tron
9294d33611
(svn r1382) Make automatic placement of rails in front of train depots map size agnostic
2005-01-05 10:20:51 +00:00
dominik
e31da8532e
(svn r1381) Fix: [ 1095143 ] Servers list now also saves the port
2005-01-05 09:59:45 +00:00
darkvater
c4b682f996
(svn r1380) -Fix: missed widget fixes; thanks Jango and TestMan57
2005-01-04 21:45:38 +00:00
darkvater
4c5f6fe360
(svn r1379) -Fix: various GUI glitches. Added default sizes to various widgets. Sticky/Resize- and Scrollbar must be 11 pixels wide, Horizontal scrollbar 11 pixels high, caption must be 13 pixels. I hope I didn't forget any widgets, the game will assert for that so report them to me!
2005-01-04 21:28:09 +00:00
bjarni
0fe19ed2ac
(svn r1378) Fix: train engines are now only replaced if the engine is really set to be replaced and they are replaced to the type that engine type is set to be replaced to (instead of whtat the first engine in the train is set to)
2005-01-04 20:19:00 +00:00
darkvater
2af42f48b9
(svn r1377) -Fix: only a server can rename a town in a MP game
2005-01-04 19:49:44 +00:00
bjarni
29d2f6ed6c
(svn r1376) fixed an issue where a modified client could try to replace a vehicle to an invalid engine ID and crash the server. Now the server just rejects the request. Also added a check for vehicle ownership, so you should not be able to replace other player's vehicles
2005-01-04 17:54:16 +00:00
darkvater
6edb21231e
(svn r1375) -Fix: [1050990] Buying trains sometimes accounted for incorrectly. Was the result of the cost getting reset in a recursive call of docommand. That is fixed. In addition all cost-commands are typed explicitely. Please do not forget to do so or your costs will be credited to construction if you are unlucky.
2005-01-04 17:11:03 +00:00
darkvater
88b8a01da6
(svn r1374) -Feature: Add sticky item to finances window; sticky remains when requesting big/small window
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-Moved resize icon in save dialog to bottom-right
2005-01-04 17:04:10 +00:00
darkvater
101ccce895
(svn r1373) -Fix: compilation fix for windows
2005-01-04 16:04:28 +00:00
truelight
27df6c86fc
(svn r1372) -Fix: fixed some GUI glitches introduced with resize-buttons
2005-01-04 15:49:30 +00:00
truelight
c5d6230c66
(svn r1370) -Add: added console support for loading maps. Use 'load', 'list_files'
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and 'goto_dir' to navigate and load games.
2005-01-04 15:06:08 +00:00
darkvater
4f496b8681
(svn r1369) -Feature(ish): Added sprites for up/down and left/right arrows. Anywhere where there are horizontal scrollers these are now left/right arrows
2005-01-04 14:54:27 +00:00
truelight
86fa7720f9
(svn r1368) -Fix: Disabled dropdown menu options are gray again (instead of blue)
...
(redid revision 1357)
2005-01-04 13:45:58 +00:00
matthijs
a9b3d8c998
(svn r1367) -Fix: Full-Loading trains no longer get "lost" after a while (Hackykid)
2005-01-04 00:54:12 +00:00
darkvater
cdfb3d5113
(svn r1366) -Fix: [1093186] rough land in snow upon dying of tree
2005-01-04 00:53:52 +00:00
darkvater
3a48ab4c54
(svn r1365) -Fix: very, very nasty buffer overflow bug introduced with replace vehicles. You CANNOT access the i[255] of an array that only has 255 elements! I will kick the next person that does that so hard...goddammit (I only noticed it because it screwed up my console in the debug build and took me at least an hour to fix)
2005-01-04 00:07:58 +00:00
darkvater
5a9478cdba
(svn r1361) -Remove .cod files from VS6 project as well (bociusz)
2005-01-03 22:16:02 +00:00
tron
39bb863024
(svn r1359) Fix typos in last commit
2005-01-03 22:12:36 +00:00
tron
2f2688b829
(svn r1358) Assert bounds of depot list when searching for a depot
2005-01-03 22:07:40 +00:00
darkvater
579d51b1b2
(svn r1357) -Fix: Disabled dropdown menu options are gray again (instead of blue)
2005-01-03 22:04:34 +00:00
darkvater
f6c4e3eb1c
(svn r1356) -Fix: [1092363] missing GCC_PACK in oldloader.c (thx hafken)
2005-01-03 21:51:24 +00:00
darkvater
9a49fda8e6
(svn r1355) -Fix: [1092473] random trees in scenario editor do not overwrite rocks as well
2005-01-03 21:47:52 +00:00
tron
d922ca68e7
(svn r1354) Use WindowClass/WindowNumber to store/pass window class/number, not some arbitrary data types
2005-01-03 21:29:59 +00:00
darkvater
52c87a0330
(svn r1353) -Fix: [1092707] placing rocks in scenario editor. You can place rocks on trees and vice versa
2005-01-03 21:26:09 +00:00
darkvater
1ee725ef35
(svn r1352) -Fix: [1093200] Drive side in new games. Setting the driver side is possible during the game until someone buys road vehicles. In networked games only the server can change it.
2005-01-03 21:05:03 +00:00
bjarni
ad24d6cb04
(svn r1351) fixed issue in last commit where it it not update the replace train window properly when changing company colour (the lower two panels stayed the old colour until the window was reopened)
2005-01-03 21:01:37 +00:00
bjarni
e0c4e144b9
(svn r1350) Replace Vehicle GUI:
...
- Replaced "WP(w,replaceveh_d).line_height" with
"w->resize.step_height" since they needed to be the same anyway
- Cleaned the code a litte for readability (like correct tabbing)
- Added company color to replace vehicle windows to make them look like
the rest of the vehicle windows and made the caption text white (also to
fit the standard)
--This line, and those below, will be ignored--
M vehicle_gui.c
M lang/english.txt
M window.h
2005-01-03 20:52:09 +00:00
darkvater
363dd7bdf0
(svn r1349) -Fix: [1093485] Dissappearing rocks in Scenario Editor
2005-01-03 20:20:25 +00:00
truelight
a94fe04a9a
(svn r1348) -Feature: resizable windows. Read the comment in window.h to find out
...
how the system works. All useful windows are already made resizable. Enjoy :)
-Fix: fixed some GUI-glitches and flaws along the way
2005-01-03 19:45:18 +00:00
darkvater
5b6be88587
(svn r1347) -Fix: Some were fixed for the trees -> Only copy the lowest two bits (amount of snow/desert) from map5 to map2 when placing trees, before this happened implicitly because map2 was just 8 bits wide;
2005-01-03 19:34:07 +00:00
darkvater
79d29b7633
(svn r1346) -Fix: fix signed/unsigned warnings
...
-Fix: latent removal of 2 lines from ttd.c which I forgot because the file was not saved :O
2005-01-03 19:09:45 +00:00
tron
afb6e5441d
(svn r1345) Only copy the lowest two bits (amount of snow/desert) from map5 to map2 when placing trees, before this happened implicitly because map2 was just 8 bits wide
2005-01-03 19:06:16 +00:00
tron
c0702318d2
(svn r1344) Use MapSize[XY]() (or MapSize()/MapMax[XY]() where appropriate) instead of TILES_[XY]
2005-01-03 18:59:58 +00:00
truelight
d382463f8a
(svn r1343) -Fix: [Graphic] Autorail icon is now correct (Darkvater)
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-Fix: [Graphic] Added resize icon (tnx tokai)
2005-01-03 18:49:45 +00:00
darkvater
a72d993e65
(svn r1342) -Fix: [1094596] Problem with ship depot; upon load it is also given owner OWNER_WATER
2005-01-03 18:40:41 +00:00
darkvater
3ee8697bbf
(svn r1341) -Fix: fix WWT_FRAME drawing when there is no text there (STR_NULL)
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-Copyright notice is now 2002-2005 for all languages
2005-01-03 17:55:25 +00:00
darkvater
ca1b3a80ae
(svn r1340) -Feature: scrolling credits list...finally! Hope nobody gets offended if I forgot them.
2005-01-03 16:45:42 +00:00
darkvater
d317a93e0f
(svn r1339) -Fix: compilation with networking works on MinGW32 again (thx orudge).
2005-01-03 14:33:59 +00:00
darkvater
39f8b82640
(svn r1338) -Fix: fix signed/unsigned warnings introduced when ditching the macros for map querying.
2005-01-03 14:07:49 +00:00
tron
32bfe0dddd
(svn r1337) Use MapMax[XY]() (or MapSize[XY]() if appropriate) instead of TILE_MAX_[XY]
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While here replace one erroneous TILE_MAX_X with MapMaxY()
2005-01-03 12:56:22 +00:00
dominik
4c14afba4e
(svn r1336) Fix: Correct landscaping buttons in monorail and maglev toolbars
2005-01-03 12:15:55 +00:00
dominik
288c52b688
(svn r1335) Removed wrongly renamed STR_TOWNNAME_ADDITIONAL_ENGLISH from all language files
2005-01-03 12:03:24 +00:00
dominik
2cb37408a3
(svn r1334) Fix: [ 1093466 ] no more glitches with many maps in the scenario list when creating server
2005-01-03 11:58:53 +00:00
dominik
60ba9c3280
(svn r1333) Fix: No crash when creating a game with American town names any more
2005-01-03 11:45:11 +00:00
truelight
7e89cd8643
(svn r1332) -Fix: Desert-landscape does no longer crash (protected GetMapExtraBits
...
from overflowing)
2005-01-03 11:11:16 +00:00
tron
6c4840fa50
(svn r1331) Update map size before sending game info
2005-01-03 09:14:31 +00:00
tron
29e71638ce
(svn r1330) Increase size of some vars from int16 to int32 to guard against future overflows
2005-01-03 08:50:44 +00:00
tron
608cdbe3f6
(svn r1329) Remove unused function declaration
2005-01-03 08:34:54 +00:00
tron
09dd8053a9
(svn r1328) Turn loop with explicit terminator element into loop using endof()
2005-01-03 08:33:04 +00:00