Peter Nelson
4b81b62b72
Change: Don't reinitialise font caches when setting initial interface scale. ( #12722 )
2024-05-27 12:44:34 +01:00
translators
692943669d
Update: Translations from eints
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galician: 34 changes by pvillaverde
greek: 3 changes by gh658804
2024-05-27 04:41:33 +00:00
Peter Nelson
517dab35b1
Codechange: Use range-for to iterate base media files. ( #12721 )
2024-05-26 16:46:18 +01:00
Peter Nelson
3c42f701d7
Fix: Allow changing size of default OpenTTD font. ( #12641 )
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* Fix: Allow changing size of default OpenTTD font.
Size configuration for default font was ignored as a different code path to load the font was followed.
Resolved by removing this additional path and conditionally selecting the default font.
2024-05-26 15:59:25 +01:00
Peter Nelson
2c70ccb137
Add: [NewGRF] Extended custom waypoint classes. ( #12653 )
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This allows waypoints to be split into categories just like stations, instead of all being lumped together.
Station class labels with the first byte set to 0xFF will be treated in the same way as the 'WAYP' class.
2024-05-26 09:53:33 +01:00
translators
d11823df36
Update: Translations from eints
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korean: 2 changes by telk5093
2024-05-26 04:42:20 +00:00
Koen Bussemaker
6efc1fa250
Codechange: Removed unused yapf PfNodeCachFlush function
2024-05-25 21:49:12 +02:00
Gloria
d72917b285
Add: Use macOS Game Mode identification ( #12700 )
2024-05-25 09:19:41 -04:00
translators
c325a2ebd4
Update: Translations from eints
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estonian: 3 changes by siimsoni
dutch: 2 changes by Afoklala
french: 2 changes by ben20471
portuguese: 2 changes by azulcosta
2024-05-25 04:42:07 +00:00
Peter Nelson
676d64037d
Fix d6ccfdb
: GetCharPosition failed for RTL text. ( #12710 )
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Changes in d6ccfdb
assumed that character indexes only incremented, which is not true for RTL text.
2024-05-24 15:33:30 +01:00
translators
d9cadb49b0
Update: Translations from eints
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english (au): 2 changes by krysclarke
chinese (simplified): 7 changes by WenSimEHRP
korean: 4 changes by telk5093
russian: 2 changes by Ln-Wolf
finnish: 2 changes by hpiirai
portuguese (brazilian): 2 changes by pasantoro
2024-05-24 04:43:08 +00:00
Peter Nelson
5fefe0b61f
Fix: Reverse left/right keypress when editing RTL text. ( #12711 )
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When editing RTL text, pressing left should increment instead of decrement the character position to move left, and vice versa.
2024-05-23 21:34:05 +01:00
Peter Nelson
f87c6990b0
Fix: Memory leak in CoreTextFontCache. ( #12662 )
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Temporary buffer for rendering glyphs was not freed after use. Instead let CGBitmapContextCreate() handle the buffer.
> data may be a pointer to pixels. If you pass NULL, the context will create its own buffer and free that buffer itself later. If you pass your own buffer, the context will not free it; it remains your buffer that you must free after you release the context, hopefully for the last time.
2024-05-23 21:07:11 +01:00
yeah-its-gloria
071796660d
Fix: Implement support for secure state coding on macOS
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Fixes a warning when running on macOS 14 and newer about not officially supporting secure state coding.
2024-05-23 19:32:29 +02:00
yeah-its-gloria
c2daabc010
Fix: Add entitlements needed for plugins on macOS
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Fixes social plugin loading on macOS, particularly for Steam.
2024-05-23 19:32:10 +02:00
Jonathan G Rennison
b2572c7ca8
Fix #12563 : Race condition setting finish flag in WinHTTP
2024-05-23 19:31:45 +02:00
translators
9f13d3ff2b
Update: Translations from eints
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chinese (simplified): 2 changes by WenSimEHRP
greek: 11 changes by gh658804
2024-05-23 04:40:46 +00:00
Tyler Trahan
8f6e21617f
Fix #12591 : Give descriptive error when station construction fails due to wrong layout ( #12678 )
2024-05-22 17:56:03 -04:00
Rubidium
b2f1a06def
Change: support listing/updating authorized keys of companies by the admin in the console
2024-05-22 22:20:10 +02:00
Rubidium
fea9ffa808
Codechange: also allow removing clients from the company allow lists
2024-05-22 22:20:10 +02:00
Peter Nelson
8a6745b26f
Codechange: Use PIP instead of spacer widgets for OSK spacing. ( #12709 )
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This (slightly) simplifies the OSK widget layout.
2024-05-22 19:06:52 +01:00
Peter Nelson
766350bfd2
Fix: Hide empty house 'classes' in house picker. ( #12694 )
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Picker class list should not list classes with no items. The house picker could break this 'rule' with NewGRFs loaded.
2024-05-22 18:06:59 +01:00
Peter Nelson
7e12b5ff0f
Fix: Crash if interface scale or font size changes with chat box present. ( #12705 )
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Caused by the chat box being undrawn with the new dimensions, leading to out-of-bounding memory access.
2024-05-22 18:06:34 +01:00
Jonathan G Rennison
42fc32243d
Fix #12681 : Abstract filetype not set for network client join savegames ( #12701 )
2024-05-22 09:43:01 +01:00
Peter Nelson
19ca4089a1
Codechange: Use std::filesystem::exists instead of access. ( #12702 )
2024-05-22 09:23:01 +01:00
translators
5bc3723bcc
Update: Translations from eints
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czech: 11 changes by vladoschreiner
2024-05-22 04:42:40 +00:00
Peter Nelson
5442b0dd2d
Fix: Make progress bars obey language direction. ( #12704 )
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With RTL languages, progress bars should start from the right.
2024-05-21 00:40:08 +01:00
Peter Nelson
28e814f62a
Codechange: Use L"" instead of _T("") ( #12703 )
2024-05-20 17:34:22 +00:00
translators
fb4a370d3f
Update: Translations from eints
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vietnamese: 13 changes by KhoiCanDev
chinese (simplified): 1 change by WenSimEHRP
finnish: 11 changes by hpiirai
french: 29 changes by ottdfevr
polish: 1 change by aefoes
2024-05-20 04:43:22 +00:00
translators
46d7586ab1
Update: Translations from eints
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estonian: 8 changes by siimsoni
chinese (simplified): 4 changes by ahyangyi
korean: 13 changes by telk5093
2024-05-19 04:43:16 +00:00
Loïc Guilloux
29ce013eda
Codechange: Pass avail(able) as reference instead of pointer since they are never nullptr ( #12696 )
2024-05-18 17:04:16 +02:00
Peter Nelson
ba47d1ca2b
Fix: Allow resolving house parent scope (town) of unbuilt houses. ( #12695 )
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Return unavailable variable result, instead of nullptr dereference.
2024-05-18 12:33:50 +01:00
Peter Nelson
3f5a354f37
Codechange: Use emplace with ICURun and UniscribeRun. ( #12693 )
2024-05-18 09:17:38 +01:00
Peter Nelson
856ec901ca
Fix #12685 : nullptr dereference when checking for equal loaded/loading groups. ( #12686 )
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Always treat empty groups as non-equal. Given that the case of both being empty is handled earlier, they cannot both be equal and empty.
Additionally if a loaded or loading set are all the same, only add one reference.
2024-05-18 09:17:06 +01:00
translators
7fd2487c46
Update: Translations from eints
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swedish: 6 changes by joeax910
chinese (simplified): 2 changes by WenSimEHRP
dutch: 27 changes by Afoklala
2024-05-18 04:40:26 +00:00
Peter Nelson
8d26d032e1
Fix #12497 : [NewGRF] Increase vehicle motion counter for all parts. ( #12561 )
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NewGRFs relied on the incorrectly motion counter that was 'fixed' in #12229 , so always update v->motion_counter for all vehicle parts.
2024-05-17 20:50:04 +01:00
Peter Nelson
c85481564f
Codechange: Use reusable temporary buffer in Win32FontCache. ( #12666 )
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This avoids allocating and deleting a temporary buffer for every glyph that is rendered into a sprite.
2024-05-17 08:50:59 +01:00
Peter Nelson
4940b6ff0b
Codefix: Compile warning with newer C++ compiler on MinGW. ( #12689 )
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> template-id not allowed for constructor in C++20
2024-05-16 12:09:19 +01:00
translators
26113e3622
Update: Translations from eints
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english (au): 11 changes by krysclarke
swedish: 7 changes by joeax910
english (us): 11 changes by 2TallTyler
chinese (simplified): 11 changes by WenSimEHRP
russian: 11 changes by Ln-Wolf
catalan: 11 changes by J0anJosep
portuguese: 13 changes by azulcosta
portuguese (brazilian): 11 changes by pasantoro
2024-05-16 04:41:07 +00:00
Peter Nelson
ca52da6c95
Fix: Unable to choose a font containing hyphen. ( #12684 )
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FcNameParse may require some characters be escaped. Instead, pass name as FC_FAMILY.
2024-05-16 00:38:23 +01:00
Peter Nelson
d1b7619822
Change: Ignore min/max years for manual house placer. ( #12687 )
2024-05-15 23:17:58 +01:00
translators
56ea002283
Update: Translations from eints
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catalan: 16 changes by J0anJosep
latvian: 2 changes by lexuslatvia
2024-05-15 04:41:37 +00:00
Peter Nelson
980dcaac6e
Cleanup: Remove GetFontTable from FontCache. ( #12677 )
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This interface is no longer used, so does not need to be implemented.
Removes manual memory management with malloc/free.
2024-05-14 21:13:26 +01:00
Peter Nelson
ed67aedabf
Feature: Allow manually placing town buildings in scenario editor.
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House picker is accessed from the Landscaping toolbar as there is no town toolbar.
Once placed these houses behave like any other and can be removed by players and towns.
Uses the unified picker system, so also supports used/saved favourites. As town building don't have class labels, town zones are use to imitate them.
2024-05-14 21:11:48 +01:00
Peter Nelson
874cfe000b
Codechange: Set underlying type for HouseSpec enums.
2024-05-14 21:11:48 +01:00
Peter Nelson
b731ab0632
Change: Allow sprite resolver to evaluate non-existent houses.
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This could previous be done but only with a town and tile in mind, but for drawing in the UI, neither of those exist yet.
2024-05-14 21:11:48 +01:00
Peter Nelson
d99c1337a2
Add: Command to build an individual house on a specific tile.
2024-05-14 21:11:48 +01:00
Peter Nelson
f901722066
Codechange: Rename BuildTownHouse to TryBuildTownHouse.
2024-05-14 21:11:48 +01:00
Tyler Trahan
bb77d16e40
Add: Shade button to waypoint picker ( #12682 )
2024-05-14 14:43:56 -04:00
Muxy
486af1a6fc
Fix: [Admin] #12411 Send Network Welcome Packet to admin port after game creation completed
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WelcomeAll moved into NetworkOnGameStart
Signed-off-by: Muxy <muxy@goulp.net>
2024-05-14 19:24:31 +02:00