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@ -36,6 +36,7 @@ struct PlanLine {
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{
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this->visible = true;
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this->focused = false;
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_plan_update_counter++;
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}
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~PlanLine()
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@ -46,6 +47,7 @@ struct PlanLine {
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void Clear()
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{
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this->tiles.clear();
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_plan_update_counter++;
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}
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bool AppendTile(TileIndex tile)
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@ -81,12 +83,16 @@ struct PlanLine {
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if (this->tiles.size() * sizeof(TileIndex) >= MAX_CMD_TEXT_LENGTH) return false;
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this->tiles.push_back(tile);
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_plan_update_counter++;
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return true;
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}
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void SetFocus(bool focused)
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{
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if (this->focused != focused) this->MarkDirty();
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if (this->focused != focused) {
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this->MarkDirty();
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_plan_update_counter++;
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}
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this->focused = focused;
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}
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@ -98,7 +104,10 @@ struct PlanLine {
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void SetVisibility(bool visible)
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{
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if (this->visible != visible) this->MarkDirty();
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if (this->visible != visible) {
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this->MarkDirty();
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_plan_update_counter++;
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}
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this->visible = visible;
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}
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@ -176,6 +185,7 @@ struct Plan : PlanPool::PoolItem<&_plan_pool> {
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void SetVisibility(bool visible, bool do_lines = true)
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{
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this->visible = visible;
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_plan_update_counter++;
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if (!do_lines) return;
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for (PlanLineVector::iterator it = lines.begin(); it != lines.end(); it++) {
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