Commit Graph

87 Commits (70aa24320ede2d18edc4b4f0fbff04cd951fca63)

Author SHA1 Message Date
smatz a3e3cd7d46 (svn r12129) -Change [FS#1759]: simplified patch settings for pathfinders (Yorick) 17 years ago
glx ec6a1776f3 (svn r12087) -Fix: MSVC warnings 17 years ago
glx dbab177422 (svn r12080) -Fix: update waypoint signs when changing language 17 years ago
maedhros f95fb570ad (svn r11994) -Codechange: Remove numbers from string names where the strings aren't present in TTD, since they don't correspond to either TTD's TextIDs or OpenTTD's StringIDs. 17 years ago
skidd13 99325b0553 (svn r11978) -Codechange: Replace some global variables with window owned ones 17 years ago
peter1138 3f11c27958 (svn r11902) -Codechange: use new dropdown widget for game options window 17 years ago
glx 4e847a9c52 (svn r11888) -Codechange: simplify sorting of the strings in town names dropdown 17 years ago
glx 2ad9edda91 (svn r11886) -Add: sort the strings in languages dropdown 17 years ago
peter1138 b4ed1609bf (svn r11884) -Cleanup: leftover use of widget numbers instead of enum 17 years ago
peter1138 1fa2285327 (svn r11848) -Codechange: New class-based drop down list functionality. Lists are now dynamically generated, and can include parameters, or be extended however needed. 17 years ago
rubidium 90acd52f22 (svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h. 17 years ago
rubidium 64d691bacc (svn r11787) -Codechange: more header rewrites. This time related to viewport.h. 17 years ago
rubidium b09d957f31 (svn r11777) -Codechange: split the string header and make do not include it when it's not necessary. 17 years ago
rubidium 71d4004a85 (svn r11776) -Codechange: more header splittings to reduce the dependencies. 17 years ago
rubidium 2469bca24c (svn r11771) -Codechange: split settings.h into better separated headers. 17 years ago
belugas bd9741e086 (svn r11754) -Fix(r11753): One too much command separator (;). Thanks glx for spotting 17 years ago
belugas bed549f4be (svn r11753) -Codechange: re-indent the switch case structures, as to be more code style oriented.
Hoping it makes the whole file easier to follow/read
17 years ago
belugas 975300be97 (svn r11752) -Fix(r11745): Silence a MSVC warning (glx) 17 years ago
belugas 1347ffa8cf (svn r11751) -Codechange: Enumify some widgets (and others) and while at it, apply some code style 17 years ago
skidd13 7b6bfa5fc4 (svn r11745) -Codechange: Unify the spinner widget drawing of the difficulty settings window and make its disabled state min max aware. 17 years ago
belugas 61285721a4 (svn r11734) -Change: Allow ToggleFullScreen to return the result of the operation' attempt. Previously, only visual clues were available.
-Fix[FS#1519]: When you can not use this resolution at full screen, now you'll know that it failed.
As for the reason it did not work, each computer/OS has its reason.
17 years ago
rubidium 722613f7f3 (svn r11706) -Codechange: split vehicle.h and remove another bunch of useless includes. 17 years ago
rubidium db73addb43 (svn r11702) -Codechange: move all date related stuff to date*. 17 years ago
skidd13 bdf4cf6b19 (svn r11698) -Change: Make the abort/accept process of the difficulty window a bit less confusing
-Change: Make the highscore button in the difficulty window a bit more obvious
-Codechange: Enumify the window-widgets of the difficulty window
17 years ago
rubidium 81bf9f8503 (svn r11692) -Codechange: move some functions from 'functions.h' to a more logical place and remove about 50% of the includes of 'functions.h' 17 years ago
rubidium 00c9d3ef20 (svn r11691) -Codechange: move+rename helpers.hpp and only include it when it is really needed. 17 years ago
rubidium 1f6043458c (svn r11682) -Codechange: move some 'generic' geometry related types into a single file and do not include gfx.h everywhere to get a Point type. 17 years ago
rubidium 766551b0bc (svn r11677) -Codechange: move price and command related types/functions to their respective places. 17 years ago
rubidium 8427b8bad2 (svn r11675) -Codechange: split the string types from the string functions. 17 years ago
rubidium 2cf7d5b2cb (svn r11668) -Codechange: more refactoring aimed at reducing compile time and making it more logic where function definitions can be found. 17 years ago
rubidium 8bfbfd0031 (svn r11667) -Codechange: split window.h into a header that defines some 'global' window related types, on that defined 'global' window functions and one that defines functions and types only used by *_gui.cpps. 17 years ago
rubidium 2b8863c846 (svn r11646) -Codechange: check whether (some) characters are missing in the current 'font' for the 'currently' chosen language and give a warning when that does happen. 17 years ago
rubidium 8ce9c5f29b (svn r11643) -Codechange: conform with the coding style for the WP macro uses. 17 years ago
rubidium 92cb0e45ca (svn r11555) -Codechange: use the new members introduced in r11551. 17 years ago
rubidium 99dbfd3866 (svn r11547) -Add: signal selection GUI for the ones that really like to use that over CTRL. Patch by BigBB. 17 years ago
skidd13 815b8d8df1 (svn r11510) -Codechange: merge the IS_*INSIDE* functions and rename them fitting to the naming style 17 years ago
skidd13 3ae50673a3 (svn r11484) -Codechange: Remove the doubled function SetBitT and rename the remaining to fit with the naming style 17 years ago
skidd13 c0a2c0c23e (svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style 17 years ago
skidd13 98f66552be (svn r11475) -Codechange: rename clamp and clampu to Clamp and ClampU to fit with the coding style 17 years ago
rubidium 09906e3de2 (svn r11452) -Change: do not allow configuration changes, that NewGRFs can directly use to change their behaviour, during network games as this can cause desyncs. 17 years ago
belugas e2c0f1faf7 (svn r11374) -Codechange: Give meaning to the magical number that specifies the color of the text in a DrawString call.
Patch heavily based on BiBB's work (FS#1383)
17 years ago
rubidium 406c22d7e3 (svn r11279) -Codechange: use a typedeffed type for all magic with GameDifficulty instead on relying ints to always be 32 bits, which they are not. 17 years ago
rubidium 7350b88bf2 (svn r11188) -Codechange: rewrite of the town action related code (remove some of the magic).
-Feature: possibility to disable exclusive rights and giving money. Both by skidd13.
17 years ago
rubidium 80a3590bf5 (svn r11172) -Codechange: rewrite of town road building and addition of the possibility to clean up unconnected road bits during the local road reconstructions. Based on a patch by skidd13. 17 years ago
rubidium 3055d42fc4 (svn r11107) -Feature: some tool so one can still build tunnels under rails (and other structures) when the owner of the structure built it on foundations and if you have enough "empty" space ofcourse. One could use the tool for some other construction needs too. Patch by frosch. 17 years ago
bjarni 97135f2b7e (svn r10996) -Feature: [OSX] added more options for right click emulation (controlled from the interface tab in the patch window)
This only works with the cocoa drivers (you will use the cocoa drivers unless you manually switched to SDL and compiled yourself)
  Note: if control-click is selected, then the ingame control-click (like presignals and such) will be command-click
  Requested and tested by ln- (so he should be blamed if this goes wrong :P )
17 years ago
rubidium 13ab17bca8 (svn r10704) -Codechange: provide an infrastructure to have resizable windows that are smaller than the default window size. 17 years ago
rubidium b8f658db94 (svn r10451) -Add: support for "prospecting" raw industries, i.e. you pay an amount of money and then it might (with a given chance) build a raw industry somewhere on the map. 17 years ago
rubidium 1cff472501 (svn r10353) -Fix/Feature [FS#669]: disallow (in the GUI) the building of infrastructure you do not have available vehicles for. This means that the airport building button is disabled till you can actually build aircraft. The game itself will not disallow you to build the infrastructure and this "new" behaviour can be overriden with a patch setting. 17 years ago
rubidium f40646bf82 (svn r10329) -Feature [FS#812]: (patch) option to select the "default" rail type when you start a new game or load a game. This is done either static, i.e. rail, electrified rail, monorail and maglev, or dynamic which takes either the first or last available railtype or the railtype that is used most on the map. 17 years ago