Commit Graph

217 Commits (835a5fcf4311f4c44c660782f60d16b71b5cc8fc)

Author SHA1 Message Date
glx 1c77928886 (svn r13096) -Codechange: resize SelectPlayerLiveryWindow dynamically on _loaded_newgrf_feature.has_2CC changes 17 years ago
smatz e4dee736c5 (svn r13086) -Fix: do not crash badly after loading a newgrf with engines in-game that often 17 years ago
smatz f92a48c24b (svn r13077) -Codechange: move function that updates cached num_engines to engine.cpp, make it run only 1 loop 17 years ago
rubidium 962273e242 (svn r13066) -Fix [FS#2005]: loading of TTDP savegames with rivers in them. 17 years ago
glx dacd2c5de8 (svn r13047) -Codechange: remove vp_d 17 years ago
rubidium 0f7d925121 (svn r13024) -Codechange: do not use WE_MOUSELOOP when WE_TICK suffices, rename WE_4 to something more descriptive and correct some (completely incorrect) comments. 17 years ago
smatz 273448436a (svn r13022) -Fix: driver list wasn't freed, replace by statically allocated one 17 years ago
smatz b4968c6bea (svn r13016) -Codechange: unify the detection if rail catenary should be drawn 17 years ago
rubidium 1ce0b03bf0 (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 17 years ago
smatz f0064d5165 (svn r12955) -Fix (r12858): compilation with desync debug was broken 17 years ago
rubidium c878af4841 (svn r12948) -Fix [FS#1982]: all vehicles would be available when an original scenario would be played. 17 years ago
smatz 89a8dc8cf7 (svn r12944) -Codechange: use rev.h instead of externs at many places 17 years ago
peter1138 45034bc522 (svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist. 17 years ago
rubidium 6056d1fb31 (svn r12921) -Codechange: coding style fixes and documentation updates. 17 years ago
smatz f129ba40a7 (svn r12904) -Fix [FS#1953]: remove trams from savegames saved in OTTD without tram support, it is better than to simply crash 17 years ago
rubidium 29ce273067 (svn r12858) -Add: small piece of code that can help hunting desyncs. Has to be enabled by --enable-desync-debug=1 though. 17 years ago
rubidium 420b1b53d3 (svn r12845) -Change: use YAPF for fairly old savegames from before YAPF was introduced. 17 years ago
rubidium d010ae9408 (svn r12801) -Codechange: remove the dependency of function.h in town_map.h 17 years ago
rubidium ba0532b595 (svn r12800) -Codechange: move the animated tile related functions out of texteff.cpp (it isn't a text effect after all). Also remove a few more functions from functions. 17 years ago
rubidium 0670ec6ee1 (svn r12784) -Codechange: handle the asynchronious save 'handlers' in saveload.cpp instead of openttd.cpp. 17 years ago
rubidium 136e26925e (svn r12782) -Codechange: remove some functions from functions.h and do not statically 'waste' memory when the old name array is not needed anymore. 17 years ago
rubidium 7e5639ccea (svn r12779) -Codechange: remove a few constants from openttd.h. 17 years ago
rubidium d46d8d9c9d (svn r12765) -Codechange: move some stuff out of variables.h that required including other headers in variables.h. 17 years ago
rubidium 18e64b28e2 (svn r12757) -Codechange: move all cheat related stuff from all over the place to a single location. 17 years ago
rubidium 6d063c3ad6 (svn r12754) -Codechange: split depot.h into depot_map.h, depot_func.h and depot_base.h and remove quite a lot of unneeded (before this) includes of depot.h. 17 years ago
smatz ec588da9e8 (svn r12753) -Codechange: do not use IsDepotTypeTile() where simpler function can be used 17 years ago
smatz 966e476df8 (svn r12745) -Codechange: a bit of naming conventions, introduce Is*DepotTile() 17 years ago
rubidium b6ce235700 (svn r12696) -Fix: loading ancient savegames could result in invalid orders in order lists with all related problems. 17 years ago
rubidium a277d2df86 (svn r12689) -Feature: non-stop(or rather no non-stop) and via orders for road vehicles. 17 years ago
rubidium 4ad8b95dcc (svn r12652) -Codechange: rework the order GUI a little more to make it a little more clear that 'transfer' is just an unload type. 17 years ago
rubidium e61dcab79d (svn r12648) -Feature: allow four different non-stop types in a single game instead of two. The "TTDP compatible order" setting now only sets the default behaviour of new trains.
-Feature: allow three different load type in a single game instead of two. One can choose full load all and full load any instead of full load being governed by the "full load any" patch setting.
17 years ago
rubidium 973997e896 (svn r12617) -Codechange: add type safety to the Order's load and unload types. 17 years ago
rubidium 53d101cc99 (svn r12593) -Codechange: hide Order's flags in most of the code. 17 years ago
rubidium 935b562074 (svn r12588) -Codechange: do not access the destination of an order directly. 17 years ago
rubidium 3edb967ecf (svn r12586) -Codechange: do not access an order's refit variables directly. 17 years ago
rubidium 3b0e3d8d30 (svn r12584) -Codechange: do not access the order type directly. 17 years ago
smatz 673055d27f (svn r12556) -Fix (r6001): remove fences with fields when loading old savegames, looks better 17 years ago
smatz 8ed3f5fd5e (svn r12550) -Change: the signal GUI is now persistent - has the same data when it is reopened 17 years ago
rubidium b488fe1929 (svn r12501) -Codechange: split signs.h. 17 years ago
rubidium 8920a15979 (svn r12498) -Codechange: bring a little 'order' to openttd.cpp's includes and do not 'define' VARDEF for files that do not have them anymore. 17 years ago
rubidium 877ca99198 (svn r12495) -Codechange: reduce the dependency on newgrf_station.h (especially because newgrf_station.h includes a lot of stuff). 17 years ago
rubidium df1d9bd880 (svn r12490) -Codechange: rename engine.h to engine_func.h and remove unneeded inclusions of engine.h and/or replace them with engine_type.h. 17 years ago
rubidium c51b81c247 (svn r12489) -Codechange: split station.h into station_base.h and station_func.h. 17 years ago
rubidium 2426f5342f (svn r12459) -Codechange: split news.h into news_type.h and news_func.h. 17 years ago
skidd13 49cf499cf2 (svn r12381) -Fix [FS1835] [FS1535] (r11855): The number of houses wasn't computed right. A few other things regaring the updating had to be changed. Big thanks for support to frosch123 and SmatZ, to name just a few. (Inspired by a patch of bilbo) 17 years ago
frosch 81174bc523 (svn r12347) -Feature(ette): Increase house animation frame number from 32 to 128. 17 years ago
peter1138 debabbbd9a (svn r12335) -Codechange: Don't stuff signed values into a unsigned variable when the variable can just be unsigned... 17 years ago
peter1138 ab1fa8b8fc (svn r12202) -Fix: When loading a savegame fails, don't start creating a new game, just go straight back to the intro screen. 17 years ago
smatz 2657090b1f (svn r12195) -Fix [FS#1787](r12100): there can be oil rigs at map borders, do not set water class for them 17 years ago
smatz 4a329de942 (svn r12179) -Codechange: use GetCrossingRailTrack() and GetCrossingRailAxis() to improve code readability 17 years ago