Jonathan G Rennison
f83b71828e
Partially revert 8e539ce2
: Fix train/RV spacing at normal zoom
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See: https://github.com/OpenTTD/OpenTTD/pull/9041
2021-04-25 01:07:31 +01:00
Jonathan G Rennison
1e4161ff56
Merge branch 'master' into jgrpp
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# Conflicts:
# src/group_gui.cpp
2021-04-25 00:30:03 +01:00
Jonathan G Rennison
e3193e7b9e
Fix #248 : Crash in debug window -> parent button for non-GRF industries
2021-04-25 00:12:57 +01:00
Michael Lutz
f4d5c8d99e
Fix: [OpenGL] Main loop expects to start with the video buffer unmapped. ( #9100 )
2021-04-25 00:43:38 +02:00
PeterN
fbc232569c
Fix #9097 : Upper 16 bits of cargo base payment rate were discarded. ( #9098 )
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NewGRF spec says that base payment rate is 32 bits, but it was loaded into a 16 bit variable. This value is loaded into Money variable after inflation is applied.
2021-04-24 22:27:47 +01:00
Jonathan G Rennison
e6a858c0dc
Fix date cheat/scenario load not adjusting vehicle date of last service
2021-04-24 21:55:50 +01:00
Jonathan G Rennison
ff35a783bf
Mark whole screen dirty when date cheat used
2021-04-24 21:55:50 +01:00
Patric Stout
fda1a590f6
Change: use icons to indicate you/host in Online Players GUI
2021-04-24 21:43:58 +02:00
Patric Stout
a924b2ff81
Add: move "New Company" inside the Online Players GUI
2021-04-24 21:43:58 +02:00
Patric Stout
c2e116a3d3
Change: track hover position on Online Players GUI
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Especially if there are many players online, trying to chat with
the right one can be a visual challenge. This can be solved by
highlighting the row you are on. This visual cue is often enough
for humans to find the right row.
2021-04-24 21:43:58 +02:00
Patric Stout
54f69deb0c
Add: ask for confirmation on admin actions in network games
2021-04-24 21:43:58 +02:00
Patric Stout
ff708c2c65
Add: admin menu for companies in multiplayer games
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You can now easily do:
- a password reset (unlock)
- remove an empty company (reset company)
2021-04-24 21:43:58 +02:00
Patric Stout
5266359424
Feature: rework in-game Online Players GUI
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The GUI now more clearly shows some basic information about the
server you joined, your client name (and the ability to change it),
and what players are in which company.
It also contains useful buttons to press to join companies, chat
with other people, and for admins to kick/ban people.
Additionally, renamed "advertised" to "visibility"; this has to
do with future additions, but also because it is more clear in
wording.
2021-04-24 21:43:58 +02:00
glx22
aca20092aa
Fix: [CMake] Check nforenum and grfcodec return value
2021-04-24 21:16:06 +02:00
glx22
e62ecbff16
Fix: [CMake] Incorrect dependency checks for GRF
2021-04-24 21:16:06 +02:00
Rubidium
75386873b7
Codechange: use std::vector instead of a fixed size array for Packets
2021-04-24 20:42:01 +02:00
Rubidium
450178d780
Codechange: add accessor for the packet type to Packet and make the internal state of Packet private
2021-04-24 20:42:01 +02:00
Rubidium
3abefdf561
Codechange: remove public access to the next pointer in Packet
2021-04-24 20:42:01 +02:00
Rubidium
f71fb0f54a
Codechange: encapsulate reading the size of a Packet
2021-04-24 20:42:01 +02:00
Rubidium
6f161f6559
Codechange: encapsulate the logic about how many bytes can be sent from a buffer in to a Packet
2021-04-24 20:42:01 +02:00
Rubidium
38d15fc9b7
Codechange: move the logic shrinking of the packets into the Packet itself
2021-04-24 20:42:01 +02:00
Rubidium
d4f027c03b
Codechange: encapsulate writing data from Packets into sockets/files/buffers to prevent packet state modifications outside of the Packet
2021-04-24 20:42:01 +02:00
Rubidium
98aa561cf7
Codechange: encapsulate reading data from sockets into Packets to prevent packet state modifications outside of the Packet
2021-04-24 20:42:01 +02:00
Rubidium
a2051bad50
Codechange: move logic whether there is enough space in a packet to write data into the Packet
2021-04-24 20:42:01 +02:00
Rubidium
c545cc9d70
Codechange: move more logic about packet size validity and reading into Packet
2021-04-24 20:42:01 +02:00
translators
470d8b6637
Update: Translations from eints
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korean: 2 changes by telk5093
russian: 3 changes by Ln-Wolf
finnish: 1 change by hpiirai
spanish: 1 change by MontyMontana
polish: 1 change by pAter-exe
hindi: 62 changes by ss141309
2021-04-24 17:53:56 +00:00
Jonathan G Rennison
d0ad5c20e9
Fix #246 : No error subtitle when no bridge type is available
2021-04-24 18:27:41 +01:00
Leif Linse
3b9b177b36
Update: Developer credits ( #9091 )
2021-04-24 17:49:37 +01:00
Patric Stout
2e39ac5ba2
Add: [GitHub] use issue templates to make it more clear what we expect from users ( #9092 )
2021-04-24 17:03:19 +02:00
Loïc Guilloux
888389c28d
Codechange: Use std::string in console commands/aliases registration, and std::map instead our sorted linked list ( #9057 )
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* Codechange: Use std::string in console commands and aliases registration
* Codechange: Use std::map to register console commands
* Codechange: Use std::map to register console aliases
* Cleanup: Remove now unused function
2021-04-24 15:19:57 +02:00
Andy
d0e40ab314
Doc: provide a visual representation of the company colour ranges ( #8546 )
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Co-authored-by: rubidium42 <rubidium42@users.noreply.github.com>
2021-04-24 13:19:13 +02:00
rubidium42
2999d301ad
Add: [Network] Validate the client name when receiving one from the server
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This so names from other clients are known valid in the client as well, instead allowing some compromised/bad server to potentially crash clients upon certain expectations.
2021-04-24 08:02:54 +02:00
rubidium42
e1cebe0ea0
Add: [Network] Validate the client name server side, so no clients with invalid names can actually join
2021-04-24 08:02:54 +02:00
rubidium42
2e0f3799a8
Change: [Network] Prevent invalid client names being sent to the server when changing it using the console/settings
2021-04-24 08:02:54 +02:00
rubidium42
bfb0ab3e2f
Feature: [Network] Ensure players fill in a name instead of defaulting to "Player"
2021-04-24 08:02:54 +02:00
rubidium42
5202869f0f
Add: String functionality to trim spaces from C-style strings
2021-04-24 08:02:54 +02:00
rubidium42
b14f412117
Codechange: [Network] Introduce function to validate the client name
2021-04-24 08:02:54 +02:00
Jonathan G Rennison
0d262e4d9a
Send network client desync log messages to server
2021-04-24 01:15:05 +01:00
Jonathan G Rennison
c14dcdadaf
Debug: Log town growth fields in town debug window
2021-04-24 01:05:07 +01:00
Jonathan G Rennison
77c11d148e
Refactor desync log msg ring buffer into a struct
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Increase message limit
2021-04-24 00:22:42 +01:00
translators
dc0efd5f2e
Update: Translations from eints
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spanish (mexican): 1 change by absay
english (us): 1 change by 2TallTyler
2021-04-23 22:11:02 +00:00
frosch
57b4cc64b7
Add: Hindi translation.
2021-04-23 22:57:00 +02:00
frosch
8dda2c2c17
Change: move all 'unstable' language into 'stable'.
2021-04-23 22:57:00 +02:00
translators
c52a1154ed
Update: Translations from eints
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dutch: 6 changes by Afoklala
2021-04-23 17:55:37 +00:00
peter1138
a05bc04b63
Feature: Per-group wagon removal flag.
2021-04-22 22:57:00 +02:00
peter1138
c56fce70b4
Codechange: Replace CMD_SET_GROUP_REPLACE_PROTECTION with generic CMD_SET_GROUP_FLAG.
2021-04-22 22:57:00 +02:00
peter1138
27a956ba62
Codechange: Replace Group::replace_protection with Group::flags
2021-04-22 22:57:00 +02:00
frosch
37222c3fa2
Change: treat languages as finished, if translations are 75% completed.
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Unfinished translations are not auto-picked from the locale.
In release builds, unfinished translations are not offered in the GUI.
Unfinished translations are available in non-release builds, or by editing openttd.cfg.
2021-04-22 22:16:56 +02:00
frosch
a9740cef82
Add: show completion progress of languages in the language dropdown for non-release builds.
2021-04-22 22:16:56 +02:00
Michael Lutz
d1dd997f07
Change: [Win32] Limit the OpenGL video driver to OpenGL 3.2 or newer on Windows.
2021-04-22 21:04:04 +02:00