Commit Graph

1050 Commits

Author SHA1 Message Date
dominik
967425b368 (svn r1082) Feature: Chat toolbar
- to chat with all players press Return (or Shift-T) and type in the message
- Press Return again to send the message
2004-12-14 16:53:38 +00:00
miham
a63b2f3061 (svn r1081) Daily langfile updates (automatic) 2004-12-14 15:24:36 +00:00
tron
cf8e2459e7 (svn r1080) Improve mini-map scrolling in a similar way as viewport scrolling (r1063): now the centre of the mini-map window is the region of interest instead some arbitrary coordinate. 2004-12-14 08:01:12 +00:00
darkvater
0495bbdca1 (svn r1079) -Fix: you can once again quit the game in windows by pressing ALT+F4 or the 'exit' button in the main menu. 2004-12-14 00:45:24 +00:00
bjarni
e022088b69 (svn r1078) md5.c vc6 + vs.net fix for release builds (sign_de) 2004-12-13 22:19:37 +00:00
dominik
0bb5428b26 (svn r1077) Implements scripts/autoexec.scr to get executed on game starting (sign_de)
- %! allows to merge alias parameters
- \% allows to use % in alias strings
- "alias" command now overwrites the old alias list entry
2004-12-13 22:13:02 +00:00
dominik
0a1e697a29 (svn r1076) Feature: Patch setting to autosave the game on exit
If you set autosave_on_exit = true in openttd.cfg, your game will be saved as exit.sav in the autosave folder and you won't be asked if you want to quit the game any more.
2004-12-13 22:10:12 +00:00
miham
5a2c5fed09 (svn r1075) Daily langfile updates (automatic) 2004-12-13 21:28:38 +00:00
dominik
a2e4e05b2c (svn r1074) Fix: server_bind_ip was set to 255.255.255.255 by default
The correct default value is 0.0.0.0. If you are experiencing problems with connecting to your server you'll have to change the value of server_bind_ip to 0.0.0.0 in openttd.cfg
2004-12-13 21:23:28 +00:00
dominik
8e981a1bab (svn r1073) - condebugger extended a bit [shows the commandline] (sign_de)
- fixed handling of aliases with parameters (sign_de)
2004-12-13 20:45:55 +00:00
dominik
8322b4b18f (svn r1072) Fixed a few warnings that made trouble in VS .NET 2003 2004-12-13 20:12:45 +00:00
truelight
be4152b648 (svn r1069) -Add: [Network] Added UDP-packet for detail info about a server for
upcoming server-listing
2004-12-13 19:55:31 +00:00
truelight
256d1797a3 (svn r1068) -Fix: [Console] Let the client remember his own name-change 2004-12-13 19:54:44 +00:00
truelight
b419b91809 (svn r1067) -Add: [Console] Added comment for scripts (everything behind the # is
ignored) (GeniusDex / sign_de)
2004-12-13 19:07:54 +00:00
truelight
27fe361ddf (svn r1066) -Fix: Crash when saving game as spectator (tnx to GeniusDex for reporting) 2004-12-13 18:53:59 +00:00
truelight
76b76c28c3 (svn r1065) -Add: [Console] Alias support. Type 'list_aliases' to show them all (sign_de) 2004-12-13 18:51:08 +00:00
truelight
025e96bb97 (svn r1064) -Fixed typo (tnx GeniusDex) 2004-12-13 18:34:31 +00:00
tron
7d8264f21e (svn r1063) Improve scrolling limits a bit. You now can scroll further away from the map at the NW and NE edge.
Hopefully this new code is also a bit more comprehensible than the old. (;
2004-12-13 18:33:47 +00:00
truelight
56779d8611 (svn r1062) -Fix: [Console] Compile warnigs in Get/SetPatchSettings 2004-12-13 18:32:49 +00:00
truelight
82f89899ea (svn r1061) -Fix: [Network] Compiling without ENABLE_NETWORK now works again correctly 2004-12-13 17:58:53 +00:00
truelight
83bdec9b91 (svn r1059) -Fix: [Console] Renamed 'set port' to 'set server_port'
-Add: [Network] Add ip-bind ('set server_bind_ip <ip>' in console or use 
scripts/pre_dedicated.scr)
2004-12-13 17:47:21 +00:00
truelight
daad647d3d (svn r1058) -Add: [Console] 3 aliases for newgame: new_game, newmap, new_map (this
annoyed me for some time now)
2004-12-13 17:07:32 +00:00
truelight
cbdc44926a (svn r1057) -Add: [Network] 'set port <port>' changes the port of the server (after reboot)
-Fix: [Network] Fixed warnings that came with last revision
-Cleanup: [Network] Removed an unused var (_network_client_port)
2004-12-13 17:04:41 +00:00
truelight
dfe9020f56 (svn r1056) -Fix: [Network] Give the dedicated-server always a console in windows (sign_de) 2004-12-13 16:51:10 +00:00
truelight
f89cf61691 (svn r1055) -Add: [Console] Special for dedicated servers:
- You can change patch settings via 'set patch <patch_name> [<value>]'
2004-12-13 16:16:28 +00:00
truelight
a477d3655c (svn r1054) -Fix: [Network] Redid revision 1024, only a bit more nice this time
(revision length is back to 10, and checking is now done correctly)
2004-12-13 16:15:21 +00:00
truelight
5f83ee4554 (svn r1053) -Change: [Console] Changed 'setservername', 'setpassword', 'protect' and 'name' in:
- set server_pw "password"
 - set server_name "servername"
 - set company_pw "password"
 - set name "playername"
(patch by sign_de)
2004-12-13 15:07:33 +00:00
truelight
0f83be4d5b (svn r1052) -Fix: [Network] You can't join a server when revision mismatches. 2004-12-13 14:57:58 +00:00
truelight
0283793655 (svn r1051) -Fix: [Network] New Company button is disabled when there is no more
space for a new company
2004-12-13 14:49:31 +00:00
truelight
376868b040 (svn r1050) -Fix: [Network] Scripts are no longer under revision control
-Add: [Network] Moved original scripts to be example scripts
2004-12-13 14:43:41 +00:00
truelight
67731d344e (svn r1045) -Fix: OpenTTD compiles again under VC6 (sign_de) 2004-12-13 11:17:59 +00:00
truelight
05c585d593 (svn r1042) -Fix: [Network] Hopefully enabled revision-check for windows (somehow
windows uses WITH_REV_HACK instead of WITH_REV :s)
2004-12-13 09:01:24 +00:00
tron
1fe087ac45 (svn r1041) Under certain circumstances obsolete fields are included in the size calculation of a chunk in a savegame which leads to failed loads. This wasn't triggered because the necessary conditions weren't met. 2004-12-13 07:41:04 +00:00
dominik
c466fcb3b2 (svn r1040) Fix: All character hotkeys are disabled now when a window for typing is open 2004-12-12 22:05:08 +00:00
bjarni
a346f7cb54 (svn r1039) Makefile: now RELEASE flag can contain () too 2004-12-12 21:18:39 +00:00
dominik
6e99d2c0e8 (svn r1038) Feature: OpenTTD runs with the grf files of the DOS version
Please read the Readme for further information. There are some minor graphical glitches when you use the DOS files. E.g. the autorail button is a bit screwed up.
2004-12-12 20:36:24 +00:00
dominik
6ff5ff58d8 (svn r1037) Rearranged landscaping hotkeys a bit more.
See this URL for the list of hotkeys: http://wiki.openttd.org/index.php/Hotkeys
2004-12-12 18:51:24 +00:00
miham
39bd7590af (svn r1036) Daily langfile updates (automatic) 2004-12-12 18:49:50 +00:00
dominik
dde7447e2c (svn r1035) Fix: Added a line that I accidentally deleted in r1033 2004-12-12 18:20:05 +00:00
bjarni
43e7cfea02 (svn r1034) Makefile: fixed issue where it would not compile if RELEASE string contained space. Did the same fix to OSXAPP, just in case it's changed to something containing space at a later date 2004-12-12 18:10:35 +00:00
dominik
9d57beeebd (svn r1033) -Add: 'l' openes the landscaping toolbar globally 2004-12-12 18:06:48 +00:00
dominik
fda7d1bd6b (svn r1032) Fix: Pressing "-" crashed the game 2004-12-12 18:05:36 +00:00
truelight
1d823bcef4 (svn r1031) -Fix: [Network] The unique-id was not as unique as I though it was.. 2004-12-12 17:47:50 +00:00
dominik
bbd3ec33d0 (svn r1030) Some toolbar icons are arranged differently:
- Landscaping buttons have to be accessed from the landscaping toolbar
 - Landscaping toolbar can be opened from all other toolbars
 - The order of buttons in the docks toolbar now matches the other toolbars
 - Landscaping toolbar has new keyboard shortcuts
2004-12-12 17:42:04 +00:00
truelight
42971c090e (svn r1029) -Update: also added md5.h to vc6 / vc.net project files (bociusz) 2004-12-12 17:32:32 +00:00
truelight
0025564a37 (svn r1028) -Update: updated MSVC6 project file (bociusz) 2004-12-12 17:22:02 +00:00
tron
f3f91f392d (svn r1027) Add tooltips to the per-station vehicle list buttons 2004-12-12 17:20:46 +00:00
truelight
b50b664f36 (svn r1026) -Add: [Network] Added unique id, so in network, each client has an
unique id (generated via md5)
2004-12-12 16:04:32 +00:00
truelight
88827672ec (svn r1025) -Fix: [Network] [ 1083687 ] Sending to depot caused desync because the
new pathfinder uses a random, and the goto_depot uses the new pathfinder 
(if enabled)
2004-12-12 15:43:55 +00:00
truelight
ea025cdae9 (svn r1024) -Fix: [New Network] Revisions can now be longer then 10 chars, so I made
it 20 chars long
2004-12-12 14:28:08 +00:00