.last_speed to gcache.last_speed and make SetLastSpeed a function of GroundVehicle
2011-01-26 17:31:07 +00:00
rubidium
02f3de6d1f
(svn r21910) -Codechange: rename some autoreplace internal functions so they don't collide with globabl functions
2011-01-26 17:30:17 +00:00
rubidium
54c0dec6aa
(svn r21909) -Fix: some missing spaces
2011-01-26 08:14:36 +00:00
translators
d16b489673
(svn r21908) -Update from WebTranslator v3.0:
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german - 2 changes by dihedral
brazilian_portuguese - 36 changes by Luis_Mizuchiro
ukrainian - 3 changes by Fixer
2011-01-25 18:45:13 +00:00
translators
76f777d1dc
(svn r21906) -Update from WebTranslator v3.0:
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polish - 2 changes by Simek
spanish - 1 changes by Terkhen
turkish - 4 changes by niw3
ukrainian - 2 changes by Fixer
2011-01-24 18:45:17 +00:00
translators
84efa6e5d0
(svn r21905) -Update from WebTranslator v3.0:
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japanese - 6 changes by kokubunzi
polish - 13 changes by Simek
slovenian - 2 changes by ntadej
spanish - 4 changes by Terkhen
ukrainian - 2 changes by Fixer
2011-01-23 18:45:20 +00:00
frosch
ad6c92bc12
(svn r21904) -Fix: Include the capacity of non-refittable vehicles in the refitted-capacity, if their cargo matches.
2011-01-23 18:31:04 +00:00
smatz
9175046d26
(svn r21903) -Codechange: warn only once for a train that has invalid length, not for each its wagon with invalid length
2011-01-23 17:50:24 +00:00
frosch
aab0eff930
(svn r21902) -Fix: Do not count articulated parts when passing the number of vehicles to refit to the command. That may exceed 8 bits.
2011-01-23 14:58:54 +00:00
frosch
8411b28dcf
(svn r21901) -Codechange: Save some bits in p2 of CmdRefitVehicle.
2011-01-23 13:25:26 +00:00
yexo
309b99a944
(svn r21900) -Fix: [NoAI] hide automatic orders from AIs as they have no way of dealing with them
2011-01-23 13:08:50 +00:00