Commit Graph

979 Commits (86a6f63e2fe9d604deb782ee5995567b6a4ea3c0)

Author SHA1 Message Date
Jonathan G Rennison 86a6f63e2f Merge branch 'master' into jgrpp
# Conflicts:
#	.github/workflows/ci-build.yml
#	.github/workflows/codeql.yml
#	.github/workflows/commit-checker.yml
#	.github/workflows/release-linux-legacy.yml
#	.github/workflows/release-linux.yml
#	.github/workflows/release-macos.yml
#	.github/workflows/release-windows-store.yml
#	.github/workflows/release-windows.yml
#	.github/workflows/upload-cdn.yml
#	.github/workflows/upload-gog.yml
#	.github/workflows/upload-steam.yml
#	src/console_cmds.cpp
#	src/core/math_func.hpp
#	src/fios.cpp
#	src/fios.h
#	src/intro_gui.cpp
#	src/network/network_server.cpp
#	src/openttd.cpp
#	src/settings.cpp
#	src/settings_gui.cpp
#	src/settings_internal.h
#	src/settings_table.cpp
#	src/settings_type.h
#	src/table/settings.h.preamble
#	src/table/settings/company_settings.ini
#	src/table/settings/currency_settings.ini
#	src/table/settings/difficulty_settings.ini
#	src/table/settings/economy_settings.ini
#	src/table/settings/game_settings.ini
#	src/table/settings/gui_settings.ini
#	src/table/settings/linkgraph_settings.ini
#	src/table/settings/locale_settings.ini
#	src/table/settings/misc_settings.ini
#	src/table/settings/multimedia_settings.ini
#	src/table/settings/network_private_settings.ini
#	src/table/settings/network_settings.ini
#	src/table/settings/news_display_settings.ini
#	src/table/settings/old_gameopt_settings.ini
#	src/table/settings/pathfinding_settings.ini
#	src/table/settings/script_settings.ini
#	src/table/settings/win32_settings.ini
#	src/table/settings/window_settings.ini
#	src/table/settings/world_settings.ini
#	src/viewport.cpp
#	src/viewport_func.h
#	src/window.cpp
4 months ago
Jonathan G Rennison cfebbfac8c Merge branch 'master' into jgrpp
# Conflicts:
#	src/autoreplace_cmd.cpp
#	src/company_base.h
#	src/company_gui.cpp
#	src/cpu.cpp
#	src/debug.h
#	src/group.h
#	src/group_cmd.cpp
#	src/house.h
#	src/industry.h
#	src/newgrf_house.cpp
#	src/news_type.h
#	src/openttd.cpp
#	src/saveload/company_sl.cpp
#	src/settings_type.h
#	src/sl/oldloader_sl.cpp
#	src/story.cpp
#	src/table/town_land.h
#	src/viewport.cpp
4 months ago
Jonathan G Rennison a484a5eb77 Use custom sprite sorting rules for vehicles diagonally under bridges
Extend bb sprite south for comparisons, but only for vehicles underneath
This is to avoid creating sprite sorting problems for vehicles
on top of the bridge

Adjust ParentSpriteToDraw struct
4 months ago
Jonathan G Rennison ea8aa47832 Add missing braces around calls to ViewportMapDraw in ViewportDoDraw 4 months ago
Jonathan G Rennison b2b96fff13 Disable threaded rendering when showing widget outlines
Because these are drawn outside the window boundary, so it is not
technically thread-safe due to non-deterministic drawing order
4 months ago
Jonathan G Rennison 4a9803c6f0 Do not override global blitter to render overlay/plans to cache buffer
Creates thread safety issues with active draw jobs
4 months ago
Jonathan G Rennison 816d4eb657 Fix ff0c77ee: Wrong pitch used to fill in scrolled plan/overlay caches 4 months ago
Jonathan G Rennison ff0c77ee3b Blitter: Do not override global screen pitch to use 8bpp blitter
8bpp blitter keep a point to pitch (default screen pitch)
4 months ago
Jonathan G Rennison 28b156d95c Fix rounding of right edge of viewport mark dirty area
Could result in vehicles leaving pixels behind when moving left
4 months ago
Patric Stout 05b253b33b
Fix ea8c1d85: improve smoothness of smooth-scrolling for 60+Hz screens (#11884) 4 months ago
Jonathan G Rennison 822ecae85d Merge branch 'master' into jgrpp
# Conflicts:
#	src/cargotype.h
#	src/core/CMakeLists.txt
#	src/core/span_type.hpp
#	src/fileio.cpp
#	src/fios.cpp
#	src/misc/endian_buffer.hpp
#	src/misc_gui.cpp
#	src/saveload/saveload.h
#	src/saveload/vehicle_sl.cpp
#	src/screenshot.cpp
#	src/settings.cpp
#	src/settings_internal.h
#	src/stdafx.h
#	src/string_func.h
#	src/strings.cpp
#	src/strings_func.h
#	src/strings_internal.h
4 months ago
Patric Stout ea8c1d8597 Change: make for smooth-scrolling based on actual time
This means if rendering takes a bit longer, scrolling goes a bit
quicker, making travel time always about the same time for the
same distance.
4 months ago
Jonathan G Rennison ced17a74e8 Do not update viewport signs when running headlessly 4 months ago
Patric Stout 1985e7415b
Fix: smooth-scrolling large distances didn't got smoothly in one direction (#11861) 4 months ago
Jonathan G Rennison 7a5e8dd991 Linkgraph: Scroll overlay pixel cache instead of clearing it on scroll
Reduce cost of preparing/drawing cache
Improve missing station checks in RefreshDrawCache
Remove need for checks in DrawLinks
Don't rebase overlay cache coordinate to screen in viewport map mode
5 months ago
Jonathan G Rennison 6c30e88890 Use overlay layer for plan rendering in viewport map mode
Scroll overlay layer when viewport is scrolled
5 months ago
Jonathan G Rennison 3d87cfeca5 Plans: Cache whether any plans are currently visible 5 months ago
Jonathan G Rennison a3c5084b29 Viewport map mode: Scroll landscape cache instead of clearing it on scroll 5 months ago
Jonathan G Rennison 0bcbdef512 Use overlay layer for link graph overlay in viewport map mode
Reduce performance cost of many small redraw areas
5 months ago
Jonathan G Rennison e1c9de2318 Improve handling of conditional orders with vehicle route lines 5 months ago
Jonathan G Rennison 97e6f3062e Adding of _t to (u)int types, and WChar to char32_t
See: eaae0bb5e
5 months ago
Jonathan G Rennison f034714559 Use StringBuilder for GetString/GetStringWithArgs, as per upstream
Update dependent code as required
5 months ago
Jonathan G Rennison 42c8f50551 Merge branch 'master' into jgrpp
# Conflicts:
#	.github/workflows/ci-build.yml
#	.github/workflows/release-linux.yml
#	.github/workflows/release-macos.yml
#	.github/workflows/release-windows.yml
#	.gitignore
#	COMPILING.md
#	src/company_gui.cpp
#	src/date_gui.cpp
#	src/engine.cpp
#	src/engine_func.h
#	src/fileio.cpp
#	src/linkgraph/linkgraph_gui.h
#	src/newgrf_debug_gui.cpp
#	src/newgrf_gui.cpp
#	src/order_gui.cpp
#	src/osk_gui.cpp
#	src/rail_gui.cpp
#	src/road_gui.cpp
#	src/script/api/script_event_types.hpp
#	src/sl/oldloader_sl.cpp
#	src/smallmap_gui.cpp
#	src/station_cmd.cpp
#	src/toolbar_gui.cpp
#	src/town_gui.cpp
#	src/transparency_gui.cpp
#	src/vehicle_gui.cpp
#	src/widget.cpp
#	src/widget_type.h
#	src/widgets/dropdown.cpp
#	src/widgets/dropdown_func.h
#	src/widgets/dropdown_type.h
#	src/widgets/group_widget.h
#	src/widgets/vehicle_widget.h
#	src/window.cpp
#	src/window_gui.h
#	src/window_type.h
5 months ago
Peter Nelson a0dfb76e34 Codechange: Replace mishmash of types for widget index with WidgetID.
Indices were stored as int, but often passed around as uint/uint8_t and casts.

Now they should all use WidgetID.
5 months ago
Jonathan G Rennison 378a545dd4 Add setting for map edge behaviour, and how to display area outside map 5 months ago
Jonathan G Rennison 4fac6b295c Merge branch 'master' into jgrpp
# Conflicts:
#	.github/workflows/release-linux.yml
#	src/base_consist.h
#	src/blitter/32bpp_optimized.cpp
#	src/blitter/32bpp_optimized.hpp
#	src/blitter/32bpp_sse2.hpp
#	src/blitter/8bpp_optimized.hpp
#	src/gfx_func.h
#	src/industry_cmd.cpp
#	src/industrytype.h
#	src/linkgraph/linkgraphjob.cpp
#	src/mixer.cpp
#	src/newgrf_callbacks.h
#	src/openttd.cpp
#	src/os/macosx/macos.mm
#	src/os/windows/win32.cpp
#	src/pathfinder/npf/npf.cpp
#	src/road_cmd.cpp
#	src/saveload/afterload.cpp
#	src/saveload/saveload.h
#	src/saveload/vehicle_sl.cpp
#	src/sound.cpp
#	src/spritecache.cpp
#	src/spriteloader/spriteloader.hpp
#	src/station_map.h
#	src/timetable_cmd.cpp
#	src/timetable_cmd.h
#	src/timetable_gui.cpp
#	src/town_cmd.cpp
#	src/vehicle_cmd.cpp
#	src/vehicle_gui_base.h
#	src/video/opengl.cpp
#	src/video/opengl.h
#	src/viewport.cpp
6 months ago
Jonathan G Rennison 2e06374f6f Merge branch 'master' into jgrpp
# Conflicts:
#	src/build_vehicle_gui.cpp
#	src/company_gui.cpp
#	src/gfx_func.h
#	src/group_gui.cpp
#	src/industry_gui.cpp
#	src/misc_gui.cpp
#	src/news_gui.cpp
#	src/settings_gui.cpp
#	src/ship_gui.cpp
#	src/smallmap_gui.cpp
#	src/station_gui.cpp
#	src/subsidy_gui.cpp
#	src/timetable_gui.cpp
#	src/toolbar_gui.cpp
#	src/town_gui.cpp
#	src/vehicle_gui.cpp
#	src/viewport.cpp
#	src/widget.cpp
#	src/widgets/dropdown.cpp
#	src/window.cpp
6 months ago
Jonathan G Rennison ea3b991f72 MinGW: Remove direct mingw-std-threads includes 6 months ago
Peter Nelson 6c5aeae01b
Fix #11577: Extra viewport opened in wrong location. (#11578)
ExtraViewportWindow calls IninitializeViewport() with focus as 0, which is ambiguous as focus should be either a TileIndex or a VehicleID.

Instead, pass the tile and let InitializeViewport() handle setting all the coordinates.
6 months ago
rubidium42 cb8612ba79 Remove: ZOOM_LVL_COUNT
This is the only enumeration with a COUNT and END. The logic of the COUNT
implied that BEGIN could be non-zero, but all but two uses of zoom level
assume that BEGIN is zero, making the separate count only confusing.
6 months ago
Jonathan G Rennison 88670a230f Merge branch 'master' into jgrpp
# Conflicts:
#	src/articulated_vehicles.cpp
#	src/articulated_vehicles.h
#	src/base_media_base.h
#	src/base_media_func.h
#	src/build_vehicle_gui.cpp
#	src/dock_gui.cpp
#	src/main_gui.cpp
#	src/music_gui.cpp
#	src/network/network_chat_gui.cpp
#	src/network/network_content.cpp
#	src/newgrf.cpp
#	src/newgrf_roadstop.cpp
#	src/os/windows/string_uniscribe.h
#	src/os/windows/win32.cpp
#	src/rail_gui.cpp
#	src/road.cpp
#	src/road_gui.cpp
#	src/settings.cpp
#	src/settings_gui.cpp
#	src/smallmap_gui.cpp
#	src/strings.cpp
#	src/terraform_gui.cpp
#	src/tests/test_script_admin.cpp
#	src/tests/test_window_desc.cpp
#	src/timer/timer_game_calendar.h
#	src/vehicle.cpp
#	src/vehicle_base.h
#	src/viewport.cpp
#	src/widget_type.h
#	src/window.cpp
#	src/window_gui.h
6 months ago
Peter Nelson c18a1494b7
Codechange: Remove FONT_HEIGHT_... macros. (#11481)
These make it look like we're dealing with a constant, but actually each is a call to `GetCharacterHeight(...)`.
6 months ago
Jonathan G Rennison 154df0bb7d Fix some unused variable warnings when asserts are disabled 7 months ago
Jonathan G Rennison c76dc937e3 Fix tooltip string parameters, change function signatures to match upstream 7 months ago
Rubidium c6411168d8 Cleanup: missing spaces before continuation * in some comments 7 months ago
Rubidium 37f84b7372 Codechange: replace x.size() != 0 with !x.empty() 8 months ago
Jonathan G Rennison b70f8020e6 Fix right-click viewport scroll after using change viewport buttons
See: #597
9 months ago
Jonathan G Rennison e5e1adad8a Fix graphical issues with scrolling viewport overlays 9 months ago
Jonathan G Rennison 290822d150 Update viewport positions in two stages 9 months ago
Jonathan G Rennison 96ed5b5cad Remove _vp_move_offs global 9 months ago
Jonathan G Rennison 57e4929137 Fix viewport sign invisibility check 9 months ago
Jonathan G Rennison 68c0fd63dd Avoid window iterations when marking viewports dirty 9 months ago
Jonathan G Rennison 52e4688851 Use Window iterate instead of from front/back when no order required 9 months ago
Jonathan G Rennison a18f3274b4 Rename close window functions to match upstream 9 months ago
Jonathan G Rennison ed1b842ad3 Merge branch 'master' into jgrpp
# Conflicts:
#	src/console.cpp
#	src/console_func.h
#	src/network/network_server.cpp
#	src/os/unix/unix.cpp
#	src/spritecache.cpp
#	src/viewport.cpp
9 months ago
Jonathan G Rennison c8817d7f4e Merge branch 'master' into jgrpp
# Conflicts:
#	os/macosx/notarize.sh
#	src/3rdparty/CMakeLists.txt
#	src/3rdparty/squirrel/squirrel/sqcompiler.cpp
#	src/3rdparty/squirrel/squirrel/sqdebug.cpp
#	src/3rdparty/squirrel/squirrel/sqvm.cpp
#	src/console_cmds.cpp
#	src/core/span_type.hpp
#	src/crashlog.cpp
#	src/currency.h
#	src/date_gui.cpp
#	src/driver.cpp
#	src/fios.cpp
#	src/genworld_gui.cpp
#	src/hotkeys.cpp
#	src/misc_gui.cpp
#	src/music/os2_m.cpp
#	src/network/core/os_abstraction.h
#	src/network/network_server.cpp
#	src/newgrf.cpp
#	src/newgrf_config.h
#	src/newgrf_text.cpp
#	src/openttd.cpp
#	src/os/macosx/font_osx.cpp
#	src/os/macosx/misc_osx.cpp
#	src/os/os2/CMakeLists.txt
#	src/os/os2/os2.cpp
#	src/os/unix/CMakeLists.txt
#	src/os/windows/font_win32.cpp
#	src/os/windows/win32_main.cpp
#	src/saveload/saveload.cpp
#	src/script/api/script_text.cpp
#	src/settings.cpp
#	src/settings_gui.cpp
#	src/stdafx.h
#	src/strings.cpp
#	src/timetable_gui.cpp
#	src/town_gui.cpp
#	src/train_cmd.cpp
#	src/video/dedicated_v.cpp
#	src/video/video_driver.cpp
#	src/video/win32_v.cpp
#	src/viewport.cpp
#	src/waypoint_gui.cpp
#	src/widgets/dropdown_type.h
#	src/window.cpp
#	src/window_gui.h
9 months ago
Jonathan G Rennison 46f5fb9f25 Sprite cache: Allow caching only required subset of sprite zoom levels
Enable for blitters based on 32bpp_optimized or SSE
10 months ago
Patric Stout 0238a2b567
Codechange: use std::variant instead of using bitflags in the value (#11191) 10 months ago
Jonathan G Rennison 4c88256183 De-duplicate string IDs used for viewport town labels 10 months ago
Rubidium eaae0bb5e7 Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
for i in `find src -type f|grep -v 3rdparty/fmt|grep -v 3rdparty/catch2|grep -v 3rdparty/opengl|grep -v stdafx.h`; do sed 's/uint16& /uint16 \&/g;s/int8\([ >*),;[]\)/int8_t\1/g;s/int16\([ >*),;[]\)/int16_t\1/g;s/int32\([ >*),;[]\)/int32_t\1/g;s/int64\([ >*),;[]\)/int64_t\1/g;s/ uint32(/ uint32_t(/g;s/_uint8_t/_uint8/;s/Uint8_t/Uint8/;s/ft_int64_t/ft_int64/g;s/uint64$/uint64_t/;s/WChar/char32_t/g;s/char32_t char32_t/char32_t WChar/' -i $i; done
11 months ago