Commit Graph

57730 Commits (8caa4d87085ba2cf22a4c7c74909bd51b91df9de)
 

Author SHA1 Message Date
Rubidium 6f77c2eaa2 Codechange: use size_t for the MTU limits and remove default parameter 5 months ago
Rubidium 72a44b0df6 Codechange: use references for handling received TCP packets 5 months ago
Rubidium 794f12dc24 Codechange: cascade through SendNeedGame/CompanyPassword functions, instead of duplicating logic for determining whether to call these functions 5 months ago
Rubidium 8add0bf8ec Codechange: use references for game info serialization 5 months ago
Rubidium 84623d2123 Codechange: use references for UDP packets 5 months ago
Rubidium 031a9d4e26 Codechange: use std::unique_ptr for the Packets created to send via TCP 5 months ago
Rubidium 36e1b32ccf Codechange: use std::deque of std::unique_ptr to queue packets 5 months ago
Rubidium c77a45ed86 Codechange: use std::unique_ptr for receiving network packets 5 months ago
Richard Wheeler 4ba62594e5
Change: Update OpenTTD TTF fonts to v0.5 (#11994)
Corrects line height in Windows to the exact intended pixel values, along with change of OpenTTD Sans to use tabular lining numerals and minor bugfixes.
5 months ago
Patric Stout 60b6c6c7ee
Doc: Prepare for 14.0-beta2 release (#11988)
Co-authored-by: Charles Pigott <charlespigott@googlemail.com>
Co-authored-by: Michael Lutz <michi@icosahedron.de>
5 months ago
Koen Bussemaker 35c89d57f8 Codechange: Added debug printing for Water Regions 5 months ago
Koen Bussemaker 4b94457bf1 Fix #11802: Made determining water region edge traversability more robust 5 months ago
translators 9cc17230e8 Update: Translations from eints
english (au): 11 changes by krysclarke
english (us): 11 changes by 2TallTyler
galician: 3 changes by pvillaverde
chinese (simplified): 17 changes by WenSimEHRP
korean: 14 changes by telk5093
german: 78 changes by SecretIdetity
russian: 11 changes by Ln-Wolf
catalan: 23 changes by J0anJosep
danish: 2 changes by bscargo
latvian: 229 changes by lexuslatvia
french: 29 changes by glx22
portuguese: 33 changes by azulcosta
portuguese (brazilian): 28 changes by pasantoro
5 months ago
Jonathan G Rennison 5b894edde8 Fix mismatch between struct Blitter and class Blitter declarations 5 months ago
Jonathan G Rennison 77772725be Version: Committing version data for tag: jgrpp-0.57.1 5 months ago
Loïc Guilloux 64611a7d12
Fix #11975, 27a920c: Running AIs also occupy a slot (#11976) 5 months ago
dP ff618230fe
Codechange: Replace magic value with a variable (#11980) 5 months ago
Peter Nelson 2fd9096070
Change: Decouple and remove landscape-dependent cargo types. (#11719)
Cargo types of default engines, industries and houses are now specified in terms of label.
5 months ago
Peter Nelson 83d63464db
Fix #11966: Scrollbar may be incorrect on first opening of text file window. (#11981)
The scrollbar is set up before the true monospace is loaded, so reinitialise the window after loading.
5 months ago
Loïc Guilloux 75015cdad2
Fix 6f6f099: Signals exist only on plain rail tiles (#11977) 5 months ago
Biswapriyo Nath 0937158499
Fix: [CMake] Link test executable with log library in Android (#11979) 5 months ago
Peter Nelson d9461e52af
Fix #11972: Incorrect minimum width allocated to graph. (#11974)
Width was based on actual number of data points instead of possible number of data points.
5 months ago
Jonathan G Rennison cb13ee90ef Fix: Second colour vehicle-type default liveries not being updated
When changing company default second colour
5 months ago
Tyler Trahan d5e936c9d4
Fix #11968: Always set string parameters to avoid undefined behavior (#11973) 5 months ago
Jonathan G Rennison b2b96fff13 Disable threaded rendering when showing widget outlines
Because these are drawn outside the window boundary, so it is not
technically thread-safe due to non-deterministic drawing order
5 months ago
Jonathan G Rennison 16589041f2 Prevent dragging plan lines across viewports
As this leads to erratic plans
5 months ago
Jonathan G Rennison d4381d06ea Revert "Add scoped helper to temporarily override current blitter"
This reverts commit ae701a3bd8.
5 months ago
Jonathan G Rennison 4a9803c6f0 Do not override global blitter to render overlay/plans to cache buffer
Creates thread safety issues with active draw jobs
5 months ago
Jonathan G Rennison 816d4eb657 Fix ff0c77ee: Wrong pitch used to fill in scrolled plan/overlay caches 5 months ago
Jonathan G Rennison 3365efa5b2 Ensure that sprite aligner click to pick sprites is thread safe
Use a mutex for list of sprite IDs found in (threaded) draw jobs
5 months ago
Jonathan G Rennison 736539280b Fix second colour vehicle-type default liveries not being updated
When changing company default second colour
5 months ago
Tyler Trahan d0c753465d Fix f6dd505: Remove unneeded error when switching between depot actions 5 months ago
Tyler Trahan 80a704ba11 Fix f6dd505: Split depot action tooltip by vehicle type 5 months ago
Jonathan G Rennison ff0c77ee3b Blitter: Do not override global screen pitch to use 8bpp blitter
8bpp blitter keep a point to pitch (default screen pitch)
5 months ago
Rubidium 7a740eefa0 Codechange: use std::unique_ptr for managing SaveLoadParams 5 months ago
Rubidium 4b372b6050 Codechange: use std::shared_ptr to manage saveload filters instead of manually trying to avoid double frees 5 months ago
Patric Stout 22eed9616e
Doc: Prepare for 14.0-beta1 release (#11964) 5 months ago
translators bc4ed9085d Update: Translations from eints
english (au): 3 changes by krysclarke
english (us): 3 changes by 2TallTyler
chinese (simplified): 3 changes by WenSimEHRP
korean: 4 changes by telk5093
russian: 19 changes by Ln-Wolf
latvian: 67 changes by lexuslatvia
portuguese: 3 changes by azulcosta
portuguese (brazilian): 3 changes by pasantoro
5 months ago
Jonathan G Rennison 539ca43525 Replace asserts with exits in GfxFillRect 5 months ago
kiwitreekor 16574946da Add: Station variable 6B to get extended station id of nearby tiles (#10953)
(cherry picked from commit 8d62a8f0f0)
5 months ago
Jonathan G Rennison 728971ddbc Road stops: Remove 0x6B as alias of roadstop_road_info_nearby_tiles 5 months ago
Jonathan G Rennison 28b156d95c Fix rounding of right edge of viewport mark dirty area
Could result in vehicles leaving pixels behind when moving left
5 months ago
Patric Stout 0dfba564ab
Add: "restart current" console command to regenerate the map based on current settings (#11963) 5 months ago
Jonathan G Rennison 41299128e5 Explicitly cast time units when calculating wait time in LoadUnloadVehicle 5 months ago
Peter Nelson 17d02ed45f
Feature: NewGRF properties to set town production effect and multiplier. (#11947)
Town production effect is modelled on town acceptance (growth) effect, and so takes an original cargo slot for behaviour instead of a direct value.

NewGRF feature 0x0B, property 0x1E, takes 1 byte.

Valid values are:
- 0x00 to behave like passengers
- 0x02 to behave like mail
- 0xFF to behave like other cargo (i.e. not produced.)

If not set, town production effect is set based on the cargo label ('PASS' or 'MAIL').

Town production multiplier allows adjusting the amount of cargo produces when Town Production Effect is set, without needing to use callbacks.

NewGRF feature 0x0B (cargo), property 0x1F, accepts a 2 byte (word) value, similar to the cargo capacity multiplier property. The default value is 256 which means 100%, i.e. normal rate.
5 months ago
Tyler Trahan f6dd5053a3
Feature: Order flag to unbunch vehicles at depot (#11945) 5 months ago
Jonathan G Rennison 2941567c02 Fix leftover strings in Korean translation
See: #642
5 months ago
TELK 1174794c82 Update: Korean translation up to 0.57.0 5 months ago
Jonathan G Rennison 04fc0c37dc Crashlog: Tag image base with [[maybe_unused]] 5 months ago
Jonathan G Rennison 7d92f185d3 Fix picker tool item selection in rail/road station and waypoint windows 5 months ago