tron
ba14683912
(svn r5894) Remove a totally unnecessary indirection in the vehicle sorter code. Less code, less data, simply better
2006-08-14 20:25:29 +00:00
miham
abe5e04dda
(svn r5893) WebTranslator2 update to 2006-08-14 20:38:49
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dutch - 2 fixed by webfreakz (2)
french - 2 fixed by glx (2)
german - 2 fixed by Neonox (2)
hungarian - 2 fixed by miham (2)
polish - 2 fixed by meush (2)
portuguese - 2 fixed by izhirahider (2)
ukrainian - 1 fixed by znikoz (1)
2006-08-14 18:39:20 +00:00
rubidium
0886ac3841
(svn r5892) -Fix (r5887): silence MSVC warning(s) about signedness of some comparisons with _date.
2006-08-14 17:08:45 +00:00
bjarni
4b82897e25
(svn r5891) -Code cleanup: cleaned up the code added in revision 5888
2006-08-14 16:18:41 +00:00
bjarni
37f94c7557
(svn r5888) -Fix: [autoreplace] if vehicles breakdowns and service are turned off, the vehicles failed to enter any depots
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now they will quickly go to a depot if set to be replaced
the tradeoff is that a vehicle set to be replaced and without a depot in the orders will forget about the orders and head for a depot. If the replace fails (lack of money), it will exit and try to head for the depot again
also all vehicles of that type will rush to the depots at once, risking causing traffic jams. This is because there is no way to even it out like normal depot visits offers
Tip: add a depot to the orders of all vehicles, set it to service only and it will always be skipped unless the vehicle is set to be replaced. This should help on the jam issue and if the replace fails, the vehicle will go though a whole round of the orders and make more money before trying again
2006-08-14 15:03:01 +00:00
rubidium
243872b4fd
(svn r5887) -Cleanup: move date related functions, defines and variables to date.[ch]
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-Cleanup: fix whitespace related coding style issues in date.[ch]
-Cleanup: make original comments doxygen compatible and remove/change outdated comments
2006-08-14 14:21:15 +00:00
Darkvater
01cd75cc10
(svn r5886) -Fix [FS#273]: Incomplete removal of player owned property due to lack of money.
2006-08-14 11:44:19 +00:00
rubidium
4b030f190c
(svn r5883) -Fix [FS#272]: use the height of the edge of the map for shadows of aircrafts that are outside the map; similar to r5841, caused by r5794.
2006-08-13 14:46:16 +00:00
Darkvater
e885129ab8
(svn r5874) -Feature [FS#234]: Remember the maximized state and restore on start. This also fixes a bug where a different resolution is chosen for a maximized window, but it retains the maximized flag. Only win32.
2006-08-13 10:22:34 +00:00
Darkvater
0daa7cdaed
(svn r5873) - Fix a bad comment in r5871, and add a further check for saving strings.
2006-08-13 08:51:55 +00:00
Darkvater
b1b0b26fc8
(svn r5872) - Feature: Add an icon to the SDL openttd executable.
2006-08-13 08:18:11 +00:00
Darkvater
00aaf8b8f1
(svn r5871) -Feature: Add a possibility to handle pointer strings without a buffer from the configuration file. Handy for variables that will never be changed during runtime
2006-08-12 22:56:45 +00:00
Darkvater
df4f4253da
(svn r5866) - Forward-port the release-changes from the 0.4 branch back to trunk. This ensures an updated changelog, known-bugs, etc.
2006-08-12 17:33:05 +00:00
tron
012e144cc1
(svn r5864) -Feature: Also allow horizontal and vertical rails on steep slopes
2006-08-12 12:56:45 +00:00
bjarni
de4a96fd7a
(svn r5854) -Fix: [elrails] now electric engines are stopped if they enter a non-electrified depot even if they would have left right away if the depot had catenary
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this solves the issue where electric engines in a certain situation could leave non-electrified depots, turn around and enter all the time
2006-08-12 11:08:02 +00:00
bjarni
466452c351
(svn r5853) -Fix: [elrails] FS#178 Electric Trains can leave Conventional Depot
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now the user will get an error if he tries to start the train and the status bar will say "no power" instead of "stopped"
Electric trains already driving in and out of non-electrified depots will still do so, but you can't start new ones
2006-08-12 10:41:29 +00:00
Darkvater
7eefc54011
(svn r5843) Wrong path for masm64.rules in VS2005 project file (michi_cc)
2006-08-11 13:51:04 +00:00
rubidium
bdb64325fd
(svn r5841) -Fix r5794: use the height of the edge of the map for shadows of disasters that are outside the map
2006-08-11 09:42:12 +00:00
belugas
811e79ba4c
(svn r5839) Fix : A ship in a depot must be stopped before allowed to be cloned.
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As this is standard behaviour for all other vehicle types...
2006-08-11 03:07:46 +00:00
Darkvater
581476b7d2
(svn r5836) - Silence a warning on mingw. Thanks glx.
2006-08-10 17:28:13 +00:00
tron
5f943a4ba7
(svn r5833) -Feature: Allow building of (certain) rails, roads and bridge ramps on steep sloped tiles
2006-08-10 14:44:32 +00:00
Darkvater
4ccdb04cd3
(svn r5831) - Fix (r5765): regression regarding windows filetimes. st->st_mtime's type time_t is only 64bit on windows64, so we need to convert it.
2006-08-10 09:10:41 +00:00
peter1138
08ae2cf6e5
(svn r5822) - NewGRF: add support for callback 31, vehicle start/stop check. This allows a set to disallow a vehicle from being started, i.e. to not be able to leave the depot. This is almost a partner to callback 1D.
2006-08-09 21:11:45 +00:00
peter1138
e0d8223355
(svn r5820) - NewGRF: Add support for extra vehicle text in the purchase list for road vehicles, aircraft and ships.
2006-08-09 21:02:06 +00:00
peter1138
42bcee22bd
(svn r5819) - NewGRF: add support for refit costs specified in NewGRF. This may affect the default refit costs for the default rail vehicles.
2006-08-09 20:44:23 +00:00
Darkvater
154c0b10af
(svn r5813) Add x64 target to VS2005 project files (michi_cc)
2006-08-09 08:48:33 +00:00
tron
b9c47a1867
(svn r5810) Shuffle some constants for clarity and remove a case which cannot occur in DrawFoundation()
2006-08-08 12:30:55 +00:00
tron
f94a754c14
(svn r5809) Turn the tests for valid bridge ramp slopes into something comprehensible
2006-08-08 07:12:33 +00:00
tron
b3cda6ee62
(svn r5806) Inline FindLandscapeHeight() into its only remaining caller and remove the attribute "type" from struct TileInfo
2006-08-07 17:32:29 +00:00
bjarni
b62f4ed9d2
(svn r5805) -Fix: FS#189 Boolean cheats do not work
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This turned out to be an endian issue affecting all big endian computers (Vernon aka ploppy)
2006-08-07 16:56:00 +00:00
Darkvater
adcaf779c4
(svn r5801) - Codechange: The exception dialog showed the last modification-date of win32.c instead of the last compilation-date. Use __DATE__ __TIME__ instead of __TIMESTAMP__; only affected windows not built with mingw/cygwin.
2006-08-07 11:31:27 +00:00
Darkvater
a54702c43b
(svn r5800) - Fix: When directories were changed in 'Play Scenario', pressing 'New Game' showed scenarios from that directory, not the default one. Bug has been present for a pretty long time, weird nobody noticed this.
2006-08-07 09:32:29 +00:00
miham
864ddeca84
(svn r5799) WebTranslator2 update to 2006-08-07 11:21:14
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slovak - 31 fixed, 3 changed by lengyel (34)
2006-08-07 09:21:30 +00:00
peter1138
75d7338c31
(svn r5798) - Fix [r5062]: When expanding a town, the test to check if a tile is a
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road depot also excluded all non-road tile types (i.e. bridges/tunnels
with road.) Thanks to Graphite for finding this.
2006-08-07 06:21:59 +00:00
tron
5fae4637d8
(svn r5796) Use DrawTileSprites/DrawTileSeqStruct for road depot drawing data, too
2006-08-06 18:36:36 +00:00
tron
3254155930
(svn r5794) Pass the TileIndex plus x and y coordinates into GetSlopeZ_* instead of a TileInfo
2006-08-06 16:32:49 +00:00
tron
7c9165827e
(svn r5787) Rename width, height and unk of struct DrawTileSeqStruct to size_{x,y,z}
2006-08-06 08:23:19 +00:00
belugas
5280b9302c
(svn r5785) Fix(5771) : Silenced a warning in MSVC that prevented from compiling.
2006-08-06 01:51:57 +00:00
miham
f8349b0a98
(svn r5782) [Translations] Added initial japanese translation
2006-08-05 21:59:07 +00:00
tron
2ab973aded
(svn r5773) Clarify why the owner is checked before a palette is chosen when drawing a station tile: some stations are not owned by players
2006-08-05 17:00:09 +00:00
tron
6d468df6d9
(svn r5772) Road depots always have an player as owner, so remove an useless check
2006-08-05 16:57:39 +00:00
tron
635bfcd1c8
(svn r5771) Unify several code paths and data structures for drawing train depots and waypoints
2006-08-05 16:54:55 +00:00
Darkvater
2a776775e5
(svn r5769) - Fix (r5762): fix some mistakes in the opendir code and filesize calculation. Thanks to Tron for noticing (and fixing).
2006-08-05 10:30:43 +00:00
Darkvater
a9251d2d02
(svn r5767) - Cleanup: Improve upon the header file mess regarding fios. Move all relevant types from hal.h into fios.h, eliminate the unneccessary passing of a global variable, and extern variables in header files (declare in fios.c and misc_gui.c
2006-08-05 00:59:45 +00:00
Darkvater
198f6caf20
(svn r5766) - Cleanup: Unify FiosBrowseTo and FiosGetDescText
2006-08-05 00:53:09 +00:00
Darkvater
525a0ad4c0
(svn r5765) - Codechange: Fully unify the OS-specific FiosGet...List functions into fios.c, as well as FiosGetSavegameList and FiosGetScenarioList functions with the help of some callbacks.
2006-08-05 00:47:32 +00:00
Darkvater
ee7b3de2f5
(svn r5764) - Cleanup: - Cleanup: Move the now unified FiosAlloc, compare_FiosItems, FiosFreeSavegameList, FiosMakeSavegameName, FiosDelete and FileExists to newly created file fios.c where it belongs.
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- Fix: forgot to remove GetLanguageList from functions.h in previous commit
2006-08-05 00:16:24 +00:00
Darkvater
b5e3718ac4
(svn r5763) - Cleanup: Move the now unified GetLanguageList and comparator function to strings.c where it belongs.
2006-08-04 23:45:20 +00:00
Darkvater
4de30befae
(svn r5762) - Codechange: Implementation of POSIX-style opendir/readdir/closedir functions for windows using FindFirstFile/FindNextFile/FindClose.
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- Add new header file fios.h that will be the place for all FIOS (game-list) types.
2006-08-04 23:41:13 +00:00
Darkvater
bca8e9ad4e
(svn r5761) - Cleanup: Really minor whitespace changes, and remove an extern from a function decleration in header file.
2006-08-04 23:33:05 +00:00