Merge branch 'master' into jgrpp

# Conflicts:
#	src/company_cmd.cpp
#	src/console_cmds.cpp
#	src/linkgraph/linkgraph_gui.cpp
#	src/screenshot.cpp
#	src/settings_gui.cp
pull/451/head
Jonathan G Rennison 2 years ago
commit 3b7352132b

@ -602,7 +602,10 @@ struct AISettingsWindow : public Window {
private:
bool IsEditableItem(const ScriptConfigItem &config_item) const
{
return _game_mode == GM_MENU || ((this->slot != OWNER_DEITY) && !Company::IsValidID(this->slot)) || (config_item.flags & SCRIPTCONFIG_INGAME) != 0;
return _game_mode == GM_MENU
|| ((this->slot != OWNER_DEITY) && !Company::IsValidID(this->slot))
|| (config_item.flags & SCRIPTCONFIG_INGAME) != 0
|| _settings_client.gui.ai_developer_tools;
}
};

@ -120,8 +120,11 @@ void SetLocalCompany(CompanyID new_company)
_current_company = _local_company = new_company;
/* Delete any construction windows... */
if (switching_company) DeleteConstructionWindows();
if (switching_company) {
InvalidateWindowClassesData(WC_COMPANY);
/* Delete any construction windows... */
DeleteConstructionWindows();
}
if (switching_company && Company::IsValidID(new_company)) {
for (Town *town : Town::Iterate()) {
@ -948,8 +951,6 @@ CommandCost CmdCompanyCtrl(TileIndex tile, DoCommandFlag flags, uint32 p1, uint3
DEBUG(desync, 1, "delete_company: date{%08x; %02x; %02x}, company_id: %u, reason: %u", _date, _date_fract, _tick_skip_counter, company_id, reason);
/* Delete any open window of the company */
DeleteCompanyWindows(c->index);
CompanyNewsInformation *cni = new CompanyNewsInformation(c);
/* Show the bankrupt news */

@ -1622,17 +1622,18 @@ DEF_CONSOLE_CMD(ConScreenShot)
{
if (argc == 0) {
IConsoleHelp("Create a screenshot of the game. Usage: 'screenshot [viewport | normal | big | giant | world | heightmap | minimap] [no_con] [size <width> <height>] [<filename>]'");
IConsoleHelp("'viewport' (default) makes a screenshot of the current viewport (including menus, windows, ..), "
"'normal' makes a screenshot of the visible area, "
"'big' makes a zoomed-in screenshot of the visible area, "
"'giant' makes a screenshot of the whole map using the default zoom level, "
"'world' makes a screenshot of the whole map using the current zoom level, "
"'heightmap' makes a heightmap screenshot of the map that can be loaded in as heightmap, "
"'minimap' makes a top-viewed minimap screenshot of the whole world which represents one tile by one pixel. "
"'topography' makes a top-viewed topography screenshot of the whole world which represents one tile by one pixel. "
"'industry' makes a top-viewed industries screenshot of the whole world which represents one tile by one pixel. "
"'no_con' hides the console to create the screenshot (only useful in combination with 'viewport'). "
"'size' sets the width and height of the viewport to make a screenshot of (only useful in combination with 'normal' or 'big').");
IConsoleHelp(" 'viewport' (default) makes a screenshot of the current viewport (including menus, windows, ..).");
IConsoleHelp(" 'normal' makes a screenshot of the visible area.");
IConsoleHelp(" 'big' makes a zoomed-in screenshot of the visible area.");
IConsoleHelp(" 'giant' makes a screenshot of the whole map using the default zoom level.");
IConsoleHelp(" 'world' makes a screenshot of the whole map using the current zoom level.");
IConsoleHelp(" 'heightmap' makes a heightmap screenshot of the map that can be loaded in as heightmap.");
IConsoleHelp(" 'minimap' makes a top-viewed minimap screenshot of the whole world which represents one tile by one pixel.");
IConsoleHelp(" 'topography' makes a top-viewed topography screenshot of the whole world which represents one tile by one pixel.");
IConsoleHelp(" 'industry' makes a top-viewed industries screenshot of the whole world which represents one tile by one pixel.");
IConsoleHelp(" 'no_con' hides the console to create the screenshot (only useful in combination with 'viewport').");
IConsoleHelp(" 'size' sets the width and height of the viewport to make a screenshot of (only useful in combination with 'normal' or 'big').");
IConsoleHelp(" A filename ending in # will prevent overwriting existing files and will number files counting upwards.");
return true;
}

@ -108,6 +108,8 @@ Prices _price;
Money _additional_cash_required;
static PriceMultipliers _price_base_multiplier;
extern int GetAmountOwnedBy(const Company *c, Owner owner);
/**
* Calculate the value of the company. That is the value of all
* assets (vehicles, stations, shares) and money minus the loan,
@ -122,18 +124,12 @@ Money CalculateCompanyValue(const Company *c, bool including_loan)
Money owned_shares_value = 0;
for (const Company *co : Company::Iterate()) {
uint8 shares_owned = 0;
int shares_owned = GetAmountOwnedBy(co, c->index);
for (uint8 i = 0; i < 4; i++) {
if (co->share_owners[i] == c->index) {
shares_owned++;
}
}
owned_shares_value += (CalculateCompanyValueExcludingShares(co) / 4) * shares_owned;
if (shares_owned > 0) owned_shares_value += (CalculateCompanyValueExcludingShares(co) / 4) * shares_owned;
}
return std::max<Money>(owned_shares_value + CalculateCompanyValueExcludingShares(c), 1);
return owned_shares_value + CalculateCompanyValueExcludingShares(c);
}
Money CalculateCompanyValueExcludingShares(const Company *c, bool including_loan)
@ -2433,8 +2429,6 @@ static void DoAcquireCompany(Company *c)
CheckCaches(true, nullptr, CHECK_CACHE_ALL | CHECK_CACHE_EMIT_LOG);
}
extern int GetAmountOwnedBy(const Company *c, Owner owner);
/**
* Acquire shares in an opposing company.
* @param tile unused

@ -96,7 +96,7 @@ static const NWidgetPart _nested_generate_landscape_widgets[] = {
NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_LAND_GENERATOR, STR_NULL), SetFill(1, 1),
NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_TERRAIN_TYPE, STR_NULL), SetFill(1, 1),
NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_VARIETY, STR_NULL), SetFill(1, 1),
NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_QUANTITY_OF_SEA_LAKES, STR_NULL), SetFill(1, 1),
NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_SEA_LEVEL, STR_NULL), SetFill(1, 1),
NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_NUMBER_OF_TOWNS, STR_NULL), SetFill(1, 1),
NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_NUMBER_OF_INDUSTRIES, STR_NULL), SetFill(1, 1),
NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_BORDER_TYPE, STR_NULL), SetFill(1, 1),
@ -1027,7 +1027,7 @@ struct GenerateLandscapeWindow : public Window {
if ((uint)index == CUSTOM_SEA_LEVEL_NUMBER_DIFFICULTY) {
this->widget_id = widget;
SetDParam(0, _settings_newgame.game_creation.custom_sea_level);
ShowQueryString(STR_JUST_INT, STR_MAPGEN_QUANTITY_OF_SEA_LAKES, 3, this, CS_NUMERAL, QSF_NONE);
ShowQueryString(STR_JUST_INT, STR_MAPGEN_SEA_LEVEL, 3, this, CS_NUMERAL, QSF_NONE);
}
_settings_newgame.difficulty.quantity_sea_lakes = index;
break;

@ -2914,7 +2914,7 @@ STR_MAPGEN_SNOW_LINE_UP :{BLACK}Beweeg d
STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}Beweeg die sneeu lyn een af
STR_MAPGEN_LAND_GENERATOR :{BLACK}Land genereerder:
STR_MAPGEN_TERRAIN_TYPE :{BLACK}Terrein tipe:
STR_MAPGEN_QUANTITY_OF_SEA_LAKES :{BLACK}Seevlak:
STR_MAPGEN_SEA_LEVEL :{BLACK}Seevlak:
STR_MAPGEN_QUANTITY_OF_RIVERS :{BLACK}Riviere:
STR_MAPGEN_SMOOTHNESS :{BLACK}Gladheid:
STR_MAPGEN_VARIETY :{BLACK}Verskeidenheid verspreiding:

@ -2670,7 +2670,7 @@ STR_MAPGEN_SNOW_LINE_UP :{BLACK}ارفع
STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}خفض خط الثلج مستوى واحد
STR_MAPGEN_LAND_GENERATOR :{BLACK}مولد الخريطة:
STR_MAPGEN_TERRAIN_TYPE :{BLACK} نوع التضاريس
STR_MAPGEN_QUANTITY_OF_SEA_LAKES :{BLACK}مستوى البحر
STR_MAPGEN_SEA_LEVEL :{BLACK}مستوى البحر
STR_MAPGEN_QUANTITY_OF_RIVERS :{BLACK}انهار:
STR_MAPGEN_SMOOTHNESS :{BLACK} النعومة:
STR_MAPGEN_VARIETY :{BLACK}توزيع التنوع:

@ -2742,7 +2742,7 @@ STR_MAPGEN_SNOW_LINE_UP :{BLACK}Igo punt
STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}Jeitsi puntu batean elur garaiera
STR_MAPGEN_LAND_GENERATOR :{BLACK}Paisaia sortzailea:
STR_MAPGEN_TERRAIN_TYPE :{BLACK}Lur mota:
STR_MAPGEN_QUANTITY_OF_SEA_LAKES :{BLACK}Itsaso kopurua:
STR_MAPGEN_SEA_LEVEL :{BLACK}Itsaso kopurua:
STR_MAPGEN_QUANTITY_OF_RIVERS :{BLACK}Errekak:
STR_MAPGEN_SMOOTHNESS :{BLACK}Leuntasuna:
STR_MAPGEN_VARIETY :{BLACK}Barietateen distribuzioa:

@ -3264,7 +3264,7 @@ STR_MAPGEN_SNOW_LINE_UP :{BLACK}Падн
STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}Апусьціць сьнегавую лінію
STR_MAPGEN_LAND_GENERATOR :{BLACK}Ґенэратар ляндшафту:
STR_MAPGEN_TERRAIN_TYPE :{BLACK}Тып ляндшафту:
STR_MAPGEN_QUANTITY_OF_SEA_LAKES :{BLACK}Колькасьць азёраў/мораў:
STR_MAPGEN_SEA_LEVEL :{BLACK}Колькасьць азёраў/мораў:
STR_MAPGEN_QUANTITY_OF_RIVERS :{BLACK}Колькасьць рэк:
STR_MAPGEN_SMOOTHNESS :{BLACK}Гладкасьць:
STR_MAPGEN_VARIETY :{BLACK}Разнастайнасьць ляндшафту:

@ -3145,7 +3145,7 @@ STR_MAPGEN_SNOW_LINE_UP :{BLACK}Aumentar
STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}Diminuir a linha da neve em um ponto
STR_MAPGEN_LAND_GENERATOR :{BLACK}Gerador de terra
STR_MAPGEN_TERRAIN_TYPE :{BLACK}Tipo de terreno
STR_MAPGEN_QUANTITY_OF_SEA_LAKES :{BLACK}Nível do mar:
STR_MAPGEN_SEA_LEVEL :{BLACK}Nível do mar:
STR_MAPGEN_QUANTITY_OF_RIVERS :{BLACK}Rios:
STR_MAPGEN_SMOOTHNESS :{BLACK}Regularidade
STR_MAPGEN_VARIETY :{BLACK}Distribuição da variedade

@ -2793,7 +2793,7 @@ STR_MAPGEN_SNOW_LINE_UP :{BLACK}Прем
STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}Преместване снежната линия надолу
STR_MAPGEN_LAND_GENERATOR :{BLACK}Земегенератор:
STR_MAPGEN_TERRAIN_TYPE :{BLACK}Тип на терен:
STR_MAPGEN_QUANTITY_OF_SEA_LAKES :{BLACK}Морско ниво:
STR_MAPGEN_SEA_LEVEL :{BLACK}Морско ниво:
STR_MAPGEN_QUANTITY_OF_RIVERS :{BLACK}Реки:
STR_MAPGEN_SMOOTHNESS :{BLACK}Полегатост:
STR_MAPGEN_VARIETY :{BLACK}Разнообразност:

@ -3149,7 +3149,7 @@ STR_MAPGEN_SNOW_LINE_UP :{BLACK}Mou els
STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}Mou els estatges amb neu un pas avall
STR_MAPGEN_LAND_GENERATOR :{BLACK}Generació de terrenys:
STR_MAPGEN_TERRAIN_TYPE :{BLACK}Tipus de terreny:
STR_MAPGEN_QUANTITY_OF_SEA_LAKES :{BLACK}Nivell de mar:
STR_MAPGEN_SEA_LEVEL :{BLACK}Nivell de mar:
STR_MAPGEN_QUANTITY_OF_RIVERS :{BLACK}Quantitat de rius:
STR_MAPGEN_SMOOTHNESS :{BLACK}Suavitat:
STR_MAPGEN_VARIETY :{BLACK}Varietat:

@ -3080,7 +3080,7 @@ STR_MAPGEN_SNOW_LINE_UP :{BLACK}Pomakni
STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}Pomakni visinu linije snijega za jedan dolje
STR_MAPGEN_LAND_GENERATOR :{BLACK}Izrađivač zemljišta:
STR_MAPGEN_TERRAIN_TYPE :{BLACK}Vrsta terena:
STR_MAPGEN_QUANTITY_OF_SEA_LAKES :{BLACK}Razina mora:
STR_MAPGEN_SEA_LEVEL :{BLACK}Razina mora:
STR_MAPGEN_QUANTITY_OF_RIVERS :{BLACK}Rijeke:
STR_MAPGEN_SMOOTHNESS :{BLACK}Graduacija:
STR_MAPGEN_VARIETY :{BLACK}Distribucija raznovrsnosti:

@ -3773,7 +3773,7 @@ STR_MAPGEN_SNOW_LINE_UP :{BLACK}Zvýšit
STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}Snížit sněžnou čáru o jednu úroveň
STR_MAPGEN_LAND_GENERATOR :{BLACK}Generátor krajiny:
STR_MAPGEN_TERRAIN_TYPE :{BLACK}Typ krajiny:
STR_MAPGEN_QUANTITY_OF_SEA_LAKES :{BLACK}Četnost jezer:
STR_MAPGEN_SEA_LEVEL :{BLACK}Četnost jezer:
STR_MAPGEN_QUANTITY_OF_RIVERS :{BLACK}Řeky:
STR_MAPGEN_SMOOTHNESS :{BLACK}Členitost krajiny:
STR_MAPGEN_VARIETY :{BLACK}Rozmanitost terénu:

@ -3136,7 +3136,7 @@ STR_MAPGEN_SNOW_LINE_UP :{BLACK}Flyt sne
STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}Flyt snegrænsen een ned
STR_MAPGEN_LAND_GENERATOR :{BLACK}Terrængenerator:
STR_MAPGEN_TERRAIN_TYPE :{BLACK}Terræntype:
STR_MAPGEN_QUANTITY_OF_SEA_LAKES :{BLACK}Havniveau
STR_MAPGEN_SEA_LEVEL :{BLACK}Havniveau
STR_MAPGEN_QUANTITY_OF_RIVERS :{BLACK}Floder:
STR_MAPGEN_SMOOTHNESS :{BLACK}Blødhed:
STR_MAPGEN_VARIETY :{BLACK}Varietet af distributionen:

@ -3149,7 +3149,7 @@ STR_MAPGEN_SNOW_LINE_UP :{BLACK}Verhoog
STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}Verlaag de sneeuwgrens met één
STR_MAPGEN_LAND_GENERATOR :{BLACK}Landgenerator:
STR_MAPGEN_TERRAIN_TYPE :{BLACK}Terreintype:
STR_MAPGEN_QUANTITY_OF_SEA_LAKES :{BLACK}Zeeniveau:
STR_MAPGEN_SEA_LEVEL :{BLACK}Zeeniveau:
STR_MAPGEN_QUANTITY_OF_RIVERS :{BLACK}Rivieren:
STR_MAPGEN_SMOOTHNESS :{BLACK}Gladheid:
STR_MAPGEN_VARIETY :{BLACK}Landschapsvariatie:

@ -4113,7 +4113,7 @@ STR_MAPGEN_RAINFOREST_LINE_UP :{BLACK}Move the
STR_MAPGEN_RAINFOREST_LINE_DOWN :{BLACK}Move the rainforest line height one down
STR_MAPGEN_LAND_GENERATOR :{BLACK}Land generator:
STR_MAPGEN_TERRAIN_TYPE :{BLACK}Terrain type:
STR_MAPGEN_QUANTITY_OF_SEA_LAKES :{BLACK}Sea level:
STR_MAPGEN_SEA_LEVEL :{BLACK}Sea level:
STR_MAPGEN_QUANTITY_OF_RIVERS :{BLACK}Rivers:
STR_MAPGEN_SMOOTHNESS :{BLACK}Smoothness:
STR_MAPGEN_VARIETY :{BLACK}Variety distribution:

@ -3174,7 +3174,7 @@ STR_MAPGEN_SNOW_LINE_UP :{BLACK}Move the
STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}Move the snow line height one down
STR_MAPGEN_LAND_GENERATOR :{BLACK}Land generator:
STR_MAPGEN_TERRAIN_TYPE :{BLACK}Terrain type:
STR_MAPGEN_QUANTITY_OF_SEA_LAKES :{BLACK}Sea level:
STR_MAPGEN_SEA_LEVEL :{BLACK}Sea level:
STR_MAPGEN_QUANTITY_OF_RIVERS :{BLACK}Rivers:
STR_MAPGEN_SMOOTHNESS :{BLACK}Smoothness:
STR_MAPGEN_VARIETY :{BLACK}Variety distribution:

@ -3175,7 +3175,7 @@ STR_MAPGEN_SNOW_LINE_UP :{BLACK}Move the
STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}Move the snow line height down one
STR_MAPGEN_LAND_GENERATOR :{BLACK}Land generator:
STR_MAPGEN_TERRAIN_TYPE :{BLACK}Terrain type:
STR_MAPGEN_QUANTITY_OF_SEA_LAKES :{BLACK}Sea level:
STR_MAPGEN_SEA_LEVEL :{BLACK}Sea level:
STR_MAPGEN_QUANTITY_OF_RIVERS :{BLACK}Rivers:
STR_MAPGEN_SMOOTHNESS :{BLACK}Smoothness:
STR_MAPGEN_VARIETY :{BLACK}Variety distribution:

@ -2413,7 +2413,7 @@ STR_MAPGEN_SNOW_LINE_UP :{BLACK}Altigu l
STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}Malaltigu la neĝlinion per unu
STR_MAPGEN_LAND_GENERATOR :{BLACK}Landgenerilo:
STR_MAPGEN_TERRAIN_TYPE :{BLACK}Terentipo:
STR_MAPGEN_QUANTITY_OF_SEA_LAKES :{BLACK}Marnivelo:
STR_MAPGEN_SEA_LEVEL :{BLACK}Marnivelo:
STR_MAPGEN_QUANTITY_OF_RIVERS :{BLACK}Riveroj:
STR_MAPGEN_SMOOTHNESS :{BLACK}Reguleco:
STR_MAPGEN_VARIETY :{BLACK}Diverseca distribuo:

@ -3142,7 +3142,7 @@ STR_MAPGEN_SNOW_LINE_UP :{BLACK}Lumepiir
STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}Lumepiiri liigutamine ühe võrra alla
STR_MAPGEN_LAND_GENERATOR :{BLACK}Maatekituse meetod:
STR_MAPGEN_TERRAIN_TYPE :{BLACK}Maapinna tüüp:
STR_MAPGEN_QUANTITY_OF_SEA_LAKES :{BLACK}Merepinna tase:
STR_MAPGEN_SEA_LEVEL :{BLACK}Merepinna tase:
STR_MAPGEN_QUANTITY_OF_RIVERS :{BLACK}Jõgesid:
STR_MAPGEN_SMOOTHNESS :{BLACK}Laugus:
STR_MAPGEN_VARIETY :{BLACK}Iseärasuste jaotus:

@ -2568,7 +2568,7 @@ STR_MAPGEN_SNOW_LINE_UP :{BLACK}Flyt kav
STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}Flyt kava linjuna eitt niður
STR_MAPGEN_LAND_GENERATOR :{BLACK}Lendis framleiðari:
STR_MAPGEN_TERRAIN_TYPE :{BLACK}Slag av lendi:
STR_MAPGEN_QUANTITY_OF_SEA_LAKES :{BLACK}Sjóvarmáli:
STR_MAPGEN_SEA_LEVEL :{BLACK}Sjóvarmáli:
STR_MAPGEN_QUANTITY_OF_RIVERS :{BLACK}Løkar:
STR_MAPGEN_SMOOTHNESS :{BLACK}Mjúkleiki:
STR_MAPGEN_VARIETY :{BLACK}Fjølbroytnis útluting:

@ -3144,7 +3144,7 @@ STR_MAPGEN_SNOW_LINE_UP :{BLACK}Siirrä
STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}Siirrä lumirajaa yksi taso alaspäin
STR_MAPGEN_LAND_GENERATOR :{BLACK}Maastogeneraattori:
STR_MAPGEN_TERRAIN_TYPE :{BLACK}Maaston tyyppi:
STR_MAPGEN_QUANTITY_OF_SEA_LAKES :{BLACK}Merenpinta:
STR_MAPGEN_SEA_LEVEL :{BLACK}Merenpinta:
STR_MAPGEN_QUANTITY_OF_RIVERS :{BLACK}Joet:
STR_MAPGEN_SMOOTHNESS :{BLACK}Tasaisuus:
STR_MAPGEN_VARIETY :{BLACK}Vaihtelu:

@ -3150,7 +3150,7 @@ STR_MAPGEN_SNOW_LINE_UP :{BLACK}Augmente
STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}Baisser l'altitude d'enneigement
STR_MAPGEN_LAND_GENERATOR :{BLACK}Générateur{NBSP}:
STR_MAPGEN_TERRAIN_TYPE :{BLACK}Type de terrain{NBSP}:
STR_MAPGEN_QUANTITY_OF_SEA_LAKES :{BLACK}Niveau de la mer{NBSP}:
STR_MAPGEN_SEA_LEVEL :{BLACK}Niveau de la mer{NBSP}:
STR_MAPGEN_QUANTITY_OF_RIVERS :{BLACK}Nb. de rivières{NBSP}:
STR_MAPGEN_SMOOTHNESS :{BLACK}Lissage{NBSP}:
STR_MAPGEN_VARIETY :{BLACK}Variété de distribution{NBSP}:

@ -2720,7 +2720,7 @@ STR_MAPGEN_SNOW_LINE_UP :{BLACK}Sniegrin
STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}Sniegrins ien nei beneden ferpleatsje:
STR_MAPGEN_LAND_GENERATOR :{BLACK}Lângenerator:
STR_MAPGEN_TERRAIN_TYPE :{BLACK}Terreintype:
STR_MAPGEN_QUANTITY_OF_SEA_LAKES :{BLACK}Seenivo:
STR_MAPGEN_SEA_LEVEL :{BLACK}Seenivo:
STR_MAPGEN_QUANTITY_OF_RIVERS :{BLACK}Rivieren:
STR_MAPGEN_SMOOTHNESS :{BLACK}Sljochtens:
STR_MAPGEN_VARIETY :{BLACK}Lânskipsfariaasje:

@ -3093,7 +3093,7 @@ STR_MAPGEN_SNOW_LINE_UP :{BLACK}Gluais a
STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}Gluais an loidhne-shneachda sìos aon cheum
STR_MAPGEN_LAND_GENERATOR :{BLACK}Gineadair crutha-thìre:
STR_MAPGEN_TERRAIN_TYPE :{BLACK}Seòrsa a' chrutha-thìre:
STR_MAPGEN_QUANTITY_OF_SEA_LAKES :{BLACK}Àirde na mara:
STR_MAPGEN_SEA_LEVEL :{BLACK}Àirde na mara:
STR_MAPGEN_QUANTITY_OF_RIVERS :{BLACK}Aibhnichean:
STR_MAPGEN_SMOOTHNESS :{BLACK}Dè cho rèidh:
STR_MAPGEN_VARIETY :{BLACK}Sgaoileadh caochlaidh:

@ -3144,7 +3144,7 @@ STR_MAPGEN_SNOW_LINE_UP :{BLACK}Subir a
STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}Baixar a cota de neve unha altura
STR_MAPGEN_LAND_GENERATOR :{BLACK}Xerador de terreo:
STR_MAPGEN_TERRAIN_TYPE :{BLACK}Tipo de terreo:
STR_MAPGEN_QUANTITY_OF_SEA_LAKES :{BLACK}Nivel do mar:
STR_MAPGEN_SEA_LEVEL :{BLACK}Nivel do mar:
STR_MAPGEN_QUANTITY_OF_RIVERS :{BLACK}Ríos:
STR_MAPGEN_SMOOTHNESS :{BLACK}Suavidade:
STR_MAPGEN_VARIETY :{BLACK}Variedade:

@ -4087,7 +4087,7 @@ STR_MAPGEN_RAINFOREST_LINE_UP :{BLACK}Regenwal
STR_MAPGEN_RAINFOREST_LINE_DOWN :{BLACK}Regenwaldgrenze um eine Stufe senken
STR_MAPGEN_LAND_GENERATOR :{BLACK}Landgenerator:
STR_MAPGEN_TERRAIN_TYPE :{BLACK}Landschaftstyp:
STR_MAPGEN_QUANTITY_OF_SEA_LAKES :{BLACK}Gewässermenge:
STR_MAPGEN_SEA_LEVEL :{BLACK}Gewässermenge:
STR_MAPGEN_QUANTITY_OF_RIVERS :{BLACK}Flüsse:
STR_MAPGEN_SMOOTHNESS :{BLACK}Gleichmäßigkeit:
STR_MAPGEN_VARIETY :{BLACK}Größe der Geländeformen:

@ -3242,7 +3242,7 @@ STR_MAPGEN_SNOW_LINE_UP :{BLACK}Μετα
STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}Μετακίνηση του ύψους της γραμμής χιονιού ένα κάτω
STR_MAPGEN_LAND_GENERATOR :{BLACK}Δημιουργός εδάφους:
STR_MAPGEN_TERRAIN_TYPE :{BLACK}Τύπος εδάφους:
STR_MAPGEN_QUANTITY_OF_SEA_LAKES :{BLACK}Επίπεδο θάλασσας:
STR_MAPGEN_SEA_LEVEL :{BLACK}Επίπεδο θάλασσας:
STR_MAPGEN_QUANTITY_OF_RIVERS :{BLACK}Ποτάμια:
STR_MAPGEN_SMOOTHNESS :{BLACK}Ομαλότητα:
STR_MAPGEN_VARIETY :{BLACK}Διανομή ποικιλομορφίας:

@ -2877,7 +2877,7 @@ STR_MAPGEN_SNOW_LINE_UP :{BLACK}הגבה
STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}הנמך את קו השלג
STR_MAPGEN_LAND_GENERATOR :{BLACK} :מחולל פני שטח
STR_MAPGEN_TERRAIN_TYPE :{BLACK} :סוג הקרקע
STR_MAPGEN_QUANTITY_OF_SEA_LAKES :{BLACK} :כמות ימים/אגמים
STR_MAPGEN_SEA_LEVEL :{BLACK} :כמות ימים/אגמים
STR_MAPGEN_QUANTITY_OF_RIVERS :{BLACK}נהרות:
STR_MAPGEN_SMOOTHNESS :{BLACK} :חלקלקות
STR_MAPGEN_VARIETY :{BLACK}הפצה מגוונת:

@ -3213,7 +3213,7 @@ STR_MAPGEN_SNOW_LINE_UP :{BLACK}A hóhat
STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}A hóhatár csökkentése eggyel
STR_MAPGEN_LAND_GENERATOR :{BLACK}Térkép generátor:
STR_MAPGEN_TERRAIN_TYPE :{BLACK}Tereptípus:
STR_MAPGEN_QUANTITY_OF_SEA_LAKES :{BLACK}Tengerszint:
STR_MAPGEN_SEA_LEVEL :{BLACK}Tengerszint:
STR_MAPGEN_QUANTITY_OF_RIVERS :{BLACK}Folyók:
STR_MAPGEN_SMOOTHNESS :{BLACK}Simaság:
STR_MAPGEN_VARIETY :{BLACK}Változatosság eloszlása:

@ -2676,7 +2676,7 @@ STR_MAPGEN_SNOW_LINE_UP :{BLACK}Hækka s
STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}Lækka snjólínu niður um eitt þrep
STR_MAPGEN_LAND_GENERATOR :{BLACK}Landmyndun:
STR_MAPGEN_TERRAIN_TYPE :{BLACK}Gerð lands:
STR_MAPGEN_QUANTITY_OF_SEA_LAKES :{BLACK}Magn sjávar:
STR_MAPGEN_SEA_LEVEL :{BLACK}Magn sjávar:
STR_MAPGEN_QUANTITY_OF_RIVERS :{BLACK}Ár:
STR_MAPGEN_SMOOTHNESS :{BLACK}Sléttleiki lands:
STR_MAPGEN_VARIETY :{BLACK}Fjölbreytileikadreifing:

@ -3144,7 +3144,7 @@ STR_MAPGEN_SNOW_LINE_UP :{BLACK}Naikkan
STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}Turunkan ketinggian garis salju satu angka
STR_MAPGEN_LAND_GENERATOR :{BLACK}Algoritma pulau:
STR_MAPGEN_TERRAIN_TYPE :{BLACK}Jenis dataran:
STR_MAPGEN_QUANTITY_OF_SEA_LAKES :{BLACK}Area perairan:
STR_MAPGEN_SEA_LEVEL :{BLACK}Area perairan:
STR_MAPGEN_QUANTITY_OF_RIVERS :{BLACK}Sungai:
STR_MAPGEN_SMOOTHNESS :{BLACK}Kehalusan:
STR_MAPGEN_VARIETY :{BLACK}Macam penyebaran:

@ -3126,7 +3126,7 @@ STR_MAPGEN_SNOW_LINE_UP :{BLACK}Bog aird
STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}Bog airde na líne sneachta síos ceann amháin
STR_MAPGEN_LAND_GENERATOR :{BLACK}Talamh a chruthú:
STR_MAPGEN_TERRAIN_TYPE :{BLACK}Cineál tír-raoin:
STR_MAPGEN_QUANTITY_OF_SEA_LAKES :{BLACK}Leibhéal na farraige:
STR_MAPGEN_SEA_LEVEL :{BLACK}Leibhéal na farraige:
STR_MAPGEN_QUANTITY_OF_RIVERS :{BLACK}Aibhneacha:
STR_MAPGEN_SMOOTHNESS :{BLACK}Míne:
STR_MAPGEN_VARIETY :{BLACK}Éagsúlacht:

@ -3185,7 +3185,7 @@ STR_MAPGEN_SNOW_LINE_UP :{BLACK}Sposta i
STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}Sposta in giù di uno l'altezza delle nevi perenni
STR_MAPGEN_LAND_GENERATOR :{BLACK}Generatore:
STR_MAPGEN_TERRAIN_TYPE :{BLACK}Tipo di terreno:
STR_MAPGEN_QUANTITY_OF_SEA_LAKES :{BLACK}Livello di mare:
STR_MAPGEN_SEA_LEVEL :{BLACK}Livello di mare:
STR_MAPGEN_QUANTITY_OF_RIVERS :{BLACK}Fiumi:
STR_MAPGEN_SMOOTHNESS :{BLACK}Levigatezza:
STR_MAPGEN_VARIETY :{BLACK}Varietà del terreno:

@ -3140,7 +3140,7 @@ STR_MAPGEN_SNOW_LINE_UP :{BLACK}雪線
STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}雪線を下げる
STR_MAPGEN_LAND_GENERATOR :{BLACK}地形作成:
STR_MAPGEN_TERRAIN_TYPE :{BLACK}地形種類:
STR_MAPGEN_QUANTITY_OF_SEA_LAKES :{BLACK}海水位:
STR_MAPGEN_SEA_LEVEL :{BLACK}海水位:
STR_MAPGEN_QUANTITY_OF_RIVERS :{BLACK}河川:
STR_MAPGEN_SMOOTHNESS :{BLACK}地形のなだらかさ:
STR_MAPGEN_VARIETY :{BLACK}地形の地域性:

@ -4114,7 +4114,7 @@ STR_MAPGEN_RAINFOREST_LINE_UP :{BLACK}열대
STR_MAPGEN_RAINFOREST_LINE_DOWN :{BLACK}열대 우림의 고도를 1칸 낮춥니다
STR_MAPGEN_LAND_GENERATOR :{BLACK}지형 만들기:
STR_MAPGEN_TERRAIN_TYPE :{BLACK}지형 종류:
STR_MAPGEN_QUANTITY_OF_SEA_LAKES :{BLACK}해수면:
STR_MAPGEN_SEA_LEVEL :{BLACK}해수면:
STR_MAPGEN_QUANTITY_OF_RIVERS :{BLACK}강:
STR_MAPGEN_SMOOTHNESS :{BLACK}지표면을 깎는 방식:
STR_MAPGEN_VARIETY :{BLACK}산세 험준도:

@ -3066,7 +3066,7 @@ STR_MAPGEN_SNOW_LINE_UP :{BLACK}Tollere
STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}Inclinere altitudinem lineae nivis
STR_MAPGEN_LAND_GENERATOR :{BLACK}Generatrum terrae:
STR_MAPGEN_TERRAIN_TYPE :{BLACK}Typus terrae:
STR_MAPGEN_QUANTITY_OF_SEA_LAKES :{BLACK}Magnitudo maris:
STR_MAPGEN_SEA_LEVEL :{BLACK}Magnitudo maris:
STR_MAPGEN_QUANTITY_OF_RIVERS :{BLACK}Numerus fluviorum:
STR_MAPGEN_SMOOTHNESS :{BLACK}Lenitas:
STR_MAPGEN_VARIETY :{BLACK}Partitio Varietatis:

@ -3149,7 +3149,7 @@ STR_MAPGEN_SNOW_LINE_UP :{BLACK}Paaugsti
STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}Pazemināt sniega līnijas augstumu
STR_MAPGEN_LAND_GENERATOR :{BLACK}Zemes radītājs:
STR_MAPGEN_TERRAIN_TYPE :{BLACK}Apvidus reljefs:
STR_MAPGEN_QUANTITY_OF_SEA_LAKES :{BLACK}Jūras līmenis:
STR_MAPGEN_SEA_LEVEL :{BLACK}Jūras līmenis:
STR_MAPGEN_QUANTITY_OF_RIVERS :{BLACK}Upes:
STR_MAPGEN_SMOOTHNESS :{BLACK}Gludums:
STR_MAPGEN_VARIETY :{BLACK}Dažādības sadalījums:

@ -3293,7 +3293,7 @@ STR_MAPGEN_SNOW_LINE_UP :{BLACK}Paaukšt
STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}Pažeminti sniego liniją
STR_MAPGEN_LAND_GENERATOR :{BLACK}Generavimo algoritmas:
STR_MAPGEN_TERRAIN_TYPE :{BLACK}Vietovės tipas:
STR_MAPGEN_QUANTITY_OF_SEA_LAKES :{BLACK}Jūros lygis:
STR_MAPGEN_SEA_LEVEL :{BLACK}Jūros lygis:
STR_MAPGEN_QUANTITY_OF_RIVERS :{BLACK}Upių kiekis:
STR_MAPGEN_SMOOTHNESS :{BLACK}Jautrumas:
STR_MAPGEN_VARIETY :{BLACK}Įvairovės paskirstymas:

@ -3132,7 +3132,7 @@ STR_MAPGEN_SNOW_LINE_UP :{BLACK}Beweg Sc
STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}Beweg Schnéilinnhéicht erof
STR_MAPGEN_LAND_GENERATOR :{BLACK}Landgenerator:
STR_MAPGEN_TERRAIN_TYPE :{BLACK}Terrain Typ:
STR_MAPGEN_QUANTITY_OF_SEA_LAKES :{BLACK}Mieresspigel:
STR_MAPGEN_SEA_LEVEL :{BLACK}Mieresspigel:
STR_MAPGEN_QUANTITY_OF_RIVERS :{BLACK}Flëss:
STR_MAPGEN_SMOOTHNESS :{BLACK}Mëllt:
STR_MAPGEN_VARIETY :{BLACK}Vielfaltverdeelung:

@ -2576,7 +2576,7 @@ STR_MAPGEN_SNOW_LINE_UP :{BLACK}Tinggika
STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}Rendahkan paras garis salji satu petak
STR_MAPGEN_LAND_GENERATOR :{BLACK}Janaan tanah:
STR_MAPGEN_TERRAIN_TYPE :{BLACK}Jenis rupa bumi:
STR_MAPGEN_QUANTITY_OF_SEA_LAKES :{BLACK}Paras laut:
STR_MAPGEN_SEA_LEVEL :{BLACK}Paras laut:
STR_MAPGEN_QUANTITY_OF_RIVERS :{BLACK}Sungai:
STR_MAPGEN_SMOOTHNESS :{BLACK}Kelicinan:
STR_MAPGEN_VARIETY :{BLACK}Pembahagian variasi:

@ -3140,7 +3140,7 @@ STR_MAPGEN_SNOW_LINE_UP :{BLACK}Flytt h
STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}Flytt høyden på snøgrensen ett hakk ned
STR_MAPGEN_LAND_GENERATOR :{BLACK}Landskapsgenerator
STR_MAPGEN_TERRAIN_TYPE :{BLACK}Terrengtype:
STR_MAPGEN_QUANTITY_OF_SEA_LAKES :{BLACK}Havnivå:
STR_MAPGEN_SEA_LEVEL :{BLACK}Havnivå:
STR_MAPGEN_QUANTITY_OF_RIVERS :{BLACK}Elver:
STR_MAPGEN_SMOOTHNESS :{BLACK}Jevnhet:
STR_MAPGEN_VARIETY :{BLACK}Variasjonsspredning:

@ -2746,7 +2746,7 @@ STR_MAPGEN_SNOW_LINE_UP :{BLACK}Flytt h
STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}Flytt høgda på snøgrensa eitt hakk ned
STR_MAPGEN_LAND_GENERATOR :{BLACK}Landskapsgenerator:
STR_MAPGEN_TERRAIN_TYPE :{BLACK}Terrengtype
STR_MAPGEN_QUANTITY_OF_SEA_LAKES :{BLACK}Havflate:
STR_MAPGEN_SEA_LEVEL :{BLACK}Havflate:
STR_MAPGEN_QUANTITY_OF_RIVERS :{BLACK}Elver:
STR_MAPGEN_SMOOTHNESS :{BLACK}Glattleik:
STR_MAPGEN_VARIETY :{BLACK}Variasjonsdistrubusjon:

@ -2541,7 +2541,7 @@ STR_MAPGEN_SNOW_LINE_UP :{BLACK}اضاف
STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}کم کردن یک واحد از ارتفاع خط برف
STR_MAPGEN_LAND_GENERATOR :{BLACK}سازنده زمین:
STR_MAPGEN_TERRAIN_TYPE :{BLACK}نوع پستی/بلندی:
STR_MAPGEN_QUANTITY_OF_SEA_LAKES :{BLACK}سطح دریا:
STR_MAPGEN_SEA_LEVEL :{BLACK}سطح دریا:
STR_MAPGEN_QUANTITY_OF_RIVERS :{BLACK}رودخانه ها:
STR_MAPGEN_SMOOTHNESS :{BLACK}همواری:
STR_MAPGEN_VARIETY :{BLACK}توزیع انواع:

@ -3529,7 +3529,7 @@ STR_MAPGEN_SNOW_LINE_UP :{BLACK}Podnieś
STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}Obniż wysokość śniegu o jeden w dół
STR_MAPGEN_LAND_GENERATOR :{BLACK}Generator terenu:
STR_MAPGEN_TERRAIN_TYPE :{BLACK}Typ terenu:
STR_MAPGEN_QUANTITY_OF_SEA_LAKES :{BLACK}Poziom wody:
STR_MAPGEN_SEA_LEVEL :{BLACK}Poziom wody:
STR_MAPGEN_QUANTITY_OF_RIVERS :{BLACK}Liczba rzek:
STR_MAPGEN_SMOOTHNESS :{BLACK}Gładkość:
STR_MAPGEN_VARIETY :{BLACK}Różnorodność:

@ -3150,7 +3150,7 @@ STR_MAPGEN_SNOW_LINE_UP :{BLACK}Mover a
STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}Mover a linha de neve um nível abaixo
STR_MAPGEN_LAND_GENERATOR :{BLACK}Criação do terreno:
STR_MAPGEN_TERRAIN_TYPE :{BLACK}Tipo de terreno:
STR_MAPGEN_QUANTITY_OF_SEA_LAKES :{BLACK}Nível do mar:
STR_MAPGEN_SEA_LEVEL :{BLACK}Nível do mar:
STR_MAPGEN_QUANTITY_OF_RIVERS :{BLACK}Rios:
STR_MAPGEN_SMOOTHNESS :{BLACK}Suavidade:
STR_MAPGEN_VARIETY :{BLACK}Variedade da distribuição:

@ -3144,7 +3144,7 @@ STR_MAPGEN_SNOW_LINE_UP :{BLACK}Mută li
STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}Mută linia zăpezii cu un punct în jos
STR_MAPGEN_LAND_GENERATOR :{BLACK}Generator de teren:
STR_MAPGEN_TERRAIN_TYPE :{BLACK}Tip teren:
STR_MAPGEN_QUANTITY_OF_SEA_LAKES :{BLACK}Nivelul mării:
STR_MAPGEN_SEA_LEVEL :{BLACK}Nivelul mării:
STR_MAPGEN_QUANTITY_OF_RIVERS :{BLACK}Râuri:
STR_MAPGEN_SMOOTHNESS :{BLACK}Netezime:
STR_MAPGEN_VARIETY :{BLACK}Distribuţia varietăţii:

@ -3331,7 +3331,7 @@ STR_MAPGEN_SNOW_LINE_UP :{BLACK}Подн
STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}Опустить снеговую линию
STR_MAPGEN_LAND_GENERATOR :{BLACK}Генератор ландшафта:
STR_MAPGEN_TERRAIN_TYPE :{BLACK}Тип ландшафта:
STR_MAPGEN_QUANTITY_OF_SEA_LAKES :{BLACK}Количество морей и озёр:
STR_MAPGEN_SEA_LEVEL :{BLACK}Количество морей и озёр:
STR_MAPGEN_QUANTITY_OF_RIVERS :{BLACK}Количество рек:
STR_MAPGEN_SMOOTHNESS :{BLACK}Грубость ландшафта:
STR_MAPGEN_VARIETY :{BLACK}Разнообразие ландшафта:

@ -3327,7 +3327,7 @@ STR_MAPGEN_SNOW_LINE_UP :{BLACK}Sužava
STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}Proširuje snežni pojas naniže za jedan
STR_MAPGEN_LAND_GENERATOR :{BLACK}Oblikovanje reljefa:
STR_MAPGEN_TERRAIN_TYPE :{BLACK}Vrsta terena:
STR_MAPGEN_QUANTITY_OF_SEA_LAKES :{BLACK}Nivo mora:
STR_MAPGEN_SEA_LEVEL :{BLACK}Nivo mora:
STR_MAPGEN_QUANTITY_OF_RIVERS :{BLACK}Broj reka:
STR_MAPGEN_SMOOTHNESS :{BLACK}Postepenost:
STR_MAPGEN_VARIETY :{BLACK}Raznolikost:

@ -3144,7 +3144,7 @@ STR_MAPGEN_SNOW_LINE_UP :{BLACK}提高
STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}降低雪线高度
STR_MAPGEN_LAND_GENERATOR :{BLACK}生成地形:
STR_MAPGEN_TERRAIN_TYPE :{BLACK}地形特点:
STR_MAPGEN_QUANTITY_OF_SEA_LAKES :{BLACK}海洋面积:
STR_MAPGEN_SEA_LEVEL :{BLACK}海洋面积:
STR_MAPGEN_QUANTITY_OF_RIVERS :{BLACK}河流数量:
STR_MAPGEN_SMOOTHNESS :{BLACK}平滑度:
STR_MAPGEN_VARIETY :{BLACK}多样的分发:

@ -294,9 +294,9 @@ STR_UNITS_HEIGHT_METRIC :{COMMA} m
STR_UNITS_HEIGHT_SI :{COMMA} m
# Common window strings
STR_LIST_FILTER_TITLE :{BLACK}Filtrovací reťazec:
STR_LIST_FILTER_OSKTITLE :{BLACK}Vložiť filtrovací reťazec
STR_LIST_FILTER_TOOLTIP :{BLACK}Vložiť kľúčové slovo pre filtrovanie zoznamu
STR_LIST_FILTER_TITLE :{BLACK}Filter:
STR_LIST_FILTER_OSKTITLE :{BLACK}Vložiť aspoň jedno klúčové slovo pre filtrovanie
STR_LIST_FILTER_TOOLTIP :{BLACK}Vložiť aspoň jedno klúčové slovo pre filtrovanie
STR_TOOLTIP_GROUP_ORDER :{BLACK}Zvoľ druh zoskupenia
STR_TOOLTIP_SORT_ORDER :{BLACK}Spôsob triedenia (zostupný/vzostupný)
@ -448,7 +448,7 @@ STR_SCENEDIT_TOOLBAR_ROAD_CONSTRUCTION :{BLACK}Stavba c
STR_SCENEDIT_TOOLBAR_TRAM_CONSTRUCTION :{BLACK}Výstavba električkovej trate
STR_SCENEDIT_TOOLBAR_PLANT_TREES :{BLACK}Sadiť stromy. Shift zobrazí odhadovanú cenu
STR_SCENEDIT_TOOLBAR_PLACE_SIGN :{BLACK}Umiestniť popis
STR_SCENEDIT_TOOLBAR_PLACE_OBJECT :{BLACK}Umiestniť objekt. Shift zobrazí odhadovanú cenu
STR_SCENEDIT_TOOLBAR_PLACE_OBJECT :{BLACK}Umiestniť objekt. Ctrl označí oblasť diagonálne. Shift zobrazí odhadovanú cenu
# Scenario editor file menu
###length 7
@ -1075,6 +1075,7 @@ STR_GAME_OPTIONS_VIDEO_ACCELERATION_RESTART :{WHITE}Nastaven
STR_GAME_OPTIONS_VIDEO_VSYNC :{BLACK}VSync
STR_GAME_OPTIONS_VIDEO_VSYNC_TOOLTIP :{BLACK}Zaškrtnite toto políčko, aby ste povolili vertikálnu synchronizáciu. Zmeny budú uplatnené až po reštarte hry. Funguje iba ak je zapnutá hardvérová akcelerácia.
STR_GAME_OPTIONS_VIDEO_DRIVER_INFO :{BLACK}Aktuálny ovládač: {STRING}
STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}Veľkosť rozhrania
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Výber veľkosti prvkov rozhrania
@ -1207,15 +1208,16 @@ STR_TERRAIN_TYPE_CUSTOM :Vlastná výšk
STR_TERRAIN_TYPE_CUSTOM_VALUE :Vlastná výška ({NUM})
###length 4
STR_CITY_APPROVAL_LENIENT :Zhovievavý
STR_CITY_APPROVAL_TOLERANT :Tolerantný
STR_CITY_APPROVAL_HOSTILE :Odmietavý
STR_CITY_APPROVAL_PERMISSIVE :Pozitívny
STR_CITY_APPROVAL_PERMISSIVE :Povoľný (nemá vplyv na akcie spoločnosti)
STR_WARNING_NO_SUITABLE_AI :{WHITE}Nieje dostupné žiadne použiteľné AI...{}Niekoľko AI je možné stiahnuť cez 'Online obsah'
# Settings tree window
STR_CONFIG_SETTING_TREE_CAPTION :{WHITE}Nastavenia
STR_CONFIG_SETTING_FILTER_TITLE :{BLACK}Filtrovací reťazec:
STR_CONFIG_SETTING_FILTER_TITLE :{BLACK}Filter:
STR_CONFIG_SETTING_EXPAND_ALL :{BLACK}Rozbaliť všetko
STR_CONFIG_SETTING_COLLAPSE_ALL :{BLACK}Zabaliť všetko
STR_CONFIG_SETTING_RESET_ALL :Resetovať všetky hodnoty
@ -1310,8 +1312,8 @@ STR_CONFIG_SETTING_TRAIN_REVERSING_HELPTEXT :Ak je povolené
STR_CONFIG_SETTING_DISASTERS :Havárie: {STRING}
STR_CONFIG_SETTING_DISASTERS_HELPTEXT :Vypne alebo zapne katastrofy, ktoré môžu občas zablokovať alebo zničiť vozidlá alebo infraštruktúru
STR_CONFIG_SETTING_CITY_APPROVAL :Postoj mestskej správy k reštrukturalizácii v oblasti: {STRING}
STR_CONFIG_SETTING_CITY_APPROVAL_HELPTEXT :Zvoľte ako veľmi ovplyvňuje hluk a poškodzovanie prostredia spoločnosťami ich hodnotenie v meste a ich budúce možnosti výstavby v oblasti vlastnenej mestom
STR_CONFIG_SETTING_CITY_APPROVAL :Postoj miestnej samosprávy: {STRING}
STR_CONFIG_SETTING_CITY_APPROVAL_HELPTEXT :Zvoľte ako veľmi ovplyvňuje hluk a poškodzovanie prostredia spoločnosťami ich hodnotenie v meste a ich budúce možnosti výstavby v meste
STR_CONFIG_SETTING_MAP_HEIGHT_LIMIT :Limit výšky mapy: {STRING}
STR_CONFIG_SETTING_MAP_HEIGHT_LIMIT_HELPTEXT :Zvoľte maximálnu výšku terénu na mape. S "(automatický)" bude vybraná správna hodnota podľa generátora krajiny
@ -1585,7 +1587,13 @@ STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN :Zelená
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN :Tmavozelená
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET :Fialová
STR_CONFIG_SETTING_LINKGRAPH_COLOURS :Farby prekrytia toku nákladu: {STRING}
STR_CONFIG_SETTING_LINKGRAPH_COLOURS_HELPTEXT :Nastavte farebnú schému použitú pre prekrytie toku nákladu.
###length 4
STR_CONFIG_SETTING_LINKGRAPH_COLOURS_GREEN_TO_RED :Zelenočervená
STR_CONFIG_SETTING_LINKGRAPH_COLOURS_GREEN_TO_BLUE :Zelenomodrá
STR_CONFIG_SETTING_LINKGRAPH_COLOURS_GREY_TO_RED :Sivá až červená
STR_CONFIG_SETTING_LINKGRAPH_COLOURS_GREYSCALE :Odtiene šedej
STR_CONFIG_SETTING_SCROLLMODE :Správanie pohľadu pri posúvaní myšou: {STRING}
STR_CONFIG_SETTING_SCROLLMODE_HELPTEXT :Reakcia na posúvanie (scrollovanie) na mape
@ -2541,13 +2549,13 @@ STR_NETWORK_SERVER_MESSAGE_GAME_REASON_LINK_GRAPH :čaká sa na ak
STR_NETWORK_MESSAGE_CLIENT_LEAVING :odchádza
STR_NETWORK_MESSAGE_CLIENT_JOINED :*** {STRING} vstúpil do hry
STR_NETWORK_MESSAGE_CLIENT_JOINED_ID :*** {STRING} vstúpil do hry (klient č. {2:NUM})
STR_NETWORK_MESSAGE_CLIENT_COMPANY_JOIN :*** {STRING} sa pripojil do spoločnosti č. {2:NUM}
STR_NETWORK_MESSAGE_CLIENT_JOINED_ID :*** {0:STRING} vstúpil do hry (klient č. {2:NUM})
STR_NETWORK_MESSAGE_CLIENT_COMPANY_JOIN :*** {0:STRING} sa pripojil do spoločnosti č. {2:NUM}
STR_NETWORK_MESSAGE_CLIENT_COMPANY_SPECTATE :*** {STRING} sa pripojil k pozorovateľom
STR_NETWORK_MESSAGE_CLIENT_COMPANY_NEW :*** {STRING} založil novú spoločnosť (č. {2:NUM})
STR_NETWORK_MESSAGE_CLIENT_LEFT :*** {STRING} opustil hru ({2:STRING})
STR_NETWORK_MESSAGE_CLIENT_COMPANY_NEW :*** {0:STRING} založil novú spoločnosť (#{2:NUM})
STR_NETWORK_MESSAGE_CLIENT_LEFT :*** {0:STRING} opustil hru ({2:STRING})
STR_NETWORK_MESSAGE_NAME_CHANGE :*** {STRING} zmenil/-a svoje meno na {STRING}
STR_NETWORK_MESSAGE_GIVE_MONEY :*** {STRING} dal {2:CURRENCY_LONG} spoločnosti {1:STRING}
STR_NETWORK_MESSAGE_GIVE_MONEY :*** {0:STRING} dal {2:CURRENCY_LONG} spoločnosti {1:STRING}
STR_NETWORK_MESSAGE_SERVER_SHUTDOWN :{WHITE}Server ukončil reláciu
STR_NETWORK_MESSAGE_SERVER_REBOOT :{WHITE}Server sa reštartuje...{}Čakajte prosím...
STR_NETWORK_MESSAGE_KICKED :*** Hráč {STRING} bol vyhodený. Dôvod: ({STRING})
@ -2662,6 +2670,9 @@ STR_LINKGRAPH_LEGEND_SATURATED :{TINY_FONT}{BLA
STR_LINKGRAPH_LEGEND_OVERLOADED :{TINY_FONT}{BLACK}preťažené
# Linkgraph tooltip
STR_LINKGRAPH_STATS_TOOLTIP :{BLACK}{CARGO_LONG} na prepravu za mesiac z {STATION} do {STATION} ({COMMA}% kapacity){STRING}
STR_LINKGRAPH_STATS_TOOLTIP_RETURN_EXTENSION :{}{CARGO_LONG} na prepravu naspäť ({COMMA}% kapacity)
STR_LINKGRAPH_STATS_TOOLTIP_TIME_EXTENSION :{}Priemerný čas cesty: {NUM}{NBSP}d{P eň ni ní}
# Base for station construction window(s)
STR_STATION_BUILD_COVERAGE_AREA_TITLE :{BLACK}Ukázať oblasť pokrytia
@ -2671,6 +2682,7 @@ STR_STATION_BUILD_COVERAGE_AREA_OFF_TOOLTIP :{BLACK}Nezvýra
STR_STATION_BUILD_COVERAGE_AREA_ON_TOOLTIP :{BLACK}Zobraziť oblasť pokrytia stavanej plochy
STR_STATION_BUILD_ACCEPTS_CARGO :{BLACK}Prijíma: {GOLD}{CARGO_LIST}
STR_STATION_BUILD_SUPPLIES_CARGO :{BLACK}Dodáva: {GOLD}{CARGO_LIST}
STR_STATION_BUILD_INFRASTRUCTURE_COST :{BLACK}Náklady na údržbu: {GOLD}{CURRENCY_SHORT}/rok
# Join station window
STR_JOIN_STATION_CAPTION :{WHITE}Spojiť stanicu
@ -2858,11 +2870,11 @@ STR_LANDSCAPING_TOOLBAR :{WHITE}Úprava
STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Znížiť roh políčka. Ťahaním znížite prvý vybraný roh a vyrovnáte celú vybranú oblasť na novú výšku. Ctrl označí oblasť diagonálne. Shift zobrazí odhadovanú cenu
STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Zvýšiť roh políčka. Ťahaním zvýšite prvý vybraný roh a vyrovnáte celú vybranú oblasť na novú výšku. Ctrl označí oblasť diagonálne. Shift zobrazí odhadovanú cenu
STR_LANDSCAPING_LEVEL_LAND_TOOLTIP :{BLACK}Vyrovnať výšku terénu podľa vybraného rohu. Ctrl označí oblasť diagonálne. Shift zobrazí odhadovanú cenu
STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}Zakúpiť pozemok pre budúce použitie. Shift zobrazí odhadovanú cenu
STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}Zakúpiť pozemok pre budúce použitie. Ctrl označí oblasť diagonálne. Shift zobrazí odhadovanú cenu
# Object construction window
STR_OBJECT_BUILD_CAPTION :{WHITE}Výber objektu
STR_OBJECT_BUILD_TOOLTIP :{BLACK}Vyberte objekt na vybudovanie. Shift zobrazí odhadovanú cenu
STR_OBJECT_BUILD_TOOLTIP :{BLACK}Vyberte objekt na vybudovanie. Ctrl označí oblasť diagonálne. Shift zobrazí odhadovanú cenu
STR_OBJECT_BUILD_CLASS_TOOLTIP :{BLACK}Vyberte triedu objektu na vybudovanie
STR_OBJECT_BUILD_PREVIEW_TOOLTIP :{BLACK}Náhľad objektu
STR_OBJECT_BUILD_SIZE :{BLACK}Rozmery: {GOLD}{NUM} x {NUM} políčok
@ -3170,7 +3182,7 @@ STR_SAVELOAD_DETAIL_CAPTION :{BLACK}Detaily
STR_SAVELOAD_DETAIL_NOT_AVAILABLE :{BLACK}Informácia nie je k dispozícii
STR_SAVELOAD_DETAIL_COMPANY_INDEX :{SILVER}{COMMA}: {WHITE}{STRING}
STR_SAVELOAD_DETAIL_GRFSTATUS :{SILVER}NewGRF: {WHITE}{STRING}
STR_SAVELOAD_FILTER_TITLE :{BLACK}Filtrovací reťazec:
STR_SAVELOAD_FILTER_TITLE :{BLACK}Filter:
STR_SAVELOAD_OVERWRITE_TITLE :{WHITE}Prepísanie súboru
STR_SAVELOAD_OVERWRITE_WARNING :{YELLOW}Ste si istý, že chcete prepísať existujúci súbor?
STR_SAVELOAD_DIRECTORY :{STRING} (Priečinok)
@ -3204,7 +3216,7 @@ STR_MAPGEN_SNOW_LINE_UP :{BLACK}Zvýši
STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}Znížiť výšku hranice snehu o jedno
STR_MAPGEN_LAND_GENERATOR :{BLACK}Generátor krajiny:
STR_MAPGEN_TERRAIN_TYPE :{BLACK}Typ terénu:
STR_MAPGEN_QUANTITY_OF_SEA_LAKES :{BLACK}Rozloha mora:
STR_MAPGEN_SEA_LEVEL :{BLACK}Rozloha mora:
STR_MAPGEN_QUANTITY_OF_RIVERS :{BLACK}Rieky:
STR_MAPGEN_SMOOTHNESS :{BLACK}Členitosť:
STR_MAPGEN_VARIETY :{BLACK}Rozmanitosť distribúcie:
@ -3291,7 +3303,7 @@ STR_NEWGRF_SETTINGS_INFO_TITLE :{WHITE}Detailn
STR_NEWGRF_SETTINGS_ACTIVE_LIST :{WHITE}Aktívne NewGRF súbory
STR_NEWGRF_SETTINGS_INACTIVE_LIST :{WHITE}Neaktívne NewGRF súbory
STR_NEWGRF_SETTINGS_SELECT_PRESET :{ORANGE}Vybrať predvoľbu:
STR_NEWGRF_FILTER_TITLE :{ORANGE}Filtrovací reťazec:
STR_NEWGRF_FILTER_TITLE :{ORANGE}Filter:
STR_NEWGRF_SETTINGS_PRESET_LIST_TOOLTIP :{BLACK}Nahrať vybraný zoznam
STR_NEWGRF_SETTINGS_PRESET_SAVE :{BLACK}Uložit zoznam
STR_NEWGRF_SETTINGS_PRESET_SAVE_TOOLTIP :{BLACK}Uložiť aktuálne nastavenie ako zoznam
@ -3395,15 +3407,15 @@ STR_NEWGRF_ERROR_MSG_FATAL :{RED}Kritická
STR_NEWGRF_ERROR_FATAL_POPUP :{WHITE}Nastala závažná chyba NewGRF:{}{STRING}
STR_NEWGRF_ERROR_POPUP :{WHITE}Vyskytla sa chyba NewGRF:{}{STRING}
STR_NEWGRF_ERROR_VERSION_NUMBER :{1:STRING} nebude fungovať s TTDPatch verziou nahlásenou OpenTTD.
STR_NEWGRF_ERROR_DOS_OR_WINDOWS :{1:STRING} je pre verziu {STRING} TTD.
STR_NEWGRF_ERROR_UNSET_SWITCH :{1:STRING} je navrhnutý pre použitie s {STRING}
STR_NEWGRF_ERROR_INVALID_PARAMETER :Neplatný parameter {1:STRING}: parameter {STRING} ({NUM})
STR_NEWGRF_ERROR_LOAD_BEFORE :{1:STRING} musí byť načítaný pred {STRING}
STR_NEWGRF_ERROR_LOAD_AFTER :{1:STRING} musí byť načítaný po {STRING}
STR_NEWGRF_ERROR_OTTD_VERSION_NUMBER :{1:STRING} vyžaduje verziu OpenTTD {STRING} alebo vyššiu.
STR_NEWGRF_ERROR_DOS_OR_WINDOWS :{1:STRING} je pre verziu {2:STRING} TTD
STR_NEWGRF_ERROR_UNSET_SWITCH :{1:STRING} je navrhnutý pre použitie s {2:STRING}
STR_NEWGRF_ERROR_INVALID_PARAMETER :Neplatný parameter {1:STRING}: parameter {2:STRING} ({3:NUM})
STR_NEWGRF_ERROR_LOAD_BEFORE :{1:STRING} musí byť načítaný pred {2:STRING}
STR_NEWGRF_ERROR_LOAD_AFTER :{1:STRING} musí byť načítaný po {2:STRING}
STR_NEWGRF_ERROR_OTTD_VERSION_NUMBER :{1:STRING} vyžaduje verziu OpenTTD {2:STRING} alebo vyššiu
STR_NEWGRF_ERROR_AFTER_TRANSLATED_FILE :GRF súbor bol navrhnutý na preklad
STR_NEWGRF_ERROR_TOO_MANY_NEWGRFS_LOADED :Načítaných priveľa súborov NewGRF.
STR_NEWGRF_ERROR_STATIC_GRF_CAUSES_DESYNC :Načítanie {1:STRING} ako statického NewGRF s {STRING} môže spôsobiť chybné zobrazenie.
STR_NEWGRF_ERROR_STATIC_GRF_CAUSES_DESYNC :Načítanie {1:STRING} ako statického NewGRF s {2:STRING} môže spôsobiť chybné zobrazenie
STR_NEWGRF_ERROR_UNEXPECTED_SPRITE :Neočakávaný sprite (sprite {3:NUM})
STR_NEWGRF_ERROR_UNKNOWN_PROPERTY :Neznáma vlastnosť Action 0 {4:HEX} (sprite {3:NUM})
STR_NEWGRF_ERROR_INVALID_ID :Pokus o použitie neplatného ID (sprite {3:NUM})
@ -3695,22 +3707,34 @@ STR_FINANCES_CAPTION :{WHITE}Financie
STR_FINANCES_YEAR :{WHITE}{NUM}
###length 3
STR_FINANCES_REVENUE_TITLE :Výnosy
STR_FINANCES_OPERATING_EXPENSES_TITLE :{WHITE}Prevádzkové náklady
STR_FINANCES_CAPITAL_EXPENSES_TITLE :{WHITE}Kapitálové výdavky
###length 13
STR_FINANCES_SECTION_CONSTRUCTION :{GOLD}Výstavba
STR_FINANCES_SECTION_NEW_VEHICLES :{GOLD}Nové vozidlá
STR_FINANCES_SECTION_TRAIN_RUNNING_COSTS :{GOLD}Prevádzka vlakov
STR_FINANCES_SECTION_ROAD_VEHICLE_RUNNING_COSTS :{GOLD}Prevádzka cestných vozidiel
STR_FINANCES_SECTION_AIRCRAFT_RUNNING_COSTS :{GOLD}Prevádzka lietadiel
STR_FINANCES_SECTION_SHIP_RUNNING_COSTS :{GOLD}Prevádzka lodí
STR_FINANCES_SECTION_TRAIN_RUNNING_COSTS :{GOLD}Vlaky
STR_FINANCES_SECTION_ROAD_VEHICLE_RUNNING_COSTS :{GOLD}Cestné vozidlá
STR_FINANCES_SECTION_AIRCRAFT_RUNNING_COSTS :{GOLD}Lietadlá
STR_FINANCES_SECTION_SHIP_RUNNING_COSTS :{GOLD}Lode
STR_FINANCES_SECTION_INFRASTRUCTURE :{GOLD}Infraštruktúra
STR_FINANCES_SECTION_TRAIN_REVENUE :{GOLD}Vlaky
STR_FINANCES_SECTION_ROAD_VEHICLE_REVENUE :{GOLD}Cestné vozidlá
STR_FINANCES_SECTION_AIRCRAFT_REVENUE :{GOLD}Lietadlá
STR_FINANCES_SECTION_SHIP_REVENUE :{GOLD}Lode
STR_FINANCES_SECTION_LOAN_INTEREST :{GOLD}Úroky
STR_FINANCES_SECTION_OTHER :{GOLD}Ostatné
STR_FINANCES_NEGATIVE_INCOME :{BLACK}-{CURRENCY_LONG}
STR_FINANCES_POSITIVE_INCOME :{BLACK}+{CURRENCY_LONG}
STR_FINANCES_NEGATIVE_INCOME :-{CURRENCY_LONG}
STR_FINANCES_ZERO_INCOME :{CURRENCY_LONG}
STR_FINANCES_POSITIVE_INCOME :+{CURRENCY_LONG}
STR_FINANCES_NET_PROFIT :{WHITE}Čistý zisk
STR_FINANCES_BANK_BALANCE_TITLE :{WHITE}Zostatok na účte v banke
STR_FINANCES_OWN_FUNDS_TITLE :{WHITE}Vlastné prostriedky
STR_FINANCES_LOAN_TITLE :{WHITE}Úver
STR_FINANCES_INTEREST_RATE :{WHITE}Úroky: {BLACK}{NUM}%
STR_FINANCES_MAX_LOAN :{WHITE}Maximálny úver: {BLACK}{CURRENCY_LONG}
STR_FINANCES_TOTAL_CURRENCY :{BLACK}{CURRENCY_LONG}
STR_FINANCES_BORROW_BUTTON :{BLACK}Požičať {CURRENCY_LONG}
@ -3813,7 +3837,7 @@ STR_INDUSTRY_VIEW_PRODUCES_N_CARGO :{BLACK}Produkuj
STR_INDUSTRY_VIEW_CARGO_LIST_EXTENSION :, {STRING}{STRING}
STR_INDUSTRY_VIEW_REQUIRES :{BLACK}Vyžaduje:
STR_INDUSTRY_VIEW_ACCEPT_CARGO :{YELLOW}{STRING}{BLACK}{3:STRING}
STR_INDUSTRY_VIEW_ACCEPT_CARGO :{YELLOW}{0:STRING}{BLACK}{3:STRING}
STR_INDUSTRY_VIEW_ACCEPT_CARGO_AMOUNT :{YELLOW}{STRING}{BLACK}: {CARGO_SHORT} čak{P á ajú á}{STRING}
STR_CONFIG_GAME_PRODUCTION :{WHITE}Zmeniť produkciu (násobky 8, až do 2040)
@ -4103,7 +4127,7 @@ STR_ENGINE_PREVIEW_AIRCRAFT :{G=s}lietadlo
STR_ENGINE_PREVIEW_SHIP :{G=z}loď
STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Cena: {CURRENCY_LONG} Hmotnosť: {WEIGHT_SHORT}{}Rýchlosť: {VELOCITY} Výkon: {POWER}{}Prevádzkové náklady: {CURRENCY_LONG}/rok{}Kapacita: {CARGO_LONG}
STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}Cena: {CURRENCY_LONG} Hmotnosť: {WEIGHT_SHORT}{}Rýchlosť: {VELOCITY} Sila: {POWER} Max. T.E.: {6:FORCE}{}Prevádzkové náklady: {4:CURRENCY_LONG}/yr{}Kapacita: {5:CARGO_LONG}
STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}Cena: {0:CURRENCY_LONG} Váha: {1:WEIGHT_SHORT}{}Rýchlosť: {2:VELOCITY} Výkon: {3:POWER} Max. trakčná sila: {6:FORCE}{}Prevádzkové náklady: {4:CURRENCY_LONG}/rok{}Kapacita: {5:CARGO_LONG}
STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAP_RUNCOST :{BLACK}Cena: {CURRENCY_LONG} Max. Rýchlosť: {VELOCITY}{}Kapacita: {CARGO_LONG}{}Prevádzkové náklady: {CURRENCY_LONG}/rok
STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_CAP_CAP_RUNCOST :{BLACK}Cena: {CURRENCY_LONG} Rýchlosť: {VELOCITY}{}Typ lietadla: {STRING}{}Kapacita: {CARGO_LONG}, {CARGO_LONG}{}Prevádzkové náklady: {CURRENCY_LONG}/rok
STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_CAP_RUNCOST :{BLACK}Cena: {CURRENCY_LONG} Rýchlosť: {VELOCITY}{}Typ lietadla: {STRING}{}Kapacita: {CARGO_LONG}{}Prevádzkové náklady: {CURRENCY_LONG}/rok
@ -4266,8 +4290,8 @@ STR_VEHICLE_INFO_RELIABILITY_BREAKDOWNS :{BLACK}Spoľahl
STR_VEHICLE_INFO_BUILT_VALUE :{LTBLUE}{ENGINE} {BLACK}Vyrobený: {LTBLUE}{NUM}{BLACK} Cena: {LTBLUE}{CURRENCY_LONG}
STR_VEHICLE_INFO_NO_CAPACITY :{BLACK}Kapacita: {LTBLUE}Žiadna{STRING}
STR_VEHICLE_INFO_CAPACITY :{BLACK}Kapacita: {LTBLUE}{CARGO_LONG}{3:STRING}
STR_VEHICLE_INFO_CAPACITY_MULT :{BLACK}Kapacita: {LTBLUE}{CARGO_LONG}{3:STRING} (x{4:NUM})
STR_VEHICLE_INFO_CAPACITY :{BLACK}Kapacita: {LTBLUE}{0:CARGO_LONG}{3:STRING}
STR_VEHICLE_INFO_CAPACITY_MULT :{BLACK}Kapacita: {LTBLUE}{0:CARGO_LONG}{3:STRING} (x{4:NUM})
STR_VEHICLE_INFO_CAPACITY_CAPACITY :{BLACK}Kapacita: {LTBLUE}{CARGO_LONG}, {CARGO_LONG}{STRING}
STR_VEHICLE_INFO_FEEDER_CARGO_VALUE :{BLACK}Transfer kredity: {LTBLUE}{CURRENCY_LONG}
@ -4293,8 +4317,8 @@ STR_VEHICLE_DETAILS_TRAIN_ENGINE_BUILT_AND_VALUE :{LTBLUE}{ENGINE
STR_VEHICLE_DETAILS_TRAIN_WAGON_VALUE :{LTBLUE}{ENGINE}{BLACK} Hodnota: {LTBLUE}{CURRENCY_LONG}
STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_TEXT :{BLACK}Celkový náklad (kapacita) tohto vlaku:
STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY :{LTBLUE}- {CARGO_LONG} ({CARGO_SHORT})
STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO_LONG} ({CARGO_SHORT}) (x{NUM})
STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY :{LTBLUE}{CARGO_LONG} ({CARGO_SHORT})
STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_MULT :{LTBLUE}{CARGO_LONG} ({CARGO_SHORT}) (x{NUM})
STR_VEHICLE_DETAILS_CARGO_EMPTY :{LTBLUE}Prázdny
STR_VEHICLE_DETAILS_CARGO_FROM :{LTBLUE}{CARGO_LONG} z {STATION}
@ -4533,7 +4557,7 @@ STR_TIMETABLE_STATUS_NOT_STARTED :{BLACK}Tento ce
STR_TIMETABLE_STATUS_START_AT :{BLACK}Tento cestovný poriadok začne {STRING}
STR_TIMETABLE_STARTING_DATE :{BLACK}Začiatočný dátum
STR_TIMETABLE_STARTING_DATE_TOOLTIP :{BLACK}Vyberte dátum začiatku cestovného poriadku. Ctrl+klik nastaví počiatočný dátum tohto cestovného poriadku pre všetky vozidlá zdieľajúce tieto príkazy na základe ich relatívneho poradia, ak je cestovný poriadok kompletne vyplnený
STR_TIMETABLE_STARTING_DATE_TOOLTIP :{BLACK}Vyberte dátum začiatku cestovného poriadku. Ctrl+klik rozdelí od daného dátumu rovnomerne všetky vozidlá zdieľajúce tieto príkazy na základe ich relatívneho poradia, ak je cestovný poriadok kompletne vyplnený
STR_TIMETABLE_CHANGE_TIME :{BLACK}Zmeniť čas
STR_TIMETABLE_WAIT_TIME_TOOLTIP :{BLACK}Zmeniť dĺžku trvania označeného príkazu
@ -4990,6 +5014,7 @@ STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}V ceste
STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... sídlo spoločnosti v ceste
STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}Tento pozemok nie je možné kúpiť...
STR_ERROR_YOU_ALREADY_OWN_IT :{WHITE}... už to vlastníš!
STR_ERROR_BUILD_OBJECT_LIMIT_REACHED :{WHITE}... dosiahnutý stavebný limit objektu
# Group related errors
STR_ERROR_GROUP_CAN_T_CREATE :{WHITE}Nie je možné vytvoriť skupinu...

@ -2993,7 +2993,7 @@ STR_MAPGEN_SNOW_LINE_UP :{BLACK}Premik s
STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}Premik snežne meje eno enoto nižje
STR_MAPGEN_LAND_GENERATOR :{BLACK}Ustvarjalec terena:
STR_MAPGEN_TERRAIN_TYPE :{BLACK}Tip terena:
STR_MAPGEN_QUANTITY_OF_SEA_LAKES :{BLACK}Morska gladina:
STR_MAPGEN_SEA_LEVEL :{BLACK}Morska gladina:
STR_MAPGEN_QUANTITY_OF_RIVERS :{BLACK}Reke:
STR_MAPGEN_SMOOTHNESS :{BLACK}Glajenje:
STR_MAPGEN_VARIETY :{BLACK}Raznolika distribucija:

@ -3145,7 +3145,7 @@ STR_MAPGEN_SNOW_LINE_UP :{BLACK}Sube la
STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}Baja la cota de nieve una unidad
STR_MAPGEN_LAND_GENERATOR :{BLACK}Generador terreno:
STR_MAPGEN_TERRAIN_TYPE :{BLACK}Tipo de terreno
STR_MAPGEN_QUANTITY_OF_SEA_LAKES :{BLACK}Nivel del mar:
STR_MAPGEN_SEA_LEVEL :{BLACK}Nivel del mar:
STR_MAPGEN_QUANTITY_OF_RIVERS :{BLACK}Ríos:
STR_MAPGEN_SMOOTHNESS :{BLACK}Uniformidad:
STR_MAPGEN_VARIETY :{BLACK}Variedad:

@ -3149,7 +3149,7 @@ STR_MAPGEN_SNOW_LINE_UP :{BLACK}Mover el
STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}Mover el nivel de inicio de nieve hacia abajo
STR_MAPGEN_LAND_GENERATOR :{BLACK}Generador de terreno:
STR_MAPGEN_TERRAIN_TYPE :{BLACK}Tipo de terreno:
STR_MAPGEN_QUANTITY_OF_SEA_LAKES :{BLACK}Nivel del mar:
STR_MAPGEN_SEA_LEVEL :{BLACK}Nivel del mar:
STR_MAPGEN_QUANTITY_OF_RIVERS :{BLACK}Ríos:
STR_MAPGEN_SMOOTHNESS :{BLACK}Suavidad:
STR_MAPGEN_VARIETY :{BLACK}Variedad:

@ -3144,7 +3144,7 @@ STR_MAPGEN_SNOW_LINE_UP :{BLACK}Höj sn
STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}Sänk snögränsens höjd ett steg
STR_MAPGEN_LAND_GENERATOR :{BLACK}Landgenerator:
STR_MAPGEN_TERRAIN_TYPE :{BLACK}Terrängtyp:
STR_MAPGEN_QUANTITY_OF_SEA_LAKES :{BLACK}Havsnivå
STR_MAPGEN_SEA_LEVEL :{BLACK}Havsnivå
STR_MAPGEN_QUANTITY_OF_RIVERS :{BLACK}Flod:
STR_MAPGEN_SMOOTHNESS :{BLACK}Jämnhet:
STR_MAPGEN_VARIETY :{BLACK}Varierad distribution:

@ -2798,7 +2798,7 @@ STR_MAPGEN_SNOW_LINE_UP :{BLACK}பன
STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}பனி கோடின் உயரத்தை ஒரு அடி இறக்கு
STR_MAPGEN_LAND_GENERATOR :{BLACK}பூமி உருவாக்குனர்:
STR_MAPGEN_TERRAIN_TYPE :{BLACK}நிலவகை:
STR_MAPGEN_QUANTITY_OF_SEA_LAKES :{BLACK}கடல் மட்டம்:
STR_MAPGEN_SEA_LEVEL :{BLACK}கடல் மட்டம்:
STR_MAPGEN_QUANTITY_OF_RIVERS :{BLACK}ஆறுகள்:
STR_MAPGEN_SMOOTHNESS :{BLACK}சமநிலை:
STR_MAPGEN_VARIETY :{BLACK}பலவகை பரவல்:

@ -2929,7 +2929,7 @@ STR_MAPGEN_SNOW_LINE_UP :{BLACK}ปร
STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}ปรับเปลี่ยนความสูงของหิมะลงมา 1 ระดับ
STR_MAPGEN_LAND_GENERATOR :{BLACK}เครื่องมือสร้างสภาพพื้นดิน:
STR_MAPGEN_TERRAIN_TYPE :{BLACK}ประเภทภูมิประเทศ:
STR_MAPGEN_QUANTITY_OF_SEA_LAKES :{BLACK}ระดับทะเล:
STR_MAPGEN_SEA_LEVEL :{BLACK}ระดับทะเล:
STR_MAPGEN_QUANTITY_OF_RIVERS :{BLACK}แม่น้ำ:
STR_MAPGEN_SMOOTHNESS :{BLACK}ความเรียบ:
STR_MAPGEN_VARIETY :{BLACK}การกระจายความแตกต่าง:

@ -3143,7 +3143,7 @@ STR_MAPGEN_SNOW_LINE_UP :{BLACK}將雪
STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}將雪線高度下移一層
STR_MAPGEN_LAND_GENERATOR :{BLACK}地形產生器:
STR_MAPGEN_TERRAIN_TYPE :{BLACK}地形種類:
STR_MAPGEN_QUANTITY_OF_SEA_LAKES :{BLACK}海平面:
STR_MAPGEN_SEA_LEVEL :{BLACK}海平面:
STR_MAPGEN_QUANTITY_OF_RIVERS :{BLACK}河流:
STR_MAPGEN_SMOOTHNESS :{BLACK}平滑度:
STR_MAPGEN_VARIETY :{BLACK}地形起伏分佈:

@ -3144,7 +3144,7 @@ STR_MAPGEN_SNOW_LINE_UP :{BLACK}Kar yük
STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}Kar yüksekliğini bir azalt
STR_MAPGEN_LAND_GENERATOR :{BLACK}Harita üretici:
STR_MAPGEN_TERRAIN_TYPE :{BLACK}Arazi türü:
STR_MAPGEN_QUANTITY_OF_SEA_LAKES :{BLACK}Deniz seviyesi:
STR_MAPGEN_SEA_LEVEL :{BLACK}Deniz seviyesi:
STR_MAPGEN_QUANTITY_OF_RIVERS :{BLACK}Nehirler:
STR_MAPGEN_SMOOTHNESS :{BLACK}Düzlük seviyesi:
STR_MAPGEN_VARIETY :{BLACK}Çeşitlilik dağılımı:

@ -3268,7 +3268,7 @@ STR_MAPGEN_SNOW_LINE_UP :{BLACK}Підв
STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}Понизити лінію снігу
STR_MAPGEN_LAND_GENERATOR :{BLACK}Ландшафт:
STR_MAPGEN_TERRAIN_TYPE :{BLACK}Тип ландшафту:
STR_MAPGEN_QUANTITY_OF_SEA_LAKES :{BLACK}Рівень моря:
STR_MAPGEN_SEA_LEVEL :{BLACK}Рівень моря:
STR_MAPGEN_QUANTITY_OF_RIVERS :{BLACK}Ріки:
STR_MAPGEN_SMOOTHNESS :{BLACK}Гладкість:
STR_MAPGEN_VARIETY :{BLACK}Розподіл різноманітності:

@ -3149,7 +3149,7 @@ STR_MAPGEN_SNOW_LINE_UP :{BLACK}Di chuy
STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}Di chuyển độ cao tuyết phủ xuống thấp
STR_MAPGEN_LAND_GENERATOR :{BLACK}Tạo nền đất:
STR_MAPGEN_TERRAIN_TYPE :{BLACK}Kiểu nền đất:
STR_MAPGEN_QUANTITY_OF_SEA_LAKES :{BLACK}Mực nước biển:
STR_MAPGEN_SEA_LEVEL :{BLACK}Mực nước biển:
STR_MAPGEN_QUANTITY_OF_RIVERS :{BLACK}Số sông/suối:
STR_MAPGEN_SMOOTHNESS :{BLACK}Độ phẳng phiu:
STR_MAPGEN_VARIETY :{BLACK}Phân bổ sự đa dạng:

@ -2843,7 +2843,7 @@ STR_MAPGEN_SNOW_LINE_UP :{BLACK}Symud y
STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}Symud y llinell eira un yn is
STR_MAPGEN_LAND_GENERATOR :{BLACK}Cynhyrchydd Tir:
STR_MAPGEN_TERRAIN_TYPE :{BLACK}Math Tirwedd:
STR_MAPGEN_QUANTITY_OF_SEA_LAKES :{BLACK}Lefel y Môr:
STR_MAPGEN_SEA_LEVEL :{BLACK}Lefel y Môr:
STR_MAPGEN_QUANTITY_OF_RIVERS :{BLACK}Afonydd:
STR_MAPGEN_SMOOTHNESS :{BLACK}Llyfnder:
STR_MAPGEN_VARIETY :{BLACK}Dosbarthiad amrywiaeth:

@ -706,13 +706,15 @@ static const char *MakeScreenshotName(const char *default_fn, const char *ext, b
size_t len = strlen(_screenshot_name);
/* Handle user-specified filenames ending in %d with automatic numbering */
if (len >= 2) {
if (_screenshot_name[len - 2] == '%' && _screenshot_name[len - 1] == 'd') {
generate = true;
len -= 2;
_screenshot_name[len] = '\0';
}
/* Handle user-specified filenames ending in %d or # with automatic numbering */
if (len >= 2 && _screenshot_name[len - 2] == '%' && _screenshot_name[len - 1] == 'd') {
generate = true;
len -= 2;
_screenshot_name[len] = '\0';
} else if (len >= 1 && _screenshot_name[len - 1] == '#') {
generate = true;
len -= 1;
_screenshot_name[len] = '\0';
}
/* Add extension to screenshot file */

@ -39,6 +39,7 @@
#include "rev.h"
#include "video/video_driver.hpp"
#include "music/music_driver.hpp"
#include "gui.h"
#include "scope.h"
#include <vector>
@ -514,6 +515,11 @@ struct GameOptionsWindow : Window {
break;
}
case WID_GO_BASE_MUSIC_JUKEBOX: {
ShowMusicWindow();
break;
}
default: {
int selected;
DropDownList list = this->BuildDropDownList(widget, &selected);
@ -802,7 +808,12 @@ static const NWidgetPart _nested_game_options_widgets[] = {
NWidget(WWT_TEXT, COLOUR_GREY, WID_GO_BASE_MUSIC_STATUS), SetMinimalSize(150, 12), SetDataTip(STR_EMPTY, STR_NULL), SetFill(1, 0),
NWidget(WWT_EMPTY, COLOUR_GREY, WID_GO_BASE_MUSIC_VOLUME), SetMinimalSize(67, 12), SetFill(0, 0), SetDataTip(0x0, STR_MUSIC_TOOLTIP_DRAG_SLIDERS_TO_SET_MUSIC),
EndContainer(),
NWidget(WWT_TEXT, COLOUR_GREY, WID_GO_BASE_MUSIC_DESCRIPTION), SetMinimalSize(330, 0), SetDataTip(STR_EMPTY, STR_GAME_OPTIONS_BASE_MUSIC_DESCRIPTION_TOOLTIP), SetFill(1, 0), SetPadding(6, 0, 6, 0),
NWidget(NWID_HORIZONTAL), SetPIP(0, 30, 7),
NWidget(WWT_TEXT, COLOUR_GREY, WID_GO_BASE_MUSIC_DESCRIPTION), SetMinimalSize(330, 0), SetDataTip(STR_EMPTY, STR_GAME_OPTIONS_BASE_MUSIC_DESCRIPTION_TOOLTIP), SetFill(1, 0), SetPadding(6, 0, 6, 0),
NWidget(NWID_VERTICAL), SetPIP(0, 0, 0),
NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_GO_BASE_MUSIC_JUKEBOX), SetMinimalSize(22, 22), SetDataTip(SPR_IMG_MUSIC, STR_TOOLBAR_TOOLTIP_SHOW_SOUND_MUSIC_WINDOW), SetPadding(6, 0, 6, 0),
EndContainer(),
EndContainer(),
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(7, 0, 7),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GO_BASE_MUSIC_TEXTFILE + TFT_README), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_README, STR_NULL),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GO_BASE_MUSIC_TEXTFILE + TFT_CHANGELOG), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_CHANGELOG, STR_NULL),

@ -30,6 +30,7 @@ enum GameOptionsWidgets {
WID_GO_BASE_SFX_DESCRIPTION = WID_GO_BASE_SFX_TEXTFILE + TFT_END, ///< Description of selected base SFX.
WID_GO_BASE_MUSIC_DROPDOWN, ///< Use to select a base music set.
WID_GO_BASE_MUSIC_VOLUME, ///< Change music volume.
WID_GO_BASE_MUSIC_JUKEBOX, ///< Open the jukebox.
WID_GO_BASE_MUSIC_STATUS, ///< Info about corrupted files etc.
WID_GO_BASE_MUSIC_TEXTFILE, ///< Open base music readme, changelog (+1) or license (+2).
WID_GO_BASE_MUSIC_DESCRIPTION = WID_GO_BASE_MUSIC_TEXTFILE + TFT_END, ///< Description of selected base music set.

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