Commit Graph

24939 Commits (70e484591579640b05727e189cfe70ba7d2b4e51)
 

Author SHA1 Message Date
glx22 70e4845915 Change: [Actions] Use only CMake, CTest and CPack 3 years ago
glx22 90adac8f09 Change: [Actions] stop using 'run-vcpkg' action for Release 3 years ago
glx22 58640824d1 Change: [Actions] stop using 'run-cmake' action for Release 3 years ago
glx22 2fd2950eb5 Change: [Actions] stop using 'run-vcpkg' action for CI 3 years ago
glx22 30ae019095 Change: [Actions] stop using 'run-cmake' action for CI 3 years ago
Tyler Trahan 8476f12432
Change: Improve graph period markings (#8732) 3 years ago
frosch 79c2b81ffd Fix: vehicle-cursor size-limit did not account for the interface zoom level. 3 years ago
Michael Lutz 46e13313e4 Fix #8731: Always use a 32bpp blitter if font anti-aliasing is enabled. 3 years ago
translators c93c9c099e Update: Translations from eints
estonian: 7 changes by siimsoni
polish: 2 changes by yazalo
3 years ago
Niels Martin Hansen cc465efa67 Change: [Win32] Use more modern way of getting free disk space 3 years ago
Niels Martin Hansen b427ddce88 Codechange: Switch to explicit wide strings 3 years ago
Niels Martin Hansen beeb9e0a1b Remove: [Win32] Last pretenses of being able to build for Windows 95 3 years ago
Niels Martin Hansen 4bc69fec62 Doc: Remove #5661 from known-bugs, fixed in 1.10 3 years ago
glx22 b67245d71e Fix: [CMake] CMake may use || at the end of custom commands 3 years ago
glx22 ec9d1a6b8f Fix: [CMake] CMAKE_SOURCE_DIR may contain regex commands 3 years ago
Michael Lutz 06ca147a82 Fix 8706c36f: Change RELEASE code, too. 3 years ago
Michael Lutz 7af1fd3ffb Add: [OSX] OpenGL video driver. 3 years ago
Michael Lutz b4a3bc1ffe Codechange: [OpenGL] Separate context state setup from general init. 3 years ago
Michael Lutz 7f55f0a264 Codechange: [OSX] Add support for (un)locking the video buffer. 3 years ago
Michael Lutz 2f25e9bdf8 Codechange: [OSX] Separate video driver into a base and a Quartz implementation. 3 years ago
Michael Lutz 421b599541 Codechange: [SDL2] Split driver in base-part and default backend 3 years ago
Patric Stout a303940372 Feature: [SDL2] OpenGL support 3 years ago
Michael Lutz a77b202767 Codechange: [SDL] Move dirty_rect to class scope. 3 years ago
Patric Stout e75858ce5e Codechange: [SDL2] Allow several places to hook into the SDL driver
This allows future subdrivers to use these to manage their
own flow.
3 years ago
Patric Stout 101e394475 Codechange: [SDL2] Move functions and variables to class-scope
This allows future subdrivers to override them.
3 years ago
Patric Stout 0d58bc9384 Codechange: [SDL2] Move SDLSurface code to its own function
This increases readability, and allow future subdrivers to not
use SDLSurface to draw.
3 years ago
Patric Stout 6098811b49 Codechange: [SDL2] Split Start() in a few more functions
This makes it a bit easier to follow what is going on, and
allow future subdrivers to hook into a few of these functions.

Reworked the code slighly while at it, to return early where
possible.
3 years ago
Michael Lutz 86c309ea75 Codechange: [OpenGL] Let OpenGL clear the pixel buffer if possible. 3 years ago
Michael Lutz 94d8acb7d0 Add: A 32 bpp blitter that uses the animation buffer from the video backend to speed up palette animation. 3 years ago
Michael Lutz ae7c63cc35 Codechange: [OpenGL] Use persistently mapped pixel buffers when supported. 3 years ago
Michael Lutz 200be7d20c Add: [OpenGL] Support for a separate animation buffer that stores the palette values of the screen in addition to the colour buffer. 3 years ago
Michael Lutz 01ef44fa4f Codechange: Allow blitter factories to decide at runtime if the blitter is usable. 3 years ago
Michael Lutz d62e302768 Change: [Win32] Prioritize the OpenGL video driver over the GDI one. 3 years ago
Michael Lutz 6bcc4884c2 Add: [OpenGL] Accelerated mouse cursor drawing. 3 years ago
Michael Lutz d4dbb3f46e Fix: Don't trash video buffer alpha in SSE3/4 blitters. 3 years ago
Michael Lutz bcd15b4dd2 Codechange: [OpenGL] Initialize backing store to opaque alpha to allow blending effects. 3 years ago
Michael Lutz 1e1a9f3999 Add: A simple, templated cache map that uses a least recently used eviction strategy. 3 years ago
Michael Lutz 3e49aff35c Codechange: Allow video drivers to handle the cursor themselves. 3 years ago
Michael Lutz 6776229047 Codechange: Make the simple Malloc sprite allocator globally usable. 3 years ago
Michael Lutz 70aa3b4011 Codechange: Give sprite encoders a hint which colour components of a sprite are filled with useful information. 3 years ago
Michael Lutz e7e5316340 Add: Allow sprite encoders (blitters) to specify an alignment for sprite width and height. 3 years ago
Michael Lutz 02e8741457 Codechange: Allow for using a sprite encoder that is not the currently active blitter when loading a sprite. 3 years ago
Michael Lutz f94b2e73e1 Codechange: [Win32] Use an OpenGL core context instead of a compatibility one. 3 years ago
Michael Lutz e8fc050b6e Add: [OpenGL] Support for 8bpp blitters. 3 years ago
Michael Lutz 320072c8dc Codechange: [OpenGL] Explicitly assign which framebuffer target receives the colour values. 3 years ago
Michael Lutz 821f30f735 Codechange: [OpenGL] Use GLSL version 1.50 if available. 3 years ago
Michael Lutz 90fd8f8cda Codechange: [OpenGL] Use generic vertex attributes in the shader program. 3 years ago
Michael Lutz acf59f6b68 Codechange: [OpenGL] Use shaders to display the video buffer on screen. 3 years ago
Michael Lutz b181859629 Change: [Win32] Disable VSync for OpenGL by default. 3 years ago
Michael Lutz 9a069faa01 Codechange: [Win32] Try to get an OpenGL 3.2+ context if possible. 3 years ago