tron
35e93e451f
(svn r4342) Change the first two parameters of commands - virtual pixel coordinates of the tile to operate on - to a TileIndex
...
Remove DoCommandByTile(), because now it does the same as DoCommand()
19 years ago
celestar
e2db84101e
(svn r4255) -Codechange: Add and make use of more accessor functions concerning unmovables. unmovable_cmd is now map access free
19 years ago
celestar
69e1c716e8
(svn r4249) -Codechange: Replace more occurences of 16 by TILE_SIZE and of 8 by TILE_HEIGHT. Reverted one change from the previous commit because it was faulty
19 years ago
tron
7163a64c25
(svn r4242) Pass TileIndex and slope to GetSlopeTileh_*() instead of TileInfo
19 years ago
celestar
b34daea3f2
(svn r4196) -Codechange: Add and make use of an accessor that modifies the size of the Company HQ
19 years ago
celestar
e875be1a44
(svn r4194) -Codechange: Renamed UpdatePlayerHouse to UpdateCompanyHQ because the rest of the code calls it Comapany HQ. Moved it to unmovable_cmd.c because CompanyHQ is an unmovable and has nothing to do with economy.
19 years ago
celestar
b47d27932a
(svn r4193) -Codechange: Add and make use of an accessor function to create company HQs
19 years ago
tron
747fe64b31
(svn r4073) Add functions to make and test for (most) unmovable tiles
19 years ago
tron
4d3364d811
(svn r3996) -Fix: Slope and height information returned for some tile types is wrong
...
This leads to graphical glitches when drawing foundations.
This doesn't fix all problems, but at least some of them.
19 years ago
tron
7a0071cc53
(svn r3829) Reduce the use of _error_message by directly returning error codes instead of using this global variable
19 years ago
tron
b258c39922
(svn r3791) Replace home grown direction handling for placing lighthouses by standard DiagDir
19 years ago
tron
5352e9fbcb
(svn r3597) Miscellaneous (I like that word) changes: Fix some indentation, add consts, reduce indentation level by short-circuit logic, convert if cascades to switch, whitespace, bracing, plus some minor stuff
19 years ago
tron
9712d6f639
(svn r3510) Fiddle with whitespace and parentheses
19 years ago
Darkvater
d956c5d5da
(svn r3447) - CodeChange: [ 1360866 ] station_land.h Naming ALL sprites. Also replaced the SPTR_STATUE_GROUND by the more obvious SPR_CONCRETE_GROUND in unmovable_cmd.c. No functional changes except for commenting out PALETTE_RECOLOR_SPRITE in table/sprites.h. (Belugas)
19 years ago
tron
318fe153eb
(svn r3365) Staticise 36 functions
19 years ago
tron
71d293f2a3
(svn r3066) Constify the parameter of GetSlopeZ_*()
19 years ago
tron
53a4a6a0f4
(svn r3046) Replace some numbers with sprite names and fix a typo in the sprite list
19 years ago
tron
7ab7d79190
(svn r3028) s/255/OWNER_SPECTATOR/
19 years ago
tron
0181327f2d
(svn r2999) Do not pass if the HQ gets built for the first time or gets relocated as parameter - the command function has to check this anyway
19 years ago
Darkvater
4a58250cb9
(svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters
...
- change a lot of byte player types to PlayerID
- beautify header files, same "#endif /* filename */" ending
19 years ago
tron
647cbd6bdd
(svn r2701) Insert Id tags into all source files
19 years ago
tron
54cbd01825
(svn r2673) Include functions.h directly, not globally via openttd.h
19 years ago
tron
71140a5768
(svn r2669) Shuffle some more stuff around to reduce dependencies
19 years ago
tron
6ad3895306
(svn r2660) Get rid of some more shifting/anding/casting
19 years ago
celestar
1fed0046ac
(svn r2658) -Codechange: Use MAKE_TRANSPARENT to display a transparented sprite
19 years ago
ludde
2123deff13
(svn r2560) Fix: various minor code changes.
...
Added RandomTile/RandomTileSeed functions to generate a random tile.
Changed landscape routines so they don't assume that the Y map side is a power of two. (support for this is not complete, though)
Changed some frequently used map macros to not compute the values each time.
Silence some warnings on MSVC.
19 years ago
tron
a4bf608d40
(svn r2558) Change the internal map format from 7 arrays to one array of structs, this doesn't change the saved format for now. It's a stepping stone for further changes.
19 years ago
tron
1307f90b5e
(svn r2535) Tabs
19 years ago
tron
9617614b04
(svn r2487) Replace TILE_XY by TileXY/TileDiffXY
19 years ago
tron
2b73dec567
(svn r2486) Turn TILE_FROM_XY into an inline function and rename it to TileVirtXY
19 years ago
tron
a733fede9b
(svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"
19 years ago
celestar
354058341b
(svn r2468) -Codechange: Got rid of DEREF_PLAYER and replaced it by GetPlayer
20 years ago
tron
ff0030936e
(svn r2408) Introduce SetTileOwner() and use it
20 years ago
tron
a9b95b3cbb
(svn r2407) Use {Get,Is}TileOwner to get/check the owner of a tile and fix some bogus reads of _map_owner
20 years ago
Darkvater
ba8c649fac
(svn r2397) - CodeChange: rename all "ttd" files to "openttd" files.
20 years ago
Darkvater
ddd4958164
(svn r2300) - CodeChange: check the last number of commands, now only the refit ones remain, and some server-only commands.
...
- CodeChange: remove cmd-misuses CmdStartScenario() and CmdDestroyCompanyHQ()
- Fix (invisible): when parameter checking CmdRestoreOrderIndex() the vehicle did not have its orders yet, so it would fail. So move doing this until AFTER the orders have been added back in RestoreVehicleOrders()
20 years ago
darkvater
238106257d
(svn r2296) - Fix (regression): oops, forgot the MS code-decleration rules :p
20 years ago
Darkvater
24e34f022b
(svn r2295) - Fix: you were still able to delete any tile if you were not careful with CmdDestroyCompanyHQ. Fixed this; thanks HackyKid.
20 years ago
Darkvater
b43331c931
(svn r2290) - CodeChange: protect the next batch of commands. This brings us to a total of 61, which is 53% :)
...
- CodeChange: To correctly accept engine-prototypes, the best-player checking has been moved to its own function, I hope it functions the same as before.
- CodeChange: Added symbolic types of PlayerID, OrderID and EngineID. For engines also added GetEngine() and IsEngineIndex(), similar to the other such functions.
- CodeChange: To correctly build industries, some tables have been moved to build_industry.h. The only way to find out currently if an industry is valid in a climate is by looping all industries and checking if it matches. Also to comply with the patch setting build_rawmaterial_industries, it is assumed that these industries do not accept any cargo of any type. This can and probably should changed in the future to some flag in their struct. Also use _opt_ptr instead of _opt.
- CodeChange: implemented the HQ checking code inspired by MarkR2 in "[ 1190944 ] Many commands not checked for security". Unfortunately it is impossible to prevent only deleting a HQ by a modified client atm.
- CodeChange: For insert order and modify order their parameters are implicitely truncated to 8 bits, instead of the 16 bits said in the comments.
20 years ago
pasky
180b1e8f6e
(svn r1997) Fixed errorneous tab expansion on the indentation side which happenned in r1993. Pointed out by Tron.
20 years ago
pasky
363eb05803
(svn r1993) Fixed some devious [lack of] tabs usage.
20 years ago
tron
7d56d1d841
(svn r1839) Move GetTileSlope() and GetTileZ() into tile.[ch] and use more explicit types as parameters
20 years ago
darkvater
0a7546b6ab
(svn r1729) - Fix: [ 1112469 ] Clearing land for free by reallocating HQ
20 years ago
tron
39858e696b
(svn r1713) Split off several functions which query/set information about a single tile from map.h and put them into a seperate file tile.h
20 years ago
tron
400f07fdb8
(svn r1706) Implement ScaleByMapSize() and ScaleByMapSize1D()
...
These scale a number relative to the map size/circumference.
Use them to scale the amount of map objects.
Of course at the moment they return just the input, because there are no bigger/smaller maps yet.
20 years ago
tron
94d5aeabb2
(svn r1594) Convert all undefined parameter lists to (void) and add the appropriate warning flags in the Makefile
20 years ago
tron
90cafa9b15
(svn r1560) Introduce SetTileType() and SetTileHeight()
...
Replace direct references to _map_type_and_height with these
20 years ago
tron
61a6bc544d
(svn r1536) Move GET_TILEHEIGHT, GET_TILETYPE and IS_TILETYPE to map.h, turn them into inline functions and add some asserts
20 years ago
tron
414ac3286b
(svn r1414) Move TileIndex, TILE_MASK and GET_TILE_[XY] to map.h and turn the latter into inline functions names Tile[XY]
20 years ago
tron
d3c6855320
(svn r1396) Introduce TileIndexDiffC - the compile time version of TileIndexDiff
20 years ago