darkvater
6e07bad728
(svn r1531) -Feature: [1039061] Swiss town-names (vulvulune)
2005-01-15 21:41:49 +00:00
bjarni
971d844266
(svn r1530) Makefilefix: now the binary never links to SDL if DEDICATED is set. Thanks to igor2code for making me aware of this issue even through I fixed it in a different way than his patch did. (I made dedicated never link to sdl, nomatter what makefile.config says)
2005-01-15 21:30:16 +00:00
darkvater
633786f55e
(svn r1529) -Feature: [1090950] Adding 16:10 resolutions for mainly laptops (doode)
2005-01-15 20:43:01 +00:00
truelight
1b00f36520
(svn r1528) -Fix: forgot to init a variable
2005-01-15 20:10:44 +00:00
truelight
24c9e6ff66
(svn r1527) -Add: RCon (Remote Connection). A server can set:
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'set rcon_pw <password>'
Which enables rcon. A client can now do:
'rcon <password> "<command>"'
The command will be executed on the server. (guru3)
-Fix: 'kick 1' did crash dedicated servers
-Fix: server password is now correctly saved
!!Warning!!: do not give your rcon password to people you do not thrust!
2005-01-15 20:09:16 +00:00
darkvater
e6d31cb89c
(svn r1526) -Fix: [1103027] Minor changes for the lobby GUI (widen window) (bociusz)
2005-01-15 19:17:45 +00:00
truelight
d275109e79
(svn r1525) -Codechange: rewrote the _order_array, now it can be made dynamic.
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-Codechange: renamed all 'schedule' stuff to 'order(list)'
-Codechange: moved all order-stuff to order_cmd.c / order.h
-Codechange: vehicles that share orders are now linked to eachother
with next_shared/prev_shared in Vehicle
Developers: please use AssignOrder to assign data to an order. If not,
you _WILL_ make the save-routine to assert!
2005-01-15 19:06:22 +00:00
darkvater
732c362dea
(svn r1524) -"Feature": when windows exception tracker is enabled (release builds) and the game crashes for any reason any active log file is closed first. This ensures the log file and ingame debug messages can be used to debug a problem. Any *nix versions are welcome
2005-01-15 16:38:10 +00:00
darkvater
ef3b9161f8
(svn r1523) -Fix: somehow mousewheel was disabled on windows using SDL; reenabled again
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-Fix: added missing CDECL to ellipsis functions and changed VS6 project file to use _cdecl calling conventions (thx tamlin)
2005-01-15 15:48:05 +00:00
darkvater
559317f9d0
(svn r1522) -Fix: warning players.c; forgot return type. Damn, makefile is too strict ;) (Thx Tron)
2005-01-15 10:04:04 +00:00
celestar
02ed8410a2
(svn r1521) -Fix: Ship Vehicle Lists are now redrawn correctly
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-Codechange: added some const to last commit
-Codechange: Ship and Aircraft lists are now update on order change, not
on new day
2005-01-15 09:28:08 +00:00
tron
3279a7c9a2
(svn r1520) Trim 134 (!) lines with trailing whitespace ):
2005-01-15 08:58:31 +00:00
celestar
7f7c6297f7
(svn r1519) -Fix: [1102776], [1099535] Aircraft vehicle lists are now redrawn when an aircraft arrives in the depot. Station-specific vehicle lists are now redrawn daily as well (not only the master list)
2005-01-15 08:40:32 +00:00
darkvater
f9b5f704b1
(svn r1518) -Fix: server issue where some company names were wrong
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-Fix: Highscore troubles; accessing members of deleted window
2005-01-15 01:52:23 +00:00
darkvater
75474e5bf1
(svn r1516) -Cheating players do not get their names added to the highscore table/file
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-Fixed issue where highscore window would not come up after endgame screen
-Fix: VS6 compiles once again (braindead compiler)
2005-01-15 00:46:45 +00:00
darkvater
c3a40dba68
(svn r1515) -Removed the 'close ALL windows' from the toolbar since shift+del does this.
2005-01-15 00:42:01 +00:00
darkvater
976ed5e396
(svn r1514) -Fix: [1092474] little red box in scenario editor (Celestar). Error box is also shown in scenario editor for terraforming, thus solving the eternally-pulsating-tile problem.
2005-01-14 22:03:09 +00:00
truelight
83b00ad861
(svn r1513) -Fix: glitch in revision 1510
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-Fix: MSVC6 project file update (bociusz)
-Fix: MSVC6 default language is now English (UK), no longer Swedish (bociusz)
2005-01-14 21:59:31 +00:00
tron
dd27968460
(svn r1512) Replace probably incorrect test of loading_count with probably correct test of loaded_count
2005-01-14 21:58:48 +00:00
truelight
e9a57c56b7
(svn r1510) -Add: Improved Network Lobby GUI: (bociusz)
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- Added green dot if company income is positive (else red dot)
- Added lock icon if company is password protected
2005-01-14 21:47:35 +00:00
tron
3a838447a8
(svn r1509) Const correctness and add static where appropriate while touching the lines anyway
2005-01-14 19:44:42 +00:00
tron
4136f395bf
(svn r1508) Remove duplicate declarations and include proper headers where necessary
2005-01-14 19:41:24 +00:00
tron
9d1f7e7348
(svn r1507) Remove unreachable code
2005-01-14 19:39:06 +00:00
dominik
34db065631
(svn r1506) Fix: [ 1102275 ] Game crashed when clicking "new face" or "company color" twice
2005-01-14 14:56:50 +00:00
celestar
314a4245a9
(svn r1505) -Fix: Refit engine button is now disabled when cargo capacity equals zero
2005-01-14 09:36:29 +00:00
celestar
febac23b25
(svn r1504) enummed town ratings (Jango)
2005-01-14 09:20:12 +00:00
miham
9e10458209
(svn r1503) Added feature:
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o allows users to setup the production values of the rawmaterial producing
industries in the editor
Modified:
o ttd.h - added CT_INVALID for 0xFF cargo type
o english.txt - added 1 string
o industry_gui.c - the feature itself
o window.h - added compile asserts to the structs which checks whether their
sizes are smaller than WINDOW_CUSTOM_SIZE
Thanks:
o Darkvater to bother me to constantly improve the patch
o Various users at #openttd for testing
2005-01-14 00:14:13 +00:00
darkvater
352cf002b2
(svn r1502) -Fix: [1101889] Crash under windows... stupid typo in player_gui.c ^ should've been &
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-Fix: in multiplayer clientlist can only be opened once
2005-01-13 20:46:39 +00:00
celestar
7dddb6cf7a
(svn r1500) -Feature: Train window shows now the number of vehicles per row (mpetrov)
2005-01-13 17:23:24 +00:00
celestar
237732d0a1
(svn r1499) -Fix: Order tooltip now explains the ctrl+click scroll. [1101412 / 1097043] (mpetrov)
2005-01-13 17:06:10 +00:00
Celestar
6dd2e2f06d
(svn r1498) -Feature: Addded keyboard shortcuts for the order window
2005-01-13 16:55:17 +00:00
darkvater
61cae70fe5
(svn r1497) -Fix: [1101179] Crash if generating land while industry window is open. This also happened for towns and the land information window
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-Added DeleteWindowByClass() function that deletes all windows of a given class
2005-01-13 16:50:20 +00:00
darkvater
06cc62f40d
(svn r1496) -Fix: highscore no longer crashes in network games with a dedicated server. At the end of the game (can only be set by the server) the highscore is shown for the top5 companies of that game
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-Fix: fixed some compiler warnings
-Added PF_NETWORK_ONLY flag to settings. Such a setting can only be modified in a network game.
2005-01-13 16:28:47 +00:00
celestar
0074496ea4
(svn r1495) -Fix: Loan does not count against the company value
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-Feature: New companies receive a 5-year protection period
2005-01-13 09:55:32 +00:00
tron
131f4c50fd
(svn r1494) Give GetNumberBasedOnSeed() a bit more sane name: SeedChance()
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Add SeedChanceBias() which subtracts a bias from SeedChance() to reduce code duplication
While touching the lines anyway sprinkle a bit holy ANSI water (static before inline) and move assignments in the conditions of ifs before the ifs
2005-01-12 22:10:50 +00:00
celestar
253a02e712
(svn r1493) -Codechange: Removed redundancy in the order GUI. Currently we had most
...
of the code written 4 - 8 times in the code.
This currently causes the "non-stop" button to appear for all
vehicles, which is disabled all the time. Don't report this as a bug
please.
This is (hopefully) the first patch in a joint effort to simplify
the order system
2005-01-12 22:09:21 +00:00
tron
f062187e47
(svn r1492) Reduce strcpy(, "") follwed by strcat() to just strcpy() (Jango)
2005-01-12 21:38:49 +00:00
tron
45233a7e16
(svn r1491) Fix bracing style and indentation (Jango)
2005-01-12 21:33:43 +00:00
tron
fd19404b6f
(svn r1490) Restore original town name generation behavior for german and hungarian (Jango)
2005-01-12 21:11:26 +00:00
truelight
747eab12d9
(svn r1489) -Fix: You fix a GCC warning, you get a MSVC warning.. now fixed both
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(which compiler do we break this time?)
2005-01-12 16:33:33 +00:00
truelight
7ec997afce
(svn r1488) -Fix: fixed some spelling mistakes (tnx to Tron)
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-Fix: fixed some compiler-warnings
2005-01-12 11:54:51 +00:00
darkvater
f25bec9132
(svn r1487) -Fix: [1100736] wrong tooltip for place desert button
2005-01-12 11:50:41 +00:00
truelight
a243285af4
(svn r1486) -Codechange: moved all 'signs' stuff to signs.c/h and prepared it for
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dynamic arrays
2005-01-12 11:21:28 +00:00
darkvater
ff23795f5b
(svn r1485) -Fix: [1031451] Catchment area shows when buying sign. Catchment area wasn't reset when road station window was unselected
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-Fix: small GUI glitch in terraform toolbar
2005-01-12 00:50:08 +00:00
darkvater
1a450b0b39
(svn r1484) -Fix: [1099197] scrolling through console sometimes crashed the whole game. Also added MarkWholeScreenDirty() to have redrawing of console resize instant (sign_de)
2005-01-11 23:39:21 +00:00
truelight
4873c0b1ea
(svn r1483) -Fix: don't close a socket if it is already closed (windows doesn't like
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it :() (partly tnx to tamlin)
2005-01-11 15:52:18 +00:00
celestar
1feae2083d
(svn r1481) -Fix: [ 1099891 ] Added a return in DispatchLeftClickEvent which prevents reading of free'd memory (tamlin)
2005-01-11 12:15:08 +00:00
darkvater
5fac6142e8
(svn r1479) -Added highscore chart (accessible from the difficulty window) with top5 companies for a given difficulty (select the difficulty in the menu)
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-Added endgame score on 1 jan 2051 where you are added to the highscore if sufficiently large points have been accumulated. Game is paused while
-These values are saved in hs.dat; added read/write functions for it
-Added code to delete all windows to show charts. There is one issue left: somehow a news-gui pops up in front of the the chart at the end of the game.
2005-01-11 00:54:06 +00:00
darkvater
085563653f
(svn r1478) -Fix: [1099195] mouse-wheel in train replace window. Scrollbar1 and Scrollbar2 now work independently. You can only scroll on list and scrollbar itself; scrollbar must be next widget of the list.
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-Fix: updated the few gui's that didn't have the scrollbar right after the listbox.
2005-01-11 00:24:27 +00:00
darkvater
38da06301d
(svn r1477) -Fix: finally zooming in/out always works. The problem was that the zoomed in/out coordinates were used for checking if the area was a zoomable viewport in the not zoomed in/out position. The chances were high that there was a window.
2005-01-10 22:56:20 +00:00