Commit Graph

137 Commits (95cff9979ce49c08357f190dab8438208c24437c)

Author SHA1 Message Date
rubidium 7831346ef8 (svn r15601) -Fix [FS#2615]: bridges/tunnels don't store tram owner making it possible to remove someone's tram tracks.
-Feature: allow building road stops on road/tram tracks of competitors.
16 years ago
rubidium a4567f243d (svn r15543) -Change: allow the default debug level of 6 for a dedicated server to be overriden by -d (if used after -D). 16 years ago
rubidium 93ed94c493 (svn r15364) -Update: the man page 16 years ago
belugas 3671ed9e4f (svn r15290) -Codechange: Isolate size and section of the UnMovable HQ object, in order to keep the Unmovable type free of any irrelevant data 16 years ago
rubidium d5f311d3a2 (svn r14846) -Doc: strgen hasn't been part of the trunk/release binaries for quite a while, so point to the precompiled strgen package instead. 16 years ago
rubidium 8431174e88 (svn r14708) -Change: update a few urls and fix some small errors/missing things in a few documents. 16 years ago
frosch 3d467cabe5 (svn r14611) -Fix (r13437)[FS#2421]: Store the age of a house in the map array instead of the construction year.
Note: Savegames from r13437 to now are broken and have a age of 255 years for a lot houses.
16 years ago
smatz 07e3c096b3 (svn r14591) -Fix [FS#2388](r14528): cached nearest town could be invalid after importing older savegame and during town generation
-Codechange: rewrite parts of code responsible for caching index of nearest town
16 years ago
rubidium a14ad77a36 (svn r14528) -Codechange: cache the closest town for all road tiles instead of only roads owned by tiles. This replaces a O(n) search over all towns from the road's tileloop with a O(1) lookup (PhilSophus) 16 years ago
frosch 42f33890aa (svn r14333) -Documentation: Update docs/landscape*. Based on patch by yorick. 16 years ago
rubidium e7d534c5a6 (svn r14240) -Doc: add a few pointers/"howto"-ish lines to the obg format documentation about what it does and does not do and how you should fill the data. 16 years ago
rubidium c3a9653c89 (svn r14197) -Codechange: rework (original) base graphics determination methods. This yields in the following:
-Feature: make configuring the to-be-used base graphics via openttd.cfg and the command line possible.
-Feature: allow both the German as well as non-German toyland graphics as "correct" and official graphics.
-Feature: allow people to create their own base graphics easily and without requiring code changes.
16 years ago
rubidium fe4f23dba2 (svn r13932) -Add [YAPP]: PBS signals added to the map array. The signals are drawn using the old Patch-like PBS sprites. (michi_cc) 16 years ago
rubidium ec7cc49825 (svn r13926) -Add [YAPP]: Add map accessors for path reservations. (michi_cc) 16 years ago
frosch 16c80d031c (svn r13838) -Codechange: Make industry tiles aware of WaterClasses. 16 years ago
skidd13 6dfc596da1 (svn r13757) -Doc: Update the man file 16 years ago
peter1138 b2095f37ac (svn r12746) -Codechange: Add map storage for station animation frame 16 years ago
frosch 08f0179916 (svn r12347) -Feature(ette): Increase house animation frame number from 32 to 128. 17 years ago
smatz a86921da41 (svn r12099) -Documentation: add new RailGroundType to landscape.html 17 years ago
frosch e95e887772 (svn r12070) -Cleanup(r12042): Water-owner of shipdepots is no longer needed. Removed. 17 years ago
peter1138 1d891a8b15 (svn r12042) -Fix [FS#1676]: Reimplement how rivers and canals are stored in the map, allowing the sea/river/canal status to also be
stored for buoys, docks, locks and depots. All these are now allowed on rivers and removal of them will revert to the 
original water type.
17 years ago
frosch a1c543e064 (svn r12029) -Feature: Allow trees on shore. 17 years ago
frosch ef35cefddc (svn r12027) -Documentation: Update 'landscape.html' and 'landscape_grid.html' to reflect reality and add some details. 17 years ago
frosch b329781ab2 (svn r11984) -Fix: Also draw corner shores under rail tracks. 17 years ago
rubidium bbdc5a9314 (svn r11979) -Codechange: drop MSVC 2003 support because MSVC 2003 is broken in such a manner that it triggers an internal compiler error without any clue what of the code is wrong. Even trying to bisect the problem does not give a single line of code that causes the trouble. 17 years ago
frosch bd0c853e27 (svn r11975) -Documentation: Distinguish between station types in 'landscape_grid.html'. 17 years ago
peter1138 9ca929c812 (svn r11934) -Codechange: add persistent random data for river and canal tiles. 17 years ago
rubidium cbb2d39860 (svn r11589) -Fix [FS#1514]: when ship depots got destroyed they always returned to water, even when it should've been canals. 17 years ago
rubidium 2c67320bae (svn r11320) -Codechange: make lower halftiles at coast floodable. Patch by frosch. 17 years ago
rubidium 4dca543135 (svn r11151) -Codechange: add (partial) support for randomizing industry triggers (part of the backend for it). Furthermore update the documentation of the map's bits wrt to industries. 17 years ago
rubidium 50cf379330 (svn r11115) -Merge: release changes from 0.5. 17 years ago
rubidium 3dd6362bb8 (svn r10601) -Codechange: store (and use) the type of stations instead of hardcoding station types by graphics IDs. 17 years ago
rubidium 1761ff341c (svn r10378) -Merge: release changes from 0.5. 17 years ago
orudge 0bad65bf78 (svn r10310) -Fix: Trunk can now be built on OS/2 :) 17 years ago
truelight b7443d800b (svn r10143) -Add: store the filename of the grfs opened and allow easy access to the name
-Codechange: store the SpriteID in the spritecache too
-Add: add a PNG loader for graphical files
-Documentation: added a document to explain the PNG format
17 years ago
glx 2958f0c53a (svn r10006) -Fix (FS#362): allow different signal types on one tile 17 years ago
rubidium 253aa1b0b0 (svn r9999) -Feature: make it possible to disallow busses and lorries to go a specific way on straight pieces of road. 17 years ago
rubidium 902b2a1d58 (svn r9979) -Merge: release changes from 0.5. 17 years ago
rubidium b82676be2a (svn r9913) -Update: the landscape documentation to reflect the changes to the road bits. 17 years ago
rubidium eda671a752 (svn r9700) -Merge: Release changes from 0.5 branch back to trunk. 17 years ago
rubidium bc86bc3801 (svn r9663) -Merge: Release changes from 0.5 branch back to trunk. 17 years ago
rubidium d5f16924d9 (svn r9424) -Merge: Release changes from 0.5 branch back to trunk. 18 years ago
maedhros 73ff939ddb (svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
the newhouses grf specs, so all newhouses grfs will be playable in the game.

Many thanks to everyone who contributed code and ideas, and all the testers
who found things we missed.
18 years ago
belugas e595130668 (svn r9106) -Documentation: forgotten usage of m2 (storing TownID) in statue unmovable tile type 18 years ago
belugas ed55f5f073 (svn r8956) -Documentation : complete reference of m6 usage is now available.
A few little cleanups here and there.
18 years ago
belugas 7fd21fb29b (svn r8951) -Cleanup: Another bunch of re-formating and re-ordering.
Among which, tiles area now read m1..m6, while the bits are always enumerated from 7 to 0
Hoping it will stay that way...
18 years ago
rubidium 4908115355 (svn r8935) -Codechange: unification of track type between road and rail tiles, unification of ground type between normal rail tiles and depots/waypoints and removing the need for RailTileSubType. 18 years ago
Darkvater 285c068aae (svn r8926) -Merge: Release changes from the 0.5 branch back to trunk. This ensures an updated changelog, readme, etc. 18 years ago
rubidium 62281f3853 (svn r8798) -Fix (8735): update documentation to reflect the used bits for drive through stations. 18 years ago
belugas 2b307647da (svn r8752) -Cleanup: Reformat, re-arrange, correct tag errors on landscape.html.
No addition nor correction on actual data
18 years ago