Commit Graph

1363 Commits (77d26759e3e4f0ada2298d8e89e64380592537d1)
 

Author SHA1 Message Date
bjarni 6e532184bb (svn r1664) Makefile: removed the forced 0.3.6 version tag 20 years ago
darkvater 1054ec7749 (svn r1662) -Fix: Unpause Linkgames scenario per default 20 years ago
bjarni 001fa99741 (svn r1661) Makefile: added scenario to make install 20 years ago
dominik 3482605b1a (svn r1660) Added scenarios to Mandrakelinux specs file 20 years ago
bjarni 6a66bb2314 (svn r1659) Makefile: added scenario to mac and MorphOS release scripts 20 years ago
darkvater 212ecff33b (svn r1658) -Update readme and windows installer for 0.3.6
-Fix up VS6 and add new default icon for OpenTTD
20 years ago
bjarni ae7bdefc33 (svn r1657) changelog update 20 years ago
dominik 66166bd7f7 (svn r1656) Sorry, this is of course the 2004 version of Linkgame Islands 20 years ago
dominik 4cc23f6608 (svn r1655) Add: Three brand new scenarios for endless multiplayer pleasure:
- Linkgame Islands (by sign_de)
 - Mountain Pass (by Korenn)
 - Volcano City (aka The Big City, by lucaspiller)
20 years ago
dominik 7150dd66cd (svn r1654) updated changelog and known-bugs for 0.3.6 20 years ago
darkvater 5666efe66b (svn r1653) -Fix: removed CTRL+A and CTRL+B cheats; thanks Hackykid
-Removed executable bits on png files in media dir (svn pd svn:executable <file>)
20 years ago
bjarni e006f89aa3 (svn r1652) Fix: train and road vehicle lists are now redrawn when vehicles enters/leaves a depot (Hackykid)
fix: the ship status bar was not updated properly after a breakdown if show_speed was off (Hackykid)
20 years ago
dominik ffb2c4de77 (svn r1651) Fix: [ 1098696 ] Airport shadow remains after crashing 20 years ago
matthijs 19c55cbb75 (svn r1650) - Added known-bugs.txt to os/debian/docs 20 years ago
bjarni 720b906a74 (svn r1649) Makefile: added known-bugs.txt to mac and MorphOS release scripts and made a really dirty hack to force 0.3.6 on binary files compiled with this makefile 20 years ago
darkvater e05f961eed (svn r1648) -Fix: server can now pause and unpause a game through the console. Use 'pause' and 'unpause' 20 years ago
tron 6151c1044a (svn r1647) Remove stale comment and fix typo 20 years ago
dominik aad7995648 (svn r1646) Miscellaneous langfile fixes, in particular for STR_NETWORK_SERVER_ADDRESS, broken by myself in r1611 20 years ago
dominik 700862295f (svn r1645) Updated Mandrakelinux spec file and added some ScummVMish comments 20 years ago
matthijs b9c13283a4 (svn r1644) - Some minor corrections to the os/debian dir. 20 years ago
truelight f08983a948 (svn r1643) -Fix: [ 1108547 ] You can now change the server-password via the GUI again 20 years ago
truelight 7a5ce1cb34 (svn r1642) -Fix: solve AI related order-problem 20 years ago
tron 7f14b69022 (svn r1641) Remove a boundary check added in r1332 to work around a bug - the real cause has been eleminated in r1413.
Leave an assert() just to be sure...
20 years ago
bjarni 6e2abeba5e (svn r1640) fix: now helicopters will use a hangar in schedule to be replaced in, even if they are only set to service there. Since helicopters are serviced at helipads, they will only go there if they needs to be replaced or renewed. 20 years ago
dominik eae329f332 (svn r1639) Fixed spelling: Wrong command in error for goto_dir 20 years ago
celestar ef3961448f (svn r1638) -Fix: Train crashes should no longer desync the game. This is more of a
workaround, as somewhere there might be some InteractiveRandom() abuse
in the code.
20 years ago
darkvater 9139f4ba84 (svn r1637) -Fix: VS6 warning
-Added missing files to VS6 and VS.Net project files (bociusz)
20 years ago
bjarni 6dc99f7738 (svn r1636) fix: helicopters now go to a hangar if they are set for replacement or needs to be renewed 20 years ago
bjarni b4c4daf775 (svn r1635) fix: forgot to set SetVScrollCount properly in autoreplace train GUI. It appears ok now 20 years ago
tron ad6cc5a12d (svn r1634) Update readme: JAM support has been removed, also be more precise which version of SDL is needed to compile 20 years ago
darkvater a9e789fa02 (svn r1633) -Fix: [1040119] Flood and wagons in depot 20 years ago
darkvater 590bbd7e21 (svn r1632) -Fix: [1108008] Scenario creation bug; engines are of correct year when scenario is saved 20 years ago
dominik 29e0ded977 (svn r1631) A couple of fixes for the signed/unsigned warnings. Only train_cmd.c remains to need fixing... 20 years ago
miham 6912223444 (svn r1630) Langfile update 20 years ago
bjarni 6510b12203 (svn r1629) added a counter to tell how many engines you have of each type to the autoreplace vehicle windows and made them show only the vehicles you actually have in the left list.
this also fixes some window updates issues when autoreplacing
20 years ago
darkvater dd6a6fa7ec (svn r1628) -Fix: [1107893] script command; log file pointer was not reset to NULL after logging was closed 20 years ago
darkvater 94dc25b45f (svn r1627) -Fix: The tabulizer in action ^_^ 20 years ago
darkvater f1c151f157 (svn r1626) -Updated readme and credits list. 20 years ago
darkvater f31d8bb9a1 (svn r1625) -Alphabetized credits list 20 years ago
darkvater 660f130d2b (svn r1624) -Fix: [1106930] BugFix: placing signals with 2x1 drags is treated as placing a single signal thus providing an easy fix for a nasty problem. 20 years ago
tron a2619da37e (svn r1623) Remove dead code 20 years ago
truelight 24a34936db (svn r1622) -Fix: variables can't be defined after a statement.. (Igor2Code) 20 years ago
truelight 8edff76765 (svn r1621) -Fix: fixed some compiler warnings for the random-debug-switch 20 years ago
tron 2cf65953db (svn r1620) Fix typo in r1619 20 years ago
tron 62e8c573e8 (svn r1619) Fight bit rot in the Makefile:
- Begin all echos with ===> to visually emphasise them
- Add @ to suppress printing of commands where it was missing
- Add echos to rules where none were 
- Rephrase some existing echos
- Remove VERBOSE_FILTER, because piping errors to /dev/null is ... a bad idea
20 years ago
tron 88c10e02ff (svn r1618) () -> (void) 20 years ago
darkvater 1a92141896 (svn r1617) -Fix: Ugly hack to only call ResetObjectToPlaceon childwindows of build-toolbar if the window is closed manually (with 'X'); if not checked ResetObjectToPlace is called twice resulting in undesired actions (eg. clicked button is unclicked immediately). 20 years ago
tron 53d1c3f117 (svn r1616) Introduce ttd_strlcat() and use it to de-uglify some piece of code in misc_cmd.
While here rename the len parameter of ttd_strlcpy() to size, because it is a buffer size and not a string length.
Also add -Wwrite-strings to the Makefile, because the above mentioned piece of code was the only part which triggered this warning.
20 years ago
darkvater 9a96f5b64e (svn r1615) -Fix: [1107350] console ignoring return character occasionally. For everyone that is running 2 dedicated servers on 1 windows machine, console input is now correct (event was the same so it was random which console received the input) 20 years ago
dominik 52ec917125 (svn r1614) Fix: Signals were not updated correctly when the vehicle drive side was changed 20 years ago