(svn r14390) -Codechange: replace magic constants with symbolic constants.

pull/155/head
rubidium 16 years ago
parent d49381e5c9
commit f49d5057ee

@ -216,7 +216,7 @@ struct CheatWindow : Window {
if (value != oldvalue) WriteValue(ce->variable, ce->type, (int64)value);
flags4 |= 5 << WF_TIMEOUT_SHL;
this->flags4 |= WF_TIMEOUT_BEGIN;
SetDirty();
}

@ -403,7 +403,7 @@ struct GenerateLandscapeWindow : public QueryStringBaseWindow {
case GLAND_START_DATE_DOWN:
case GLAND_START_DATE_UP: // Year buttons
/* Don't allow too fast scrolling */
if ((this->flags4 & WF_TIMEOUT_MASK) <= 2 << WF_TIMEOUT_SHL) {
if ((this->flags4 & WF_TIMEOUT_MASK) <= WF_TIMEOUT_TRIGGER) {
this->HandleButtonClick(widget);
this->SetDirty();
@ -421,7 +421,7 @@ struct GenerateLandscapeWindow : public QueryStringBaseWindow {
case GLAND_SNOW_LEVEL_DOWN:
case GLAND_SNOW_LEVEL_UP: // Snow line buttons
/* Don't allow too fast scrolling */
if ((this->flags4 & WF_TIMEOUT_MASK) <= 2 << WF_TIMEOUT_SHL) {
if ((this->flags4 & WF_TIMEOUT_MASK) <= WF_TIMEOUT_TRIGGER) {
this->HandleButtonClick(widget);
this->SetDirty();
@ -697,7 +697,7 @@ struct CreateScenarioWindow : public Window
case CSCEN_START_DATE_DOWN:
case CSCEN_START_DATE_UP: // Year buttons
/* Don't allow too fast scrolling */
if ((this->flags4 & WF_TIMEOUT_MASK) <= 2 << WF_TIMEOUT_SHL) {
if ((this->flags4 & WF_TIMEOUT_MASK) <= WF_TIMEOUT_TRIGGER) {
this->HandleButtonClick(widget);
this->SetDirty();
@ -715,7 +715,7 @@ struct CreateScenarioWindow : public Window
case CSCEN_FLAT_LAND_HEIGHT_DOWN:
case CSCEN_FLAT_LAND_HEIGHT_UP: // Height level buttons
/* Don't allow too fast scrolling */
if ((this->flags4 & WF_TIMEOUT_MASK) <= 2 << WF_TIMEOUT_SHL) {
if ((this->flags4 & WF_TIMEOUT_MASK) <= WF_TIMEOUT_TRIGGER) {
this->HandleButtonClick(widget);
this->SetDirty();

@ -598,7 +598,7 @@ public:
UpdateIndustryProduction(i);
this->SetDirty();
this->flags4 |= 5 << WF_TIMEOUT_SHL;
this->flags4 |= WF_TIMEOUT_BEGIN;
this->clicked_line = line + 1;
this->clicked_button = (x < 15 ? 1 : 2);
} else if (IsInsideMM(x, 34, 160)) {

@ -855,7 +855,7 @@ struct NetworkStartServerWindow : public QueryStringBaseWindow {
case NSSW_COMPANIES_BTND: case NSSW_COMPANIES_BTNU: // Click on up/down button for number of companies
case NSSW_SPECTATORS_BTND: case NSSW_SPECTATORS_BTNU: // Click on up/down button for number of spectators
/* Don't allow too fast scrolling */
if ((this->flags4 & WF_TIMEOUT_MASK) <= 2 << WF_TIMEOUT_SHL) {
if ((this->flags4 & WF_TIMEOUT_MASK) <= WF_TIMEOUT_TRIGGER) {
this->HandleButtonClick(widget);
this->SetDirty();
switch (widget) {

@ -890,8 +890,8 @@ struct PatchesSelectionWindow : Window {
uint32 step = (sdb->interval == 0) ? ((sdb->max - sdb->min) / 50) : sdb->interval;
if (step == 0) step = 1;
// don't allow too fast scrolling
if ((this->flags4 & WF_TIMEOUT_MASK) > 2 << WF_TIMEOUT_SHL) {
/* don't allow too fast scrolling */
if ((this->flags4 & WF_TIMEOUT_MASK) > WF_TIMEOUT_TRIGGER) {
_left_button_clicked = false;
return;
}
@ -908,7 +908,7 @@ struct PatchesSelectionWindow : Window {
/* Set up scroller timeout for numeric values */
if (value != oldvalue && !(sd->desc.flags & SGF_MULTISTRING)) {
this->click = btn * 2 + 1 + ((x >= 10) ? 1 : 0);
this->flags4 |= 5 << WF_TIMEOUT_SHL;
this->flags4 |= WF_TIMEOUT_BEGIN;
_left_button_clicked = false;
}
} break;
@ -1168,7 +1168,7 @@ struct CustomCurrencyWindow : Window {
ShowQueryString(str, STR_CURRENCY_CHANGE_PARAMETER, len + 1, 250, this, afilter, QSF_NONE);
}
this->flags4 |= 5 << WF_TIMEOUT_SHL;
this->flags4 |= WF_TIMEOUT_BEGIN;
this->SetDirty();
}

@ -434,7 +434,7 @@ public:
case SLW_SORTBY: // flip sorting method asc/desc
this->stations.ToggleSortOrder();
this->flags4 |= 5 << WF_TIMEOUT_SHL;
this->flags4 |= WF_TIMEOUT_BEGIN;
this->LowerWidget(SLW_SORTBY);
this->SetDirty();
break;

@ -747,7 +747,7 @@ static void ToolbarSwitchClick(Window *w)
static void ToolbarScenDateBackward(Window *w)
{
/* don't allow too fast scrolling */
if ((w->flags4 & WF_TIMEOUT_MASK) <= 2 << WF_TIMEOUT_SHL) {
if ((w->flags4 & WF_TIMEOUT_MASK) <= WF_TIMEOUT_TRIGGER) {
w->HandleButtonClick(TBSE_DATEBACKWARD);
w->SetDirty();
@ -760,7 +760,7 @@ static void ToolbarScenDateBackward(Window *w)
static void ToolbarScenDateForward(Window *w)
{
/* don't allow too fast scrolling */
if ((w->flags4 & WF_TIMEOUT_MASK) <= 2 << WF_TIMEOUT_SHL) {
if ((w->flags4 & WF_TIMEOUT_MASK) <= WF_TIMEOUT_TRIGGER) {
w->HandleButtonClick(TBSE_DATEFORWARD);
w->SetDirty();

@ -111,7 +111,7 @@ public:
case BTW_MANY_RANDOM: // place trees randomly over the landscape
this->LowerWidget(BTW_MANY_RANDOM);
this->flags4 |= 5 << WF_TIMEOUT_SHL;
this->flags4 |= WF_TIMEOUT_BEGIN;
SndPlayFx(SND_15_BEEP);
PlaceTreesRandomly();
MarkWholeScreenDirty();

@ -116,7 +116,7 @@ void Window::InvalidateWidget(byte widget_index) const
void Window::HandleButtonClick(byte widget)
{
this->LowerWidget(widget);
this->flags4 |= 5 << WF_TIMEOUT_SHL;
this->flags4 |= WF_TIMEOUT_BEGIN;
this->InvalidateWidget(widget);
}

@ -487,8 +487,9 @@ enum WindowWidgetTypes {
* Window flags
*/
enum WindowFlags {
WF_TIMEOUT_SHL = 0, ///< Window timeout counter shift
WF_TIMEOUT_MASK = 7, ///< Window timeout counter bit mask (3 bits), @see WF_TIMEOUT_SHL
WF_TIMEOUT_TRIGGER = 2, ///< When the timeout should start triggering
WF_TIMEOUT_BEGIN = 5, ///< The initial value for the timeout
WF_TIMEOUT_MASK = 7, ///< Window timeout counter bit mask (3 bits)
WF_DRAGGING = 1 << 3, ///< Window is being dragged
WF_SCROLL_UP = 1 << 4, ///< Upper scroll button has been pressed, @see ScrollbarClickHandler()
WF_SCROLL_DOWN = 1 << 5, ///< Lower scroll button has been pressed, @see ScrollbarClickHandler()

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