rubidium
c0ba3dba9d
(svn r10439) -Codechange: initial steps for customized industry productions.
2007-07-04 18:27:21 +00:00
rubidium
9534c9795b
(svn r10418) -Codechange: implement/resurrect the industry production flags.
2007-07-03 19:16:34 +00:00
rubidium
0debbfd73d
(svn r10406) -Fix [FS#968]: only industries in the temperate climate should be affected by the "do not increase production" flag.
2007-07-01 17:21:25 +00:00
belugas
f9935f1fa7
(svn r10379) -Codechange: silence a compiler warning (which was right) about a variable too little for what's been asked to do
2007-06-28 19:03:14 +00:00
belugas
7f8b42b598
(svn r10088) -Codechange: A typo and a code-style
2007-06-10 23:40:29 +00:00
belugas
a8e4af3c52
(svn r10078) -Codechange: Centralize all industry counts data and access
2007-06-10 01:25:21 +00:00
belugas
dc89ed73ee
(svn r10064) -Fix(r10063): compile again, when changing stuff. DOn't trust first run
2007-06-08 15:59:03 +00:00
belugas
256ee60545
(svn r10063) -Codechange: Change VARDEF for extern
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-CodeChange: Add the count of industries, basic support for variable 67, var action02 forindustries
2007-06-08 15:48:48 +00:00
rubidium
d255041365
(svn r10058) -Codechange: give some industry variable sensible names (like not telling "last_mo_production" when it is the production of the current month).
2007-06-07 14:38:45 +00:00
rubidium
b0421273f2
(svn r10054) -Codechange: make the industries cost modifier look more like the original one, so it's much easier to support industries that use this original format.
2007-06-07 09:20:04 +00:00
belugas
78151810d7
(svn r10001) -Codechange: Add support for removing dynamically allocated newgrf data
2007-05-31 15:40:36 +00:00
belugas
e4785e0376
(svn r9976) -Codechange: Declare a writable array of specs for industry and industry tiles.
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It will be initialized by the original data upon game start.
Rename some enums to be more consistent too
2007-05-29 17:41:59 +00:00
belugas
6271144452
(svn r9974) -Codechange: Remove the enabled member of GRFFileProps, since it'snot really grf related
2007-05-29 14:32:46 +00:00
belugas
e7bbb79ff5
(svn r9969) -Codechange: Cleanup of industries (Step-14). Remove hardcoded-run-time tile acceptance and put in corresponding tile
2007-05-29 00:15:34 +00:00
belugas
a4c6bca9c2
(svn r9906) -Codechange: Add common properties for both industry and industry tiles specs
2007-05-24 01:12:00 +00:00
belugas
2e65d6e4e7
(svn r9886) -Codechange: Cleanup of industries (Step-13). Include the sounds table into the industry's spec.
2007-05-20 00:50:06 +00:00
belugas
662bee5b12
(svn r9870) -Codechange: Silence two compiler warnings and give proper type to the "type" member of industry struct
2007-05-18 17:55:07 +00:00
belugas
2a7442fda4
(svn r9868) -Codechange: bring external declaration of functions togueter and adjust a comment
2007-05-18 14:34:15 +00:00
belugas
c4b90f3137
(svn r9867) -Codechange: Remove data duplication. The exact same values can be found in the industry spec, so take it from there instead.
2007-05-18 00:33:47 +00:00
rubidium
b007a3419c
(svn r9866) -Codechange: remove the technical one-input-cargo-creates-one-output-cargo limit in the factories, sawmills, steelmills and the ones I'm forgetting to mention right now. Use of this functionality will come later.
2007-05-17 20:19:55 +00:00
belugas
73a0ccdf9a
(svn r9721) -Codechange: -Codechange: Cleanup of industry_cmd (Step-12). Dynamically build the legends (name and color) for industries in the smallmap_gui.
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All the tiny fonts industry names should be removed from language files soon.
2007-04-26 20:20:12 +00:00
belugas
0532eb2515
(svn r9676) -Codechange: introduce NUM_INDUSTRYTYPES instead of IT_END.
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This makes the code clearer.
2007-04-19 14:50:01 +00:00
belugas
e45fe68667
(svn r9577) -Codechange: Add notion and data for industry map colour, used in the smallmap_gui. Not used yet.
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-Move the check proc array, in order to make it more useful latter.
-Add basic newGRF stuff on the industry spec. Not used yet.
2007-04-09 01:08:11 +00:00
belugas
d71462f533
(svn r9550) -Codechange: Add notion and data of industry appearing chances, both in game and in creation mode.
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Not used yet.
2007-04-03 00:13:59 +00:00
belugas
7a0952a5bc
(svn r9520) -Codechange: Add the notion of Industry behaviour. It means what an industry can do (plant fields, cut trees, do not change production), what can be done to it (disasters like mine subsidence, jet/chopper attack), when it can be built etc...
2007-03-28 20:06:28 +00:00
belugas
9e90282712
(svn r9190) -Fix: Little typo in an enum.
2007-03-15 01:17:20 +00:00
belugas
ee945d2375
(svn r9162) -Codechange: Cleanup of industry_cmd (Step-8). Gather tile animation data into IndustryTileSpec array
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Added a few documentation on remaining animation arrays (mostly ToyLand ones)
2007-03-14 02:52:50 +00:00
belugas
b95daaf434
(svn r9075) -Codechange: Cleanup of industry_cmd (Step-7). Small step that is. The new industry messages do not need a series of tests. Only one property to use.
2007-03-09 02:04:07 +00:00
rubidium
979ccd45ba
(svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {};
2007-03-07 12:11:48 +00:00
rubidium
4169bfba06
(svn r9050) -Codechange: Foo(void) -> Foo()
2007-03-07 11:47:46 +00:00
belugas
5792aa85c7
(svn r8987) -Cleanup: doxygen changes. Again. Mostly (still) @files missing tags and (more than just) a few comments style.
2007-03-03 04:04:22 +00:00
belugas
011ef28e47
(svn r8827) -Codechange: Cleanup of industry_cmd (Step-6). Implementation of IndustryTileSPec, the alter ego of IndustrySpec.
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It offers identification of the different industry tiles in a more distinct manner, as well as regrouping scattered pieces of data across the sources. More to come
2007-02-21 02:22:43 +00:00
rubidium
a7d0cdf95f
(svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
2007-01-10 18:56:51 +00:00
rubidium
013df98f79
(svn r7759) -Merge: makefile rewrite. This merge features:
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- A proper ./configure, so everything needs to be configured only once, not for every make.
- Usage of makedepend when available. This greatly reduces the time needed for generating the dependencies.
- A generator for all project files. There is a single file with sources, which is used to generate Makefiles and the project files for MSVC.
- Proper support for OSX universal binaries.
- Object files for non-MSVC compiles are also placed in separate directories, making is faster to switch between debug and release compiles and it does not touch the directory with the source files.
- Functionality to make a bundle of all needed files for for example a nightly or distribution of a binary with all needed GRFs and language files.
Note: as this merge moves almost all files, it is recommended to make a backup of your working copy before updating your working copy.
2007-01-02 19:19:48 +00:00