Yexo
7f9c91901e
(svn r15277) -Fix (r15027): Building bridges in AITestMode always returned false.
2009-01-26 20:18:50 +00:00
translators
d960d0a851
(svn r15276) -Update: WebTranslator2 update to 2009-01-26 18:54:43
...
catalan - 1 changed by arnaullv (1)
croatian - 75 fixed by tifached (75)
czech - 22 fixed, 2 changed by Hadez (24)
french - 10 fixed by glx (10)
german - 4 fixed by Athaba (4)
greek - 10 changed by tek1979 (10)
italian - 7 changed by lorenzodv (7)
korean - 3 changed by darkttd (3)
romanian - 7 changed by kkmic (7)
simplified_chinese - 8 fixed, 33 changed by ww9980 (41)
2009-01-26 18:54:56 +00:00
rubidium
450b9b7900
(svn r15275) -Fix: SDL adds _GNU_SOURCE to the defined macros even when the compiler doesn't provide the functions promised when that define exists...
2009-01-25 22:51:59 +00:00
smatz
562299d809
(svn r15274) -Fix (r8705): oldloader wasn't updated to use 64bit airport_flags
2009-01-25 22:50:00 +00:00
rubidium
18ed717410
(svn r15273) -Fix: OSK of the chat did not update the caret graphics
2009-01-25 22:16:08 +00:00
peter1138
7afd506301
(svn r15272) -Codechange: Check that engine types of vehicles are valid and for the correct type on loading a game. This prevents a crash/assertion failure if required NewGRFs are not available. This won't make the game playable, but will let you see what NewGRFs are required.
2009-01-25 21:55:18 +00:00
peter1138
c4ccf1a28d
(svn r15271) -Codechange: Use offsets for drawing elrail wires & pylons instead of absolute sprite IDs.
2009-01-25 19:27:13 +00:00
glx
062f32a186
(svn r15270) -Change [API CHANGE]: remove AIEventTest
2009-01-25 19:06:00 +00:00
glx
fc965a75dc
(svn r15269) -Codechange: reduced indentation in CmdBuildRail*
2009-01-25 15:35:21 +00:00
frosch
ca10c5c6e3
(svn r15268) -Fix: AIEventVehicleLost triggered at every pbs signal independent of the vehicle being lost.
2009-01-25 13:20:13 +00:00
smatz
84848f8a28
(svn r15266) -Fix (r15159): compilation without threads was broken
2009-01-25 13:05:58 +00:00
glx
c1cf3934fa
(svn r15263) -Codechange: added Engine::GetCost() to remove some code duplication.
2009-01-25 00:57:03 +00:00
frosch
80ee3d3440
(svn r15262) -Fix: AIEvents were not freed, when they were not queued for any AI.
2009-01-24 21:38:30 +00:00
glx
e8b5f49861
(svn r15261) -Add: added Engine::GetRunningCost() to remove some code duplication. Also stops AIs decrementing vehicle counter of first company
2009-01-24 20:14:15 +00:00
translators
7e7fab1b18
(svn r15260) -Update: WebTranslator2 update to 2009-01-24 18:45:20
...
arabic_egypt - 9 fixed by khaloofah (9)
brazilian_portuguese - 99 fixed by tucalipe (99)
catalan - 22 fixed, 202 changed by arnaullv (224)
dutch - 10 fixed by Excel20 (10)
finnish - 10 fixed by jpx_ (10)
german - 19 fixed by dih (19)
hungarian - 10 fixed, 4 changed by IPG (4), alyr (7), oklmernok (3)
italian - 22 fixed by lorenzodv (22)
korean - 11 fixed, 1 changed by darkttd (12)
latvian - 47 fixed by waste (47)
lithuanian - 14 fixed by Enternald (14)
romanian - 10 fixed, 1 changed by kkmic (11)
simplified_chinese - 13 fixed by ww9980 (13)
spanish - 10 fixed by Dominus (10)
turkish - 12 fixed by Emin (12)
ukrainian - 19 fixed by mad (19)
2009-01-24 18:45:40 +00:00
rubidium
851b243f01
(svn r15259) -Fix: [NewGRF] small memory leak when scanning labels
2009-01-24 17:02:59 +00:00
smatz
dbc4a8b331
(svn r15257) -Cleanup: remove Company::is_noai, it is not needed anymore
2009-01-24 15:31:48 +00:00
smatz
4493bd03e3
(svn r15256) -Fix (r15027): use of uninitialised variable while saving/loading game with AIs
2009-01-24 15:01:29 +00:00
frosch
47cdbe4a20
(svn r15255) -Fix (r15027): AIVehicle::GetLength() returned only the length of the first part of articulated road vehicles.
2009-01-24 14:26:48 +00:00
glx
a92f472714
(svn r15254) -Fix (r15242): of course MSVC requires a cast
2009-01-24 14:10:24 +00:00
truebrain
ba397634fd
(svn r15253) -Fix (r15193): dutch people shouldn't write english :p
2009-01-24 14:02:21 +00:00
frosch
7e6049ba02
(svn r15252) -Fix (r15027): AIMarine::AreWaterTilesConnected() reported aqueducts being connected with all surrounding tiles. Also add some type safety.
2009-01-24 13:05:04 +00:00
smatz
12bcc254c8
(svn r15251) -Fix (r15249): trains from 0.2.0-0.3.0 could be in 'stopping' state instead of 'stopped' (this problem doesn't affect trains in depot)
2009-01-24 12:50:10 +00:00
Yexo
60dc54b234
(svn r15250) -Fix (r15126): The NewGRF Settings window was 1 pixel to low.
2009-01-24 10:28:41 +00:00
smatz
8278fc2149
(svn r15249) -Fix [FS#2576]: force trains from old (and other vehicles from 'recent') savegames to have zero cur_speed while stopped (cooperation with frosch123)
2009-01-24 00:42:09 +00:00
smatz
3964b2dd8c
(svn r15248) -Fix [FS#2561]: we require v->cur_speed to be zero for wagons and non-front engines
2009-01-23 23:57:01 +00:00
rubidium
3d21639d5b
(svn r15247) -Change: show a lock near the password/join button in the company window whenever the company is password protected
2009-01-23 23:56:56 +00:00
rubidium
53ebde7633
(svn r15246) -Fix [FS#2577]: close all windows *before* starting a new game/loading a game instead of doing that as one of the latest steps of loading the game. This caused, in some cases, the NewGRF settings to be reset when the game was already loaded resulting in instant desyncs when joining a network game
2009-01-23 23:40:12 +00:00
rubidium
aff27ca884
(svn r15245) -Fix: don't "save" the NewGRF settings on closing the NewGRF window when the content of the window isn't editable
2009-01-23 23:37:49 +00:00
frosch
d05ab5a531
(svn r15244) -Fix (r15027): The station tile of an oilrig-like industry is not neccessarily the first industry tile.
2009-01-23 22:36:17 +00:00
rubidium
130870e6a9
(svn r15243) -Fix [FS#2446]: rejoining a server would abort the join (and kick the client) because trying to join with an invalid player ID
2009-01-23 22:35:48 +00:00
rubidium
04709f2798
(svn r15242) -Feature: allow moving clients between companies/spectators by the server and the clients themselves (dihedral)
2009-01-23 22:18:06 +00:00
frosch
a1d4b792e8
(svn r15241) -Fix (r15027): NoAI API was not aware of certain newindustries 'features'.
2009-01-23 22:09:31 +00:00
Yexo
7b5bccb329
(svn r15240) -Fix (r15212): Loading heightmaps resulted in an assert.
2009-01-23 21:54:50 +00:00
Yexo
757b11325b
(svn r15239) -Fix [FS#2579]: The start date of random AIs was not stored in the config file or the savegame.
2009-01-23 21:52:29 +00:00
peter1138
c57f5ed668
(svn r15238) -Fix (r15236): Missed a file
2009-01-23 21:05:25 +00:00
peter1138
26d5543eb2
(svn r15237) -Codechange: Remove string removed in r15236 in other languages.
2009-01-23 20:56:30 +00:00
peter1138
3d404c2927
(svn r15236) -Codechange: Rename realistic_acceleration patch option to train_acceleration_model, and change from boolean to value. Don't forget to update your settings.
2009-01-23 20:53:43 +00:00
translators
1879319f66
(svn r15235) -Update: WebTranslator2 update to 2009-01-23 18:47:35
...
arabic_egypt - 46 fixed by khaloofah (46)
dutch - 12 fixed by habell (12)
finnish - 12 fixed by jpx_ (12)
french - 12 fixed by glx (12)
greek - 70 changed by doukas (70)
hungarian - 12 fixed, 1 changed by oklmernok (13)
italian - 1 fixed by lorenzodv (1)
korean - 11 fixed, 3 changed by dlunch (14)
latvian - 44 fixed by waste (44)
norwegian_nynorsk - 34 fixed by wollollo (34)
polish - 30 fixed by xaxa (30)
romanian - 12 fixed by kkmic (12)
simplified_chinese - 9 fixed by ww9980 (9)
spanish - 12 fixed by Dominus (12)
turkish - 12 fixed by Emin (12)
2009-01-23 18:47:58 +00:00
Yexo
c5332eb161
(svn r15234) -Fix (r15176): Crash if you pressed space in the content download window before selecting an item.
2009-01-23 18:40:18 +00:00
glx
a3dc092ebc
(svn r15233) -Fix (r15231): compilation with SDL broken on win32
2009-01-23 17:32:01 +00:00
rubidium
48125a6d5f
(svn r15232) -Codechange: sprinklin' of coding style
2009-01-23 16:05:58 +00:00
rubidium
4ba90f6887
(svn r15231) -Change: (sdl) check the full screen resolutions to determine what 'valid' resolutions we've got
2009-01-23 15:58:34 +00:00
smatz
789fa42f52
(svn r15230) -Fix (r1): aircraft could have zero speed while in air after loading old savegame
2009-01-23 15:53:24 +00:00
rubidium
93b1202576
(svn r15229) -Fix (r14712): passwords weren't reset when creating a new company.
2009-01-23 15:53:19 +00:00
glx
4fe58bc303
(svn r15228) -Fix [FS#2571]: possible crash when an AI/Library doesn't have a required function
2009-01-23 15:38:13 +00:00
smatz
e3cc807c7a
(svn r15227) -Fix [FS#2571](r1): aircraft could be 'loading in the air' after converting old savegames
2009-01-23 15:37:44 +00:00
glx
ceb60b426e
(svn r15226) -Fix (r15214): broken AI content download
2009-01-23 15:10:13 +00:00
rubidium
aaad553233
(svn r15225) -Fix (r15126): searching for 'missing' NewGRFs gave the 'compatability loaded' NewGRF instead of the one that we're actually looking for
2009-01-23 15:06:56 +00:00
glx
a88883c1c1
(svn r15224) -Fix (r15213): incorrect regex
2009-01-23 14:40:19 +00:00