darkvater
0d43eb3ab8
(svn r1583) -Fix: You should no longer be able to delete bridges on any type of underground when there is a vehicle on it
20 years ago
dominik
cbe9939c86
(svn r1582) Fix: Only the train orders GUI has a non-stop button now.
20 years ago
celestar
07a10a51a7
(svn r1581) Added a display for the total map population to the town display (Jango)
20 years ago
dominik
1b99cebbf3
(svn r1580) Fix: [ 1106354 ] Graph's keys get confused
...
Fix: Graphs were not updated correctly when one graph with a certain selection was already open and another graph window was opened
20 years ago
dominik
274b4f01ee
(svn r1579) Fix: [ 1105963 ] Buoys can now only be removed if no ship has it in their schedule.
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This makes buoys more useable in multiplayer games again, as buoys can't be deleted by other players if they are used.
20 years ago
darkvater
57ffaeeeaf
(svn r1578) -Fix: [1102454] dedicated server crashes after some hours (highscore problems for dedicated...should be really solved now)
20 years ago
tron
eeca2435ba
(svn r1577) Fix: [1103301] Railroad tracks on slopes weren't flooded
20 years ago
tron
9a1a67b237
(svn r1576) Clean TileLoopWaterHelper() a bit up
20 years ago
Celestar
39ccf08e1f
(svn r1575) -Fix: Forgot to exit the construction phase for the waypoint window (if
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you have newgrfs loaded)
20 years ago
celestar
fea6e43b7c
(svn r1574) -Fix [ 1105281 ] upgrade rail fails when train under bridge
20 years ago
celestar
f017a27eeb
(svn r1573) -Fix: Station and depot building mode is now terminated if the
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corresponding windows are closed [ 1104277 ]
20 years ago
tron
d888997b46
(svn r1572) Remove dead code from ludde's autorail implementation which was left over by revision 1571
20 years ago
dominik
f7e39977de
(svn r1571) Feature: Visually enhanced autorail placing
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When using the autorail tool, the rail pieces which are going to be build are highlighted.
If a piece is shown in red, this indicates that the slope/rail combination is impossible. It does not tell you if the rail line construction might not be possible because of other obstacles, e.g. houses or water.
20 years ago
tron
d419f9b2f0
(svn r1570) Make the gcc version test work with old versions of test (i.e. don't use the < operator)
20 years ago
darkvater
ada9fc873e
(svn r1569) -Fix: signed/unsigned mismatch
20 years ago
bjarni
467e4b82bf
(svn r1568) made an enum of train subtypes to make the code more readable
20 years ago
darkvater
640985ce04
(svn r1567) -Fix: [110452] On horizontal/vertical tracks you are also charged for building/removing signals on the parallel track on the same tile. Signal updating is also correct. (Hackykid)
20 years ago
darkvater
6d8123b0fa
(svn r1566) -Fix eol-style on script files, as well as update them a bit (sign_de)
20 years ago
celestar
321c753418
(svn r1565) -Fix: [ 1104969 ] Aircraft in hangar messages are now revalidated before
...
display
-CodeChange: replaced one if (foo) return true else return false by
return (foo)
20 years ago
tron
654d75f795
(svn r1564) ISO C90 forbids mixed declarations and code (bad bjarni, no cookie)
20 years ago
bjarni
75863ee5cd
(svn r1563) fix: autoreplaced trains now sets wagon override properly
20 years ago
bjarni
aaf3bcb91f
(svn r1562) Changed copyright 2004 into copyright 2004-(current year) in the get info window in finder (macOSX)
20 years ago
bjarni
5f549396f4
(svn r1561) Fix: autoreplacing a singleheaded engine into a dualheaded engine now adds the the rear engine
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autoreplacing a dualheaded engine into a singleheaded engine now sells the rear engine
as a sideeffect of this, the price for replacing both engines are now added and displayed once from the depot(instead of two identical numbers written on top of each other, looking like one)
fix: cost for autorenew dualheaded engines were doubled and their value where doubled too
20 years ago
tron
90cafa9b15
(svn r1560) Introduce SetTileType() and SetTileHeight()
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Replace direct references to _map_type_and_height with these
20 years ago
tron
0d85b92e43
(svn r1559) Use IsTileType() instead of bit shifting and comparisons
20 years ago
Celestar
7768e97fa6
(svn r1558) -Fix: [ 1104350 ] Crashed trains do not initiate the lost vehicle
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message anymore
20 years ago
tron
4eb8f833fe
(svn r1557) Replace strange if () do while () construct with a plain for ()
20 years ago
Celestar
a003bb0b0e
(svn r1556) -Fix: Vehicle list updates should now really work
20 years ago
miham
05d0c2ce89
(svn r1555) Daily (err.. this time it's rather weekly, sorry!) langfile updates
20 years ago
celestar
6330806531
(svn r1554) -Fix: [ 1103187 ] Order Check messages are now validated before
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displayed, so that there are no stray error messages any more.
-Feature/Fix: Order Checking is only execute for ONE vehicle in an
order-share system
20 years ago
tron
c268425885
(svn r1553) Check which gcc version is present and only set availible compiler flags
20 years ago
tron
c44594c3fa
(svn r1552) Make ottd compile on Zeta
20 years ago
tron
0fc9a98dfd
(svn r1551) Silence a warning and simplify a preprocessor check
20 years ago
tron
7469164eb1
(svn r1550) Remove useless function declaration
20 years ago
tron
7ff921855a
(svn r1549) Clean up some functions:
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uint tile -> TileIndex tile
if () cascade -> switch ()
20 years ago
tron
1644863e32
(svn r1548) Move AI_PATHFINDER_IS_ROAD from ai.h to ai_pathfinder.c to avoid global namespace pollution, turn it into a function called IsRoad and improve the commments a bit
20 years ago
darkvater
44c39c5ebc
(svn r1547) -Feature: windows dedicated (if anyone would run that, but ok), is now functioning correctly. There is no other way but to create a new thread, but that's only MS braindeadness
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-Fix: [1103113] font size changing. Dedicated server did not have code filtering, 'tab' could result in bigger fonts
-Fix: [1103069] console backspace key with ded server; fixed due to normal console handling
-Fix: [1101963] console in dedicated server; see above
-Fix: dedicated server also writes to log file if active
20 years ago
truelight
403fbdfd6b
(svn r1546) -Fix: possible buffer-overflow in network
20 years ago
tron
27057ae4b0
(svn r1545) Add TileHeight() which returns the height (not multiplied by 8)
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Replace some direct references to _map_type_and_height with TileHeight()/IsTileType()
20 years ago
truelight
07647737d5
(svn r1544) -Fix: SwapOrder did not use AssignOrder, which caused the saveroutine to
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crash from time to time
-Codechange: added const before 'Order *' where possible
20 years ago
dominik
8493f68c96
(svn r1543) Fix: [ 1101906 ] Configure Patches window text overflow
20 years ago
tron
ca8eb44828
(svn r1542) Rename TileHeight to TilePixelHeight, because this is what it actually returns
20 years ago
dominik
ac5a1406bc
(svn r1541) Fix: [ 1100767 ] fast forward in main menu
20 years ago
darkvater
f987f5f119
(svn r1540) -Fix: since grf files are reopened on every load/new game, close the old opened to fix stale filehandles (thx tamlin)
20 years ago
darkvater
03dd503310
(svn r1539) -Fix: [1103271] free'd memory used. Moved w->wndproc(w, &e) to end of function. Thanks for finding this tamlin.
20 years ago
darkvater
0fc9b656e2
(svn r1538) -Feature: [988816] Disable servicing when breakdowns set to none (jaguar7)
20 years ago
darkvater
ef6ec2ac04
(svn r1537) -Fix: Close all and any open filehandles open at shutdown (tamlin)
20 years ago
tron
61a6bc544d
(svn r1536) Move GET_TILEHEIGHT, GET_TILETYPE and IS_TILETYPE to map.h, turn them into inline functions and add some asserts
20 years ago
truelight
0c587b1a60
(svn r1535) -Fix: bah, I hate to be wrong.. oh, euh, wrong copy/paste from TPFMode 1
20 years ago
tron
52c232844e
(svn r1534) Use memmove() instead of memcpy() when copying overlapping memory (tamlin)
20 years ago