tron
6984d6cd31
(svn r1832) Next byte -> char iteration: custom names
20 years ago
truelight
f1610872de
(svn r1831) -Fix: Scenario Editor now handles human-made roads better (try to build
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a city layout before placing the city, finally that works very nice)
20 years ago
truelight
29faa0095a
(svn r1830) -Codechange: small stuff to make the file more beautiful (tnx Tron)
20 years ago
truelight
8de49defe9
(svn r1829) -Fix: fixed some compiler warnings (tnx to Tron for the Makefile-flag)
20 years ago
tron
a0a313490b
(svn r1828) New warning flag especially for truelight (:<
20 years ago
tron
c644e6b742
(svn r1827) Next iteration of the byte -> char transition: some string drawing functions and buffers
20 years ago
truelight
85dc9fb637
(svn r1826) -Feature: a brand new OldLoader so OpenTTD is TTD(Patch) compatible
...
again.. kind of anyway. Still needs work for the extra chunks
TTDPatch provides, and which we use too, but not in the same way..
- Also, no longer BE is a problem, reading is BE/LE safe.
- Tnx to Bjarni for the BE testing, Tron for the help on the BE,
Darkvater for helping out, and Mek for providing me with the correct
information regarding TTDPatch savegames
20 years ago
tron
2d48c71e82
(svn r1825) Further style improvements:
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- uint16 -> StringID where appropriate
- if cascades -> switch
- remove redundant ifs
- misc. stuff
20 years ago
truelight
5143f8857a
(svn r1824) -Codechange: made ChangeIndustryProduction a bit more readable
20 years ago
tron
d6d33304bf
(svn r1823) Get rid of some ugly cast magic concerning language packs
20 years ago
tron
4683b5a97f
(svn r1822) Const correctness
20 years ago
tron
59fa465dce
(svn r1821) Move generic string handling functions to string.[ch] and introduce stre{cpy,cat}, see string.h for their semantics
20 years ago
tron
bcf4b3b913
(svn r1820) Style cleanup:
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- indentation
- 0 -> '\0' in string handling
- whitespaces
- space after for, switch, etc.
- don't treat non-boolean values as boolean
- space before and after binary operators
- bracing style
20 years ago
truelight
5f4b8ef232
(svn r1819) -Codechange: removed 1 unused function, and 1 unused struct (tnx to Tron)
20 years ago
truelight
79d1ed2c66
(svn r1818) -Add: Dynamic orders (up to 64k orders)
20 years ago
truelight
bd7f37d592
(svn r1817) -Codechange: Moved depot-functions to depot.c
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-Codechange: Added wrappers around depot-access (GetDepot no exists)
-Codechange: Made depot-functions a bit more logic (no longer
GetDepotByTile crashes your game when you request it on a non-depot tile)
-Add: made depots dynamic (yes, 64k depots are possible now)
20 years ago
tron
e4913f1de8
(svn r1816) Use char instead of byte for string formatting
20 years ago
tron
3aac710c68
(svn r1815) Remove some unused declarations
20 years ago
tron
7dd78479cc
(svn r1814) Let ReadFileToMem() return void* (instead of byte*) because we don't know what the caller wants to do with the data
20 years ago
tron
d3f84347ac
(svn r1813) Declare functions implemented in strings.c in their own shiny new header (though i think some of these function don't belong into strings.c)
20 years ago
tron
72b539b05e
(svn r1812) [1117058] Use CT_WATER instead of CT_STEEL when accounting water which gets delivered to a town (worked because CT_STEEL and CT_WATER share the same enum number)
20 years ago
tron
602954e27f
(svn r1811) Use char for string handling in namegen.[ch]
20 years ago
tron
8f68e8def1
(svn r1810) Move town name generation declarations into a header of their own
20 years ago
tron
c753037d87
(svn r1809) Remove unused function str_is_below()
20 years ago
tron
12183084b7
(svn r1808) Use strcmp() instead of home brewed function str_eq()
20 years ago
miham
491063c9a1
(svn r1807) Langfile updates (20050205)
20 years ago
tron
cd5cd3c6fa
(svn r1806) Add missing includes (see r1803)
20 years ago
tron
7cac482a73
(svn r1805) Teach the driver layer a few things about const correctness
20 years ago
tron
16837cfd94
(svn r1804) Bring MSVC project files up to date (bociusz)
20 years ago
tron
36c9758c94
(svn r1803) Move debugging stuff into files of it's own
20 years ago
tron
8c62a41495
(svn r1802) Fix typos made in r1797
20 years ago
celestar
527f3b3b79
(svn r1801) -Fix [Multistop] Fixed a crash that occured when copying orders due to not checking a pointer to be non-NULL
20 years ago
tron
de0bb8b971
(svn r1800) Make adding new debug categories to the command line parser easier
20 years ago
celestar
ff39c260f7
(svn r1799) -Codechange: [ Multistop ] Added debug class "ms" and more debugging
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output for multistops
20 years ago
tron
6379304126
(svn r1798) GetFoo(i)->index is per definition i, so replace the former with the latter
20 years ago
tron
981b6c1ecd
(svn r1797) Clean up TileLoopClearHelper() a bit:
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- if cascades -> switch
- uint -> TileIndex
- (uint)-1 -> INVALID_TILE
- don't treat non-flags as flags
20 years ago
tron
033c392aca
(svn r1796) Revert r1792, because MorphOS has defaults for CC/CXX, they're just wrong, so setting CC/CXX using ?= simply did nothing
20 years ago
tron
1952882e7e
(svn r1795) Change CFLAGS for MorphOS (tokai)
20 years ago
tron
f88d57a72b
(svn r1794) Make the dedicated server compile again under MorphOS (tokai)
20 years ago
tron
7ec7697f56
(svn r1793) Revert one instance of $(shell) back to ``, because MorphOS does The Wrong Thing(tm) when date is used within $(shell)
20 years ago
tron
cf5dfe6646
(svn r1792) Revert r1761 and set fallback values via ?= for CC and CXX as there seem to be platforms (MorphOS) out there which don't provide some proper defaults.
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Use gcc and g++ as defaults, because cc and c++ aren't available either. *sigh*
20 years ago
tron
b5ed24e39e
(svn r1791) Remove the remnants of CMD_DESTROY_INDUSTRY, which was removed a long time ago
20 years ago
tron
361d415b88
(svn r1790) Make CmdPlantTree() and related functions more safe and (hopefully) more readable:
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- check if end tile is on the map
- uint -> TileIndex
- if cascades -> switch
20 years ago
truelight
52ce9d21cc
(svn r1789) -Fix: there is no need to save the index, it is done for us
20 years ago
truelight
d3aa3043e3
(svn r1788) -Add: Made RoadStops dynamic. You can now create up to 64k roadstops.
20 years ago
truelight
98202ed119
(svn r1787) -Add: Dynamic signs (euh.. yeah, this means you can built 64k signs)
20 years ago
truelight
99f3fe4c07
(svn r1786) -Fix: unitnumber is increased to 16bit, so now you can have up to 5000
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trains in one game (instead of the 240 which was the current value).
Default max allowed vehicles per type is changed:
Trains: 500 (old 80)
Road: 500 (old 80)
Ships: 200 (old 40)
Aicraft: 300 (old 50)
(Tnx to Celestar and Darkvater for checking the patch)
20 years ago
truelight
c7eda1b15e
(svn r1785) -Fix: space-correctness in road_cmd.c, and one wrong line from last
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commit (tnx to DarkVater)
20 years ago
truelight
40323bbce2
(svn r1784) -Fix: removed ClosestTownFromTile where possible, or replaced it
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with _map2-data if possible (Celestar / TrueLight)
20 years ago
truelight
f183ca5cc2
(svn r1783) -Add: Dynamic vehicles (now up to 64k of vehicles)
20 years ago