Commit Graph

111 Commits

Author SHA1 Message Date
rubidium
dc80195754 (svn r10999) -Codechange: unify the way the running cost of a vehicle is determined. Patch by nycom. 2007-08-29 21:27:16 +00:00
rubidium
a6a9968d16 (svn r10997) -Codechange: unify the vehicle view window. Patch by PhilSophus. 2007-08-29 20:50:58 +00:00
rubidium
91d18ebd17 (svn r10984) -Codechange: unify the way one can get the current speed in the same forwat so we can display it. 2007-08-26 20:43:22 +00:00
rubidium
39f17c9de4 (svn r10983) -Codechange: use vehstatus & VS_CRASHED instead of some other "methods" custom to each vehicle to determine whether the vehicle is crashed. 2007-08-26 20:16:02 +00:00
bjarni
495bc4ecf4 (svn r10823) -Fix r8610 [FS#1097]: the autoreplace window vehicle count didn't always update correctly) (Matthias) 2007-08-07 23:07:10 +00:00
rubidium
b21f29c38f (svn r10770) -Codechange: use the pool item class as super class for the vehicle struct.
-Codechange: do not force "special" vehicles to be allocated in the low 1024 vehicle slots and non "special" vehicles in the rest of the slots.
2007-08-03 19:36:00 +00:00
peter1138
9b9bca40b9 (svn r10734) -Fix [FS#1030]: Revert r10513) and add special cases for collision detection on bridges/tunnels. 2007-07-30 08:49:41 +00:00
rubidium
a67957866a (svn r10697) -Codechange: give a more sensible names to some of the unkX variables. 2007-07-26 15:37:19 +00:00
rubidium
df009178d4 (svn r10587) -Codechange: move the string/dparam related stuff from variables.h to strings.h 2007-07-16 09:16:58 +00:00
rubidium
7cb7488836 (svn r10493) -Codechange: update some callback ID enums to reflect their changed usage, add a few and update the comments. 2007-07-09 19:38:12 +00:00
rubidium
4b70a97fde (svn r10474) -Fix [FS#995]: wrong group count after train crash. 2007-07-08 09:29:28 +00:00
rubidium
ec137f60ed (svn r10409) -Codechange: replace (Aircraft|RoadVeh|Ship|Train)_Tick with a Tick method in the Vehicle class. 2007-07-01 19:24:54 +00:00
rubidium
c0e341ee05 (svn r10408) -Codechange: make GetImage a class method of Vehicle instead of Get(Aircraft|RoadVeh|Ship|Train)Image. 2007-07-01 19:11:47 +00:00
rubidium
5c1aff5ce6 (svn r10381) -Fix [FS#951]: skipping an order made train reverse immediatelly. Patch by boekabart. 2007-06-28 22:03:34 +00:00
peter1138
85fb4eb94b (svn r10363) -Fix [FS#911]: invalidating autoreplace windows didn't take account of vehicle group (Matthias Wolf) 2007-06-27 20:40:20 +00:00
peter1138
f8a5b61f4e (svn r10344) -Fix (r10317): confusion between TRACK_n and TRACK_BIT_n stopped NW/SE slopes being picked up, and compare middle of tile against current z, not previous. 2007-06-26 20:03:17 +00:00
maedhros
9fce70ac21 (svn r10335) -Fix (r10331): Increment the current order index *after* using it in UpdateVehicleTimetable. 2007-06-25 23:14:13 +00:00
rubidium
e68892dcd4 (svn r10317) -Fix [FS#786]: acceleration not calculated properly when a train goes up a hill between tunnels. 2007-06-25 08:24:03 +00:00
truelight
872ba4e659 (svn r10288) -Fix [FS#202]: also age engines that aren't front-engines (based on a patch by kaan) 2007-06-22 22:42:18 +00:00
rubidium
37e3cbb980 (svn r10287) -Fix (r10266): some surprises from that (almost always) complaining compiler... 2007-06-22 22:28:15 +00:00
rubidium
fc201d4ad8 (svn r10266) -Codechange: keep track of the origin, time of travel and accumulated feeder share (transfers) of individual pieces of cargo. This means that cargo isn't thrown on a big pile when it's put in a station or unloaded at a station, however the GUI does not reflect these changes yet so you will not actually see it. 2007-06-22 11:58:59 +00:00
rubidium
d0fa4eb9de (svn r10258) -Codechange: as we are now using int64 all over the place, it's better to use int64 variables in the string generating too instead of packing them into two int32s.
-Fix: some displays of money were wrong.
2007-06-21 17:25:17 +00:00
rubidium
1b27095c83 (svn r10247) -Fix (r10210): *always* call SetDParamMoney when you want to place money in some string. 2007-06-21 14:54:51 +00:00
rubidium
0d8e82b7d7 (svn r10246) -Fix (r10297): some forgotten money conversions and truncation issues. Thanks to benc for providing the patch. 2007-06-21 14:32:27 +00:00
maedhros
7fb6e8f11d (svn r10236) -Feature: Introduce a form of timetabling for vehicles. 2007-06-20 19:17:22 +00:00
peter1138
195ef32835 (svn r10222) -Fix [FS#892]: Only 2 trains could crash at one time as collision checking stopped on the first hit. This could cause desyncs in network games as the collision hash order is not guaranteed. (patch by B. N. Smatz) 2007-06-19 16:40:59 +00:00
rubidium
23727da96f (svn r10208) -Codechange: replace int32 with Money where appropriate. 2007-06-18 21:44:47 +00:00
rubidium
773a7c9cb6 (svn r10205) -Codechange: refactor returning of cost, so it can be more easily modified. 2007-06-18 19:53:50 +00:00
rubidium
3ccc83e640 (svn r10197) -Codechange: replace int32 with CommandCost where appropriate. 2007-06-18 10:48:15 +00:00
peter1138
70b6716b98 (svn r10177) -Fix: Passengers has one A and two Es (ln) 2007-06-17 10:47:30 +00:00
peter1138
ce590b59f3 (svn r10111) -Codechange: Add new vehicle hash table for collision detection and finding vehicles on a tile. The hash area scanned is far smaller than the old hash table, which is now used for viewport updates only. This should give a significant performance improvement for games with many vehicles. (Based on work by 'B. N. SmatZ!' and 'madman2003') 2007-06-12 11:22:32 +00:00
maedhros
c186f91cbd (svn r10097) -Feature: Add support for articulated road vehicles, or callbacks 11 and 17 for
road vehicles for those who prefer the technical explanation.
2007-06-11 14:00:16 +00:00
peter1138
2900732931 (svn r10028) -Fix (r2270/r2951): When deleting the first engine of a train with multiple engines, only reopen the train window if the player had the original train window open. This fixes 'random' windows opening for multiple players of the same company. 2007-06-02 20:08:23 +00:00
bjarni
9f13fc2cf5 (svn r10026) -Fix: unlinking a rail vehicle didn't clear the first pointer
After r9973, this could cause some asserts as some vehicles could end up with first pointers to chains they didn't belong to
2007-06-02 17:23:31 +00:00
maedhros
6777662286 (svn r10023) -Fix (r3218): When selling trains, if there were no wagons between multiheaded
engines the rear part could be checked despite having already been deleted,
triggering an assert.
2007-06-02 14:42:25 +00:00
maedhros
19250f91b0 (svn r10022) -Fix (r10007): Set the type of multiheaded trains before the subtype. 2007-06-02 11:15:38 +00:00
maedhros
2181e11c18 (svn r10008) -Codechange: Move a couple of functions related to articulated vehicles to a file of their own. 2007-06-01 11:41:02 +00:00
maedhros
abdffa410d (svn r10007) -Codechange: Add some asserts to IsFrontEngine and friends to ensure that only trains use them. 2007-06-01 11:17:30 +00:00
rubidium
fc9df2c336 (svn r9987) -Fix [FS#818]: a train under a bridge could collide with a train on the bridge. 2007-05-30 13:27:56 +00:00
bjarni
8aaa258122 (svn r9973) -Cleanup: removed some code that kept both ends of a dualheaded engine in the same train (when moving wagons in a depot)
NormaliseTrainConsist() is called later in the same command and it will take care of this issue
2007-05-29 10:35:52 +00:00
bjarni
bcb668c2ff (svn r9967) -Fix (r9938): autoreplace would in certain conditions move dualheaded engines in a train (usually to the rear)
-Change: moving an engine in between the two ends of a dualheaded engine will now move the rear dualheaded engine to the front of the newly added engine (instead of moving the new engine to the rear of the rear dualheaded engine)
   This can make a difference if there are wagons in the train
2007-05-28 21:40:40 +00:00
rubidium
821e58ac95 (svn r9914) -Codechange: prepare GTTS and the pathfinders to handle multiple road types on a single tile. 2007-05-24 22:41:50 +00:00
peter1138
da204ca17f (svn r9875) -Fix (r9828): Only set carriage capacity if the wagon has not been refitted. 2007-05-19 10:29:51 +00:00
rubidium
8f0f090c51 (svn r9874) -Feature: advanced vehicle lists a.k.a. group interface. Now you can make groups of vehicles and perform all kinds of tasks on that given group. Original code by nycom and graphics by skidd13. 2007-05-19 09:40:18 +00:00
peter1138
e16ea9b758 (svn r9828) -Codechange: [NewGRF] Add support for changing cargo capacity with callback 36. This is set on construction for ships and roadvehicles, and whenever carriages are attached for trains. 2007-05-12 07:05:34 +00:00
peter1138
fe5830c4b7 (svn r9818) -Codechange: Cache wagon override sprite set whenever consist is changed, instead of 'recalculating' it every time it is used or just tested. 2007-05-10 06:42:43 +00:00
rubidium
a84ca16dc4 (svn r9808) -Codechange: unify the Handle<VehicleType>Loading functions. 2007-05-07 16:21:34 +00:00
rubidium
2813b4440b (svn r9807) -Codechange: unify playing of sound when vehicle has been loaded and leaves the station. 2007-05-07 15:58:05 +00:00
peter1138
ebe81b98ce (svn r9806) -Codechange: [NewGRF] Add callback 36 support for purchase cost, for all vehicle types. 2007-05-07 13:26:10 +00:00
rubidium
eecf806cfc (svn r9802) -Fix: a vehicle without visual effects isn't per definition unpowered (mart3p). 2007-05-06 20:00:36 +00:00