(svn r8827) -Codechange: Cleanup of industry_cmd (Step-6). Implementation of IndustryTileSPec, the alter ego of IndustrySpec.

It offers identification of the different industry tiles in a more distinct manner, as well as regrouping scattered pieces of data across the sources.  More to come
pull/155/head
belugas 18 years ago
parent 3d581f4f89
commit 011ef28e47

@ -78,7 +78,13 @@ typedef struct IndustrySpec {
StringID production_down_text;
} IndustrySpec;
typedef struct IndustryTileSpec {
CargoID accepts_cargo[3];
Slope slopes_refused;
} IndustryTileSpec;
const IndustrySpec *GetIndustrySpec(IndustryType thistype);
const IndustryTileSpec *GetIndustryTileSpec(IndustryGfx gfx);
DECLARE_OLD_POOL(Industry, Industry, 3, 8000)

@ -87,6 +87,12 @@ const IndustrySpec *GetIndustrySpec(IndustryType thistype)
return &_industry_specs[thistype];
}
const IndustryTileSpec *GetIndustryTileSpec(IndustryGfx gfx)
{
assert(gfx < NUM_INDUSTRY_GFXES);
return &_industry_tile_specs[gfx];
}
void DestroyIndustry(Industry *i)
{
BEGIN_TILE_LOOP(tile_cur, i->width, i->height, i->xy);
@ -277,16 +283,16 @@ static Slope GetSlopeTileh_Industry(TileIndex tile, Slope tileh)
static void GetAcceptedCargo_Industry(TileIndex tile, AcceptedCargo ac)
{
IndustryGfx gfx = GetIndustryGfx(tile);
const IndustryTileSpec *itspec = GetIndustryTileSpec(GetIndustryGfx(tile));
CargoID a;
a = _industry_section_accepts_1[gfx];
if (a != CT_INVALID) ac[a] = (a == 0) ? 1 : 8;
a = itspec->accepts_cargo[0];
if (a != CT_INVALID) ac[a] = (a == CT_PASSENGERS) ? 1 : 8;
a = _industry_section_accepts_2[gfx];
a = itspec->accepts_cargo[1];
if (a != CT_INVALID) ac[a] = 8;
a = _industry_section_accepts_3[gfx];
a = itspec->accepts_cargo[2];
if (a != CT_INVALID) ac[a] = 8;
}
@ -1155,7 +1161,7 @@ static bool CheckIfIndustryTilesAreFree(TileIndex tile, const IndustryTileTable
* CheckIfCanLevelIndustryPlatform(). */
if (tileh != SLOPE_FLAT) {
Slope t;
byte bits = _industry_section_bits[it->gfx];
byte bits = GetIndustryTileSpec(it->gfx)->slopes_refused;
if (bits & 0x10) return false;

@ -1,6 +1,7 @@
/* $Id$ */
#ifndef BUILD_INDUSTRY_H
#define BUILD_INDUSTRY_H
#define MK(x,y, m) {{x, y}, m}
@ -1460,141 +1461,257 @@ static const byte * const _industry_create_table[4] = {
_industry_create_table_3,
};
#define MK(c1, c2, c3, sl) \
{{c1, c2, c3}, sl}
static const IndustryTileSpec _industry_tile_specs[] = {
/* Coal Mine */
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP),
MK(CT_PASSENGERS, CT_INVALID, CT_INVALID, SLOPE_STEEP),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP),
/* Power Station */
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP),
MK(CT_PASSENGERS, CT_INVALID, CT_COAL, SLOPE_STEEP),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP),
/* Sawmill */
MK(CT_PASSENGERS, CT_INVALID, CT_INVALID, SLOPE_STEEP),
MK(CT_PASSENGERS, CT_INVALID, CT_INVALID, SLOPE_STEEP),
MK(CT_PASSENGERS, CT_INVALID, CT_WOOD, SLOPE_STEEP),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP),
/* Forest Artic, temperate */
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP),
/* Oil refinery */
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP),
MK(CT_INVALID, CT_INVALID, CT_OIL, SLOPE_STEEP),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP),
MK(CT_PASSENGERS, CT_INVALID, CT_INVALID, SLOPE_STEEP),
/* oil Rig */
MK(CT_INVALID, CT_INVALID, CT_PASSENGERS, SLOPE_STEEP),
MK(CT_INVALID, CT_INVALID, CT_MAIL, SLOPE_STEEP),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP),
/* Oil Wells artic, temperate */
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP),
/* Farm tropic, arctic and temperate */
MK(CT_PASSENGERS, CT_INVALID, CT_INVALID, SLOPE_STEEP),
MK(CT_PASSENGERS, CT_INVALID, CT_INVALID, SLOPE_STEEP),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP),
/* Factory temperate */
MK(CT_GRAIN, CT_STEEL, CT_LIVESTOCK, SLOPE_STEEP),
MK(CT_GRAIN, CT_STEEL, CT_LIVESTOCK, SLOPE_STEEP),
MK(CT_GRAIN, CT_STEEL, CT_LIVESTOCK, SLOPE_STEEP),
MK(CT_GRAIN, CT_STEEL, CT_LIVESTOCK, SLOPE_STEEP),
/* Printing works */
MK(CT_INVALID, CT_INVALID, CT_PAPER, SLOPE_STEEP),
MK(CT_INVALID, CT_INVALID, CT_PAPER, SLOPE_STEEP),
MK(CT_INVALID, CT_INVALID, CT_PAPER, SLOPE_STEEP),
MK(CT_INVALID, CT_INVALID, CT_PAPER, SLOPE_STEEP),
/* Copper ore mine */
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP),
MK(CT_PASSENGERS, CT_INVALID, CT_INVALID, SLOPE_STEEP),
MK(CT_PASSENGERS, CT_INVALID, CT_INVALID, SLOPE_STEEP),
/* Steel mill */
MK(CT_PASSENGERS, CT_INVALID, CT_IRON_ORE, SLOPE_STEEP),
MK(CT_PASSENGERS, CT_INVALID, CT_IRON_ORE, SLOPE_STEEP),
MK(CT_PASSENGERS, CT_INVALID, CT_IRON_ORE, SLOPE_STEEP),
MK(CT_PASSENGERS, CT_INVALID, CT_IRON_ORE, SLOPE_STEEP),
MK(CT_PASSENGERS, CT_INVALID, CT_IRON_ORE, SLOPE_STEEP),
MK(CT_PASSENGERS, CT_INVALID, CT_IRON_ORE, SLOPE_STEEP),
/* Bank temperate*/
MK(CT_PASSENGERS, CT_INVALID, CT_VALUABLES, SLOPE_E),
MK(CT_PASSENGERS, CT_INVALID, CT_VALUABLES, SLOPE_S),
/* Food processing plant, tropic and arctic. CT_MAIZE or CT_WHEAT, CT_LIVESTOCK or CT_FRUIT*/
MK(CT_MAIZE, CT_INVALID, CT_LIVESTOCK, SLOPE_STEEP),
MK(CT_MAIZE, CT_INVALID, CT_LIVESTOCK, SLOPE_STEEP),
MK(CT_MAIZE, CT_INVALID, CT_LIVESTOCK, SLOPE_STEEP),
MK(CT_MAIZE, CT_INVALID, CT_LIVESTOCK, SLOPE_STEEP),
/* Paper mill */
MK(CT_INVALID, CT_INVALID, CT_WOOD, SLOPE_STEEP),
MK(CT_INVALID, CT_INVALID, CT_WOOD, SLOPE_STEEP),
MK(CT_INVALID, CT_INVALID, CT_WOOD, SLOPE_STEEP),
MK(CT_INVALID, CT_INVALID, CT_WOOD, SLOPE_STEEP),
MK(CT_INVALID, CT_INVALID, CT_WOOD, SLOPE_STEEP),
MK(CT_INVALID, CT_INVALID, CT_WOOD, SLOPE_STEEP),
MK(CT_INVALID, CT_INVALID, CT_WOOD, SLOPE_STEEP),
MK(CT_INVALID, CT_INVALID, CT_WOOD, SLOPE_STEEP),
/* Gold mine */
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP),
/* Bank Sub Arctic */
MK(CT_INVALID, CT_INVALID, CT_GOLD, SLOPE_E),
MK(CT_INVALID, CT_INVALID, CT_GOLD, SLOPE_S),
/* Diamond mine */
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP),
/* Iron ore Mine */
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP),
/* Fruit plantation */
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP),
/* Rubber plantation */
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP),
/* Water supply */
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP),
/* Water tower */
MK(CT_INVALID, CT_INVALID, CT_WATER, SLOPE_STEEP),
/* Factory (sub-tropical) */
MK(CT_COPPER_ORE, CT_WOOD, CT_RUBBER, SLOPE_STEEP),
MK(CT_COPPER_ORE, CT_WOOD, CT_RUBBER, SLOPE_STEEP),
MK(CT_COPPER_ORE, CT_WOOD, CT_RUBBER, SLOPE_STEEP),
MK(CT_COPPER_ORE, CT_WOOD, CT_RUBBER, SLOPE_STEEP),
/* Lumber mill */
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP),
/* Candyfloss forest */
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP),
/* Sweet factory */
MK(CT_COTTON_CANDY, CT_TOFFEE, CT_SUGAR, SLOPE_STEEP),
MK(CT_COTTON_CANDY, CT_TOFFEE, CT_SUGAR, SLOPE_STEEP),
MK(CT_COTTON_CANDY, CT_TOFFEE, CT_SUGAR, SLOPE_STEEP),
MK(CT_COTTON_CANDY, CT_TOFFEE, CT_SUGAR, SLOPE_STEEP),
/* Batter farm */
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP),
/* Cola wells */
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP),
/* Toy shop */
MK(CT_INVALID, CT_INVALID, CT_TOYS, SLOPE_STEEP),
MK(CT_INVALID, CT_INVALID, CT_TOYS, SLOPE_STEEP),
MK(CT_INVALID, CT_INVALID, CT_TOYS, SLOPE_STEEP),
MK(CT_INVALID, CT_INVALID, CT_TOYS, SLOPE_STEEP),
/* Toy factory */
MK(CT_BATTERIES, CT_INVALID, CT_PLASTIC, SLOPE_STEEP),
MK(CT_BATTERIES, CT_INVALID, CT_PLASTIC, SLOPE_STEEP),
MK(CT_BATTERIES, CT_INVALID, CT_PLASTIC, SLOPE_STEEP),
MK(CT_BATTERIES, CT_INVALID, CT_PLASTIC, SLOPE_STEEP),
MK(CT_BATTERIES, CT_INVALID, CT_PLASTIC, SLOPE_STEEP),
MK(CT_BATTERIES, CT_INVALID, CT_PLASTIC, SLOPE_STEEP),
/* Plastic Fountain */
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP),
/* Fizzy drink factory */
MK(CT_BUBBLES, CT_INVALID, CT_COLA, SLOPE_STEEP),
MK(CT_BUBBLES, CT_INVALID, CT_COLA, SLOPE_STEEP),
MK(CT_BUBBLES, CT_INVALID, CT_COLA, SLOPE_STEEP),
MK(CT_BUBBLES, CT_INVALID, CT_COLA, SLOPE_STEEP),
/* Bubble generator */
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP),
/* Toffee quarry */
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP),
/* Sugar mine */
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP),
};
#undef MK
#define PAS CT_PASSENGERS
#define COL CT_COAL
#define RUB CT_RUBBER
#define SUG CT_SUGAR
#define MAL CT_MAIL
#define OIL CT_OIL
#define TOY CT_TOYS
#define LIV CT_LIVESTOCK // Fruit too
#define BAT CT_BATTERIES
#define GRA CT_GRAIN
#define WHT CT_WHEAT // Maize too
#define TOF CT_TOFFEE
#define WOD CT_WOOD
#define CLA CT_COLA
#define IRN CT_IRON_ORE
#define COP CT_COPPER_ORE
#define CCY CT_COTTON_CANDY
#define STL CT_STEEL
#define PAP CT_PAPER
#define WAT CT_WATER
#define BBL CT_BUBBLES
#define VAL CT_VALUABLES
#define GLD CT_GOLD // Diamonds too
#define PLC CT_PLASTIC
#define INV CT_INVALID
static const CargoID _industry_section_accepts_1[] = {
INV, INV, INV, PAS, INV, INV, INV, INV,
PAS, INV, INV, PAS, PAS, PAS, INV, INV,
INV, INV, INV, INV, INV, INV, INV, PAS,
INV, INV, INV, INV, INV, INV, INV, INV,
INV, PAS, PAS, INV, INV, INV, INV, GRA,
GRA, GRA, GRA, INV, INV, INV, INV, INV,
INV, INV, PAS, PAS, PAS, PAS, PAS, PAS,
PAS, PAS, PAS, PAS, WHT, WHT, WHT, WHT,
INV, INV, INV, INV, INV, INV, INV, INV,
INV, INV, INV, INV, INV, INV, INV, INV,
INV, INV, INV, INV, INV, INV, INV, INV,
INV, INV, INV, INV, INV, INV, INV, INV,
INV, INV, INV, INV, INV, INV, INV, INV,
INV, INV, INV, INV, INV, INV, INV, INV,
INV, INV, INV, INV, INV, INV, INV, INV,
INV, COP, COP, COP, COP, INV, INV, INV,
INV, INV, INV, CCY, CCY, CCY, CCY, INV,
INV, INV, INV, INV, INV, INV, BAT, BAT,
BAT, BAT, BAT, BAT, INV, INV, INV, INV,
INV, INV, INV, INV, BBL, BBL, BBL, BBL,
INV, INV, INV, INV, INV, INV, INV, INV,
INV, INV, INV, INV, INV, INV, INV
};
static const CargoID _industry_section_accepts_2[] = {
INV, INV, INV, INV, INV, INV, INV, INV,
INV, INV, INV, INV, INV, INV, INV, INV,
INV, INV, INV, INV, INV, INV, INV, INV,
INV, INV, INV, INV, INV, INV, INV, INV,
INV, INV, INV, INV, INV, INV, INV, STL,
STL, STL, STL, INV, INV, INV, INV, INV,
INV, INV, INV, INV, INV, INV, INV, INV,
INV, INV, INV, INV, INV, INV, INV, INV,
INV, INV, INV, INV, INV, INV, INV, INV,
INV, INV, INV, INV, INV, INV, INV, INV,
INV, INV, INV, INV, INV, INV, INV, INV,
INV, INV, INV, INV, INV, INV, INV, INV,
INV, INV, INV, INV, INV, INV, INV, INV,
INV, INV, INV, INV, INV, INV, INV, INV,
INV, INV, INV, INV, INV, INV, INV, INV,
INV, WOD, WOD, WOD, WOD, INV, INV, INV,
INV, INV, INV, TOF, TOF, TOF, TOF, INV,
INV, INV, INV, INV, INV, INV, INV, INV,
INV, INV, INV, INV, INV, INV, INV, INV,
INV, INV, INV, INV, INV, INV, INV, INV,
INV, INV, INV, INV, INV, INV, INV, INV,
INV, INV, INV, INV, INV, INV, INV
};
static const CargoID _industry_section_accepts_3[] = {
INV, INV, INV, INV, INV, INV, INV, INV,
COL, INV, INV, INV, INV, WOD, INV, INV,
INV, INV, INV, INV, OIL, INV, INV, INV,
PAS, MAL, INV, INV, INV, INV, INV, INV,
INV, INV, INV, INV, INV, INV, INV, LIV,
LIV, LIV, LIV, PAP, PAP, PAP, PAP, INV,
INV, INV, INV, INV, IRN, IRN, IRN, IRN,
IRN, IRN, VAL, VAL, LIV, LIV, LIV, LIV,
WOD, WOD, WOD, WOD, WOD, WOD, WOD, WOD,
INV, INV, INV, INV, INV, INV, INV, INV,
INV, INV, INV, INV, INV, INV, INV, INV,
INV, GLD, GLD, INV, INV, INV, INV, INV,
INV, INV, INV, INV, INV, INV, INV, INV,
INV, INV, INV, INV, INV, INV, INV, INV,
INV, INV, INV, INV, INV, INV, INV, INV,
WAT, RUB, RUB, RUB, RUB, INV, INV, INV,
INV, INV, INV, SUG, SUG, SUG, SUG, INV,
INV, INV, TOY, TOY, TOY, TOY, PLC, PLC,
PLC, PLC, PLC, PLC, INV, INV, INV, INV,
INV, INV, INV, INV, CLA, CLA, CLA, CLA,
INV, INV, INV, INV, INV, INV, INV, INV,
INV, INV, INV, INV, INV, INV, INV
};
#undef PAS
#undef COL
#undef RUB
#undef SUG
#undef MAL
#undef OIL
#undef TOY
#undef LIV
#undef BAT
#undef GRA
#undef WHT
#undef TOF
#undef WOD
#undef CLA
#undef IRN
#undef COP
#undef CCY
#undef STL
#undef PAP
#undef WAT
#undef BBL
#undef VAL
#undef GLD
#undef PLC
#undef INV
#endif /* BUILD_INDUSTRY_H */

@ -961,34 +961,6 @@ N, N, N, N, N, N, N,
#undef N
/**
* The indices into this table are the ones as described by
* the enum with GFX_*s in industry_map.h.
*/
static const byte _industry_section_bits[NUM_INDUSTRY_GFXES] = {
16, 16, 16, 16, 16, 16, 16, 16,
16, 16, 16, 16, 16, 16, 16, 16,
16, 16, 16, 16, 16, 16, 16, 16,
16, 16, 16, 16, 16, 16, 16, 16,
16, 16, 16, 16, 16, 16, 16, 16,
16, 16, 16, 16, 16, 16, 16, 16,
16, 16, 16, 16, 16, 16, 16, 16,
16, 16, 4, 2, 16, 16, 16, 16, // <- temperate bank
16, 16, 16, 16, 16, 16, 16, 16,
16, 16, 16, 16, 16, 16, 16, 16,
16, 16, 16, 16, 16, 16, 16, 16,
16, 4, 2, 16, 16, 16, 16, 16, // <- sub-arctic/sub-tropical bank
16, 16, 16, 16, 16, 16, 16, 16,
16, 16, 16, 16, 16, 16, 16, 16,
16, 16, 16, 16, 16, 16, 16, 16,
16, 16, 16, 16, 16, 16, 16, 16,
16, 16, 16, 16, 16, 16, 16, 16,
16, 16, 16, 16, 16, 16, 16, 16,
16, 16, 16, 16, 16, 16, 16, 16,
16, 16, 16, 16, 16, 16, 16, 16,
16, 16, 16, 16, 16, 16, 16, 16,
16, 16, 16, 16, 16, 16, 16,
};
/**
* When true, the tile has to be drawn using the animation

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