rubidium
5c5b357043
(svn r16118) -Change/cleanup: remove the hexadecimal 'in TTD the string had this ID' from 'some' strings and replace the string name with something more sensible.
2009-04-21 23:40:56 +00:00
alberth
eb920d54f3
(svn r15927) -Codechange: Added nested widget for generate-world windows
2009-04-03 11:59:41 +00:00
alberth
5f1d446b85
(svn r15906) -Codechange: Completed widget number enum of world-generation windows.
2009-03-31 17:46:18 +00:00
alberth
f14e6e8ec9
(svn r15899) -Fix (r15898): Removed widget number comments used for debugging.
2009-03-30 20:04:29 +00:00
alberth
c360303489
(svn r15898) -Codechange: Added nested widgets for create-scenrario window
2009-03-30 20:02:16 +00:00
alberth
0e2a75e97a
(svn r15897) -Codechange: Completed widget numbers and comment of create-scenario window.
2009-03-30 19:52:59 +00:00
alberth
1d50f6c72f
(svn r15882) -Codechange: New widgets for generation progress window.
2009-03-28 16:35:33 +00:00
rubidium
12f1abbce0
(svn r15808) -Codechange: use the new DrawString API in a number of GUIs
2009-03-22 12:01:21 +00:00
rubidium
89d614deea
(svn r15790) -Codechange: remove the *Centered part of the old text drawing API.
2009-03-21 22:00:00 +00:00
rubidium
c1aabd9842
(svn r15785) -Codechange: remove the *Truncated part of the old text drawing API.
2009-03-21 20:12:12 +00:00
rubidium
7f468dc142
(svn r15723) -Codechange: use a constructor for WindowDescs as that makes expanding them much easier (Alberth)
2009-03-15 15:12:06 +00:00
rubidium
f3e0fd7416
(svn r15711) -Codechange: lots of whitespace cleanup/fixes
2009-03-14 18:16:29 +00:00
rubidium
3a3607862d
(svn r15697) -Fix (r15695): warning about comparing signed vs unsigned.
2009-03-13 00:48:03 +00:00
belugas
aa441cd4d7
(svn r15695) -Feature [FS#2672]: Allow the number of towns that will be generated in the generate world window to be customized.
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Some warnings:
-the maximum number of towns to be accepted is set to 5000
-the minimum number of towns to be accepted is set to 1
-the number that is specified is NOT guaranteed to be the exact number of towns generated. The normal mechanism of town creation has not been modified. So town placement can still fail.
-setting a custom number of town will change your difficulty settings to custom as well
2009-03-12 23:54:20 +00:00
yexo
7e818f0456
(svn r15576) -Codechange: rename SwitchModes to SwitchMode and don't hardcode the values for that enum.
2009-02-25 00:45:52 +00:00
yexo
bd2544b5ea
(svn r15575) -Codechange: Rename GameModes to GameMode and store _game_mode as GameMode instead of as byte.
2009-02-25 00:14:46 +00:00
yexo
5707f2c028
(svn r15573) -Fix (r15538): Terrain type and sea level couldn't be changed in the scenario editor.
2009-02-24 23:20:17 +00:00
yexo
598d20eedc
(svn r15538) -Fix (r15334): The difficulty level wasn't set to custom when changing the amount of towns/industries from the newgame gui.
2009-02-21 02:34:53 +00:00
yexo
6381cbeeae
(svn r15495) -Revert (r15383,r15422): Loading NewGRFs depends on correct settings, but the economy can only be started after loading NewGRFs. In short: r15383 causes more problems then it's worth.
2009-02-14 23:17:32 +00:00
rubidium
5080feba0d
(svn r15424) -Codechange: make it possible to have multiple windows with edit box open simultaniously (Zuu).
2009-02-09 01:22:29 +00:00
rubidium
283b3d16ab
(svn r15410) -Cleanup: get rid of most of the references to the 'patches' except where it's used for backward compatability.
2009-02-08 12:25:13 +00:00
Yexo
caf540d284
(svn r15383) -Cleanup: Don't call MakeNewgameSettingsLive more often than necessary.
2009-02-06 23:58:16 +00:00
smatz
3a8d57816a
(svn r15340) -Fix [FS#2121]: changing town road layout in-game caused ugly road networks
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-Fix: use a flag instead of TL_NO_ROADS to forbid towns to build roads. The flag is ignored during world generation, so there won't be 'ghost' towns anymore
-Feature: town layout is now stored per town, so it is possible to (manually) set different layout for each town
2009-02-04 20:17:25 +00:00
smatz
9021c20b5e
(svn r15299) -Cleanup: remove many redundant includes
2009-01-31 20:16:06 +00:00
Yexo
268d298a36
(svn r15288) -Fix (r15212): Don't set the newgame setting for water borders to a random value if it's 'random' when the newgame gui is opened.
2009-01-28 13:36:11 +00:00
Yexo
30241be9e5
(svn r15240) -Fix (r15212): Loading heightmaps resulted in an assert.
2009-01-23 21:54:50 +00:00
Yexo
bd08be44ea
(svn r15212) -Feature [FS#2566]: Change the dropdown box where you can chose which edges will be water to 4 pushbuttons (based on patch by planetmaker).
2009-01-23 00:18:27 +00:00
Yexo
e3c69b7c4e
(svn r15190) -Feature: Allow terraforming of the tiles at the edges of the map.
2009-01-21 02:31:55 +00:00
belugas
967356c7e5
(svn r15117) -Codechange: enlarge a few text boxes in the Create Scenario window, allowing them to be more visible.
2009-01-17 03:05:35 +00:00
belugas
b7b116b1f4
(svn r15115) -Documentation: Add some widget enums to the widget array definition (Terkhen).
2009-01-16 21:25:59 +00:00
truebrain
c2406cd42d
(svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
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NoAI is an API (a framework) to build your own AIs in. See:
http://wiki.openttd.org/wiki/index.php/AI:Main_Page
With many thanks to:
- glx and Rubidium for their syncing, feedback and hard work
- Yexo for his feedback, patches, and AIs which tested the system very deep
- Morloth for his feedback and patches
- TJIP for hosting a challenge which kept NoAI on track
- All AI authors for testing our AI API, and all other people who helped in one way or another
-Remove: all old AIs and their cheats/hacks
2009-01-12 17:11:45 +00:00
belugas
1a12ec4387
(svn r14855) -Documentation: Apply some widget naming to the widget arrays. Based on Yorick's work
2009-01-06 00:27:53 +00:00
rubidium
72d89337ee
(svn r14804) -Codechange: unify opening the OSK (Zuu)
2009-01-03 13:59:05 +00:00
smatz
bc1d994f6c
(svn r14514) -Codechange: use 'size' instead of 'length' for querystring and textbuf, explicitly say it includes the terminating zero
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-Fix: one couldn't rename things with too long default/automatic name
-Fix: buffer overflow in console when too long (1024 bytes) command was entered
2008-10-22 19:12:10 +00:00
rubidium
f49d5057ee
(svn r14390) -Codechange: replace magic constants with symbolic constants.
2008-09-23 15:24:15 +00:00
smatz
ffa39caf3d
(svn r14331) -Codechange: use an enum as additional parameter for ShowQueryString()
2008-09-15 16:29:40 +00:00
belugas
9506434539
(svn r14105) -Fix: Some typos that are more grammatical errors, as it seems.
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Provided by ln
I've added a little fix on currency.cpp too, why not :)
2008-08-20 01:38:12 +00:00
belugas
89a12634de
(svn r14060) -Codechange: Replace numbers with Colours enum on Gen world gui.
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Note that some WWT_TEXT widgets have received a COLOUR_x value.
It is not a valid colour a per say. THe strings been displayed there do have their own colours encoded.
IT is currently just for the sake of ease of writing, as TextColour and Colours are not really related.
2008-08-13 02:43:42 +00:00
rubidium
122f029b93
(svn r14046) -Codechange: make the size of querystring "widgets" more configurable.
2008-08-11 22:08:56 +00:00
rubidium
5a94972c2d
(svn r13715) -Fix [FS#2129]: C-like strings had to be rebound each time they were printed, otherwise the text could change due to the few number of slots that could be used to bind.
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-Codechange: remove all BindCString and related functions and replace it by RAW_STRING which prints the C-string raw pointer that is on the 'print stack'.
2008-07-17 13:47:04 +00:00
skidd13
0a178274e2
(svn r13647) -Codechange: replace MAX_UVALUE() for std types with the equivalent constant
2008-06-27 17:46:43 +00:00
glx
d8fde03ec7
(svn r13508) -Fix (r7733): incorrect usage of strtoul
2008-06-13 15:18:29 +00:00
rubidium
e7a501100a
(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
2008-05-29 15:13:28 +00:00
rubidium
290b3bd3cc
(svn r13277) -Fix: opntitle 'jumping' to the temperate climate when closing the NewGRF settings window.
2008-05-26 21:38:17 +00:00
rubidium
c4c440cc20
(svn r13256) -Codechange: merge the OPTS and PATS chuncks.
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-Codechange: split the diff_custom variable.
-Feature: allow changing some of the diff_custom variables via the console in network games.
2008-05-26 00:31:36 +00:00
rubidium
d289464d69
(svn r13255) -Codechange: move _opt to _settings.
2008-05-25 22:36:44 +00:00
rubidium
dc77647ea4
(svn r13251) -Codechange: rename _patches to _settings as that is more logic.
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-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
2008-05-25 19:17:03 +00:00
rubidium
ce821b1ada
(svn r13242) -Codechange: remove _opt_ptr.
2008-05-25 12:57:39 +00:00
peter1138
cfc45e97ab
(svn r13225) -Fix (r13041): Missing calls to FindWindowPlacementAndResize() from lots
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of windows causing 'two stage' opening effect.
2008-05-23 23:02:13 +00:00
rubidium
162e2e074b
(svn r13185) -Codechange: remove everything related to the WindowProc callbacks.
2008-05-19 09:48:47 +00:00