Commit Graph

9458 Commits (6154b346e35372a2c1f04e5ecb7d196db484c117)

Author SHA1 Message Date
terkhen 6154b346e3 (svn r20144) -Feature: Allow to configure the delay of hover events, or to disable them completely. 14 years ago
terkhen 39e5c7e526 (svn r20143) -Codechange: Remove RecalcShipStuff function. 14 years ago
terkhen 5dfe48f2ce (svn r20142) -Fix [FS#3880]: Ships were not marked as dirty when stopping inside a depot. 14 years ago
terkhen 67f32213b1 (svn r20141) -Fix: Initialize the state of OnKeyPress at the AI debug window (Zuu). 14 years ago
terkhen 83d7a38c95 (svn r20140) -Fix: Initialize the state of OnKeyPress at the world generation window (Zuu). 14 years ago
terkhen bec213d60b (svn r20139) -Fix [FS#3902]: Found town window ignored all hotkeys (Zuu). 14 years ago
rubidium a690872333 (svn r20138) -Change: also put the base set version number in the crash log 14 years ago
rubidium 4f7ad57c98 (svn r20137) -Fix [FS#3945]: desync due to (temporary) wrong railtype; when loading a savegame the railtype of some (high ID) trains could be wrong.
After loading the vehicle data in the trains are updated, but after that the "electrification" checks are done which can change the "global" vehicle data. However, this update is not propagated to the vehicles until the consist is updated, e.g. turning around and going to a depot.
This makes some of the trains of a just joined client run as non-electrified trains which can cause it to take a wrong path or to not (randomly) show the electric sparks.
14 years ago
rubidium 59fa346cbf (svn r20136) -Codechange: check more of the vehicle caches (when desync debug is turned on) 14 years ago
translators 8edd47f588 (svn r20135) -Update from WebTranslator v3.0:
simplified_chinese - 26 changes by pda1573
traditional_chinese - 6 changes by josesun
dutch - 10 changes by habell
romanian - 10 changes by kkmic
serbian - 5 changes by etran
14 years ago
truebrain 03a7b789b9 (svn r20134) -Revert (r20131): OOM is a nasty person 14 years ago
frosch 0a01f91f54 (svn r20133) -Revert (r20130): Vehicles could deadlock themself in roadstops. 14 years ago
frosch 4e34b1b9fb (svn r20132) -Fix [FS#3944](r20126): There can also be halftile foundations on slopes with opposite corners raised. 14 years ago
translators ad9116c735 (svn r20131) -Update from WebTranslator v3.0:
bulgarian - 6 changes by kokobongo
korean - 5 changes by junho2813
portuguese - 9 changes by ABCRic
russian - 9 changes by Lone_Wolf
14 years ago
frosch 8457cafd7e (svn r20130) -Fix [FS#3935]: Standard roadstops can also be left via manual depot orders. 14 years ago
translators 08d4ca2fbc (svn r20128) -Update from WebTranslator v3.0:
bulgarian - 57 changes by kokobongo
croatian - 5 changes by VoyagerOne
finnish - 9 changes by jpx_
french - 9 changes by glx
german - 9 changes by planetmaker
hungarian - 24 changes by IPG
irish - 7 changes by tem
serbian - 5 changes by etran
spanish - 10 changes by Terkhen
swedish - 5 changes by Zuu
tamil - 142 changes by vv
14 years ago
frosch 23a19bfdd7 (svn r20127) -Fix [FS#3929]: Replace 'invalid engine' with 'vehicle model'. 14 years ago
frosch e5691636e6 (svn r20126) -Fix [FS#3883]: Make railtype Terrain Type variable aware of RAIL_GROUND_HALF_SNOW. That is, resolve the sprites for upper and lower part of the foundation independently. 14 years ago
frosch 38d753a98d (svn r20125) -Change: [NewGRF] If a tile has a snow-flag in the map array, use that for Terrain Type variables, instead of always only using the tile Z position. Also use the maximum Z of a tile for tiles which usually have levelling foundations (stations, houses, industries, unmovables). 14 years ago
frosch 2db785bfff (svn r20124) -Fix (r20118): Don't bring windows to front by hovering over them. 14 years ago
terkhen da87125878 (svn r20123) -Add [FS#3721]: Use all available space when drawing articulated road vehicles. 14 years ago
terkhen b905bb293e (svn r20122) -Fix: Correct vehicle list tooltips at the depot window. 14 years ago
terkhen 010ebadb0a (svn r20121) -Add: OnHover method for windows. 14 years ago
terkhen 840f09ddf0 (svn r20120) -Feature [FS#3913]: Tooltips are shown by hovering the mouse over a widget instead of by right clicking on it. 14 years ago
terkhen 086a424b7a (svn r20119) -Add: Tooltips can be removed if the user stops hovering the mouse. 14 years ago
terkhen 90d6003dbb (svn r20118) -Add: Detect if the mouse has been hovering over the same point. 14 years ago
terkhen ff26bed701 (svn r20117) -Codechange: Use a Point struct to store double click position. 14 years ago
terkhen dc3eb3da76 (svn r20116) -Add: Show an specific error message when trying to convert/remove nonexistant signals. 14 years ago
terkhen b52c3958f4 (svn r20115) -Add: Show an specific error message when trying to remove nonexistant stations. 14 years ago
terkhen dec6f67099 (svn r20114) -Add: Show an specific error message when trying to remove rail or build/convert/remove signals over nonexistant railways. 14 years ago
terkhen 6e226dc1fb (svn r20113) -Add [FS#3895]: Show an specific error message when trying to remove nonexistant roads (Krille). 14 years ago
terkhen c873246257 (svn r20112) -Codechange: Prevent implicit use of CommandCost constructors. 14 years ago
translators 7662e85f4a (svn r20111) -Update from WebTranslator v3.0:
bulgarian - 74 changes by kokobongo
portuguese - 3 changes by ABCRic
ukrainian - 1 changes by Fixer
14 years ago
alberth eaae1dbfc2 (svn r20110) -Fix [FS#3695]: Do not allow building a rail track to the water using a tree-tile. 14 years ago
alberth c376ddacd2 (svn r20109) -Codechange: Make GetFloodingBehaviour() globally usable. 14 years ago
frosch d67e221af1 (svn r20108) -Change: [NewGRF] Report substitute industry type in AI railstation selection callback. 14 years ago
frosch d18fc1a5bf (svn r20107) -Add: [NoAI] AIIndustryType::INDUSTRYTYPE_TOWN and AIIndustryType::INDUSTRYTYPE_UNKNOWN for AIRail::BuildNewGRFRailStation(). Note that BuildNewGRFRailStation() now checks the passed industry type for validity. 14 years ago
frosch 782ec1bbff (svn r20106) -Fix (r5999): Engine and vehicle age were clamped at 0xFFFF, though there are 32bit available. 14 years ago
rubidium 12d8a957a0 (svn r20105) -Revert (r20102) [FS#3938]: resetting DirectMusic completely, although working, causes a temporary freeze of OpenTTD. As MCI behaves better than DirectMusic that has become the default music driver; small delay between songs beats wrongly pitched/bad sounding songs 14 years ago
michi_cc 43adc587ec (svn r20104) -Fix: [Win32] The win32 MIDI driver might clip the start of a song. 14 years ago
frosch f28673bc2c (svn r20103) -Fix [FS#3934]: AITown::GetRating() returned wrong values. (Morloth) 14 years ago
rubidium 8dc15e97e1 (svn r20102) -Fix: OpenMSX music sounds odd after certain songs are played. Likely because the instruments weren't reset properly 14 years ago
translators d72a1eb1fd (svn r20101) -Update from WebTranslator v3.0:
estonian - 16 changes by Jaanus
polish - 3 changes by xine
portuguese - 6 changes by ABCRic, JayCity
romanian - 2 changes by kkmic
14 years ago
terkhen e66fd55fbd (svn r20100) -Fix: Give priority to ownership errors while removing rails. 14 years ago
terkhen ca7172bc94 (svn r20099) -Fix [FS#3882]: Give priority to ownership errors while removing roads. 14 years ago
michi_cc 454144474a (svn r20098) -Fix [FS#3898]: A train reversing in a station would sometimes fail to release its reserved path. 14 years ago
alberth 83fd89b606 (svn r20097) -Codechange: Share constant bitset of safe level crossing slopes. 14 years ago
rubidium 73280326f9 (svn r20090) -Fix: savegames would (very likely) end with 128 KiB worth of useless zeros 14 years ago
frosch 13a46514a7 (svn r20089) -Fix [FS#3932]: Access of already freed memory, esp. due to hidden destructor call from Swap(). 14 years ago
translators 88a1fe9be0 (svn r20088) -Update from WebTranslator v3.0:
simplified_chinese - 29 changes by ww9980
irish - 18 changes by tem
14 years ago