Commit Graph

78 Commits (5d850ea2f62875262188c9d88a06de550d7ded1d)

Author SHA1 Message Date
frosch d10168f211 (svn r22731) -Fix: [NewGRF] The construction stage sprites were incorrectly selected in cases other than 1 or 4 sprites per set. 13 years ago
frosch f0b723ebaa (svn r22723) -Fix: Do not restrict AdvVarAct2 to 255 operations. 13 years ago
michi_cc d579af11e8 (svn r22659) -Add: [NewGRF] Support for the land slope check callback for stations. 13 years ago
frosch 8930337aae (svn r22635) -Fix: Correctly reseed random bits of industries and industry tiles. 13 years ago
frosch 8b18292a2e (svn r22634) -Codechange: Deduplicate some code. Note that zeroing 'count' is intentionally removed, it is only used together with 'scope'. 13 years ago
terkhen 0749c65d74 (svn r22564) -Codechange: Rename Get and Store persistent storage functions to GetValue and StoreValue. 13 years ago
terkhen dc6218aa49 (svn r22563) -Codechange: Use a function for storing values inside the persistent storage. 13 years ago
terkhen f1cde00372 (svn r22561) -Codechange: Remove constness from Object in ResolverObject. 13 years ago
terkhen 76cd19f846 (svn r22560) -Codechange: Remove constness from House in ResolverObject. 13 years ago
terkhen e8df5563db (svn r22559) -Codechange: Remove constness from Station in ResolverObject. 13 years ago
terkhen c98a8308cc (svn r22558) -Codechange: Remove constness from BaseStation in ResolverObject. 13 years ago
frosch a241a4ce97 (svn r22518) -Feature: [NewGRF] Advanced sprite layouts with register modifiers. 13 years ago
frosch e55f849a29 (svn r22457) -Codechange: Make the NewGRFSpriteLayout a direct member of TileLayoutSpriteGroup instead of allocating it separately. 13 years ago
frosch 7415b9cca2 (svn r22456) -Codechange: Derive NewGRFSpriteLayout from DrawTileSprites for spritelayouts allocated on the heap, and make use of constructors and destructors. 13 years ago
frosch 930d0c9702 (svn r22452) -Fix (r18708): Zero register 0x100 as specified before resolving custom station foundations. 13 years ago
smatz 756cc6cf65 (svn r22116) -Codechange: use PoolBase::Clean() at more places 14 years ago
rubidium 5d0da9492e (svn r21454) -Codechange: add support for object variable 48 14 years ago
rubidium 852bde0bad (svn r20660) -Codechange: implement (most) of action2 support for objects 14 years ago
rubidium 30f2afac9b (svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers 14 years ago
rubidium 9982b5fd00 (svn r20624) -Codechange: some constifying for NewGRF house 14 years ago
frosch b6cf38a912 (svn r20422) -Change [FS#3947]: Resolve tracksprites on bridges always using the southern bridgehead as tile. 14 years ago
frosch 48c5091a7c (svn r20420) -Codechange: Add TileContext enum instead of using a bool. 14 years ago
yexo 6321eb5a00 (svn r20364) -Codechange: add infrastructure for airport callbacks 14 years ago
frosch 0e5c562da4 (svn r20332) -Add: [NewGRF] AdvVarAct2 operators for SHL, SHR and SAR. 14 years ago
frosch 72ee11a7c6 (svn r20126) -Fix [FS#3883]: Make railtype Terrain Type variable aware of RAIL_GROUND_HALF_SNOW. That is, resolve the sprites for upper and lower part of the foundation independently. 14 years ago
frosch 9060a7ac00 (svn r20108) -Change: [NewGRF] Report substitute industry type in AI railstation selection callback. 14 years ago
frosch 910aade284 (svn r19744) -Add [FS#3477]: [NewGRF] Access to random bits of houses and industries from construction callbacks 17, 28 and 2F. That is: The randombits the house/industry will start with, if construction succeeds. 14 years ago
frosch 7795303227 (svn r19743) -Fix: NewGrfs could access map bits of not yet constructed industries and houses during construction callbacks. 14 years ago
frosch c049bf3f38 (svn r19497) -Fix: [NewGRF] Bytes and words get sign-extended for temporary/persistent storage. (Spotted by yexo) 14 years ago
yexo 880fedc192 (svn r19195) -Codechange: actually draw newgrf airport tiles 15 years ago
peter1138 898e879bd9 (svn r19056) -Add: [NewGRF] Action 3/2/1 (i.e. new graphics) support for rail types. (To be documented...) 15 years ago
rubidium 82fc28f77f (svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header 15 years ago
rubidium d46127a723 (svn r18514) -Codechange: make it a bit clearer that for tile layouts num_sprites (as in number of sprite sets) is not the same as num_sprites (as in number of building sprites) 15 years ago
frosch 79627b4f89 (svn r17976) -Codechange: Move CargoClass to cargotype.h and clean up including of newgrf_cargo.h 15 years ago
frosch 8e23ba540c (svn r17857) -Fix (r10442): [NewGRF] 'subtract-in' is also signed for production callback version 0. 15 years ago
frosch 2fa312aab9 (svn r17672) -Revert (r8081): 'last_value' and 'reseed' are shared between procedure and main chain.
-Fix (r8075): 'scope' and 'count' are not.
15 years ago
frosch 3863742c72 (svn r17671) -Codechange: Move ResolverObject::info_view into u.vehicle as it is only needed for them. 15 years ago
frosch d8eec0ebf0 (svn r17670) -Cleanup (r12819): ResolverObject::procedure_call is not used anymore. 15 years ago
rubidium e8ddf001c8 (svn r17570) -Fix: a number of Doxygen warnings about missing parameters, which were sometimes missing and sometimes just typos 15 years ago
rubidium 7fbc33dae1 (svn r17248) -Fix: add GPL license notice where appropriate 15 years ago
rubidium 84df3ba2b4 (svn r16859) -Codechange: split the Station struct into two so parts of it can be reused for Waypoints. 15 years ago
smatz e6a165881c (svn r16664) -Codechange: move house-related stuff from town.h and town_type.h to separate files 15 years ago
rubidium 9f51f3a0f9 (svn r16404) -Fix [FS#2911] (r16378): the number of spritegroups got halved when the new pool was added, which mean there weren't enough spritegroups when you have more than about a dozen ECS vectors.
-Change: increase the spritegroup pool's maximum size to something more than the number of real sprites that OpenTTD can handle; for example ECS has about 30 spritegroups per real sprite. With the 'old' limit that would mean 'only' about 4000 real sprites worth of spritegroups could be loaded.
15 years ago
rubidium f2317d0d9d (svn r16402) -Codechange: make Resolve a function of SpriteGroup 15 years ago
rubidium bbd14acb1d (svn r16398) -Feature: make NewGRF callbacks work again; honouring the 'features' of 0.3.2.1, which was released only 5 years ago. 15 years ago
rubidium f490394aa8 (svn r16396) -Codechange: split NewGRF spritegroup into multiple subclasses instead of using a big union 15 years ago
smatz 56a7b70591 (svn r16380) -Codechange: rename pool.hpp to pool_type.hpp 15 years ago
smatz 62a7948af0 (svn r16378) -Codechange: replace OldPool with simpler Pool. Compilation time, binary size and run time (with asserts disabled) should be improved 15 years ago
rubidium 10ea72a08e (svn r16336) -Codechange: make the SpriteGroup pool more like the 'normal' pools 15 years ago
frosch 93d0ca8731 (svn r13885) -Fix [FS#2168]: Var 0x7F is not feature-specific. 16 years ago