rubidium42
95386dc2b8
Codechange: move misc settings to std::string
3 years ago
Michael Lutz
1f159f79de
Fix #9147 : Delay making screenshots until the next draw tick as we may not access the video buffer from the game thread.
3 years ago
Patric Stout
ac5e77ea3b
Feature: allow custom width/height of screenshot via console
...
Reworked how the screenshot command works while keeping it backwards
compatible. It can now more freely understand arguments, and has
the ability to make SC_DEFAULTZOOM screenshots.
4 years ago
TechGeekNZ
a10013dd00
Codechange: Spell 'Viewport' consistently
...
Some places in the codebase misspell 'Viewport' as 'ViewPort' or 'view_port'.
This patch makes everything consistent.
4 years ago
TechGeekNZ
3c8d0aa354
Cleanup: Give `TakeScreenshot` a more sensible name
4 years ago
TechGeekNZ
ed6f31f601
Cleanup: Remove redundant implementation of TakeScreenshot
4 years ago
TELK
e04ca904a9
Feature: Minimap screenshot
5 years ago
S. D. Cloudt
13cc8a0cee
Cleanup: Removed SVN headers
5 years ago
frosch
ebd2d3ccef
(svn r26525) -Remove: Screenshot format setting from GUI.
11 years ago
frosch
fccf0ac84d
(svn r24805) -Codechange: Refactor determination of screenshot viewport for world screenshots.
12 years ago
frosch
edd9c0553a
(svn r24804) -Add: Separate subdirectory for screenshots.
12 years ago
frosch
45df862fb0
(svn r23775) -Change: Hide the PCX screenshot format from the options window, if a 32bpp blitter is used.
13 years ago
rubidium
8b223f0274
(svn r23695) -Fix/Feature [FS#4916]: make a distinction between fully zoomed in and default zoomed in screenshots
13 years ago
alberth
1838225192
(svn r22511) -Add: Function to make heightmap file paths.
14 years ago
alberth
be048e05f2
(svn r22509) -Add: Save heightmap.
14 years ago
michi_cc
71ff3c4bb4
(svn r20508) -Add [FS#3973]: A new screenshot type that makes a zoomed-in screenshot of the visible viewport. (Eddi)
14 years ago
rubidium
7062bb0bd7
(svn r20040) -Codechange: some coding style + using proper types
14 years ago
rubidium
21a3f97a0b
(svn r18630) -Fix [FS#3419]: when making a screenshot the name of the previous screenshot went missing in the 'successful screenshot' message
15 years ago
rubidium
a6146f5f51
(svn r18546) -Codechange: make making the screenshot not asynchronious; just do it at the moment it's requested.
15 years ago
smatz
5924863a49
(svn r18156) -Add: crash screenshot, created from blitter buffer
15 years ago
smatz
4eaa558ca1
(svn r18155) -Codechange: in MakeScreenshotName(), don't return pointer to local static variable - use global one instead
15 years ago
smatz
090c762921
(svn r17938) -Feature: non-automatic screenshot name can be entered in console
15 years ago
smatz
be446d6f54
(svn r17937) -Codechange: rename current_screenshot_type to _screenshot_type
15 years ago
rubidium
7fbc33dae1
(svn r17248) -Fix: add GPL license notice where appropriate
15 years ago
rubidium
d03994098b
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
17 years ago
belugas
dfe5533db6
(svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near
18 years ago
rubidium
24c4d5b06d
(svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {};
18 years ago
rubidium
36bb92ae24
(svn r9050) -Codechange: Foo(void) -> Foo()
18 years ago
rubidium
66bbf336c6
(svn r7759) -Merge: makefile rewrite. This merge features:
...
- A proper ./configure, so everything needs to be configured only once, not for every make.
- Usage of makedepend when available. This greatly reduces the time needed for generating the dependencies.
- A generator for all project files. There is a single file with sources, which is used to generate Makefiles and the project files for MSVC.
- Proper support for OSX universal binaries.
- Object files for non-MSVC compiles are also placed in separate directories, making is faster to switch between debug and release compiles and it does not touch the directory with the source files.
- Functionality to make a bundle of all needed files for for example a nightly or distribution of a binary with all needed GRFs and language files.
Note: as this merge moves almost all files, it is recommended to make a backup of your working copy before updating your working copy.
18 years ago