frosch
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c37ee53ecc
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(svn r27200) -Feature/Fix [FS#6260]: [NewGRF] Add Misc. GRF Feature Flag 6 to enable the second rocky tile set.
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9 years ago |
frosch
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0a10fce8f1
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(svn r27117) -Fix/Feature: Make use of both rocky tile sets from the base graphics.
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10 years ago |
rubidium
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2be4215f43
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(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
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10 years ago |
zuu
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27b153d16a
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(svn r25852) -Codechange: Merge GetFenceXX/SetFenceXX into one common GetFonce/SetFence for all directions that take an extra direction parameter (cirdan, LordAro)
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11 years ago |
zuu
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7e75a99cea
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(svn r25851) -Codechange: Avoid recalculations in DrawClearLandFence (cirdan, LordAro)
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11 years ago |
zuu
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e124838db5
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(svn r25849) -Codechange: Introduce IsTileFlat to not compute full slope information for situations when we only want to know if a tile is flat or not (cirdan, LordAro)
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11 years ago |
planetmaker
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f00d9976f9
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(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow)
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12 years ago |
rubidium
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d5eeab43b7
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(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
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13 years ago |
yexo
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f884be58e5
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(svn r23724) -Codechange: split of the check to see if ambient sounds are enabled to a header file allowing compilers to inline that check
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13 years ago |
yexo
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0566a6cfda
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(svn r23168) -Feature [FS#1824]: always draw fences around field tiles
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13 years ago |
yexo
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36e61e08b3
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(svn r23160) -Fix: wrong comments in a lot of TileTypeProcs definitions
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13 years ago |
michi_cc
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84a103e112
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(svn r23114) -Feature: [NewGRF] Ambient sound effect callback.
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13 years ago |
rubidium
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fb9fb416a1
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(svn r23107) -Codechange: let GetSlopePixelZ and TerraformTile tile type functions use int z as well
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13 years ago |
rubidium
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70faeeaba9
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(svn r23106) -Codechange: pass int* to GetTileSlope and friends
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13 years ago |
rubidium
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1a54b7733c
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(svn r23102) -Codechange: remove the remaining pointless multiplications by TILE_HEIGHT
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13 years ago |
rubidium
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a70fdbcf2f
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(svn r23096) -Codechange: remove useless divisions and multiplications by TILE_HEIGHT for the snow line code
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13 years ago |
rubidium
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de980ef0f9
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(svn r23091) -Codechange: rename some Get*Z functions to Get*PixelZ functions if they return the Z in pixels (like TilePixelHeight)
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13 years ago |
rubidium
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41223c8bc9
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(svn r23084) -Codechange: get rid of a redundant variable
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13 years ago |
rubidium
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3cb12ed89c
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(svn r22019) -Codechange: s/functions.h/clear_func.h/
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14 years ago |
rubidium
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05199a641a
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(svn r21890) -Cleanup: remove some unneeded includes
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14 years ago |
rubidium
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9fd2afb147
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(svn r20192) -Cleanup: bye bye variables.h, bye bye VARDEF... you won't be missed :)
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14 years ago |
rubidium
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035d0ef16b
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(svn r20187) -Codechange: move _tileh_to_sprite into a function in a more logical place and with a more descriptive name
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14 years ago |
smatz
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85ac1eb4d7
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(svn r19768) -Fix: half-desert tiles would never revert back to clear tiles
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14 years ago |
yexo
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d31d15ec00
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(svn r18945) -Codechange: typo
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15 years ago |
smatz
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4655855d46
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(svn r18856) -Codechange: do not call GetSlopeZInCorner() when there's no fence to draw
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15 years ago |
rubidium
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9467b7c6d6
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(svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header
|
15 years ago |
yexo
|
0de753ee07
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(svn r18728) -Fix: don't mark all tiles dirty in the artic tileloop
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15 years ago |
yexo
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2a6fc142de
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(svn r18719) -Feature: don't delete the rough/rocky status of a tile when it's covered by snow, this allows rocky tiles under snow if you have a variable snowline
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15 years ago |
frosch
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bf3fa7522b
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(svn r18702) -Fix [FS#3467]: Enable DrawGroundSpriteAt() to deal with foundations as DrawGroundSprite() does, and use this for drawing one-way-road-signs and clear-land-fences.
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15 years ago |
alberth
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6704b21440
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(svn r18670) -Fix [FS#3455]: Update all tiles when snowline height changes in larger steps than one tile.
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15 years ago |
frosch
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040404c5d3
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(svn r18005) -Codechange: Convert the Prices struct into an array and an enum.
|
15 years ago |
rubidium
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982b8ee5fc
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(svn r17693) -Cleanup: remove some unneeded includes
|
15 years ago |
smatz
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f85b8c4e09
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(svn r17596) -Codechange: constify some tables
|
15 years ago |
yexo
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d384908d56
|
(svn r17455) -Codechange: use sprite names instead of magic numbers in table/clear_land.h and change some names
|
15 years ago |
rubidium
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99d46e0ad7
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(svn r17248) -Fix: add GPL license notice where appropriate
|
15 years ago |
rubidium
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d61be2637e
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(svn r17075) -Codechange: rename ~750 strings to be more uniform with their relatives
|
15 years ago |
smatz
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837b3628d9
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(svn r16673) -Codechange: rename GetProducedCargo() to AddProducedCargo() and change its behaviour accordingly
|
15 years ago |
smatz
|
bd208c30e0
|
(svn r16660) -Codechange: get rid of more dummy tile_type_procs
|
15 years ago |
smatz
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5d301445a2
|
(svn r16659) -Codechange: rename GetAcceptedCargo() to AddAcceptedCargo() and change its behaviour accordingly
-Codechange: remove dummy GetAcceptedCargo_*() handlers
|
15 years ago |
smatz
|
0f76a15344
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(svn r16549) -Codechange: use bool in TileLoopClearHelper
|
15 years ago |
rubidium
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5c5b357043
|
(svn r16118) -Change/cleanup: remove the hexadecimal 'in TTD the string had this ID' from 'some' strings and replace the string name with something more sensible.
|
15 years ago |
rubidium
|
5c8cf85613
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(svn r15434) -Codechange: bit of type safety for the DC_xxx flags.
|
16 years ago |
smatz
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9021c20b5e
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(svn r15299) -Cleanup: remove many redundant includes
|
16 years ago |
Yexo
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e3c69b7c4e
|
(svn r15190) -Feature: Allow terraforming of the tiles at the edges of the map.
|
16 years ago |
rubidium
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28ea38ae55
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(svn r14949) -Cleanup: pointer coding style
|
16 years ago |
rubidium
|
d3144b6f04
|
(svn r14789) -Feature: allow scrolling with the left mouse button pressed (if enabled). Primarily useful for systems with touch screen (aapo)
|
16 years ago |
rubidium
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f56e630e5c
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(svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
|
16 years ago |
rubidium
|
e7a501100a
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(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
|
16 years ago |
rubidium
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d289464d69
|
(svn r13255) -Codechange: move _opt to _settings.
|
16 years ago |
rubidium
|
dc77647ea4
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(svn r13251) -Codechange: rename _patches to _settings as that is more logic.
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
|
16 years ago |