Commit Graph

48949 Commits (86b6e9727f728dee35f78e3ad0105536779a9c39)
 

Author SHA1 Message Date
translators 6fde854759 Update: Translations from eints
french: 3 changes by glx
5 years ago
Jonathan G Rennison 722af5f77a Do not assert when attempting to draw 0 size sprite
Silently drop instead
5 years ago
translators ce7374ec25 Update: Translations from eints
korean: 1 change by telk5093
5 years ago
SamuXarick 424770d662 Fix: [AI/GS] Consider neutral station setting when creating tile lists 5 years ago
greengaeru5122f 182fcccaa4
updated translation and more translation 5 years ago
SamuXarick 971201b3b7 Fix: [AI/GS] CanBuildConnectedRoadPartsHere neighbours tiles were at times incorrect 5 years ago
Charles Pigott d44a2e409c Codechange: [AzurePipelines] Update MacOS image to 10.14 5 years ago
Jonathan G Rennison 8799170455 Version: Committing version data for tag: jgrpp-0.34-rc1 5 years ago
Jonathan G Rennison 8fb0b638fa Merge branch 'master' into jgrpp
# Conflicts:
#	src/network/network.cpp
5 years ago
Jonathan G Rennison 692d836664 Fix rendering issue with scheduled dispatch tag in timetable/order list 5 years ago
Jonathan G Rennison f3145030b7 Fix false positive in ValidateVehicleTileHash 5 years ago
Jonathan G Rennison cb6a01cab3 Fix cases where departures board data was not invalidated 5 years ago
Charles Pigott 7191360754 Change: Keep News Window usable by only storing the 1024 latest news messages 5 years ago
Jonathan G Rennison 749b9da602 Documentation: Update low level changes document 5 years ago
Jonathan G Rennison b4a814d371 Improve performance of vehicle route overlay rendering 5 years ago
Jonathan G Rennison a4608f6f72 Cache vehicle positions across draw blocks in viewport map mode 5 years ago
Jonathan G Rennison 7949de2c05 Add a minimum visible height and no ground tile parameter to DrawTileProc.
Filter out tile parts which are entirely outside the drawing area.
5 years ago
Jonathan G Rennison 8ef367b126 Add viewport debug commands 5 years ago
Jonathan G Rennison 8f442500ea Change how dirty screen, window and viewport areas are tracked for later redrawing
Track dirty viewport areas seperately form general screen redraws.
Maintain a dirty block grid per viewport, with a smaller block size.
Use even smaller block size in viewport map mode.

Use a rectangle array for general screen redraws instead of a block grid.

Add a dirty bit to windows and widgets, to simplify the common case
of repainting a whole window or widget, without catching
neighbouring windows or viewports.
5 years ago
Jonathan G Rennison d740a19e5f Increase viewport chunking size 5 years ago
Jonathan G Rennison 8956b1ab02 Improve performance of tunnel rendering in viewport map mode 5 years ago
Jonathan G Rennison 4108672cf6 Use separate tile hash for each vehicle type 5 years ago
Jonathan G Rennison 4020719227 Exclude effect and disaster vehicles from vehicle tile hash 5 years ago
Jonathan G Rennison 1d79a7610d Increase width of signal state change viewport invalidation area 5 years ago
Jonathan G Rennison 475a3651b2 Lang: Delete stray line 5 years ago
Jonathan G Rennison db9e088801 Pre-filter signs by Y coordinate in DrawTextEffects 5 years ago
Jonathan G Rennison 91e12ac2bb Merge branch 'pr-132' into jgrpp 5 years ago
TELK f5ca33328c ko-KR: Fix #133 5 years ago
TELK 199f0ac3e8 ko-KR: Update for 0.33.2 5 years ago
Jonathan G Rennison 1d577c8267 Add utility functions for integer division towards +/- infinity 5 years ago
Jonathan G Rennison de2c2f7cea Fix 37adf9be: Fix last effect flag not being checked if front has no effect 5 years ago
Jonathan G Rennison 65152503de Viewport: Do not process tile selection sprites below drawing area 5 years ago
Jonathan G Rennison f563dfe194 Viewport: Trim parent sprites to redraw area before sorting 5 years ago
Jonathan G Rennison 61dfca98c7 Fix text effects using the wrong size for viewport dirtying at 8x zoom 5 years ago
Jonathan G Rennison 5240b46d1d Reduce viewport invalidation area of signal state changes 5 years ago
Jonathan G Rennison b9eaef9fe1 Fix 81a67b5b: Fix fake house case not being handled in GetHouseCallback 5 years ago
Jonathan G Rennison f2bc12bb21 Avoid integer overflow in MoveGoodsToStation
In case where input cargo amount > 255
5 years ago
Quipyowert2 d1b7eb2de1 Codechange: Limit field width to avoid sscanf crash 5 years ago
translators a4a6e5dfb4 Update: Translations from eints
croatian: 20 changes by VoyagerOne
5 years ago
SamuXarick ea7044a74b
Fix f5381798: Station::GetTileArea reduced docks to a single tile (#8014) 5 years ago
frosch 0ade8b20fe Fix #7998: Crash when scripts tried to access companies with invalid IDs. 5 years ago
Jonathan G Rennison fa73e42dfd Version: Committing version data for tag: jgrpp-0.33.2 5 years ago
Jonathan G Rennison b96e7f78fb Merge branch 'master' into jgrpp 5 years ago
Jonathan G Rennison 70794644cc Fix crash in distributing residual cargo in MoveGoodsToStation 5 years ago
Jonathan G Rennison f08032f6ef Fix #131: Partially revert 4d9e07e8: Use unaligned loads for SSE4 on 32 bit 5 years ago
Andy 75031c9693 Fix: provide two sets of tram tracks not one in the GUI icon for building tramway 5 years ago
Jonathan G Rennison 3517068e30 Clip widget draw calls which are outside _cur_dpi 5 years ago
Jonathan G Rennison 08af3b38d9 Do not mark map-mode viewports dirty when changing rail ground type 5 years ago
Jonathan G Rennison c13ff2a1d3 Reduce viewport invalidation area of track reservation changes 5 years ago
glx 9116b22386 Fix #8011, f5381798: Dock tile in TTD savegame was only 2 bytes 5 years ago