Commit Graph

275 Commits (6b59a238ae136a22e8e0c50b2c74daacb8bdf9bb)

Author SHA1 Message Date
smatz 7c8474da13 (svn r15642) -Codechange: use a default parameter value in CalcClosestTownFromTile 16 years ago
yexo 3f73152b7f (svn r15639) -Change: When you disable "Towns are allowed to build roads", pressing "Expand" in the town window in the scenario editor will no longer build roads. 16 years ago
rubidium f1a96c5577 (svn r15604) -Fix [FS#2661]: towns would only build houses where the grid would not be, even when they aren't allowed to build roads and the user 'implements' another layout. 16 years ago
yexo a0c4f1156a (svn r15585) -Codechange: Remove TILE_ASSERT and replace all instances with assert(tile < MapSize()). 16 years ago
yexo fb7b0536e7 (svn r15584) -Codechange: Move several variables from variables.h to more appropriate headers. 16 years ago
smatz 13f390be3e (svn r15572) -Fix (r13730): theoretical buffer overflow when company with too long name funded a road reconstruction 16 years ago
smatz 0878541cf2 (svn r15505) -Codechange: pass name of new town as parameter to CMD_BUILD_TOWN 16 years ago
rubidium e8dbf62761 (svn r15454) -Fix [FS#2614]: towns did not know about build_on_slopes in some cases, or made decisions on the 'original' slope instead the slope after applying the foundation.. 16 years ago
frosch 032346cf8a (svn r15452) -Codechange: Add DC_NO_MODIFY_TOWN_RATING. 16 years ago
frosch 3e3a158610 (svn r15449) -Codechange: Rename DC_NO_TOWN_RATING to DC_NO_TEST_TOWN_RATING as that is what it does. 16 years ago
rubidium d846eef0b6 (svn r15434) -Codechange: bit of type safety for the DC_xxx flags. 16 years ago
rubidium e31e514474 (svn r15397) -Fix [FS#2618]: a town could build a statue under a bridge. 16 years ago
frosch c52680a131 (svn r15381) -Fix (r11091): When testing for parallel road two tiles away, do not move more than one tile along the road. 16 years ago
frosch 5a369e1b50 (svn r15380) -Fix (r15190)[FS#2603]: Do not use TileY() on negative TileIndexDiffs. But the test was not needed anyway, as those tiles were already tested in previous iterations. 16 years ago
smatz aa692a99a9 (svn r15352) -Codechange: make the arguments passed around while founding a town a bit more readable 16 years ago
smatz df2a387fc3 (svn r15342) -Feature: allow changing town layout in the 'Found new town' window 16 years ago
smatz 832e392855 (svn r15340) -Fix [FS#2121]: changing town road layout in-game caused ugly road networks
-Fix: use a flag instead of TL_NO_ROADS to forbid towns to build roads. The flag is ignored during world generation, so there won't be 'ghost' towns anymore
-Feature: town layout is now stored per town, so it is possible to (manually) set different layout for each town
16 years ago
smatz 0d3f5e6e74 (svn r15299) -Cleanup: remove many redundant includes 16 years ago
Yexo db3ee34b44 (svn r15190) -Feature: Allow terraforming of the tiles at the edges of the map. 16 years ago
belugas cef4103137 (svn r15172) -Feature: Allow a grf to customize house name via callback 0x14D, during Tile Inquiry process 16 years ago
peter1138 481c2164d0 (svn r15149) -Codechange: GetMaskOfTownActions() is used by a Cmd handler, therefore it does not belong in _gui. 16 years ago
truebrain a3dd7506d3 (svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
NoAI is an API (a framework) to build your own AIs in. See:
   http://wiki.openttd.org/wiki/index.php/AI:Main_Page
 With many thanks to:
  - glx and Rubidium for their syncing, feedback and hard work
  - Yexo for his feedback, patches, and AIs which tested the system very deep
  - Morloth for his feedback and patches
  - TJIP for hosting a challenge which kept NoAI on track
  - All AI authors for testing our AI API, and all other people who helped in one way or another
-Remove: all old AIs and their cheats/hacks
16 years ago
frosch f5cff71284 (svn r14992) -Codechange: Rename 'CheckIfAuthorityAllows' to 'CheckIfAuthorityAllowsNewStation' and unduplicate a tiny bit of code. 16 years ago
smatz 0cd41d1dc6 (svn r14958) -Codechange [FS#1923]: when checking for unique names, compare only with manually set names
There are situations that aren't solvable (because of different language files), so if the user really wants to have duplicated name, allow him to do so. It solves desyncs between server and clients using different languages. It behaves the same in SP and MP, so users won't see the different behaviour as a bug (and even checking in SP could be worked around by the user).
16 years ago
rubidium f0b0691bfe (svn r14933) -Codechange: check the whether a pool item can be constructed instead of trying to make it and check for NULL. 16 years ago
smatz 7368c740a6 (svn r14828) -Codechange: move most of save/load-specific code to separate files 16 years ago
rubidium e15231c4a4 (svn r14821) -Change [FS#2390]: make the road grids of town match, when all are using the same road layout ofcourse (cirdan) 16 years ago
smatz 254e19da91 (svn r14807) -Codechange: use INVALID_TILE instead of 0 to mark invalid depots, industries, towns and waypoints 16 years ago
rubidium 1357b0a4c2 (svn r14789) -Feature: allow scrolling with the left mouse button pressed (if enabled). Primarily useful for systems with touch screen (aapo) 16 years ago
rubidium 87e5a8b52b (svn r14754) -Codechange: get rid of _cmd_text and just pass it as (optional) parameter. 16 years ago
smatz 2e2086f3f8 (svn r14742) -Codechange: use SmallMap in two cases to reduce compilation time and binary size 16 years ago
rubidium d1bb5e5f36 (svn r14735) -Codechange: remove a bit of bit-waste in the map array (without changing the map array) and make the CompanyIDs contiguous.
-Note: 15 should be enough for now... making it any more means adding more bytes to the map array and thus wasting more bits instead of reducing the bit waste.
16 years ago
frosch 3d467cabe5 (svn r14611) -Fix (r13437)[FS#2421]: Store the age of a house in the map array instead of the construction year.
Note: Savegames from r13437 to now are broken and have a age of 255 years for a lot houses.
16 years ago
frosch 1e991548ac (svn r14596) -Fix (r14591): Missing 'return'. 16 years ago
smatz 07e3c096b3 (svn r14591) -Fix [FS#2388](r14528): cached nearest town could be invalid after importing older savegame and during town generation
-Codechange: rewrite parts of code responsible for caching index of nearest town
16 years ago
rubidium a14ad77a36 (svn r14528) -Codechange: cache the closest town for all road tiles instead of only roads owned by tiles. This replaces a O(n) search over all towns from the road's tileloop with a O(1) lookup (PhilSophus) 16 years ago
michi_cc 02c99bdf66 (svn r14504) -Cleanup: Use the right variable type for tile offsets. 16 years ago
rubidium d832626bb9 (svn r14491) -Documentation: updates/additions of doxygen docs (Alberth) 16 years ago
rubidium 15eb140d28 (svn r14490) -Codechange: fix comment style on a few locations (Alberth) 16 years ago
rubidium 272b2ef0e9 (svn r14464) -Codechange: replace (uint)-1 with UINT_MAX (PhilSophus) 16 years ago
rubidium b650a86e58 (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 16 years ago
rubidium 3b798599b6 (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. 16 years ago
rubidium 257f7a229b (svn r14404) -Change [FS#2176]: don't make the town flatten land unconditionally when build on slopes is turned on. Based on a patch by Eddi. 16 years ago
frosch bffc5717bc (svn r14335) -Codechange: Remove some magic numbers. 16 years ago
smatz 1266b1a73f (svn r14334) -Feature: ability to reset name to default/automatic value (for vehicles, engines, towns, groups, stations, waypoints, managers and companies) 16 years ago
rubidium 2d94337e1a (svn r14064) -Fix [FS#1752]: check for the length of strings (in bytes) in the command. Checking for the length in pixels is impossible because that differs per client. 16 years ago
smatz 05c2a8eba4 (svn r13830) -Feature: show additional NewGRF info in the Tile Info window for stations, houses and industries 16 years ago
rubidium 3a799389eb (svn r13731) -Codechange: make a pool of the array of players. 16 years ago
rubidium 891bec7e23 (svn r13730) -Fix: make a copy of the names for news messages about the deletion of companies as the removal of a company could lead to wrong names in the news messages. 16 years ago
rubidium d06529ef4d (svn r13719) -Codechange: rename IsValidPlayer to IsValidPlayerID in line with all other structs/classes that are in a pool. 16 years ago
frosch 17de6f9ced (svn r13634) -Codechange: Let house var 0x65 ignore the house, the variable is queried for. 16 years ago
frosch 4e6d827ea6 (svn r13632) -Codechange: Use 'void *' for user-data of CircularTileSearch(). 16 years ago
smatz fee2adb299 (svn r13618) -Codechange: move tar-specific declarations to separate file
Removes indirect dependency on <string> and <map> for over 40 files
16 years ago
frosch 8bc42a8c2f (svn r13518) -Fix [FS#2083]: Properly count number of non-north housetiles. 16 years ago
rubidium a5486e626d (svn r13489) -Fix: first determine where to *exactly* build a house before asking a NewGRF whether the location is good instead of possibly moving the house a tile after the NewGRF said the location is good. 16 years ago
glx ee256e770a (svn r13390) -Codechange: introduce usererror() for fatal but not openttd related errors. Now all error() will 'crash' openttd after showing the message in win32 releases (MSVC), creating a crash.log and crash.dmp (like the '!' hack used before). On the other hand, usererror() will just close the game. So use error() only when it can be helpful to debugging, else use usererror(). 16 years ago
belugas 4f3eb7f3cd (svn r13383) -Codechange: Put the cost of house removal in a class member 16 years ago
belugas 4b4e73c1dd (svn r13368) -Codechange: give house's min/max_date a better name, as it is really year, not date 16 years ago
belugas b0ada3fbbf (svn r13367) -Codechange: Allow CircularTileSearch function to return the tile where search has been successful, or INVALID_TILE if it has not 16 years ago
smatz 2e8b9a70ec (svn r13362) -Fix: make the town authority window a bit less glitchy 16 years ago
smatz ed462507b2 (svn r13351) -Codechange: disable warnings about unused variable for builds without asserts 16 years ago
rubidium 923e21129c (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 16 years ago
peter1138 cfb962c7f1 (svn r13297) -Codechange: Use GUIList for the town directory window 16 years ago
rubidium 8c9cc415e3 (svn r13255) -Codechange: move _opt to _settings. 16 years ago
rubidium 4625695653 (svn r13251) -Codechange: rename _patches to _settings as that is more logic.
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
16 years ago
frosch 6e7a7412cd (svn r13233) -Fix: Replace some (incorrect) evaluations of TileOwner by RoadOwner.
-Fix: Before evaluating RoadOwner, check if the roadtype is present.
-Fix: Some places assumed that MP_ROAD means normal street.
16 years ago
belugas fc35ad9ee9 (svn r13226) -Feature: Allow to have more than only two airports per town. The number of airports is now controlled by the noise each of them generates, the distance from town's center and how tolerant the town is.
Initial concept : TTDPatch (moreairpots),  Initial code : Pasky
Thanks to BigBB (help coding), Smatz Skidd13 and frosch for bugcatches and advices
16 years ago
frosch eca692ef90 (svn r13206) -Feature(ette): Display all owners of a tile in the tile-info-window. 16 years ago
rubidium 76b8970a33 (svn r13100) -Codechange: reduce the amount of parameters passed via AddNewsMessage as there is (for each news message type) a tuple of 4 parameters that is the same for all calls. 16 years ago
rubidium d03994098b (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 16 years ago
smatz c76b2be644 (svn r12929) -Fix [FS#1967](r12560): town rating was too often reset to Mediocre 16 years ago
smatz a870a66877 (svn r12920) -Fix (r12859): town rating was affected even after the test run 16 years ago
rubidium 9c675afb91 (svn r12859) -Fix: make the town rating tests use less memory and much quicker; from 13% to unnoticable in the profile in games with lots of towns and lots of very active AIs. 16 years ago
rubidium 6939569362 (svn r12855) -Codechange: do not use autoptr's for testing whether certain objects can be build, but check it directly in the pool so we do not have to call destructors in the testing phase. Stations still use the autoptr though. 16 years ago
rubidium 5ef8c01ce7 (svn r12819) -Codechange: handle more NewGRFs in the same way as TTDP does it, i.e. testing the low bits for 0xFF or 0 instead of all bits. 16 years ago
rubidium a40bba8bac (svn r12817) -Feature: the ability to play NewGRF sounds for industries and stations. 16 years ago
rubidium 181b36ca0b (svn r12801) -Codechange: remove the dependency of function.h in town_map.h 16 years ago
rubidium acafc26426 (svn r12762) -Fix: tabs after the first non-tab character are generally not okay (or lines starting with a space and then tabs). 16 years ago
rubidium 9d8fa486af (svn r12761) -Codechange: lots of minor whitespace coding style fixes around operators. 16 years ago
rubidium b1d1a4ac66 (svn r12757) -Codechange: move all cheat related stuff from all over the place to a single location. 16 years ago
rubidium 02cdf01507 (svn r12754) -Codechange: split depot.h into depot_map.h, depot_func.h and depot_base.h and remove quite a lot of unneeded (before this) includes of depot.h. 16 years ago
smatz dccf5b4509 (svn r12731) -Fix (r12726): copying a 16bit array into 32bit wouldn't work 16 years ago
rubidium 9d3a08523a (svn r12726) -Fix [FS#1877]: overflow causing strange building behaviour in towns. 16 years ago
frosch 9346e067f3 (svn r12717) -Fix (r11107): Check the TILE_NOT_SLOPED flag of the _north_ tile of multi-tile houses to decide if autoslope is allowed. 16 years ago
smatz 6af1fb2bdd (svn r12599) -Codechange: force AllocateSafeRaw() to be linked to simplify compiler's decisions about inlining 16 years ago
rubidium 1bd5a29df5 (svn r12596) -Feature: show what cargos a station could be supplied with. Patch by Roujin. 16 years ago
smatz 8a2762978c (svn r12564) -Fix: towns couldn't terraform when inflation rised terraform prices enough 16 years ago
smatz 0aeefe164d (svn r12562) -Cleanup: variable scope in terraform_cmd.cpp 16 years ago
smatz 99b2536351 (svn r12561) -Fix: do not affect town rating change by the order in which we examine stations 16 years ago
smatz 42ed287506 (svn r12560) -Cleanup: town_cmd.cpp and header files - variable scope and a bit of coding style 16 years ago
smatz febc5150c9 (svn r12547) -Feature: invisibility options to make objects invisible instead of transparent 16 years ago
skidd13 584bbfd7e7 (svn r12534) -Feature: Add a new type of town road layouts - random for each town 16 years ago
skidd13 4cc6140619 (svn r12513) -Codechange: rename OriginalTileRandomiser something more descriptive 16 years ago
rubidium 6f15d34fe5 (svn r12495) -Codechange: reduce the dependency on newgrf_station.h (especially because newgrf_station.h includes a lot of stuff). 16 years ago
rubidium 2edd403656 (svn r12489) -Codechange: split station.h into station_base.h and station_func.h. 16 years ago
rubidium eeabab4555 (svn r12459) -Codechange: split news.h into news_type.h and news_func.h. 17 years ago
skidd13 a887b79f90 (svn r12381) -Fix [FS1835] [FS1535] (r11855): The number of houses wasn't computed right. A few other things regaring the updating had to be changed. Big thanks for support to frosch123 and SmatZ, to name just a few. (Inspired by a patch of bilbo) 17 years ago
smatz a47b4631ea (svn r12201) -Fix (r12060): compilation warnings - uninitialized variable when compiling with assert disabled 17 years ago
frosch b7993793c8 (svn r12199) -Codechange: Remove magic around the results of GetTileTrackStatus(). 17 years ago
smatz 29125c0e68 (svn r12177) -Codechange: use 'side' parameter in GetTileTrackStatus so there can be less checks in pathfinders for depots/stations/tunnels/bridges 17 years ago