Codechange: Rename nested array to widget lookup.

This changes from naming storage-type to naming functionality.

* `FillNestedArray` is renamed to `FillWidgetLookup`.
* `Window::nested_array` is renamed to `Window::widget_lookup`.
* `array` parameter renamed as well.
wip-string
Peter Nelson 5 months ago committed by Peter Nelson
parent a8e587632a
commit a12f426d69

@ -903,7 +903,7 @@ void Window::DrawSortButtonState(int widget, SortButtonState state) const
{
if (state == SBS_OFF) return;
assert(this->nested_array != nullptr);
assert(this->widget_lookup != nullptr);
Rect r = this->GetWidget<NWidgetBase>(widget)->GetCurrentRect();
/* Sort button uses the same sprites as vertical scrollbar */
@ -1023,8 +1023,8 @@ NWidgetBase::NWidgetBase(WidgetType tp) : ZeroedMemoryAllocator()
*/
/**
* @fn void NWidgetBase::FillNestedArray(NWidgetBase **array, uint length)
* Fill the Window::nested_array array with pointers to nested widgets in the tree.
* @fn void NWidgetBase::FillWidgetLookup(NWidgetBase **widget_lookup, uint length)
* Fill the Window::widget_lookup array with pointers to nested widgets in the tree.
* @param array Base pointer of the array.
* @param length Length of the array.
*/
@ -1276,9 +1276,9 @@ void NWidgetCore::SetAlignment(StringAlignment align)
this->align = align;
}
void NWidgetCore::FillNestedArray(NWidgetBase **array, uint length)
void NWidgetCore::FillWidgetLookup(NWidgetBase **widget_lookup, uint length)
{
if (this->index >= 0 && (uint)(this->index) < length) array[this->index] = this;
if (this->index >= 0 && (uint)(this->index) < length) widget_lookup[this->index] = this;
}
NWidgetCore *NWidgetCore::GetWidgetFromPos(int x, int y)
@ -1345,10 +1345,10 @@ void NWidgetContainer::Add(NWidgetBase *wid)
}
}
void NWidgetContainer::FillNestedArray(NWidgetBase **array, uint length)
void NWidgetContainer::FillWidgetLookup(NWidgetBase **widget_lookup, uint length)
{
for (NWidgetBase *child_wid = this->head; child_wid != nullptr; child_wid = child_wid->next) {
child_wid->FillNestedArray(array, length);
child_wid->FillWidgetLookup(widget_lookup, length);
}
}
@ -1452,10 +1452,10 @@ void NWidgetStacked::AssignSizePosition(SizingType sizing, int x, int y, uint gi
}
}
void NWidgetStacked::FillNestedArray(NWidgetBase **array, uint length)
void NWidgetStacked::FillWidgetLookup(NWidgetBase **widget_lookup, uint length)
{
if (this->index >= 0 && (uint)(this->index) < length) array[this->index] = this;
NWidgetContainer::FillNestedArray(array, length);
if (this->index >= 0 && (uint)(this->index) < length) widget_lookup[this->index] = this;
NWidgetContainer::FillWidgetLookup(widget_lookup, length);
}
void NWidgetStacked::Draw(const Window *w)
@ -1925,7 +1925,7 @@ void NWidgetSpacer::SetupSmallestSize(Window *)
this->smallest_y = this->min_y;
}
void NWidgetSpacer::FillNestedArray(NWidgetBase **, uint)
void NWidgetSpacer::FillWidgetLookup(NWidgetBase **, uint)
{
}
@ -2065,10 +2065,10 @@ void NWidgetMatrix::AssignSizePosition(SizingType, int x, int y, uint given_widt
this->SetCount(this->count);
}
void NWidgetMatrix::FillNestedArray(NWidgetBase **array, uint length)
void NWidgetMatrix::FillWidgetLookup(NWidgetBase **widget_lookup, uint length)
{
if (this->index >= 0 && (uint)(this->index) < length) array[this->index] = this;
NWidgetContainer::FillNestedArray(array, length);
if (this->index >= 0 && (uint)(this->index) < length) widget_lookup[this->index] = this;
NWidgetContainer::FillWidgetLookup(widget_lookup, length);
}
NWidgetCore *NWidgetMatrix::GetWidgetFromPos(int x, int y)
@ -2335,10 +2335,10 @@ void NWidgetBackground::AssignSizePosition(SizingType sizing, int x, int y, uint
}
}
void NWidgetBackground::FillNestedArray(NWidgetBase **array, uint length)
void NWidgetBackground::FillWidgetLookup(NWidgetBase **widget_lookup, uint length)
{
if (this->index >= 0 && (uint)(this->index) < length) array[this->index] = this;
if (this->child != nullptr) this->child->FillNestedArray(array, length);
if (this->index >= 0 && (uint)(this->index) < length) widget_lookup[this->index] = this;
if (this->child != nullptr) this->child->FillWidgetLookup(widget_lookup, length);
}
void NWidgetBackground::Draw(const Window *w)

@ -136,7 +136,7 @@ public:
virtual void SetupSmallestSize(Window *w) = 0;
virtual void AssignSizePosition(SizingType sizing, int x, int y, uint given_width, uint given_height, bool rtl) = 0;
virtual void FillNestedArray(NWidgetBase **array, uint length) = 0;
virtual void FillWidgetLookup(NWidgetBase **widget_lookup, uint length) = 0;
virtual NWidgetCore *GetWidgetFromPos(int x, int y) = 0;
virtual NWidgetBase *GetWidgetOfType(WidgetType tp);
@ -337,7 +337,7 @@ public:
inline void SetDisabled(bool disabled);
inline bool IsDisabled() const;
void FillNestedArray(NWidgetBase **array, uint length) override;
void FillWidgetLookup(NWidgetBase **widget_lookup, uint length) override;
NWidgetCore *GetWidgetFromPos(int x, int y) override;
bool IsHighlighted() const override;
TextColour GetHighlightColour() const override;
@ -419,7 +419,7 @@ public:
void AdjustPaddingForZoom() override;
void Add(NWidgetBase *wid);
void FillNestedArray(NWidgetBase **array, uint length) override;
void FillWidgetLookup(NWidgetBase **widget_lookup, uint length) override;
void Draw(const Window *w) override;
NWidgetCore *GetWidgetFromPos(int x, int y) override;
@ -462,7 +462,7 @@ public:
void AdjustPaddingForZoom() override;
void SetupSmallestSize(Window *w) override;
void AssignSizePosition(SizingType sizing, int x, int y, uint given_width, uint given_height, bool rtl) override;
void FillNestedArray(NWidgetBase **array, uint length) override;
void FillWidgetLookup(NWidgetBase **widget_lookup, uint length) override;
void Draw(const Window *w) override;
NWidgetCore *GetWidgetFromPos(int x, int y) override;
@ -470,7 +470,7 @@ public:
bool SetDisplayedPlane(int plane);
int shown_plane; ///< Plane being displayed (for #NWID_SELECTION only).
int index; ///< If non-negative, index in the #Window::nested_array.
int index; ///< If non-negative, index in the #Window::widget_lookup.
};
/** Nested widget container flags, */
@ -564,12 +564,12 @@ public:
void SetupSmallestSize(Window *w) override;
void AssignSizePosition(SizingType sizing, int x, int y, uint given_width, uint given_height, bool rtl) override;
void FillNestedArray(NWidgetBase **array, uint length) override;
void FillWidgetLookup(NWidgetBase **widget_lookup, uint length) override;
NWidgetCore *GetWidgetFromPos(int x, int y) override;
void Draw(const Window *w) override;
protected:
int index; ///< If non-negative, index in the #Window::nested_array.
int index; ///< If non-negative, index in the #Window::widget_lookup.
Colours colour; ///< Colour of this widget.
int clicked; ///< The currently clicked widget.
int count; ///< Amount of valid widgets.
@ -593,7 +593,7 @@ public:
NWidgetSpacer(int width, int height);
void SetupSmallestSize(Window *w) override;
void FillNestedArray(NWidgetBase **array, uint length) override;
void FillWidgetLookup(NWidgetBase **widget_lookup, uint length) override;
void Draw(const Window *w) override;
void SetDirty(const Window *w) const override;
@ -617,7 +617,7 @@ public:
void SetupSmallestSize(Window *w) override;
void AssignSizePosition(SizingType sizing, int x, int y, uint given_width, uint given_height, bool rtl) override;
void FillNestedArray(NWidgetBase **array, uint length) override;
void FillWidgetLookup(NWidgetBase **widget_lookup, uint length) override;
void Draw(const Window *w) override;
NWidgetCore *GetWidgetFromPos(int x, int y) override;

@ -496,7 +496,7 @@ bool Window::SetFocusedWidget(int widget_index)
/* Do nothing if widget_index is already focused, or if it wasn't a valid widget. */
if ((uint)widget_index >= this->nested_array_size) return false;
assert(this->nested_array[widget_index] != nullptr); // Setting focus to a non-existing widget is a bad idea.
assert(this->widget_lookup[widget_index] != nullptr); // Setting focus to a non-existing widget is a bad idea.
if (this->nested_focus != nullptr) {
if (this->GetWidget<NWidgetCore>(widget_index) == this->nested_focus) return false;
@ -532,8 +532,8 @@ void Window::OnFocusLost(bool)
void Window::RaiseButtons(bool autoraise)
{
for (uint i = 0; i < this->nested_array_size; i++) {
if (this->nested_array[i] == nullptr) continue;
WidgetType type = this->nested_array[i]->type;
if (this->widget_lookup[i] == nullptr) continue;
WidgetType type = this->widget_lookup[i]->type;
if (((type & ~WWB_PUSHBUTTON) < WWT_LAST || type == NWID_PUSHBUTTON_DROPDOWN) &&
(!autoraise || (type & WWB_PUSHBUTTON) || type == WWT_EDITBOX) && this->IsWidgetLowered(i)) {
this->RaiseWidget(i);
@ -556,9 +556,9 @@ void Window::RaiseButtons(bool autoraise)
void Window::SetWidgetDirty(byte widget_index) const
{
/* Sometimes this function is called before the window is even fully initialized */
if (this->nested_array == nullptr) return;
if (this->widget_lookup == nullptr) return;
this->nested_array[widget_index]->SetDirty(this);
this->widget_lookup[widget_index]->SetDirty(this);
}
/**
@ -1092,7 +1092,7 @@ Window::~Window()
if (this->viewport != nullptr) DeleteWindowViewport(this);
free(this->nested_array); // Contents is released through deletion of #nested_root.
free(this->widget_lookup); // Contents is released through deletion of #nested_root.
delete this->nested_root;
}
@ -1366,7 +1366,7 @@ static void BringWindowToFront(Window *w, bool dirty)
* @param window_number Number being assigned to the new window
* @return Window pointer of the newly created window
* @pre If nested widgets are used (\a widget is \c nullptr), #nested_root and #nested_array_size must be initialized.
* In addition, #nested_array is either \c nullptr, or already initialized.
* In addition, #widget_lookup is either \c nullptr, or already initialized.
*/
void Window::InitializeData(WindowNumber window_number)
{
@ -1722,9 +1722,9 @@ static Point LocalGetWindowPlacement(const WindowDesc *desc, int16_t sm_width, i
/**
* Perform the first part of the initialization of a nested widget tree.
* Construct a nested widget tree in #nested_root, and optionally fill the #nested_array array to provide quick access to the uninitialized widgets.
* Construct a nested widget tree in #nested_root, and optionally fill the #widget_lookup array to provide quick access to the uninitialized widgets.
* This is mainly useful for setting very basic properties.
* @param fill_nested Fill the #nested_array (enabling is expensive!).
* @param fill_nested Fill the #widget_lookup (enabling is expensive!).
* @note Filling the nested array requires an additional traversal through the nested widget tree, and is best performed by #FinishInitNested rather than here.
*/
void Window::CreateNestedTree()
@ -1733,8 +1733,8 @@ void Window::CreateNestedTree()
this->nested_root = MakeWindowNWidgetTree(this->window_desc->nwid_begin, this->window_desc->nwid_end, &biggest_index, &this->shade_select);
this->nested_array_size = (uint)(biggest_index + 1);
this->nested_array = CallocT<NWidgetBase *>(this->nested_array_size);
this->nested_root->FillNestedArray(this->nested_array, this->nested_array_size);
this->widget_lookup = CallocT<NWidgetBase *>(this->nested_array_size);
this->nested_root->FillWidgetLookup(this->widget_lookup, this->nested_array_size);
}
/**
@ -1841,7 +1841,7 @@ static void DecreaseWindowCounters()
if (_scroller_click_timeout == 0) {
/* Unclick scrollbar buttons if they are pressed. */
for (uint i = 0; i < w->nested_array_size; i++) {
NWidgetBase *nwid = w->nested_array[i];
NWidgetBase *nwid = w->widget_lookup[i];
if (nwid != nullptr && (nwid->type == NWID_HSCROLLBAR || nwid->type == NWID_VSCROLLBAR)) {
NWidgetScrollbar *sb = static_cast<NWidgetScrollbar*>(nwid);
if (sb->disp_flags & (ND_SCROLLBAR_UP | ND_SCROLLBAR_DOWN)) {

@ -260,7 +260,7 @@ public:
const NWidgetCore *nested_focus; ///< Currently focused nested widget, or \c nullptr if no nested widget has focus.
std::map<int, QueryString*> querystrings; ///< QueryString associated to WWT_EDITBOX widgets.
NWidgetBase *nested_root; ///< Root of the nested tree.
NWidgetBase **nested_array; ///< Array of pointers into the tree. Do not access directly, use #Window::GetWidget() instead.
NWidgetBase **widget_lookup; ///< Array of pointers into the tree. Do not access directly, use #Window::GetWidget() instead.
uint nested_array_size; ///< Size of the nested array.
NWidgetStacked *shade_select; ///< Selection widget (#NWID_SELECTION) to use for shading the window. If \c nullptr, window cannot shade.
Dimension unshaded_size; ///< Last known unshaded size (only valid while shaded).
@ -329,7 +329,7 @@ public:
inline void SetWidgetDisabledState(byte widget_index, bool disab_stat)
{
assert(widget_index < this->nested_array_size);
if (this->nested_array[widget_index] != nullptr) this->GetWidget<NWidgetCore>(widget_index)->SetDisabled(disab_stat);
if (this->widget_lookup[widget_index] != nullptr) this->GetWidget<NWidgetCore>(widget_index)->SetDisabled(disab_stat);
}
/**
@ -520,7 +520,7 @@ public:
/**
* Notification that the nested widget tree gets initialized. The event can be used to perform general computations.
* @note #nested_root and/or #nested_array (normally accessed via #GetWidget()) may not exist during this call.
* @note #nested_root and/or #widget_lookup (normally accessed via #GetWidget()) may not exist during this call.
*/
virtual void OnInit() { }
@ -894,8 +894,8 @@ inline bool AllEqual(It begin, It end, Pred pred)
template <class NWID>
inline NWID *Window::GetWidget(uint widnum)
{
if (widnum >= this->nested_array_size || this->nested_array[widnum] == nullptr) return nullptr;
NWID *nwid = dynamic_cast<NWID *>(this->nested_array[widnum]);
if (widnum >= this->nested_array_size || this->widget_lookup[widnum] == nullptr) return nullptr;
NWID *nwid = dynamic_cast<NWID *>(this->widget_lookup[widnum]);
assert(nwid != nullptr);
return nwid;
}
@ -905,7 +905,7 @@ template <>
inline const NWidgetBase *Window::GetWidget<NWidgetBase>(uint widnum) const
{
if (widnum >= this->nested_array_size) return nullptr;
return this->nested_array[widnum];
return this->widget_lookup[widnum];
}
/**

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