Peter Nelson
86be6d7e0b
Codechange: Off-by-one in colour gradient initialisation.
...
Remap sprites start with a count byte followed by 256 entries, but
SetupColoursAndInitialWindow did not take account of this extra byte and
therefore started at palette index 0xC5 instead of 0xC6. This caused the
first colour of each gradient to be incorrect and all shades were actually
1 step lower in the gradient than indicated.
7 months ago
Peter Nelson
912d7bd80e
Codechange: Give ColourShade values names instead of numbers.
7 months ago
Peter Nelson
ae3390fe48
Codechange: Add ColourShade enum.
7 months ago
Peter Nelson
0463d4c198
Codechange: Remove direct access to _colour_gradient.
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Access is now through GetColourGradient, which ensures parameters are in range.
7 months ago
Peter Nelson
56cf89d189
Change: Use bitmap for free unit ID generation. ( #12165 )
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This improves performance of finding the next free unit number for a vehicle.
Based loosely on pool's used slot bitmap.
7 months ago
Jonathan G Rennison
601071744e
Fix timetabled waiting in depots
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See: #658
7 months ago
Peter Nelson
8afef45d4e
Fix d3c673e: Don't defer OnResize() after ReInit() ( #12174 )
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Some windows resize themselves during painting and issue ReInit(). In this case deferred OnResize() causes a visible glitch as the event is handled on the next redraw.
7 months ago
Jonathan G Rennison
528aae3f3b
Saveload: Remove unused engine save/load desc
7 months ago
Jonathan G Rennison
ee7a347287
Fix 07278a41: Narrowing conversion warning fix
7 months ago
Jonathan G Rennison
090656bd7f
Adjust handling of year display in wallclock mode and company inauguration years
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See: #657
7 months ago
Jonathan G Rennison
1bfcbf823c
Use tagged pointers in the vehicle pool on supported (64 bit) platforms
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Use to avoid needing to dereference each pointer to get the vehicle
type when doing per-vehicle type iteration
7 months ago
translators
ddb3914074
Update: Translations from eints
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english (au): 6 changes by krysclarke
swedish: 19 changes by sereneavatar
estonian: 30 changes by RM87
chinese (simplified): 3 changes by Kevin-mao0721
hungarian: 60 changes by titanicbobo
italian: 6 changes by Rivarossi
russian: 3 changes by Ln-Wolf, 3 changes by KorneySan
finnish: 6 changes by hpiirai
ukrainian: 7 changes by StepanIvasyn
latvian: 6 changes by lexuslatvia
portuguese: 37 changes by azulcosta
portuguese (brazilian): 19 changes by pasantoro
polish: 6 changes by SzyZuu
7 months ago
Tyler Trahan
677ec70b0e
Fix fd9e72a: Helptext for timekeeping unit setting erroneously refers to vehicle movement ( #12172 )
7 months ago
Jonathan G Rennison
07278a41e5
Fix narrowing conversion warnings in pool resize capacity calculation
7 months ago
Jonathan G Rennison
3891ab57f8
Workflow: Upgrade image and actions for linux-dedicated build
7 months ago
Jonathan G Rennison
3429c324f6
Workflow: Update actions in Linux distros release
7 months ago
Jonathan G Rennison
96df846138
Workflow: Remove linux-legacy release
7 months ago
Jonathan G Rennison
680085fc2d
Version: Committing version data for tag: jgrpp-0.58.0
7 months ago
Jonathan G Rennison
64be289942
Workaround: Replace use of std::filesystem in signature.cpp
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Creates DWARF generation problem with LTO and -g1 on MinGW
7 months ago
Richard Wheeler
c25d9f5c81
Fix: Make link graph node borders scale with GUI ( #12167 )
7 months ago
Jonathan G Rennison
222832f1d4
Fix #12166 : Crash when opening tram road stop build window ( #12168 )
7 months ago
Jonathan G Rennison
0978bd18bf
Fix crash when opening tram road stop build window
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See: https://github.com/OpenTTD/OpenTTD/issues/12166
7 months ago
translators
7135330819
Update: Translations from eints
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vietnamese: 3 changes by KhoiCanDev
chinese (simplified): 5 changes by WenSimEHRP
hungarian: 63 changes by titanicbobo
belarusian: 47 changes by KorneySan
finnish: 2 changes by hpiirai
ukrainian: 25 changes by StepanIvasyn
danish: 38 changes by bscargo
portuguese (brazilian): 158 changes by pasantoro
7 months ago
Jonathan G Rennison
0fbb32403c
Add exponential behaviour to pool growth reallocation
7 months ago
SamuXarick
b22fb43cea
Fix #10490 : Allow ships to exit depots if another is not moving at the exit point ( #12161 )
7 months ago
frosch
fcad801685
Fix #12127 , 555a379: Truncation ellipses rendered shadows even for black font without shadows ( #12132 )
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(cherry picked from commit bb86023d50
)
7 months ago
frosch
89b6773c93
Fix: Shadows of individual character glyphs could be drawn over other characters ( #12115 )
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(cherry picked from commit 555a37930b
)
7 months ago
Jonathan G Rennison
d3bbb4fb1c
Adjust ordering of date/tick setup in InitializeGame
7 months ago
Jonathan G Rennison
b38321b9b4
Add setting to only spawn primary industries
7 months ago
Jonathan G Rennison
c7e95d5b03
Close graph windows when changing timekeeping mode
7 months ago
Peter Nelson
2b79e7cdf5
Fix b7630b0: Incorrect padding for text purchase list. ( #12160 )
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Restore to original (and more normal) framerect padding.
7 months ago
frosch
bb86023d50
Fix #12127 , 555a379: Truncation ellipses rendered shadows even for black font without shadows ( #12132 )
7 months ago
Jonathan G Rennison
c511f93f24
Scheduled dispatch: Disable in wallclock mode if not using time in minutes
7 months ago
Jonathan G Rennison
d8ecb9c016
Use absolute display units for the departure board
7 months ago
Jonathan G Rennison
91d83335c7
Add helper to get timetable absolute display unit size
7 months ago
Jonathan G Rennison
33cbfc3e76
Cache current ticks per calendar day
7 months ago
Jonathan G Rennison
45b6079899
Add string code for absolute timetable time
7 months ago
Jonathan G Rennison
6b12539e3f
Implement StateTicksToCalendarDate for wallclock mode
7 months ago
Jonathan G Rennison
91b3e9c1ab
Initial support for relative timetabling in wallclock mode
7 months ago
Jonathan G Rennison
7581ce0010
Fix changing time keeping units incorrectly updating state ticks offset
7 months ago
Rubidium
4c117dd2d8
Revert #11993 : new number format system does not and cannot work for CJK languages
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There are too many intricacies that I am unaware of that are popping up after
asking whether things are right or not.
I do not want to keep playing whack-a-mole, so just revert the whole thing.
This reverts:
15be383b93
360fe8b0b6
1aa9a5c0ab
59f56941e5
7e2eefb91f
b741b2ba6f
609d0071d5
9f8fd80112
a253205b93
819c6c756e
7 months ago
Jonathan G Rennison
bbd34bb6db
Increase information shown in getfulldate console command
7 months ago
Jonathan G Rennison
bd955c4117
Fix calendar day length in wallclock mode
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See: https://github.com/OpenTTD/OpenTTD/issues/12154
7 months ago
translators
8015d96a50
Update: Translations from eints
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english (au): 2 changes by krysclarke
spanish (mexican): 149 changes by Can202
estonian: 11 changes by RM87
chinese (simplified): 18 changes by WenSimEHRP
hungarian: 2 changes by PstasDev
italian: 195 changes by Rivarossi
serbian: 42 changes by nkrs
german: 2 changes by Wuzzy2
belarusian: 537 changes by KorneySan
russian: 25 changes by KorneySan
ukrainian: 21 changes by StepanIvasyn
turkish: 14 changes by jnmbk
latvian: 2 changes by lexuslatvia
dutch: 1 change by iamthedutchdude
spanish: 15 changes by MontyMontana
french: 2 changes by ottdfevr
portuguese: 2 changes by jcteotonio, 2 changes by azulcosta
portuguese (brazilian): 149 changes by pasantoro
polish: 2 changes by pAter-exe
7 months ago
Jonathan G Rennison
5605650e26
Saveload: Don't apply state ticks offset on load if not stored in save
7 months ago
Jonathan G Rennison
58f2e0cdf0
Clamp link graph compression ticks when loading old saves
7 months ago
Jonathan G Rennison
57a4586f08
Set flood from edges setting to false when loading old saves before then
7 months ago
Jonathan G Rennison
593a81d421
Saveload: Rename IsSavegameVersionUntil to IsSavegameVersionBeforeOrAt
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To match upstream
7 months ago
Jonathan G Rennison
ea0fa2194a
Add debug console command to unblock bay road stops with incorrect occupancy state
7 months ago
Jonathan G Rennison
16d77d9268
Fix deleting road vehicle in bay stop not unmarking as occupied
7 months ago