Jonathan G Rennison
6e091c78b8
Use SoftClamp in DrawAircraftEngine, DrawShipEngine, DrawTrainEngine
2 years ago
Jonathan G Rennison
9521e7ef2b
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/elrail.cpp
# src/ground_vehicle.hpp
# src/landscape.cpp
# src/saveload/afterload.cpp
# src/saveload/saveload.h
# src/tile_cmd.h
# src/town_cmd.cpp
# src/tunnelbridge_cmd.cpp
2 years ago
Jonathan G Rennison
eff2a1669f
Use SoftClamp in DrawRoadVehEngine
2 years ago
Jonathan G Rennison
639b24911d
Fix wrong tile for old canal ownership check in CmdBuildCanal
2 years ago
Jonathan G Rennison
d0299e4c16
Revert "Fix #9870 : Don't update infrastructure totals when overbuilding object on canal"
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This reverts commit 37d318c410
.
Use 0a31b27a20
instead.
2 years ago
Jonathan G Rennison
49528f908d
Fix water infrastructure total when building multi-tile objects
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See: https://github.com/OpenTTD/OpenTTD/issues/10637
2 years ago
Jonathan G Rennison
55f11129c8
Tracerestrict: Add status test for if train is stopping at order destination
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Station/waypoint of current order
2 years ago
Jonathan G Rennison
cfc6b1b302
Debug: Log values when VENC chunk vehicle cache mismatch detected
2 years ago
Jonathan G Rennison
29411ce975
Fix missing newlines in desync/inconsistency report headers
2 years ago
Jonathan G Rennison
87fabe99df
Allow exchanging a station's name with another station in the same town
2 years ago
Jonathan G Rennison
07f2984d06
Allow generating new default name for station
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Ctrl-click default button in rename station query window
2 years ago
Jonathan G Rennison
19a42a879f
Fix e8c1920e: Incorrect string codes in translation
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STR_DEPARTURES_TERMINUS_VIA* in Korean
2 years ago
Jonathan G Rennison
e8c1920e7f
Departure board: Add support for dual via
2 years ago
Jonathan G Rennison
9c830aadcc
Departure board: Refactor string handling
2 years ago
Jonathan G Rennison
6297012ad6
Fix save/load and GUI for locale.units_velocity_nautical setting
2 years ago
Jonathan G Rennison
7320eefc2e
Departures: Fix smart terminus detection with circular routes
2 years ago
Jonathan G Rennison
82803b98e0
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/game/game_gui.cpp
# src/graph_gui.cpp
# src/linkgraph/linkgraph_gui.h
# src/newgrf.cpp
# src/order_gui.cpp
# src/saveload/engine_sl.cpp
# src/saveload/saveload.h
# src/script/api/script_text.cpp
# src/script/script_gui.cpp
# src/settings_table.cpp
# src/strings.cpp
# src/table/settings/economy_settings.ini
# src/table/settings/locale_settings.ini
# src/timetable_gui.cpp
2 years ago
Jonathan G Rennison
f8f7f436ae
Documentation: Expand installation.md
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See: #503
2 years ago
Jonathan G Rennison
359fe89d2f
Don't use occupancy of unload and leave empty orders for occupancy average
2 years ago
Jonathan G Rennison
c0f7ab8071
Fix spelling mistake
2 years ago
Rubidium
c6ff7dad68
Add: compile time "unit tests" for GetPartialZ consistent
2 years ago
Rubidium
41ef7c88af
Codechange: make a numer of Slope related functions constexpr
2 years ago
Rubidium
9d2a0f3d0b
Change: make GetPartialZ consistent, meaning Z of adjacent slopes continue
...
Previously, on a straight line of a one corner up slope with the adjacent
steep sloop the Z would increase one step every two sub pixels, except for one
case where one sub pixel is skipped. Similarly, a steep slope with two
adjacent one corner up slopes, would have a bump in the height line along the
diagonal whenever it enters/leaves the steep slope tile.
2 years ago
Rubidium
1fcd69096c
Fix: do not update a RV's Z-position when stationary while turning
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When the direction of a RV changes the Z-position update logic was called,
which did nothing to the Z-position because that is only changed every other
step. By chance/luck this never triggered with RV's turning around, until
making the partial Z calculations consistent and moving the locations where
the Z-position is changed, causing the Z-position to be changed twice for
the RV that stayed at the same location.
2 years ago
Rubidium
e8af8daa68
Codechange: pass "ground vehicle" to GetTileSlopeZ since for tunnel/bridges there are two states
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Previously it checked the position in non-driving direction to "guess" whether
a ground vehicle was using the function, so on tunnels/bridges it could either
return the Z of the (virtual) ground compared to the Z of the path the vehicle
would take.
2 years ago
Jonathan G Rennison
17e289015e
Adjust string names for label orders
2 years ago
Jonathan G Rennison
339a8b14c5
Reset departure board scrolling when resizing window
2 years ago
Jonathan G Rennison
bb6d45e4dc
Scroll departure boards at constant speed
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Even when paused or fast forwarding
See: #505
2 years ago
Alberth289346
1321e48465
Fix: Update top toolbar tooltips for added features. ( #10616 )
2 years ago
Jonathan G Rennison
23319fbd4a
Document uses of xflags and xdata in OrderExtraInfo
2 years ago
Jonathan G Rennison
2ff513f0cd
Worker thread pool: Fix worker wake CV notify condition
...
The worker wake CV was only notified when the job queue was empty.
Now notify if the number of queued jobs is less than the number
of waiting workers.
2 years ago
Jonathan G Rennison
06e0f39aff
Add text label and departure board via orders
2 years ago
Tyler Trahan
97bdf99239
Codechange: Add a property to graph windows for whether to draw dates ( #10608 )
2 years ago
translators
39c6b3def1
Update: Translations from eints
...
english (au): 2 changes by krysclarke
russian: 2 changes by Ln-Wolf
2 years ago
Tyler Trahan
0de5eb53fa
Codechange: Use constants for service interval max/min/default values ( #10611 )
2 years ago
Tyler Trahan
1691640603
Fix: Specify units for value of share trading age setting ( #10612 )
2 years ago
Jonathan G Rennison
3b6f7c09ad
Allow changing colour of orders in order list and timetable windows
2 years ago
PeterN
f1144de509
Feature: Separate rail/road and sea/air velocity units, and add knots. ( #10594 )
...
This is achieved by packing vehicle type along with the velocity so that
the string system can decode and pick the appropriate unit.
2 years ago
Jonathan G Rennison
ab98af8dd2
Fix width of "extra" drop down box in timetable window
2 years ago
glx22
3a48d6e60f
Fix 991a797: [Script] Allow STRINGN consumption to be different than expected
2 years ago
Jonathan G Rennison
43cea852a6
Fix 41b414b: Validate RAW_STRING parameter values in game_script mode
2 years ago
Peter Nelson
47e12a8790
Codechange: Check that CompanyMask fits into 16 bits during compilation.
2 years ago
Peter Nelson
5199881a8d
Codechange: Use correct type for linkgraph company mask.
2 years ago
Peter Nelson
65e0b0dcb7
Codechange: Be consistent with how company masks are set to all.
2 years ago
Peter Nelson
08977828cc
Fix: Check ID for name is within bounds.
2 years ago
Peter Nelson
cd6c04a663
Fix: Check station ID is within bounds when copying layouts.
2 years ago
Peter Nelson
8361cf5a73
Fix: Check sprite group mapping ID is within bounds of feature.
2 years ago
Peter Nelson
96f4eb3681
Codechange: Check NewGRF feature is defined before processing any sprite group mapping.
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Previously this was checked after loading ids, or repeatedly checked for
each item.
2 years ago
Peter Nelson
04215afe3f
Codechange: Replace roadstop spec limit magic number with constant.
2 years ago
translators
9246789fd3
Update: Translations from eints
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spanish (mexican): 2 changes by GNosii
vietnamese: 2 changes by KhoiCanDev
czech: 1 change by jachymozo
romanian: 10 changes by bnegrut
danish: 3 changes by bscargo
2 years ago