Commit Graph

53709 Commits (7cc953618a77978b37ff1cac5857ec57d81d336c)
 

Author SHA1 Message Date
Jonathan G Rennison 7cc953618a Documentation: Update low level changes document 2 years ago
Jonathan G Rennison 3d7e5d5369 Avoid unnecessary viewport redraws for unused tile loop house triggers 2 years ago
Jonathan G Rennison bcb917d8c2 VarAction2: Avoid CB quick exit dropping CBID_RANDOM_TRIGGER callbacks 2 years ago
Jonathan G Rennison e8de55adcb Don't start tile animation if it would be stopped immediately
See: https://github.com/OpenTTD/OpenTTD/issues/10192
2 years ago
Jonathan G Rennison 96a6a565a5 Don't mark tile dirty when setting animation frame to its current value
See: https://github.com/OpenTTD/OpenTTD/issues/10192
2 years ago
Jonathan G Rennison a42557fed7 Departure boards: Fix windows not being refreshed when changing settings 2 years ago
Jonathan G Rennison 73efbc7bdd Departure boards: Fix scheduled dispatch departure time when wait time set 2 years ago
Jonathan G Rennison 03a9912a2b Vehicle list commands now take into account cargo type filter
Start/stop
Send to depot type commands
Add to new group
Change order target
2 years ago
Jonathan G Rennison 728b902e9f No longer use CDECL for GUIList::FilterFunction 2 years ago
Jonathan G Rennison b52bb3ca44 Show viewport route overlay for shared order vehicle list windows 2 years ago
Jonathan G Rennison 4990a25e48 Add a "if breakdowns enabled" mode to the no depot order warn setting 2 years ago
Jonathan G Rennison cf6f509859 Add setting flag to enable bool -> int config file load conversion 2 years ago
Jonathan G Rennison 6cf62af092 Change vehicle route overlay settings
Add a mode setting: off, all locations, station stops only
Change show vehicle route setting to on/off
Move settings to their own section in the GUI
Add an unset hotkey to switch the mode setting
2 years ago
Jonathan G Rennison 7ec5450ed1 Settings GUI: Move viewport signal settings to their own section 2 years ago
Jonathan G Rennison f46998696f
Merge pull request #451 from telk5093/jgrpp
Update: Korean translation up to 0.49.1
2 years ago
Jonathan G Rennison 1ddccee0d7 Fix timetable state conditional order not initing timetable field 2 years ago
Jonathan G Rennison cb9c657f59 Fix selected state of dispatch is/not first/last dropdown in order window 2 years ago
Jonathan G Rennison cbf41a6343 Fix crash when clicking counter or schedule non-train conditional order 2 years ago
Jonathan G Rennison ff3e275c43 Change no_depot_order_warn setting default to off 2 years ago
Jonathan G Rennison e92aaade42 NetworkCompanyIsPassworded should return false in single player mode 2 years ago
Jonathan G Rennison 1e769d050f Leave PLYP chunk unchanged when loading/saving server saves in non-MP 2 years ago
Jonathan G Rennison dc03bac241 Saveload: Change SlLoadFromBuffer to take a template functor 2 years ago
TELK bb3549ced9 Update: Korean translation up to 0.49.1 2 years ago
Jonathan G Rennison f24cdc1fc9 Version: Committing version data for tag: jgrpp-0.49.1 2 years ago
Jonathan G Rennison 8264e2ca4f Fix missing includes in network_internal.h 2 years ago
Jonathan G Rennison 8020f6d481 Add road stop flags to only show in the road or tram build menus 2 years ago
Jonathan G Rennison 6f963a1268 Include company infrastructure totals in state checksum 2 years ago
Jonathan G Rennison 5e00d535bc Debug: Detect which frame's state first diverged after a desync 2 years ago
Jonathan G Rennison 7582993d00 Crashlog: Show frame counters with sync dates 2 years ago
Jonathan G Rennison 1572b66ecf Debug: Show frame counter in command log when networking 2 years ago
Tyler Trahan 1e0d5998db Fix #10154: Don't inconsistently set random company face in network games
(cherry picked from commit 638b75d4763a412085157eea7e09e9d74db268cd)
2 years ago
Jonathan G Rennison 3176313576 Avoid blocking network and game when writing desync savegames 2 years ago
Jonathan G Rennison 3665c01539 Fix crash if client's connection fails during error sending 2 years ago
Jonathan G Rennison ff0bed96a4 Fix SyncCompanySettings not sending correct setting values 2 years ago
Jonathan G Rennison 8724904a1f Avoid out of bound shift in NetworkCompanyIsPassworded(COMPANY_SPECTATOR) 2 years ago
Jonathan G Rennison 2b5456a664 Squirrel: Change SQRefCounted allocator to avoid undefined behaviour 2 years ago
Jonathan G Rennison 449ed7aa51 Fix drawing of dirty block overlays 2 years ago
Jonathan G Rennison 8c2dd8d7fb Fix handling of LinkGraphOverlay dirty flag 2 years ago
Jonathan G Rennison 2af2c56d19 Allow various settings to be changed in multiplayer
If the corresponding TTDPatch flag bit has not been observed by a NewGRF
2 years ago
Jonathan G Rennison 2f4f862480 Viewport: Do bounding boxes and link graph/route overlays in threaded part 2 years ago
Jonathan G Rennison 5dcffe3142 Add variants of Gfx draw functions which take a DPI 2 years ago
Jonathan G Rennison 3b7352132b Merge branch 'master' into jgrpp
# Conflicts:
#	src/company_cmd.cpp
#	src/console_cmds.cpp
#	src/linkgraph/linkgraph_gui.cpp
#	src/screenshot.cpp
#	src/settings_gui.cp
2 years ago
Jonathan G Rennison 502b263d25 Increase maximum engine name length 2 years ago
Jonathan G Rennison 1eb18e5d24 Debug: Add a flag to disable viewport thread jobs 2 years ago
Jonathan G Rennison 551ef03478 Fix data race with mixer thread performance measurements 2 years ago
Jonathan G Rennison 7685c36f35 Implement partial parallelisation of non-map mode viewport rendering 2 years ago
Jonathan G Rennison 07b752fe69 Add a generic worker thread pool job executor mechanism 2 years ago
Jonathan G Rennison ee2763dcfd Avoid using globals to control drawing of viewport sprites 2 years ago
Didac Perez Parera 019dcb7b7b
Change: Let AI developers edit non-editable AI/Game Script Parameters (#8895) 2 years ago
Aaron Kofsky ede0560f9b
Feature: Add buttons to toggle music in the Game Options menu (#9727) 2 years ago