Commit Graph

28442 Commits

Author SHA1 Message Date
Peter Nelson
b86182ab84 Codechange: Use std::map to provide indexed widget access.
This removes the need to determine the biggest widget index and replaces C-style memory handling.
2023-12-29 18:45:43 +00:00
Peter Nelson
a12f426d69 Codechange: Rename nested array to widget lookup.
This changes from naming storage-type to naming functionality.

* `FillNestedArray` is renamed to `FillWidgetLookup`.
* `Window::nested_array` is renamed to `Window::widget_lookup`.
* `array` parameter renamed as well.
2023-12-29 18:45:43 +00:00
translators
a8e587632a Update: Translations from eints
danish: 3 changes by bscargo
dutch: 10 changes by Afoklala
2023-12-29 18:38:59 +00:00
Peter Nelson
feb94d233d
Codechange: Remove deferred nested_array initialization path. (#11640)
Having two ways (`FillNestedArray` and `SetupSmallestSize`) to initialize
`Window::nested_array` introduces confusion.

Instead, make `FillNestedArray` the canonical way, always call it, and remove
init_array from `SetupSmallestSize`.
2023-12-29 14:27:04 +00:00
Patric Stout
11ba951250
Fix: race-condition when creating new HTTP requests from different threads (#11638) 2023-12-29 12:45:23 +01:00
Peter Nelson
5d2ed80c95 Fix: Changing group parent did not properly update partially-default liveries. 2023-12-28 23:16:19 +00:00
Peter Nelson
bfb4254226 Fix: Changing default livery did not propagate to group liveries.
#11614 attempted to address this but did not handle 2CC properly, and changes to the default livery were not handled.
2023-12-28 23:16:19 +00:00
Jonathan G Rennison
3b18877b87
Fix #11629: AirportGetNearestTown for rotated airports (#11631)
Add rotation parameter to AirportGetNearestTown
Add wrapper for existing stations
Remove unnecessary iterator cloning
2023-12-28 21:43:05 +00:00
Peter Nelson
33ff64ef74
Codechange: Simplify ConvertDateToYMD by returning YearMonthDay instead of outputting to a pointer. (#11637) 2023-12-28 21:34:08 +00:00
Peter Nelson
bd3b28551e Codechange: Replace reliability magic numbers with constants.
These are derived as a percentage of UINT16_MAX.
2023-12-28 21:26:24 +00:00
Peter Nelson
7b2c143df0 Fix: Prevent underflow if engine base life is less than 8 years. 2023-12-28 21:26:24 +00:00
translators
ead5ad119c Update: Translations from eints
english (au): 11 changes by krysclarke
danish: 9 changes by bscargo
portuguese (brazilian): 10 changes by pasantoro
2023-12-28 18:38:31 +00:00
Richard Wheeler
5cf9c46b29
Feature: Toyland-specific river graphics (#11523)
Replaces the old solution of reusing temperate sprites for toyland.
2023-12-27 17:44:21 -05:00
translators
ce6a65d7b5 Update: Translations from eints
english (au): 2 changes by krysclarke
chinese (simplified): 37 changes by WenSimEHRP
romanian: 28 changes by bnegrut
russian: 13 changes by Ln-Wolf
finnish: 36 changes by hpiirai
danish: 16 changes by bscargo
dutch: 17 changes by Afoklala
2023-12-27 18:38:01 +00:00
Jonathan G Rennison
2b914c7a2f Fix: Memory leak in WindowDescTestsFixture 2023-12-26 23:48:59 +01:00
Rubidium
e0c670cbe8 Codechange: replace NULL with nullptr 2023-12-26 07:18:52 +01:00
Rubidium
2072e532f7 Codechange: replace NULL with nullptr 2023-12-26 07:18:52 +01:00
Peter Nelson
a2a7ecf88e
Fix 9ce1626b: Some blitters have bp->remap aliased to remap for performance. (#11626)
While this probably doesn't make a huge difference for the custom transparent remap code path, the alias is there so use it.
2023-12-25 20:59:37 +00:00
Peter Nelson
fdf6cbf848
Change: Scale sprites to requested highest resolution level. (#11600)
Sprites from graphics sets which only provide high resolution sprites are now scaled up from scaled down versions.
2023-12-25 20:08:13 +00:00
SamuXarick
947e77267a
Doc 0ca4b4e: Script debug window numbers are now ascending (#11623) 2023-12-25 18:42:29 +01:00
Loïc Guilloux
6c5a4aa2cb
Fix 2d3af14: Don't draw script log over panel borders (#11621) 2023-12-25 18:42:13 +01:00
Peter Nelson
9ce1626bb4 Change: Support custom transparency remaps with 32bpp blitters.
This closes a 15 year old TODO...
2023-12-25 11:22:52 +00:00
Peter Nelson
0bc22dd310 Add: 32bpp-to-8bpp palette index lookup.
Lookups are calculated on demand and caches in a 256KB in-memory table.
2023-12-25 11:22:52 +00:00
Peter Nelson
daec0e2ca4 Codechange: Split palette handling to separate file. 2023-12-25 11:22:52 +00:00
Peter Nelson
4ecc107d30 Codechange: Perform simpler comparison first when checking for palette updates.
This avoids unnecessarily comparing contents of an array.
2023-12-25 11:22:52 +00:00
Loïc Guilloux
af8b8c2cfc
Fix 4a2038e301: fully restore script break filter on reopen (#11622) 2023-12-24 00:08:18 +00:00
Peter Nelson
c0cdf3460e Change: Rename Standard Livery to Default Livery. 2023-12-23 13:45:35 +00:00
Peter Nelson
3436b5f090 Change: Show a message in livery window if vehicle type has no groups. 2023-12-23 13:45:35 +00:00
Peter Nelson
513c7e7b53 Change: Add distinct tooltips for vehicle group colour schemes. 2023-12-23 13:45:35 +00:00
Peter Nelson
eda0dd24fe Change: Remove hardcoded minimum sizes and allow resize.
This stops the window being needlessly large.
2023-12-23 13:45:35 +00:00
Peter Nelson
0949eddd55 Change: Move colour selection dropdowns to bottom of window.
This stops them looking similar to how filter controls are used elsewhere,
and matches action dropdowns on other windows.
2023-12-23 13:45:35 +00:00
Peter Nelson
5cb7a16edc
Fix #11618: Don't try to display unavailable zoom levels in sprite aligner. (#11619) 2023-12-23 13:17:33 +00:00
Darragh
acfe367507
Fix #11442: "default" colour in group colour window is not updated when changing master colour (#11614)
Updated SelectCompanyLiveryWindow.DrawWidget method to check if a group's livery.in_use 0 bit is set, rendering the company's default colour if it has not been.
2023-12-22 17:56:09 +01:00
Peter Nelson
fd0aa3dd19
Fix #11515: Zoom level could wrap around when changing interface scale. (#11615)
This happened due to converting the new value to unsigned before clamping instead of after.
2023-12-22 15:23:42 +00:00
Peter Nelson
c1afbc9415
Fix: Update widget dimensions before updating viewport signs. (#11611)
Viewport signs used fullbevel WidgetDimensions before it was updated for the new interface scale.
2023-12-20 22:10:05 +00:00
Loïc Guilloux
2d3af14181
Add: Horizontal scroll for script debug log (#11597) 2023-12-20 22:50:03 +01:00
Peter Nelson
0ca4b4e146 Change: Allow opening multiple script debug windows by holding Ctrl. 2023-12-20 20:39:07 +00:00
Peter Nelson
4a2038e301 Codechange: Make script debug window filter state per-window. 2023-12-20 20:39:07 +00:00
Peter Nelson
b85ecf9ac2
Codechange: Replace pointer to Sprite array with reference to SpriteCollection. (#11580)
Add `SpriteLoader::SpriteCollection` type which is an array of `SpriteLoad::Sprite`.

This removes the ambiguity of what `SpriteLoader::Sprite *` is pointing to,
and cleans up mismatches using both dereference -> and array access [] for the
same object.
2023-12-20 20:38:21 +00:00
Peter Nelson
7466c3c39e Fix: Draw unavailable mask over picker sprite instead of behind it.
This makes these disabled picker buttons consistent with other disabled buttons.
2023-12-20 09:29:28 +00:00
Peter Nelson
712a4bb40b Fix: Prevent picker preview sprites from overflowing button bevel. 2023-12-20 09:29:28 +00:00
Peter Nelson
313ee13e5f Codechange: Add Rect version of FillDrawPixelInfo().
This simplifies most callers as they longer have to split out a rect.
2023-12-20 09:29:28 +00:00
Tyler Trahan
111b4e6060
Doc: Fix broken links in COMPILING and CONTRIBUTING guides (#11608) 2023-12-20 03:15:15 +01:00
Finn Willard
3a42340db3 Add: Hotkey to focus industry directory filter box
Co-authored-by: Tyler Trahan <tyler@tylertrahan.com>
2023-12-19 11:23:37 -05:00
Finn Willard
7d3ae4a058 Add: Hotkey to focus town directory filter box
Co-authored-by: Tyler Trahan <tyler@tylertrahan.com>
2023-12-19 11:23:37 -05:00
Tyler Trahan
e8d2ebb016
Fix: Add missing includes to timers from script implementation files (#11604) 2023-12-19 14:09:46 +00:00
SamuXarick
fddcaef74a Codechange: Use town zone constants instead of magic numbers 2023-12-18 22:12:43 +01:00
translators
9b7a5bc876 Update: Translations from eints
vietnamese: 1 change by KhoiCanDev
danish: 4 changes by bscargo
2023-12-18 18:39:11 +00:00
Peter Nelson
b19a6c3b81
Fix: Window width/height was doubly-scaled with automatic DPI switch. (#11598) 2023-12-18 13:05:06 +00:00
SamuXarick
c05ffb22bd
Fix #10452: Don't let AyStar max_search_nodes unattended when initializing (#11544)
Add a constant with the default value of 10000 and have the pathfinding settings refer to it.

Add a preventative method to AyStar when it's initializing, to limit the number of max_search_nodes if left unattended.
2023-12-17 22:50:53 +01:00