truelight
cd10965a27
(svn r10216) -Fix: palette animation always redid all palette entries, where in fact only a few indexes were needed
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-Codechange: allow blitters to handle palette animation internally or even disable it; 8bpp uses video-backend for palette animation
2007-06-19 15:04:08 +00:00
truelight
6785ea670f
(svn r10206) -Codechange: more moving things to blitter-layer: ScrollBuffer
2007-06-18 20:08:21 +00:00
truelight
d7736f6b83
(svn r10203) -Codechange: more moving things to blitter-layer: DrawLine
2007-06-18 19:38:23 +00:00
peter1138
704a67ff0b
(svn r10201) -Codechange: Replace Blitter::SetHorizontalLine with Blitter::DrawRect, as the former was only used by the rectangle drawing code anyway. This lets us draw rectangles in one go.
2007-06-18 18:45:12 +00:00
truelight
79cd3f5db0
(svn r10190) -Codechange: merged renderer and blitter to one single class API: blitter
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-Codechange: introduced a hierachy of blitters to avoid a lot of code duplication
Note: this allows much easier adding other types of video-drivers, like OpenGL
2007-06-17 20:30:28 +00:00
truelight
f782a311f8
(svn r10132) -Codechange: split out the last direct video-buffer read access to the blitter-layer
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-Add: added a new renderer and blitter to make room for some optimized bpp
-Fix: fill the alpha channel in the grf-spriteloader
2007-06-13 10:31:40 +00:00
truelight
0e53fd6d32
(svn r10121) -Codechange: split renderer from rest of code; no longer any code directly accesses the video-buffer
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-Add: added NULL blitter and renderer, which are always used for -vnull
-Add: dedicated driver doesn't blit nor render by default. Can be overruled by user. (-D -b 8bpp-optimized)
-Remove: removed CTRL+D from win32, which is incompatible with above
-Add: extended screenshot support for PNG and BMP
-Codechange: remove all hardcoded 8bpp references and replace them with more dynamic ones
-Codechange: minor stuff in blitters
2007-06-12 20:24:12 +00:00
truelight
27febd474c
(svn r10092) -Codechange: code-seperated the spriteloader and blitter from the rest of the code
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-Add: make it possible to pick your own blitter (-b <blitter>, -h for overview)
-Add: added a new optimized 8bpp blitter (default, caches sprites of all zoom-levels)
-Add: added a debug 8bpp blitter and a very slow normal 8bpp blitter
2007-06-11 11:50:49 +00:00
truelight
e9c2c4a27e
(svn r10070) -Fix: fix the rounding problem of zoom-levels in zoom.hpp, so it is global for every call
2007-06-08 18:45:14 +00:00
truelight
3c522a7451
(svn r10043) -Change: make templates of the blitters, based on zoom and mode, which makes the optimizing better, and therefor a higher blitter speed (tnx boekabart)
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-Codechange: unify the MainBlitter a bit more
2007-06-05 12:01:50 +00:00
truelight
d2c750b2c9
(svn r9884) -Feature: 2 new zoom-out levels: 8 times and 16 times
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-Codechange: unified the blitter function so we have 1 function for all zoom-levels
-Codechange: make most of the label functions work with zoom-level instead of magic numbers and big switches per zoom-level
-Codechange: MakeXXXDirty() functions didn't take into account zoom-level, but just used the biggest possible value
-Codechange: simplified blitter functions to avoid code duplication
2007-05-19 22:48:04 +00:00
truelight
b605f68631
(svn r9846) -Codechange: introduced ZOOM_LVL_MIN and ZOOM_LVL_MAX for the obvious reasons
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-Codechange: introduced ZOOM_LVL_DETAIL to show/remove details
-Codechange: changed << and >> operator with ZoomLevel to a simple wrapper (that in theory also allows zoom-in besides the current zoom-out)
-Fix r9845: missed some int -> ZoomLevel
2007-05-15 16:08:46 +00:00
truelight
dc191785db
(svn r9844) -Codechange: replace zoomlevel with an enum
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-Codechange: use predefined enums for viewport zoomlevels
2007-05-15 14:08:39 +00:00
truelight
5f0e384ac0
(svn r9835) -Codechange: use Pixel typedef instead of byte where ever possible
2007-05-14 15:20:50 +00:00
rubidium
7577954ced
(svn r9672) -Cleanup: lots of coding style fixes around operands.
2007-04-18 22:10:36 +00:00
belugas
097b3b3c7b
(svn r9662) -Documentation: Doxygen corrections and @file omissions
2007-04-17 20:23:13 +00:00
maedhros
535f0dae1e
(svn r9654) -Fix: Add string colours for the DOS palette and use them when playing with the DOS data files.
2007-04-17 10:08:17 +00:00
maedhros
e496aaac1f
(svn r9472) -Fix (r9449): num is the number of newlines in the string, not the number of lines. Also allow for maxh being negative.
2007-03-26 08:04:29 +00:00
maedhros
68248cad4f
(svn r9449) -Fix: Truncate the newgrf information text in the newgrf gui if it's too long.
2007-03-25 16:09:36 +00:00
belugas
691f8578fd
(svn r9400) -Codechange: Use some more representative enum names for landscape types.
2007-03-22 03:42:43 +00:00
rubidium
979ccd45ba
(svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {};
2007-03-07 12:11:48 +00:00
rubidium
4169bfba06
(svn r9050) -Codechange: Foo(void) -> Foo()
2007-03-07 11:47:46 +00:00
truelight
b3b14ac2ad
(svn r9034) -Codechange: renamed _pause to _pause_game, as some targets already have
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a symbol called _pause (and therefor our variable conflicts with
thatone. We shouldn't be using _ as global indicator.....)
2007-03-06 20:59:52 +00:00
Darkvater
2ff94ab000
(svn r9012) -Fix/Feature (UTF8): When cutting strings into multiple lines also take into consideration whitespace characters of more than 1 byte length (eg IDEOGRAPHIC SPACE, IsWhitespace() function). When trimming such strings, account for multiple-byte long sequences so use *Utf8PrevChar(v) = '\0'.
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-Codechange: Add a function Utf8TrimString() that properly trims a string to an UTF8 encoding seperation instead of somewhere in the wild (and use it in the chat area)
2007-03-05 00:45:56 +00:00
belugas
240cbd4dd2
(svn r8950) -Cleanup: doxygen changes. Mostly @files missing tags and a few comments style.
2007-03-01 01:24:44 +00:00
rubidium
4df080bf12
(svn r8880) -Codechange: make anim cursors an array of structs.
2007-02-24 15:05:14 +00:00
peter1138
ca9843424b
(svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit values.
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This lets us increase the sprite width from 14 to up to 29 bits,
effectively nulling the old sprite limit. Table changes in next commit.
2007-01-14 19:57:49 +00:00
KUDr
8ad471c321
(svn r8095) -Codechange: stuff that is not related to HAL moved from hal.h to gfx.h
2007-01-13 14:43:46 +00:00
rubidium
a7d0cdf95f
(svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
2007-01-10 18:56:51 +00:00
KUDr
07c30785ab
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
2007-01-10 18:12:09 +00:00