Commit Graph

7013 Commits

Author SHA1 Message Date
rubidium
60c61e5116 (svn r10268) -Fix: some old savegames could have the wrong bits unset (follow up of r10147) 2007-06-22 17:33:13 +00:00
glx
68ff3bc90f (svn r10267) -Add: enable double clic to add in 'add newgrf' window 2007-06-22 13:10:56 +00:00
rubidium
fc201d4ad8 (svn r10266) -Codechange: keep track of the origin, time of travel and accumulated feeder share (transfers) of individual pieces of cargo. This means that cargo isn't thrown on a big pile when it's put in a station or unloaded at a station, however the GUI does not reflect these changes yet so you will not actually see it. 2007-06-22 11:58:59 +00:00
truelight
dc82eeb2ae (svn r10265) -Feature: allow double-clicking on certain places: build-vehicle and town-action 2007-06-22 10:57:53 +00:00
truelight
73f593f93d (svn r10264) -Fix: forgot to add texteff.hpp to the project files 2007-06-22 09:44:21 +00:00
rubidium
4312cec2c0 (svn r10263) -Fix (r10262): due to 64 bits alignment a struct became a little too large. 2007-06-21 19:18:49 +00:00
rubidium
328d369f64 (svn r10262) -Fix (r10258): some places that needed to be changed to uint64 were hidden/forgotten, which caused memory corruptions and that in caused all kinds of assertions to trigger. 2007-06-21 19:08:47 +00:00
rubidium
f91e05a66b (svn r10261) -Cleanup: we do not need CURRENCY64 and CURRCOMPACT64 anymore, because everything is already 64 bits by default. 2007-06-21 17:38:59 +00:00
miham
377a5e40c0 (svn r10260) -Update: WebTranslator2 update to 2007-06-21 19:36:07
piglatin   - 12 fixed by adammw (12)
2007-06-21 17:36:16 +00:00
rubidium
75ebd2c5a8 (svn r10259) -Fix (r10258): committed a little too much.. would've made pretty cheap tunnels though :) 2007-06-21 17:27:21 +00:00
rubidium
d0fa4eb9de (svn r10258) -Codechange: as we are now using int64 all over the place, it's better to use int64 variables in the string generating too instead of packing them into two int32s.
-Fix: some displays of money were wrong.
2007-06-21 17:25:17 +00:00
miham
a482793a32 (svn r10257) -Update: WebTranslator2 update to 2007-06-21 19:15:05
danish     - 25 fixed, 50 changed by ThomasA (75)
finnish    - 117 fixed by habazi (117)
hungarian  - 6 fixed by miham (6)
romanian   - 8 fixed, 9 changed by CrystyB (17)
spanish    - 7 fixed by jfrank (7)
ukrainian  - 28 fixed by mad (25), fevral13 (3)
2007-06-21 17:18:33 +00:00
belugas
ad446daf33 (svn r10256) -Add: Addition of IndustryTileOverrideManager 2007-06-21 17:09:10 +00:00
truelight
f58ea51e2a (svn r10255) -Codechange: remove some old debug code nobody was using anymore 2007-06-21 16:53:57 +00:00
truelight
66a136be09 (svn r10254) -Feature: loading indicator, which shows in % how full a vehicle is while loading/unloading (TheJosh) 2007-06-21 16:17:47 +00:00
rubidium
21711da99d (svn r10253) -Fix (r10249): putting the < the wrong way around made the new towns pretty small. 2007-06-21 16:12:31 +00:00
rubidium
a571d7f954 (svn r10252) -Fix: never overflow when applying exchange rates before drawing the amount of money. 2007-06-21 15:57:14 +00:00
glx
f7b378df33 (svn r10251) -Fix (r10186, FS#907): alt-tab back into openttd could leave the taskbar visible 2007-06-21 15:48:00 +00:00
rubidium
fecf81496a (svn r10250) -Fix: money is always 64 bits, so always parse those 64 bits. 2007-06-21 15:37:05 +00:00
rubidium
3307cb32f4 (svn r10249) -Fix [FS#906]: town tried to gather information about the neighbourhood of a tile when it couldn't even *ever* build on that tile. 2007-06-21 15:13:09 +00:00
rubidium
dffad5260b (svn r10248) -Codechange: don't limit the cost of tunnels. 2007-06-21 14:58:30 +00:00
rubidium
1b27095c83 (svn r10247) -Fix (r10210): *always* call SetDParamMoney when you want to place money in some string. 2007-06-21 14:54:51 +00:00
rubidium
0d8e82b7d7 (svn r10246) -Fix (r10297): some forgotten money conversions and truncation issues. Thanks to benc for providing the patch. 2007-06-21 14:32:27 +00:00
truelight
c755fa43d0 (svn r10245) -Codechange: added GetName also to all Blitters, instead of only the Factory 2007-06-21 13:56:59 +00:00
truelight
2f0500a438 (svn r10244) -Fix: make sure to let 32bpp-anim report the increased buffer-size it needs 2007-06-21 13:31:41 +00:00
glx
d183723d39 (svn r10243) -Fix: crash when resizing with 32bpp and 'broken' display with 'non-standard' resolutions 2007-06-21 13:30:23 +00:00
truelight
426de65b18 (svn r10242) -Fix: avoid a segfault if you move your mouse at startup with 32bpp-anim 2007-06-21 12:45:41 +00:00
truelight
d614cec205 (svn r10241) -Codechange: CopyToBuffer now produces a buffer that is unreadable from outside the blitter, so the blitter can store anything he likes
-Codechange: added CopyImageToBuffer, which produces a readable buffer for screenshots
-Fix: 32bpp-anim now holds animation on transparent objects to avoid strange graphical effects
-Fix: 32bpp-anim now works correct on mouse-movement (it holds the palette animation correctly)
2007-06-21 12:36:46 +00:00
miham
36afc46e2a (svn r10240) -Update: WebTranslator2 update to 2007-06-21 08:03:49
american   - 30 fixed, 1 changed by WhiteRabbit (31)
bulgarian  - 1 fixed by thetitan (1)
dutch      - 1 fixed by habell (1)
estonian   - 25 fixed by kristjans (25)
french     - 1 fixed by glx (1)
german     - 15 fixed by Neonox (15)
hungarian  - 24 fixed by miham (24)
italian    - 1 fixed by lorenzodv (1)
japanese   - 25 fixed by ickoonite (25)
korean     - 1 fixed by darkttd (1)
slovenian  - 1 fixed by Necrolyte (1)
2007-06-21 06:09:50 +00:00
maedhros
07a11f05ae (svn r10239) -Fix (r10236): The pin button didn't move when resizing the timetable gui. 2007-06-20 20:02:30 +00:00
maedhros
d5da0e0740 (svn r10238) -Fix (r10236): Resizing the timetable window caused it to think it could only show one line at a time. 2007-06-20 19:57:18 +00:00
maedhros
29490c6bec (svn r10237) -Fix (r10236): It helps if you use svn add with new files... 2007-06-20 19:26:25 +00:00
maedhros
7fb6e8f11d (svn r10236) -Feature: Introduce a form of timetabling for vehicles. 2007-06-20 19:17:22 +00:00
truelight
59b54b3b02 (svn r10235) -Fix: the 32bpp-anim blitter repainted pixel color 0, which is transparency and therefor should never be repainted (spotted by Rubidium) 2007-06-20 12:09:47 +00:00
truelight
0e4a7125ae (svn r10234) -Fix r10233: make peter1138 happy 2007-06-20 10:30:25 +00:00
truelight
5eff2951cc (svn r10233) -Fix: 8bpp-optimized encoder fucked up if 255+ pixels in a row were non-transparent (tnx boekabart) 2007-06-20 10:26:39 +00:00
belugas
d4632dee67 (svn r10232) -Fix(r1): _numof_industry_table never was composed of 12 entries. Only 11.
It never hurt before, but it would have...
2007-06-20 03:03:00 +00:00
glx
168eee00cd (svn r10231) -Cleanup: MSVC project files 2007-06-20 03:01:27 +00:00
rubidium
9e55573616 (svn r10230) -Fix [FS#594]: terraforming wipes out canals. Now you always have to remove the canal before terraforming, instead of "just" removing the canal. 2007-06-19 21:15:14 +00:00
glx
fe7f4a2f9c (svn r10229) -Cleanup: removed duplicate include (dihedral) 2007-06-19 19:49:03 +00:00
rubidium
0d623dbed4 (svn r10228) -Fix [FS#894]: why MSVC must always bitch about stuff? 2007-06-19 19:04:25 +00:00
truelight
9efe1d6776 (svn r10227) -Add: added 32bpp-anim blitter, a 32bpp blitter that does palette animation (at the cost of an animation-buffer to keep track of the 'm'-channel of all sprites) 2007-06-19 17:43:30 +00:00
belugas
c492167f74 (svn r10226) -Codechange: Add support for newindustry tiles drawing.
Heavily based on Maedhros's newhouses implementation
2007-06-19 17:33:12 +00:00
truelight
bd215277b5 (svn r10225) -Codechange: move common Colour routines for 32bpp to the base class (and nick it colour, not color) 2007-06-19 17:32:01 +00:00
rubidium
bf0be8f0bc (svn r10224) -Fix [FS#891]: the town road belongs to didn't get set properly when a town builds road over tram bits. 2007-06-19 17:27:59 +00:00
glx
554639ce92 (svn r10223) -Fix r10211: GCF_INIT_ONLY flag was never cleared 2007-06-19 17:13:25 +00:00
peter1138
195ef32835 (svn r10222) -Fix [FS#892]: Only 2 trains could crash at one time as collision checking stopped on the first hit. This could cause desyncs in network games as the collision hash order is not guaranteed. (patch by B. N. Smatz) 2007-06-19 16:40:59 +00:00
rubidium
911f37ee94 (svn r10221) -Fix: the one way sprites weren't drawn in the correct order, so they could remove the tramtrack in some cases. 2007-06-19 15:56:03 +00:00
truelight
766168ad43 (svn r10220) -Fix r10216: even more fuck-ups for non-SDL video backends 2007-06-19 15:40:27 +00:00
rubidium
1e73884c10 (svn r10219) -Fix [FS#882,FS#890]: land under foundations was terraform when it shouldn't be terraformed. 2007-06-19 15:34:43 +00:00