Commit Graph

53683 Commits

Author SHA1 Message Date
Jonathan G Rennison
6f963a1268 Include company infrastructure totals in state checksum 2022-11-13 11:53:16 +00:00
Jonathan G Rennison
5e00d535bc Debug: Detect which frame's state first diverged after a desync 2022-11-13 01:08:39 +00:00
Jonathan G Rennison
7582993d00 Crashlog: Show frame counters with sync dates 2022-11-13 01:08:39 +00:00
Jonathan G Rennison
1572b66ecf Debug: Show frame counter in command log when networking 2022-11-13 01:08:39 +00:00
Tyler Trahan
1e0d5998db Fix #10154: Don't inconsistently set random company face in network games
(cherry picked from commit 638b75d4763a412085157eea7e09e9d74db268cd)
2022-11-12 16:20:19 +00:00
Jonathan G Rennison
3176313576 Avoid blocking network and game when writing desync savegames 2022-11-12 16:18:15 +00:00
Jonathan G Rennison
3665c01539 Fix crash if client's connection fails during error sending 2022-11-12 15:00:32 +00:00
Jonathan G Rennison
ff0bed96a4 Fix SyncCompanySettings not sending correct setting values 2022-11-12 13:44:11 +00:00
Jonathan G Rennison
8724904a1f Avoid out of bound shift in NetworkCompanyIsPassworded(COMPANY_SPECTATOR) 2022-11-12 12:17:22 +00:00
Jonathan G Rennison
2b5456a664 Squirrel: Change SQRefCounted allocator to avoid undefined behaviour 2022-11-11 18:03:33 +00:00
Jonathan G Rennison
449ed7aa51 Fix drawing of dirty block overlays 2022-11-10 23:47:51 +00:00
Jonathan G Rennison
8c2dd8d7fb Fix handling of LinkGraphOverlay dirty flag 2022-11-10 23:40:13 +00:00
Jonathan G Rennison
2af2c56d19 Allow various settings to be changed in multiplayer
If the corresponding TTDPatch flag bit has not been observed by a NewGRF
2022-11-10 22:34:14 +00:00
Jonathan G Rennison
2f4f862480 Viewport: Do bounding boxes and link graph/route overlays in threaded part 2022-11-10 20:48:43 +00:00
Jonathan G Rennison
5dcffe3142 Add variants of Gfx draw functions which take a DPI 2022-11-10 19:48:27 +00:00
Jonathan G Rennison
3b7352132b Merge branch 'master' into jgrpp
# Conflicts:
#	src/company_cmd.cpp
#	src/console_cmds.cpp
#	src/linkgraph/linkgraph_gui.cpp
#	src/screenshot.cpp
#	src/settings_gui.cp
2022-11-10 19:48:14 +00:00
Jonathan G Rennison
502b263d25 Increase maximum engine name length 2022-11-10 00:45:47 +00:00
Jonathan G Rennison
1eb18e5d24 Debug: Add a flag to disable viewport thread jobs 2022-11-10 00:45:47 +00:00
Jonathan G Rennison
551ef03478 Fix data race with mixer thread performance measurements 2022-11-10 00:45:47 +00:00
Jonathan G Rennison
7685c36f35 Implement partial parallelisation of non-map mode viewport rendering 2022-11-09 22:24:31 +00:00
Jonathan G Rennison
07b752fe69 Add a generic worker thread pool job executor mechanism 2022-11-09 21:57:05 +00:00
Jonathan G Rennison
ee2763dcfd Avoid using globals to control drawing of viewport sprites 2022-11-09 01:21:12 +00:00
Didac Perez Parera
019dcb7b7b
Change: Let AI developers edit non-editable AI/Game Script Parameters (#8895) 2022-11-08 18:23:34 +00:00
Aaron Kofsky
ede0560f9b
Feature: Add buttons to toggle music in the Game Options menu (#9727) 2022-11-08 18:21:52 +00:00
Tyler Trahan
31d08421ab Update: Rename mapgen Sea Level string in other language files 2022-11-08 11:12:14 -07:00
Tyler Trahan
62a15734fe Codechange: Rename mapgen Sea Level string 2022-11-08 11:12:14 -07:00
SamuXarick
60ccab3c52
Fix #9908: Close company windows only after all its infrastructure is removed (#9912) 2022-11-08 09:44:17 -05:00
larryfenn
d738cd235f
Change: Automatic screenshot numbering with a filename ending in '#' (#9781) 2022-11-08 11:13:16 +00:00
SamuXarick
b7abaa55a3
Codechange: Improve performance when calculating company value (#9901) 2022-11-08 11:11:24 +00:00
Jonathan G Rennison
e8463a15c3 Fix: Data race on effect volume setting with mixer thread 2022-11-08 01:21:06 +00:00
Jonathan G Rennison
299159d5e9 Fix: Data races on MixerChannel active states 2022-11-08 01:21:05 +00:00
SamuXarick
8c4a70e05e
Fix: Refresh company window when switching companies (#9910) 2022-11-07 17:54:04 -05:00
Jonathan G Rennison
6154406d8a Prevent spread/regrowth of temperate trees already on snowy ground 2022-11-07 18:54:42 +00:00
translators
b6a899eb2b Update: Translations from eints
slovak: 62 changes by legitalk
2022-11-07 18:48:23 +00:00
Jonathan G Rennison
ce3eb338ba Fix assert fail when order set to no unload then unload, during unload 2022-11-07 18:27:35 +00:00
Jonathan G Rennison
e931f3061f
Fix: Dereference of past-the-end iterator in linkgraph overlay tooltip (#10145) 2022-11-07 00:16:38 +01:00
Jonathan G Rennison
b428c5b58a Debug: Show train engine veh type and power in debug window 2022-11-06 22:27:25 +00:00
Jonathan G Rennison
b14e213bd9 Add average travel time to the link graph overlay tooltip 2022-11-06 21:55:14 +00:00
Jonathan G Rennison
aa4501747f Merge branch 'master' into jgrpp
# Conflicts:
#	src/base_station_base.h
#	src/lang/german.txt
#	src/saveload/station_sl.cpp
#	src/station.cpp
#	src/station_cmd.cpp
2022-11-06 20:33:37 +00:00
translators
7711907a6b Update: Translations from eints
german: 16 changes by SecretIdetity
tamil: 3 changes by merni-ns
2022-11-06 18:47:19 +00:00
Peter Nelson
22803f997b Codechange: Use std::vector for station speclist
This removes manual memory allocation, although we still manage the list
size in roughly the same way.
2022-11-06 16:50:42 +01:00
Jonathan G Rennison
4dc741a8a0
Fix #10011: Incorrect infrastructure totals when overbuilding bay road stop (#10143)
Fix https://github.com/OpenTTD/OpenTTD/issues/10011
2022-11-06 16:46:11 +01:00
Jonathan G Rennison
8090bbf713 Documentation: Fix error in roadstop_draw_mode bit table 2022-11-06 15:20:00 +00:00
Loïc Guilloux
c294e8b19f
Codechange: [MinGW] use pe-bigobj-x86-64 format for x64 debug builds (#10142) 2022-11-06 11:24:35 +01:00
Jonathan G Rennison
6459e62fff Merge branch 'master' into jgrpp
# Conflicts:
#	src/lang/english.txt
#	src/map_type.h
#	src/network/network_command.cpp
#	src/object_cmd.cpp
#	src/rail_cmd.cpp
#	src/road_cmd.cpp
#	src/road_func.h
#	src/saveload/afterload.cpp
#	src/saveload/saveload.h
#	src/settings_gui.cpp
#	src/string.cpp
#	src/table/road_land.h
#	src/table/settings/game_settings.ini
#	src/table/settings/world_settings.ini
#	src/tbtr_template_gui_main.h
#	src/train_cmd.cpp
2022-11-05 19:24:44 +00:00
Jonathan G Rennison
0bf1c9bb9d Merge tag '13.0-beta1' into jgrpp 2022-11-05 19:12:42 +00:00
Nicolas Chappe
a43a1902bb Feature: [Linkgraph] Prioritize faster routes for passengers, mail and express cargo
Passengers usually prefer fast paths to short paths.
Average travel times of links are updated in real-time for use in Dijkstra's algorithm,
and newer travel times weigh more, just like capacities.

(cherry picked from commit 977604ef08)
2022-11-05 19:07:35 +00:00
Tyler Trahan
0172eb39a2
Fix #10135: Cost of building multiple objects might not match test (#10137) 2022-11-05 14:46:44 -04:00
Tyler Trahan
c719ba560e
Fix 03cc0d6: Mark level crossings dirty when removing road from them, not from bridges (#10138) 2022-11-05 14:46:19 -04:00
Jonathan G Rennison
1518c2fa1e Merge branch 'master' into jgrpp
# Conflicts:
#	src/depot_type.h
#	src/lang/german.txt
#	src/order_gui.cpp
#	src/pathfinder/yapf/yapf_rail.cpp
#	src/script/api/script_window.hpp.in
#	src/settings_table.cpp
#	src/train_cmd.cpp
2022-11-05 17:19:00 +00:00